<feed xmlns='http://www.w3.org/2005/Atom'>
<title>android-x86-mesa.git/src/mesa/drivers/d3d, branch r300</title>
<subtitle>Androïd/x86 port of Mesa drivers
</subtitle>
<id>https://git.hiegel.fr/cgit/android-x86-mesa.git/atom?h=r300</id>
<link rel='self' href='https://git.hiegel.fr/cgit/android-x86-mesa.git/atom?h=r300'/>
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<updated>2010-02-25T22:40:10Z</updated>
<entry>
<title>Remove d3d driver</title>
<updated>2010-02-25T22:40:10Z</updated>
<author>
<name>Kristian Høgsberg</name>
<email>krh@bitplanet.net</email>
</author>
<published>2010-02-25T20:52:32Z</published>
<link rel='alternate' type='text/html' href='https://git.hiegel.fr/cgit/android-x86-mesa.git/commit/?id=97972244d5254cb2862325f8fe03db0a82a8041a'/>
<id>urn:sha1:97972244d5254cb2862325f8fe03db0a82a8041a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Convert crlf-&gt;lf line endings.</title>
<updated>2008-02-28T07:34:32Z</updated>
<author>
<name>José Fonseca</name>
<email>jrfonseca@tungstengraphics.com</email>
</author>
<published>2008-02-28T07:34:32Z</published>
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<id>urn:sha1:60159c1b09c73c19f798035a15d4ef3b434f2fa0</id>
<content type='text'>
Windows/DOS users should enable core.autocrlf from now on:

  git config --global core.autocrlf true
</content>
</entry>
<entry>
<title>Consolidate texObj-&gt;Pos/Neg/X/Y/Z and texObj-&gt;Image into a single</title>
<updated>2004-01-27T16:34:45Z</updated>
<author>
<name>Keith Whitwell</name>
<email>keith@tungstengraphics.com</email>
</author>
<published>2004-01-27T16:34:45Z</published>
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<id>urn:sha1:18fa367ac6e035341f5eb86ecc4231124b2921e3</id>
<content type='text'>
array, texObj-&gt;Image[face][level].
</content>
</entry>
<entry>
<title>Another round of glRead/DrawBuffer() clean-ups and simplifications.</title>
<updated>2002-10-11T17:41:03Z</updated>
<author>
<name>Brian Paul</name>
<email>brian.paul@tungstengraphics.com</email>
</author>
<published>2002-10-11T17:41:03Z</published>
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<id>urn:sha1:8ad1076dc2afda8ed37e5a9f6a757583eba90375</id>
<content type='text'>
Replaced ctx-&gt;Color._DriverDrawBuffer with swrast-&gt;CurrentBuffer.
Replaced ctx-&gt;Pixel._DriverReadBuffer with ctx-&gt;Pixel._ReadSrcMask.
swrast-&gt;Driver.SetBuffer() takes FRONT/BACK_LEFT/RIGHT_BIT values now.
Added tokens and code for GL_AUX buffers, for completeness.
</content>
</entry>
<entry>
<title>Implemented GL_NV_texture_rectangle extension.</title>
<updated>2002-06-15T03:03:06Z</updated>
<author>
<name>Brian Paul</name>
<email>brian.paul@tungstengraphics.com</email>
</author>
<published>2002-06-15T03:03:06Z</published>
<link rel='alternate' type='text/html' href='https://git.hiegel.fr/cgit/android-x86-mesa.git/commit/?id=8afe7de8deaf3c9613fd68b344de8c52b02b1879'/>
<id>urn:sha1:8afe7de8deaf3c9613fd68b344de8c52b02b1879</id>
<content type='text'>
Replace struct gl_texure_object's Dimension w/ Target field.
Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled
  field is obsolete, but still present for now.  This effectively
  removes the 8-texture units limit, 32 units now possible, but unlikely!
New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit-&gt;_ReallyEnabled field.
Updated device drivers to use ctx-&gt;Texture._EnabledUnits.
</content>
</entry>
<entry>
<title>lots of gl_*() to _mesa_*() namespace clean-up</title>
<updated>2001-03-03T20:33:27Z</updated>
<author>
<name>Brian Paul</name>
<email>brian.paul@tungstengraphics.com</email>
</author>
<published>2001-03-03T20:33:27Z</published>
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<id>urn:sha1:08836341788a9f9d638d9dc8328510ccd18ddeb5</id>
<content type='text'>
</content>
</entry>
<entry>
<title> Modified Files:</title>
<updated>2000-11-22T09:01:04Z</updated>
<author>
<name>Jouk Jansen</name>
<email>joukj@hrem.stm.tudelft.nl</email>
</author>
<published>2000-11-22T09:01:04Z</published>
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<id>urn:sha1:30e5ef86a0e72582db428e6bed47e8652b7d3b23</id>
<content type='text'>
 	Mesa/macos/src-gli/MDD.h Mesa/macos/src-gli/mgliContext.c
 	Mesa/macos/src-gli/mgliContext.h
 	Mesa/macos/src-gli/mgliError.c Mesa/src/D3D/D3DMESA.H
 	Mesa/src/D3D/D3Dvbrender.c Mesa/src/D3D/NullProcs.c
 	Mesa/src/S3/S3mesa.c

Some more files with capitals.

----------------------------------------------------------------------
</content>
</entry>
<entry>
<title>- Changes for new software rasterizer modules</title>
<updated>2000-11-05T18:40:57Z</updated>
<author>
<name>Keith Whitwell</name>
<email>keith@tungstengraphics.com</email>
</author>
<published>2000-11-05T18:40:57Z</published>
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<id>urn:sha1:14940c4ffe066a8b85bc14274c19ad3d8e334d61</id>
<content type='text'>
- Remove support for choosing software fallbacks from core code
- Remove partial fallback code from vbrender.c -- drivers are now
  expected to be able to find a triangle/quad function for every state,
  even if they have to use _swsetup_Triangle or _swsetup_Quad.
- Marked derived variables in the GLcontext struct with a leading
  underscore '_'.
</content>
</entry>
<entry>
<title>removed ctx-&gt;Texture.Enabled, use ctx-&gt;Texture.ReallyEnabled instead</title>
<updated>2000-09-28T22:44:30Z</updated>
<author>
<name>Brian Paul</name>
<email>brian.paul@tungstengraphics.com</email>
</author>
<published>2000-09-28T22:44:30Z</published>
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<id>urn:sha1:eb6c6439ae23e47b79b72f3737b6d0d14e1f9f26</id>
<content type='text'>
</content>
</entry>
<entry>
<title>First batch of OpenGL SI related changes:</title>
<updated>2000-09-26T20:53:53Z</updated>
<author>
<name>Brian Paul</name>
<email>brian.paul@tungstengraphics.com</email>
</author>
<published>2000-09-26T20:53:53Z</published>
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<id>urn:sha1:b1394fa92aaaf859ce9efc8b5fc194397921320c</id>
<content type='text'>
Renamed struct gl_context to struct __GLcontextRec.
Include glcore.h, setup GL imports/exports.
Replaced gl_ prefix with _mesa_ prefix in context.[ch] functions.
GLcontext's Visual field is no longer a pointer.
</content>
</entry>
</feed>
