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<title>android-x86-mesa.git/src/glsl/apps, branch r300</title>
<subtitle>Androïd/x86 port of Mesa drivers
</subtitle>
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<updated>2010-08-20T20:06:02Z</updated>
<entry>
<title>Delete more vestiges of the old shader compiler.</title>
<updated>2010-08-20T20:06:02Z</updated>
<author>
<name>Kenneth Graunke</name>
<email>kenneth@whitecape.org</email>
</author>
<published>2010-08-20T20:06:02Z</published>
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<entry>
<title>glsl: Clean up header file inclusion.</title>
<updated>2010-08-14T08:46:21Z</updated>
<author>
<name>Vinson Lee</name>
<email>vlee@vmware.com</email>
</author>
<published>2010-08-14T08:46:21Z</published>
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<entry>
<title>glsl/apps: Handle ftell errors in non-debug builds.</title>
<updated>2010-07-16T01:45:20Z</updated>
<author>
<name>Vinson Lee</name>
<email>vlee@vmware.com</email>
</author>
<published>2010-07-16T01:45:20Z</published>
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<id>urn:sha1:643f5ea1e0402d05e71d4f0340ea8f29042b8c79</id>
<content type='text'>
</content>
</entry>
<entry>
<title>mesa: initial support for ARB_geometry_shader4</title>
<updated>2010-06-29T02:53:21Z</updated>
<author>
<name>Zack Rusin</name>
<email>zackr@vmware.com</email>
</author>
<published>2010-06-28T21:31:21Z</published>
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<content type='text'>
laying down the foundation for everything and implementing most of the
stuff.
linking, gl_VerticesIn and multidimensional inputs are left.
</content>
</entry>
<entry>
<title>glsl/apps: Assert that ftell does not return an error.</title>
<updated>2010-02-23T07:49:50Z</updated>
<author>
<name>Vinson Lee</name>
<email>vlee@vmware.com</email>
</author>
<published>2010-02-23T07:49:50Z</published>
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</content>
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<entry>
<title>glsl/apps: print usage info if insufficient args</title>
<updated>2010-02-17T15:59:02Z</updated>
<author>
<name>Brian Paul</name>
<email>brianp@vmware.com</email>
</author>
<published>2010-02-17T15:59:02Z</published>
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<id>urn:sha1:5b392ff49ab6be3947b457feafdbb72463fd0686</id>
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</content>
</entry>
<entry>
<title>Simplify GLSL extension mechanism.</title>
<updated>2010-02-10T17:04:07Z</updated>
<author>
<name>Michal Krol</name>
<email>michal@vmware.com</email>
</author>
<published>2010-02-10T17:04:07Z</published>
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<content type='text'>
Since extension name and extension name string are the same, collapse
them into one name.
</content>
</entry>
<entry>
<title>glsl: Ignore programs.</title>
<updated>2010-01-01T12:16:19Z</updated>
<author>
<name>José Fonseca</name>
<email>jfonseca@vmware.com</email>
</author>
<published>2009-12-31T20:52:06Z</published>
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</content>
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<entry>
<title>glsl/apps: Update after glsl cl interface changes.</title>
<updated>2009-12-20T20:19:10Z</updated>
<author>
<name>Michal Krol</name>
<email>michal@vmware.com</email>
</author>
<published>2009-12-20T20:13:26Z</published>
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</content>
</entry>
<entry>
<title>glsl/apps: Update after glsl pp interface changes.</title>
<updated>2009-12-20T20:19:03Z</updated>
<author>
<name>Michal Krol</name>
<email>michal@vmware.com</email>
</author>
<published>2009-12-20T12:53:17Z</published>
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