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authorBrian Paul <brian.paul@tungstengraphics.com>2006-07-20 16:49:57 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2006-07-20 16:49:57 +0000
commit122629f27925a9dc50029bebc5079f87f416a7e1 (patch)
treef8800f9e5f4fff6bbd6c6496d5c74f8685b63372
parent459db7bd72131e63ed7687956819c4d0520972dd (diff)
Some structure renaming. Prefix vertex/fragment-related structs with
"gl_" to match other structs.
-rw-r--r--src/mesa/drivers/dri/i915/i915_context.h2
-rw-r--r--src/mesa/drivers/dri/i915/i915_fragprog.c16
-rw-r--r--src/mesa/drivers/dri/i915/intel_tris.c2
-rw-r--r--src/mesa/drivers/dri/r200/r200_context.h2
-rw-r--r--src/mesa/drivers/dri/r200/r200_vertprog.c27
-rw-r--r--src/mesa/drivers/dri/r300/r300_context.h6
-rw-r--r--src/mesa/drivers/dri/r300/r300_fragprog.c10
-rw-r--r--src/mesa/drivers/dri/r300/r300_program.h2
-rw-r--r--src/mesa/drivers/dri/r300/r300_shader.c20
-rw-r--r--src/mesa/drivers/dri/r300/r300_vertexprog.c8
-rw-r--r--src/mesa/main/context.c2
-rw-r--r--src/mesa/main/dd.h10
-rw-r--r--src/mesa/main/mtypes.h38
-rw-r--r--src/mesa/main/state.c2
-rw-r--r--src/mesa/main/texenvprogram.c17
-rw-r--r--src/mesa/shader/arbprogparse.c6
-rw-r--r--src/mesa/shader/arbprogparse.h4
-rw-r--r--src/mesa/shader/arbprogram.c14
-rw-r--r--src/mesa/shader/nvfragparse.c10
-rw-r--r--src/mesa/shader/nvfragparse.h4
-rw-r--r--src/mesa/shader/nvprogram.c48
-rw-r--r--src/mesa/shader/nvvertexec.c2
-rw-r--r--src/mesa/shader/nvvertexec.h2
-rw-r--r--src/mesa/shader/nvvertparse.c4
-rw-r--r--src/mesa/shader/nvvertparse.h4
-rw-r--r--src/mesa/shader/program.c84
-rw-r--r--src/mesa/shader/program.h42
-rw-r--r--src/mesa/swrast/s_context.c14
-rw-r--r--src/mesa/swrast/s_nvfragprog.c14
-rw-r--r--src/mesa/tnl/t_array_import.c2
-rw-r--r--src/mesa/tnl/t_vb_arbprogram.c12
-rw-r--r--src/mesa/tnl/t_vb_arbprogram.h4
-rw-r--r--src/mesa/tnl/t_vb_program.c2
-rw-r--r--src/mesa/tnl/t_vp_build.c16
-rw-r--r--src/mesa/tnl/tnl.h2
35 files changed, 233 insertions, 221 deletions
diff --git a/src/mesa/drivers/dri/i915/i915_context.h b/src/mesa/drivers/dri/i915/i915_context.h
index a088c087b6..761a475714 100644
--- a/src/mesa/drivers/dri/i915/i915_context.h
+++ b/src/mesa/drivers/dri/i915/i915_context.h
@@ -107,7 +107,7 @@
* mesa fragment_program struct.
