<feed xmlns='http://www.w3.org/2005/Atom'>
<title>android-x86-mesa.git/src/glsl/SConscript, branch envsa_r300</title>
<subtitle>Androïd/x86 port of Mesa drivers
</subtitle>
<id>https://git.hiegel.fr/cgit/android-x86-mesa.git/atom?h=envsa_r300</id>
<link rel='self' href='https://git.hiegel.fr/cgit/android-x86-mesa.git/atom?h=envsa_r300'/>
<link rel='alternate' type='text/html' href='https://git.hiegel.fr/cgit/android-x86-mesa.git/'/>
<updated>2011-03-15T15:32:00Z</updated>
<entry>
<title>scons: copy hash_table.c, symbol_table.c to glsl directory</title>
<updated>2011-03-15T15:32:00Z</updated>
<author>
<name>Jose Fonseca</name>
<email>jfonseca@vmware.com</email>
</author>
<published>2011-03-11T23:33:18Z</published>
<link rel='alternate' type='text/html' href='https://git.hiegel.fr/cgit/android-x86-mesa.git/commit/?id=a946e840715b481065db2347696eea6bae0c9dd6'/>
<id>urn:sha1:a946e840715b481065db2347696eea6bae0c9dd6</id>
<content type='text'>
This fixes an issue where the .obj files wound up in the src/
directory rather than the build/ directory.  That prevented
combined 32-bit and 64-bit builds from working.

Signed-off-by: Brian Paul &lt;brianp@vmware.com&gt;
</content>
</entry>
<entry>
<title>scons: Unbreak mingw cross compilation.</title>
<updated>2011-03-04T14:44:39Z</updated>
<author>
<name>José Fonseca</name>
<email>jfonseca@vmware.com</email>
</author>
<published>2011-03-04T14:29:06Z</published>
<link rel='alternate' type='text/html' href='https://git.hiegel.fr/cgit/android-x86-mesa.git/commit/?id=c8e904e159e6ddfe68fa5dc4de72b12eb7b7747d'/>
<id>urn:sha1:c8e904e159e6ddfe68fa5dc4de72b12eb7b7747d</id>
<content type='text'>
</content>
</entry>
<entry>
<title>scons: Get glsl2 and glcpp programs building correctly.</title>
<updated>2011-03-04T13:11:49Z</updated>
<author>
<name>José Fonseca</name>
<email>jfonseca@vmware.com</email>
</author>
<published>2011-03-04T13:11:49Z</published>
<link rel='alternate' type='text/html' href='https://git.hiegel.fr/cgit/android-x86-mesa.git/commit/?id=53789834176396ae69e21e460881600f36124fb5'/>
<id>urn:sha1:53789834176396ae69e21e460881600f36124fb5</id>
<content type='text'>
</content>
</entry>
<entry>
<title>scons: More tweaks to fix MinGW build.</title>
<updated>2011-03-03T16:57:38Z</updated>
<author>
<name>José Fonseca</name>
<email>jfonseca@vmware.com</email>
</author>
<published>2011-03-03T16:57:38Z</published>
<link rel='alternate' type='text/html' href='https://git.hiegel.fr/cgit/android-x86-mesa.git/commit/?id=5d0e8beaa2051c28a7ac941e8aaad286e39e1267'/>
<id>urn:sha1:5d0e8beaa2051c28a7ac941e8aaad286e39e1267</id>
<content type='text'>
</content>
</entry>
<entry>
<title>scons: Ensure generated headers are in the include path.</title>
<updated>2011-03-03T15:43:18Z</updated>
<author>
<name>José Fonseca</name>
<email>jfonseca@vmware.com</email>
</author>
<published>2011-03-03T15:43:18Z</published>
<link rel='alternate' type='text/html' href='https://git.hiegel.fr/cgit/android-x86-mesa.git/commit/?id=dbfbb8cf6da472e9000481ebd6a2a6b4e4845560'/>
<id>urn:sha1:dbfbb8cf6da472e9000481ebd6a2a6b4e4845560</id>
<content type='text'>
</content>
</entry>
<entry>
<title>scons: Use Flex and Bison to generate lexer/parser files.</title>
<updated>2011-03-01T23:49:29Z</updated>
<author>
<name>Kenneth Graunke</name>
<email>kenneth@whitecape.org</email>
</author>
<published>2011-03-01T23:04:04Z</published>
<link rel='alternate' type='text/html' href='https://git.hiegel.fr/cgit/android-x86-mesa.git/commit/?id=8be58df67a3d3cc682407f10badcb92a1c988e65'/>
<id>urn:sha1:8be58df67a3d3cc682407f10badcb92a1c988e65</id>
<content type='text'>
This gets it building again here; I'll leave it up to the SCons
maintainers to make further improvements.
</content>
</entry>
<entry>
<title>scons: builtin_glsl_function on windows needs bundled getopt.</title>
<updated>2011-02-11T20:09:26Z</updated>
<author>
<name>José Fonseca</name>
<email>jfonseca@vmware.com</email>
</author>
<published>2011-02-11T17:38:54Z</published>
<link rel='alternate' type='text/html' href='https://git.hiegel.fr/cgit/android-x86-mesa.git/commit/?id=982609f4cf2afc4e0afd450aa24907986bca41ab'/>
<id>urn:sha1:982609f4cf2afc4e0afd450aa24907986bca41ab</id>
<content type='text'>
</content>
</entry>
<entry>
<title>scons: Try to support building 64bit binaries on 32bit windows.</title>
<updated>2011-02-11T20:09:26Z</updated>
<author>
<name>José Fonseca</name>
<email>jfonseca@vmware.com</email>
</author>
<published>2011-02-11T16:44:13Z</published>
<link rel='alternate' type='text/html' href='https://git.hiegel.fr/cgit/android-x86-mesa.git/commit/?id=ae760279f142244590c8aa76e3139529ca42952f'/>
<id>urn:sha1:ae760279f142244590c8aa76e3139529ca42952f</id>
<content type='text'>
</content>
</entry>
<entry>
<title>glsl: Add opt_copy_propagation_elements.cpp to SConscript.</title>
<updated>2011-02-04T19:47:01Z</updated>
<author>
<name>Vinson Lee</name>
<email>vlee@vmware.com</email>
</author>
<published>2011-02-04T19:47:01Z</published>
<link rel='alternate' type='text/html' href='https://git.hiegel.fr/cgit/android-x86-mesa.git/commit/?id=425ba198321b06b8c399812210228a42b4dd9fc7'/>
<id>urn:sha1:425ba198321b06b8c399812210228a42b4dd9fc7</id>
<content type='text'>
Fixes SCons build.
</content>
</entry>
<entry>
<title>scons/glsl: add top-level 'include' dir to CPPPATH</title>
<updated>2011-01-31T21:09:24Z</updated>
<author>
<name>Brian Paul</name>
<email>brianp@vmware.com</email>
</author>
<published>2011-01-31T21:07:12Z</published>
<link rel='alternate' type='text/html' href='https://git.hiegel.fr/cgit/android-x86-mesa.git/commit/?id=3b8c7d70b392c4110fd00f8efc3d10adf1db2f0c'/>
<id>urn:sha1:3b8c7d70b392c4110fd00f8efc3d10adf1db2f0c</id>
<content type='text'>
To avoid using the /usr/include/GL/gl.h file which may be lacking
some special #defines.
</content>
</entry>
</feed>
