diff options
author | Brian Paul <brianp@vmware.com> | 2009-03-06 15:45:01 -0700 |
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committer | Brian Paul <brianp@vmware.com> | 2009-03-06 16:21:21 -0700 |
commit | 0945b78244d6a86dbe3c35f4cfcd6a9ff524930e (patch) | |
tree | 2c30e4eeed15b67782dad39e99020995aabf54ff | |
parent | e60b3067d81319236d63ad497e70658fd2e14eb3 (diff) |
glsl: call the program optimizer
This still needs more testing bug glean and Mesa GLSL tests seem OK.
-rw-r--r-- | src/mesa/shader/slang/slang_compile.c | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/mesa/shader/slang/slang_compile.c b/src/mesa/shader/slang/slang_compile.c index ab848579b7..3f46bfd60d 100644 --- a/src/mesa/shader/slang/slang_compile.c +++ b/src/mesa/shader/slang/slang_compile.c @@ -32,6 +32,7 @@ #include "main/context.h" #include "shader/program.h" #include "shader/programopt.h" +#include "shader/prog_optimize.h" #include "shader/prog_print.h" #include "shader/prog_parameter.h" #include "shader/grammar/grammar_mesa.h" @@ -2796,6 +2797,10 @@ _slang_compile(GLcontext *ctx, struct gl_shader *shader) shader->CompileStatus = success; + if (success) { + _mesa_optimize_program(ctx, shader->Program); + } + if (ctx->Shader.Flags & GLSL_LOG) { _mesa_write_shader_to_file(shader); } |