*/
struct i915_fragment_program {
- struct fragment_program FragProg;
+ struct gl_fragment_program FragProg;
GLboolean translated;
GLboolean params_uptodate;
diff --git a/src/mesa/drivers/dri/i915/i915_fragprog.c b/src/mesa/drivers/dri/i915/i915_fragprog.c
index 5cd6ea4de5..b0cc59c306 100644
--- a/src/mesa/drivers/dri/i915/i915_fragprog.c
+++ b/src/mesa/drivers/dri/i915/i915_fragprog.c
@@ -59,7 +59,7 @@ static const GLfloat cos_constants[4] = { 1.0,
*/
static GLuint src_vector( struct i915_fragment_program *p,
const struct prog_src_register *source,
- const struct fragment_program *program )
+ const struct gl_fragment_program *program )
{
GLuint src;
@@ -244,7 +244,7 @@ do { \
*/
static void upload_program( struct i915_fragment_program *p )
{
- const struct fragment_program *program = p->ctx->FragmentProgram._Current;
+ const struct gl_fragment_program *program = p->ctx->FragmentProgram._Current;
const struct prog_instruction *inst = program->Base.Instructions;
/* _mesa_debug_fp_inst(program->Base.NumInstructions, inst); */
@@ -837,7 +837,7 @@ static void track_params( struct i915_fragment_program *p )
static void i915BindProgram( GLcontext *ctx,
GLenum target,
- struct program *prog )
+ struct gl_program *prog )
{
if (target == GL_FRAGMENT_PROGRAM_ARB) {
i915ContextPtr i915 = I915_CONTEXT(ctx);
@@ -864,13 +864,13 @@ static void i915BindProgram( GLcontext *ctx,
}
}
-static struct program *i915NewProgram( GLcontext *ctx,
+static struct gl_program *i915NewProgram( GLcontext *ctx,
GLenum target,
GLuint id )
{
switch (target) {
case GL_VERTEX_PROGRAM_ARB:
- return _mesa_init_vertex_program( ctx, CALLOC_STRUCT(vertex_program),
+ return _mesa_init_vertex_program( ctx, CALLOC_STRUCT(gl_vertex_program),
target, id );
case GL_FRAGMENT_PROGRAM_ARB: {
@@ -893,7 +893,7 @@ static struct program *i915NewProgram( GLcontext *ctx,
}
static void i915DeleteProgram( GLcontext *ctx,
- struct program *prog )
+ struct gl_program *prog )
{
if (prog->Target == GL_FRAGMENT_PROGRAM_ARB) {
i915ContextPtr i915 = I915_CONTEXT(ctx);
@@ -909,7 +909,7 @@ static void i915DeleteProgram( GLcontext *ctx,
static GLboolean i915IsProgramNative( GLcontext *ctx,
GLenum target,
- struct program *prog )
+ struct gl_program *prog )
{
if (target == GL_FRAGMENT_PROGRAM_ARB) {
struct i915_fragment_program *p = (struct i915_fragment_program *)prog;
@@ -925,7 +925,7 @@ static GLboolean i915IsProgramNative( GLcontext *ctx,
static void i915ProgramStringNotify( GLcontext *ctx,
GLenum target,
- struct program *prog )
+ struct gl_program *prog )
{
if (target == GL_FRAGMENT_PROGRAM_ARB) {
struct i915_fragment_program *p = (struct i915_fragment_program *)prog;
diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c
index e1a53212a5..cf1673b429 100644
--- a/src/mesa/drivers/dri/i915/intel_tris.c
+++ b/src/mesa/drivers/dri/i915/intel_tris.c
@@ -642,7 +642,7 @@ void intelChooseRenderState(GLcontext *ctx)
TNLcontext *tnl = TNL_CONTEXT(ctx);
intelContextPtr intel = INTEL_CONTEXT(ctx);
GLuint flags = ctx->_TriangleCaps;
- const struct fragment_program *fprog = ctx->FragmentProgram._Current;
+ const struct gl_fragment_program *fprog = ctx->FragmentProgram._Current;
GLboolean have_wpos = (fprog && (fprog->Base.InputsRead & FRAG_BIT_WPOS));
GLuint index = 0;
