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<title>android-x86-mesa.git/src/mesa/es/Makefile, branch r300</title>
<subtitle>Androïd/x86 port of Mesa drivers
</subtitle>
<id>https://git.hiegel.fr/cgit/android-x86-mesa.git/atom?h=r300</id>
<link rel='self' href='https://git.hiegel.fr/cgit/android-x86-mesa.git/atom?h=r300'/>
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<updated>2010-05-12T07:03:42Z</updated>
<entry>
<title>mesa/es: Merge back to core mesa.</title>
<updated>2010-05-12T07:03:42Z</updated>
<author>
<name>Chia-I Wu</name>
<email>olv@lunarg.com</email>
</author>
<published>2010-05-12T06:17:17Z</published>
<link rel='alternate' type='text/html' href='https://git.hiegel.fr/cgit/android-x86-mesa.git/commit/?id=87cc2da16ef2c32813eee9c9c8af3c919f4739d9'/>
<id>urn:sha1:87cc2da16ef2c32813eee9c9c8af3c919f4739d9</id>
<content type='text'>
With the omit list gone, there are not too many differences in building
core mesa and ES overlay.  Remove the mesa/es and build both of them in
src/mesa/Makefile.
</content>
</entry>
<entry>
<title>mesa/es: Remove omit list.</title>
<updated>2010-05-12T05:50:29Z</updated>
<author>
<name>Chia-I Wu</name>
<email>olv@lunarg.com</email>
</author>
<published>2010-05-12T05:37:37Z</published>
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<id>urn:sha1:8d5c83c467f83b44f5f2e271c4f9cca2d45af518</id>
<content type='text'>
vbo/vbo_save* are the last members on the omit list.  Test FEATURE_dlist
in the sources and remove the omit list.
</content>
</entry>
<entry>
<title>mesa: Make FEATURE_ATI_fragment_shader more modular.</title>
<updated>2010-05-12T05:46:53Z</updated>
<author>
<name>Chia-I Wu</name>
<email>olv@lunarg.com</email>
</author>
<published>2010-05-12T05:26:14Z</published>
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<id>urn:sha1:eb5100accc888b9a9cfc24bc3d3452ea62a84c09</id>
<content type='text'>
This allows atifragshader.h to be used without knowing if
FEATURE_ATI_fragment_shader is enabled.  As a result, atifragshader.c is
removed from the omit list in ES overlay.
</content>
</entry>
<entry>
<title>mesa/es: Remove sources.mak.</title>
<updated>2010-05-12T05:08:09Z</updated>
<author>
<name>Chia-I Wu</name>
<email>olv@lunarg.com</email>
</author>
<published>2010-05-12T04:51:05Z</published>
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<id>urn:sha1:82c6c31f55cfa8db63361b174137b2a371aa4900</id>
<content type='text'>
All ES overlay sources have been merged into core Mesa.  Not much is
left in sources.mak so merge it into Makefile.
</content>
</entry>
<entry>
<title>glapi: Move to src/mapi/.</title>
<updated>2010-05-07T02:41:11Z</updated>
<author>
<name>Chia-I Wu</name>
<email>olv@lunarg.com</email>
</author>
<published>2010-04-26T04:56:44Z</published>
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<id>urn:sha1:296adbd545b8efd38c9ed508166b2de2764a444b</id>
<content type='text'>
Move glapi to src/mapi/{glapi,es1api,es2api}.
</content>
</entry>
<entry>
<title>mesa: Move get_es*.c to main/</title>
<updated>2010-04-27T23:28:11Z</updated>
<author>
<name>Kristian Høgsberg</name>
<email>krh@bitplanet.net</email>
</author>
<published>2010-04-24T23:17:54Z</published>
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<id>urn:sha1:7aae8a592a299abd881372d3a2850375c2bb8884</id>
<content type='text'>
</content>
</entry>
<entry>
<title>mesa: Move api_exec_es*.c into mesa/main</title>
<updated>2010-04-27T23:27:49Z</updated>
<author>
<name>Kristian Høgsberg</name>
<email>krh@bitplanet.net</email>
</author>
<published>2010-04-23T00:26:51Z</published>
<link rel='alternate' type='text/html' href='https://git.hiegel.fr/cgit/android-x86-mesa.git/commit/?id=ea0c7e71638a4a72a4eae962e6cc471bd33a5605'/>
<id>urn:sha1:ea0c7e71638a4a72a4eae962e6cc471bd33a5605</id>
<content type='text'>
This requires renaming a few functions to have unique names so that
they can all live within the same driver.
</content>
</entry>
<entry>
<title>mesa/es: Use core mesa's mfeatures.h.</title>
<updated>2010-03-30T07:39:17Z</updated>
<author>
<name>Chia-I Wu</name>
<email>olv@lunarg.com</email>
</author>
<published>2010-03-30T05:19:59Z</published>
<link rel='alternate' type='text/html' href='https://git.hiegel.fr/cgit/android-x86-mesa.git/commit/?id=f6f5cba9a66afea3f500e3be1c15e7b18d88e265'/>
<id>urn:sha1:f6f5cba9a66afea3f500e3be1c15e7b18d88e265</id>
<content type='text'>
Remove mfeatures_es1.h and mfeatures_es2.h.  Build the overlay with
either FEATURE_ES1 or FEATURE_ES2 defined.
</content>
</entry>
<entry>
<title>mesa/es: Improve Makefile rules.</title>
<updated>2010-01-24T12:15:25Z</updated>
<author>
<name>Chia-I Wu</name>
<email>olvaffe@gmail.com</email>
</author>
<published>2010-01-24T03:03:20Z</published>
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<id>urn:sha1:7be4d6b5f7ee8ccf8a5dfc117b348c2a165d4054</id>
<content type='text'>
Make sure glapi headers are cleaned when "make clean".  Make sure all
sources depend on subdirs-stamp-tmp so that sources/headers are
generated first.

subdirs-stamp-tmp will be removed after a successful build.  It might be
a problem when a build fails.  But it is much better than where we
currently are: glapi headers are never cleaned or re-generated.
</content>
</entry>
<entry>
<title>mesa/es: Fix build issue after merge.</title>
<updated>2010-01-12T03:25:08Z</updated>
<author>
<name>Chia-I Wu</name>
<email>olvaffe@gmail.com</email>
</author>
<published>2010-01-05T07:57:13Z</published>
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<id>urn:sha1:bffe94d48ac70d1498581d80f2cb3be78ccc24f4</id>
<content type='text'>
In cd6b8dd9e82fedc55d033131fbc0f8ee950567c8, color read/type fields are
moved;  Based on 068596c9a7e8d330ffdff8ad8700bd6093b5bdea and
cc020425e929110613ddb405d3e82313d27a35ed, GLSL builtin library is
autogenerated and GLSL libraries are built and used.

Signed-off-by: Chia-I Wu &lt;olvaffe@gmail.com&gt;
</content>
</entry>
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