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<title>android-x86-mesa.git/src/mesa/drivers/glslcompiler/Makefile, branch r300</title>
<subtitle>Androïd/x86 port of Mesa drivers
</subtitle>
<id>https://git.hiegel.fr/cgit/android-x86-mesa.git/atom?h=r300</id>
<link rel='self' href='https://git.hiegel.fr/cgit/android-x86-mesa.git/atom?h=r300'/>
<link rel='alternate' type='text/html' href='https://git.hiegel.fr/cgit/android-x86-mesa.git/'/>
<updated>2010-08-20T17:55:42Z</updated>
<entry>
<title>Remove remnants of the old glsl compiler.</title>
<updated>2010-08-20T17:55:42Z</updated>
<author>
<name>Eric Anholt</name>
<email>eric@anholt.net</email>
</author>
<published>2010-08-20T17:52:14Z</published>
<link rel='alternate' type='text/html' href='https://git.hiegel.fr/cgit/android-x86-mesa.git/commit/?id=284ce20901b0c2cfab1d952cc129b8f3cd068f12'/>
<id>urn:sha1:284ce20901b0c2cfab1d952cc129b8f3cd068f12</id>
<content type='text'>
</content>
</entry>
<entry>
<title>glapi: Move to src/mapi/.</title>
<updated>2010-05-07T02:41:11Z</updated>
<author>
<name>Chia-I Wu</name>
<email>olv@lunarg.com</email>
</author>
<published>2010-04-26T04:56:44Z</published>
<link rel='alternate' type='text/html' href='https://git.hiegel.fr/cgit/android-x86-mesa.git/commit/?id=296adbd545b8efd38c9ed508166b2de2764a444b'/>
<id>urn:sha1:296adbd545b8efd38c9ed508166b2de2764a444b</id>
<content type='text'>
Move glapi to src/mapi/{glapi,es1api,es2api}.
</content>
</entry>
<entry>
<title>glslcompiler: fix build again</title>
<updated>2010-03-22T19:36:30Z</updated>
<author>
<name>Brian Paul</name>
<email>brianp@vmware.com</email>
</author>
<published>2010-03-22T19:36:27Z</published>
<link rel='alternate' type='text/html' href='https://git.hiegel.fr/cgit/android-x86-mesa.git/commit/?id=f42acbeebf8267b61d89c0d1be5cb26009a30496'/>
<id>urn:sha1:f42acbeebf8267b61d89c0d1be5cb26009a30496</id>
<content type='text'>
Simply use the libglapi.a archive instead of individual .o files.
Fixes the non-debug build.
</content>
</entry>
<entry>
<title>glslcompiler: fix build breakage</title>
<updated>2010-03-22T15:08:09Z</updated>
<author>
<name>Brian Paul</name>
<email>brianp@vmware.com</email>
</author>
<published>2010-03-22T15:08:09Z</published>
<link rel='alternate' type='text/html' href='https://git.hiegel.fr/cgit/android-x86-mesa.git/commit/?id=98b4e7aee83c7874db0ea23f632851b6fb5ba62a'/>
<id>urn:sha1:98b4e7aee83c7874db0ea23f632851b6fb5ba62a</id>
<content type='text'>
</content>
</entry>
<entry>
<title>glslcompiler: fix build breakage</title>
<updated>2010-03-22T15:00:13Z</updated>
<author>
<name>Brian Paul</name>
<email>brianp@vmware.com</email>
</author>
<published>2010-03-22T15:00:13Z</published>
<link rel='alternate' type='text/html' href='https://git.hiegel.fr/cgit/android-x86-mesa.git/commit/?id=ca97f8b9bab80844be613a9253643b7da8e738c7'/>
<id>urn:sha1:ca97f8b9bab80844be613a9253643b7da8e738c7</id>
<content type='text'>
</content>
</entry>
<entry>
<title>glslcompiler: add glapi_nop.o to OBJECTS</title>
<updated>2010-02-01T20:07:07Z</updated>
<author>
<name>Brian Paul</name>
<email>brianp@vmware.com</email>
</author>
<published>2010-01-30T20:10:08Z</published>
<link rel='alternate' type='text/html' href='https://git.hiegel.fr/cgit/android-x86-mesa.git/commit/?id=04c3888cb6a88199a3a0ec4c227c15e0f0e606df'/>
<id>urn:sha1:04c3888cb6a88199a3a0ec4c227c15e0f0e606df</id>
<content type='text'>
</content>
</entry>
<entry>
<title>glslcompiler: Fix Mac OS build.</title>
<updated>2009-11-04T14:14:55Z</updated>
<author>
<name>Vinson Lee</name>
<email>vlee@vmware.com</email>
</author>
<published>2009-11-04T14:14:55Z</published>
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<id>urn:sha1:51f7763c00ca47d522ea62457fdce5df5c89d5b2</id>
<content type='text'>
Signed-off-by: Brian Paul &lt;brianp@vmware.com&gt;
</content>
</entry>
<entry>
<title>mesa: fix build of stand-alone glslcompiler driver</title>
<updated>2009-01-20T00:50:44Z</updated>
<author>
<name>Brian Paul</name>
<email>brianp@vmware.com</email>
</author>
<published>2009-01-13T21:39:55Z</published>
<link rel='alternate' type='text/html' href='https://git.hiegel.fr/cgit/android-x86-mesa.git/commit/?id=a5b5bc9f95f381ac61e29e2b2f2001c4135e54ef'/>
<id>urn:sha1:a5b5bc9f95f381ac61e29e2b2f2001c4135e54ef</id>
<content type='text'>
</content>
</entry>
<entry>
<title>Never fail `make clean'</title>
<updated>2008-05-07T18:35:23Z</updated>
<author>
<name>Dan Nicholson</name>
<email>dbn.lists@gmail.com</email>
</author>
<published>2008-05-07T18:35:23Z</published>
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<id>urn:sha1:a6464b3cb08b86d5fc537a4907849546a63ae4da</id>
<content type='text'>
Mostly some pedantic changes such that `make clean' always ignores
errors. Also changed the top clean target to do the `touch
configs/current' dance instead of realclean.
</content>
</entry>
<entry>
<title>stand-alone GLSL compiler</title>
<updated>2007-02-17T16:15:39Z</updated>
<author>
<name>Brian</name>
<email>brian@nostromo.localnet.net</email>
</author>
<published>2007-02-17T16:15:39Z</published>
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<id>urn:sha1:cc153541a2cd83ef7249a0173da4a381b099e0e4</id>
<content type='text'>
</content>
</entry>
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