diff --git a/src/mesa/drivers/dri/r200/r200_context.h b/src/mesa/drivers/dri/r200/r200_context.h
index df5c9f848a..0f646bf30b 100644
--- a/src/mesa/drivers/dri/r200/r200_context.h
+++ b/src/mesa/drivers/dri/r200/r200_context.h
@@ -100,7 +100,7 @@ typedef void (*r200_point_func)( r200ContextPtr,
struct r200_vertex_program {
- struct vertex_program mesa_program; /* Must be first */
+ struct gl_vertex_program mesa_program; /* Must be first */
int translated;
VERTEX_SHADER_INSTRUCTION instr[R200_VSF_MAX_INST + 2];
int pos_end;
diff --git a/src/mesa/drivers/dri/r200/r200_vertprog.c b/src/mesa/drivers/dri/r200/r200_vertprog.c
index 00c236e839..eaed68e7c8 100644
--- a/src/mesa/drivers/dri/r200/r200_vertprog.c
+++ b/src/mesa/drivers/dri/r200/r200_vertprog.c
@@ -101,8 +101,8 @@ static GLboolean r200VertexProgUpdateParams(GLcontext *ctx, struct r200_vertex_p
r200ContextPtr rmesa = R200_CONTEXT( ctx );
GLfloat *fcmd = (GLfloat *)&rmesa->hw.vpp[0].cmd[VPP_CMD_0 + 1];
int pi;
- struct vertex_program *mesa_vp = (void *)vp;
- struct program_parameter_list *paramList;
+ struct gl_vertex_program *mesa_vp = (void *)vp;
+ struct gl_program_parameter_list *paramList;
drm_radeon_cmd_header_t tmp;
R200_STATECHANGE( rmesa, vpp[0] );
@@ -391,7 +391,7 @@ static unsigned long op_operands(enum prog_opcode opcode)
static GLboolean r200_translate_vertex_program(struct r200_vertex_program *vp)
{
- struct vertex_program *mesa_vp = (void *)vp;
+ struct gl_vertex_program *mesa_vp = (void *)vp;
struct prog_instruction *vpi;
int i;
VERTEX_SHADER_INSTRUCTION *o_inst;
@@ -457,7 +457,7 @@ static GLboolean r200_translate_vertex_program(struct r200_vertex_program *vp)
}*/
/* FIXME: is changing the prog safe to do here? */
if (mesa_vp->IsPositionInvariant) {
- struct program_parameter_list *paramList;
+ struct gl_program_parameter_list *paramList;
GLint tokens[6] = { STATE_MATRIX, STATE_MVP, 0, 0, 0, STATE_MATRIX };
#ifdef PREFER_DP4
@@ -1053,7 +1053,8 @@ void r200SetupVertexProg( GLcontext *ctx ) {
}
-static void r200BindProgram(GLcontext *ctx, GLenum target, struct program *prog)
+static void
+r200BindProgram(GLcontext *ctx, GLenum target, struct gl_program *prog)
{
r200ContextPtr rmesa = R200_CONTEXT(ctx);
@@ -1067,7 +1068,8 @@ static void r200BindProgram(GLcontext *ctx, GLenum target, struct program *prog)
}
}
-static struct program *r200NewProgram(GLcontext *ctx, GLenum target, GLuint id)
+static struct gl_program *
+r200NewProgram(GLcontext *ctx, GLenum target, GLuint id)
{
struct r200_vertex_program *vp;
@@ -1077,7 +1079,7 @@ static struct program *r200NewProgram(GLcontext *ctx, GLenum target, GLuint id)
return _mesa_init_vertex_program(ctx, &vp->mesa_program, target, id);
case GL_FRAGMENT_PROGRAM_ARB:
case GL_FRAGMENT_PROGRAM_NV:
- return _mesa_init_fragment_program( ctx, CALLOC_STRUCT(fragment_program), target, id );
+ return _mesa_init_fragment_program( ctx, CALLOC_STRUCT(gl_fragment_program), target, id );
default:
_mesa_problem(ctx, "Bad target in r200NewProgram");
}
@@ -1085,19 +1087,21 @@ static struct program *r200NewProgram(GLcontext *ctx, GLenum target, GLuint id)
}
-static void r200DeleteProgram(GLcontext *ctx, struct program *prog)
+static void
+r200DeleteProgram(GLcontext *ctx, struct gl_program *prog)
{
