<feed xmlns='http://www.w3.org/2005/Atom'>
<title>android-x86-mesa.git/src/egl/main/Makefile, branch r300</title>
<subtitle>Androïd/x86 port of Mesa drivers
</subtitle>
<id>https://git.hiegel.fr/cgit/android-x86-mesa.git/atom?h=r300</id>
<link rel='self' href='https://git.hiegel.fr/cgit/android-x86-mesa.git/atom?h=r300'/>
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<updated>2011-03-01T22:23:50Z</updated>
<entry>
<title>egl: Add EGL_WL_bind_wayland_display</title>
<updated>2011-03-01T22:23:50Z</updated>
<author>
<name>Benjamin Franzke</name>
<email>benjaminfranzke@googlemail.com</email>
</author>
<published>2011-02-21T15:22:34Z</published>
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<id>urn:sha1:6b369c4c7cd8a52f99bbff2a57fb316b33a87495</id>
<content type='text'>
</content>
</entry>
<entry>
<title>egl: Add wayland platform</title>
<updated>2011-02-07T12:52:29Z</updated>
<author>
<name>Benjamin Franzke</name>
<email>benjaminfranzke@googlemail.com</email>
</author>
<published>2011-02-04T11:22:58Z</published>
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<id>urn:sha1:e586c4b7634f856a350f029709adc8a32271562c</id>
<content type='text'>
</content>
</entry>
<entry>
<title>egl: libEGL depends on LOCAL_LIBS.</title>
<updated>2011-01-12T10:10:15Z</updated>
<author>
<name>Chia-I Wu</name>
<email>olv@lunarg.com</email>
</author>
<published>2011-01-12T10:09:12Z</published>
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<id>urn:sha1:4924cb9036cfe0f435a4a09db6f86d59a3a132d8</id>
<content type='text'>
So that libEGL is rebuilt whenever LOCAL_LIBS changes.
</content>
</entry>
<entry>
<title>egl: Make egl_dri2 and egl_glx built-in drivers.</title>
<updated>2011-01-10T03:50:34Z</updated>
<author>
<name>Chia-I Wu</name>
<email>olv@lunarg.com</email>
</author>
<published>2011-01-07T08:30:08Z</published>
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<id>urn:sha1:c98ea26e16b6458b4385d6558936696e4d099455</id>
<content type='text'>
These two drivers are small in size.  Making them built-in should
simplify packaging.
</content>
</entry>
<entry>
<title>egl: Move fallback routines to eglfallbacks.c.</title>
<updated>2010-10-22T10:38:30Z</updated>
<author>
<name>Chia-I Wu</name>
<email>olv@lunarg.com</email>
</author>
<published>2010-10-22T10:11:04Z</published>
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<id>urn:sha1:25328509c90dc205b9561b5265e478af2873438b</id>
<content type='text'>
We do not want them to be all over the places.
</content>
</entry>
<entry>
<title>st/egl: Rename kms backend to drm.</title>
<updated>2010-09-19T09:19:03Z</updated>
<author>
<name>Chia-I Wu</name>
<email>olv@lunarg.com</email>
</author>
<published>2010-09-19T08:54:39Z</published>
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<id>urn:sha1:e7424d72405a1cb1fb5ac625b340043aaa9f88be</id>
<content type='text'>
The main use of the backend is to support EGL_MESA_drm_display.  drm
should be a better name.
</content>
</entry>
<entry>
<title>eglglx: Convert glx visuals/fbconfigs straight to EGL configs</title>
<updated>2010-09-09T19:00:18Z</updated>
<author>
<name>Kristian Høgsberg</name>
<email>krh@bitplanet.net</email>
</author>
<published>2010-09-09T19:00:02Z</published>
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<id>urn:sha1:6eda3f311bc24999835003e404d5eda5599bc5de</id>
<content type='text'>
In other words, skip the __GLcontextModes middle man.
</content>
</entry>
<entry>
<title>egl: Add support for EGL_KHR_reusable_sync.</title>
<updated>2010-08-16T16:06:19Z</updated>
<author>
<name>Chia-I Wu</name>
<email>olv@lunarg.com</email>
</author>
<published>2010-08-14T15:09:12Z</published>
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<id>urn:sha1:4eebea74a81ec5fbacf2347ea88cac137ddd4d69</id>
<content type='text'>
Individual drivers still need to support and enable the extension.
</content>
</entry>
<entry>
<title>egl: Add dynamic array.</title>
<updated>2010-06-30T10:32:48Z</updated>
<author>
<name>Chia-I Wu</name>
<email>olv@lunarg.com</email>
</author>
<published>2010-06-30T08:08:52Z</published>
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<id>urn:sha1:106466783f986f532d3ee7af3a70f693c610ea04</id>
<content type='text'>
Dynamic arrays will be used to store configs and screens of a display.
</content>
</entry>
<entry>
<title>st/egl: One driver per hardware.</title>
<updated>2010-06-29T09:16:19Z</updated>
<author>
<name>Chia-I Wu</name>
<email>olv@lunarg.com</email>
</author>
<published>2010-06-17T15:45:41Z</published>
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<id>urn:sha1:ea05299ce54ea0463626277907cab8e849884740</id>
<content type='text'>
Merge multiple egl_&lt;platform&gt;_&lt;pipe&gt;.so into a single
egl_gallium_&lt;pipe&gt;.so.  The environment variable EGL_PLATFORM is now
used to modify the return value of _eglGetNativePlatform.
</content>
</entry>
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