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authorBrian Paul <brian.paul@tungstengraphics.com>2001-02-20 17:05:04 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2001-02-20 17:05:04 +0000
commit03ca5eb58f586cd613a7efba65ddea5f9df2849d (patch)
tree93055f8010ef6f75a10f9e5875706c48bf99a94e
parentd6c3f73fb45ab6429648a6f5c14ae8e95bbc6a35 (diff)
added shadow extensions
-rw-r--r--docs/VERSIONS9
1 files changed, 6 insertions, 3 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS
index 98a0a82379..bd872d2ccf 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1,4 +1,4 @@
-$Id: VERSIONS,v 1.48 2001/02/14 22:59:50 brianp Exp $
+$Id: VERSIONS,v 1.49 2001/02/20 17:05:04 brianp Exp $
Mesa Version History
@@ -803,7 +803,7 @@ Mesa Version History
- NURBS or evaluator surfaces inside display lists don't always work
-3.5 Month ??, 2000
+3.5 Month ??, 2001
New:
- internals of Mesa divided into modular pieces (Keith Whitwell)
- support for hardware T&L for DRI
@@ -811,10 +811,13 @@ Mesa Version History
- GL_ARB_imaging subset
- OSMesaCreateContextExt() function
- GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
- - GL_MAX_TEXTURE_UNITS_ARB now defaults to three.
+ - GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
- libOSMesa.so now created, contains the OSMesa driver interface
- GL_EXT_fog_coord extension (Keith Whitwell)
- GL_EXT_secondary_color extension (Keith Whitwell)
+ - GL_SGIX_depth_texture extension
+ - GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
+ - demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
- GL/glxext.h header file for GLX extensions
- Improved precision in glReadPixels, improves conformance for 16bpp
- somewhat faster software texturing, fogging, depth testing