_mesa_delete_program(ctx, prog);
}
-static void r200ProgramStringNotify(GLcontext *ctx, GLenum target, struct program *prog)
+static void
+r200ProgramStringNotify(GLcontext *ctx, GLenum target, struct gl_program *prog)
{
struct r200_vertex_program *vp = (void *)prog;
switch(target) {
case GL_VERTEX_PROGRAM_ARB:
vp->translated = GL_FALSE;
- memset(&vp->translated, 0, sizeof(struct r200_vertex_program) - sizeof(struct vertex_program));
+ memset(&vp->translated, 0, sizeof(struct r200_vertex_program) - sizeof(struct gl_vertex_program));
/*r200_translate_vertex_shader(vp);*/
break;
}
@@ -1105,7 +1109,8 @@ static void r200ProgramStringNotify(GLcontext *ctx, GLenum target, struct progra
_tnl_program_string(ctx, target, prog);
}
-static GLboolean r200IsProgramNative(GLcontext *ctx, GLenum target, struct program *prog)
+static GLboolean
+r200IsProgramNative(GLcontext *ctx, GLenum target, struct gl_program *prog)
{
struct r200_vertex_program *vp = (void *)prog;
diff --git a/src/mesa/drivers/dri/r300/r300_context.h b/src/mesa/drivers/dri/r300/r300_context.h
index e1d5b08580..c70a47215d 100644
--- a/src/mesa/drivers/dri/r300/r300_context.h
+++ b/src/mesa/drivers/dri/r300/r300_context.h
@@ -617,7 +617,7 @@ extern int hw_tcl_on;
* Keeping them them seperate for now should ensure fixed pipeline keeps functioning properly.
*/
struct r300_vertex_program {
- struct vertex_program mesa_program; /* Must be first */
+ struct gl_vertex_program mesa_program; /* Must be first */
int translated;
struct r300_vertex_shader_fragment program;
@@ -671,7 +671,7 @@ struct r300_pfs_compile_state {
};
struct r300_fragment_program {
- struct fragment_program mesa_program;
+ struct gl_fragment_program mesa_program;
GLcontext *ctx;
GLboolean translated;
@@ -804,7 +804,7 @@ struct r300_context {
struct r300_hw_state hw;
struct r300_cmdbuf cmdbuf;
struct r300_state state;
- struct vertex_program *curr_vp;
+ struct gl_vertex_program *curr_vp;
/* Vertex buffers
*/
diff --git a/src/mesa/drivers/dri/r300/r300_fragprog.c b/src/mesa/drivers/dri/r300/r300_fragprog.c
index 61efdec6a8..4a13b36e64 100644
--- a/src/mesa/drivers/dri/r300/r300_fragprog.c
+++ b/src/mesa/drivers/dri/r300/r300_fragprog.c
@@ -529,7 +529,7 @@ static pfs_reg_t t_src(struct r300_fragment_program *rp,
}
/* no point swizzling ONE/ZERO/HALF constants... */
- if (r.v_swz < SWIZZLE_111 || r.s_swz < SWIZZLE_ZERO)
+ if (r.v_swz < SWIZZLE_111 && r.s_swz < SWIZZLE_ZERO)
r = do_swizzle(rp, r, fpsrc.Swizzle, fpsrc.NegateBase);
#if 0
/* WRONG! Need to be able to do individual component negation,
@@ -1018,7 +1018,7 @@ static void emit_arith(struct r300_fragment_program *rp, int op,
#if 0
static pfs_reg_t get_attrib(struct r300_fragment_program *rp, GLuint attr)
{
- struct fragment_program *mp = &rp->mesa_program;
+ struct gl_fragment_program *mp = &rp->mesa_program;
pfs_reg_t r = undef;
if (!(mp->Base.InputsRead & (1<<attr))) {
@@ -1035,7 +1035,7 @@ static pfs_reg_t get_attrib(struct r300_fragment_program *rp, GLuint attr)
static GLboolean parse_program(struct r300_fragment_program *rp)
{
- struct fragment_program *mp = &rp->mesa_program;
+ struct gl_fragment_program *mp = &rp->mesa_program;
const struct prog_instruction *inst = mp->Base.Instructions;
struct prog_instruction *fpi;
pfs_reg_t src[3], dest, temp;
@@ -1355,7 +1355,7 @@ static GLboolean parse_program(struct r300_fragment_program *rp)
static void init_program(struct r300_fragment_program *rp)
{
struct r300_pfs_compile_state *cs = NULL;
- struct fragment_program *mp = &rp->mesa_program;
+ struct gl_fragment_program *mp = &rp->mesa_program;
struct prog_instruction *fpi;
GLuint InputsRead = mp->Base.InputsRead;
GLuint temps_used = 0; /* for rp->temps[] */
@@ -1467,7 +1467,7 @@ static void init_program(struct r300_fragment_program *rp)
static void update_params(struct r300_fragment_program *rp)
{
- struct fragment_program *mp = &rp->mesa_program;
+ struct gl_fragment_program *mp = &rp->mesa_program;
int i;
/* Ask Mesa nicely to fill in ParameterValues for us */
diff --git a/src/mesa/drivers/dri/r300/r300_program.h b/src/mesa/drivers/dri/r300/r300_program.h
index 3defe106c2..3210660df1 100644
--- a/src/mesa/drivers/dri/r300/r300_program.h
+++ b/src/mesa/drivers/dri/r300/r300_program.h
@@ -145,6 +145,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
((arg1) << R300_FPI2_ARG1A_SHIFT) | \
((arg2) << R300_FPI2_ARG2A_SHIFT))
-extern void debug_vp(GLcontext *ctx, struct vertex_program *vp);
+extern void debug_vp(GLcontext *ctx, struct gl_vertex_program *vp);
#endif /* __R300_PROGRAM_H__ */
diff --git a/src/mesa/drivers/dri/r300/r300_shader.c b/src/mesa/drivers/dri/r300/r300_shader.c
index 0c5596159d..576b18953f 100644
--- a/src/mesa/drivers/dri/r300/r300_shader.c
+++ b/src/mesa/drivers/dri/r300/r300_shader.c
@@ -7,7 +7,8 @@
#include "r300_context.h"
#include "r300_fragprog.h"
-static void r300BindProgram(GLcontext *ctx, GLenum target, struct program *prog)
+static void
+r300BindProgram(GLcontext *ctx, GLenum target, struct gl_program *prog)
{
r300ContextPtr rmesa = R300_CONTEXT(ctx);
@@ -16,7 +17,7 @@ static void r300BindProgram(GLcontext *ctx, GLenum target, struct program *prog)
switch(target){
case GL_VERTEX_PROGRAM_ARB:
- rmesa->curr_vp = (struct vertex_program *)vp;
+ rmesa->curr_vp = (struct gl_vertex_program *)vp;
vp->ref_count++;
#if 0
if((vp->ref_count % 1500) == 0) {
@@ -33,7 +34,8 @@ static void r300BindProgram(GLcontext *ctx, GLenum target, struct program *prog)
}
}
-static struct program *r300NewProgram(GLcontext *ctx, GLenum target, GLuint id)
+static struct gl_program *
+r300NewProgram(GLcontext *ctx, GLenum target, GLuint id)
{
struct r300_vertex_program *vp;
struct r300_fragment_program *fp;
@@ -58,7 +60,8 @@ static struct program *r300NewProgram(GLcontext *ctx, GLenum target, GLuint id)
}
-static void r300DeleteProgram(GLcontext *ctx, struct program *prog)
+static void
+r300DeleteProgram(GLcontext *ctx, struct gl_program *prog)
{
#if 0
r300ContextPtr rmesa = R300_CONTEXT(ctx);
@@ -71,8 +74,8 @@ static void r300DeleteProgram(GLcontext *ctx, struct program *prog)
_mesa_delete_program(ctx, prog);
}
-static void r300ProgramStringNotify(GLcontext *ctx, GLenum target,
- struct program *prog)
+static void
+r300ProgramStringNotify(GLcontext *ctx, GLenum target, struct gl_program *prog)
{
struct r300_vertex_program *vp=(void *)prog;
struct r300_fragment_program *fp = (struct r300_fragment_program *) prog;
@@ -80,7 +83,7 @@ static void r300ProgramStringNotify(GLcontext *ctx, GLenum target,
switch(target) {
case GL_VERTEX_PROGRAM_ARB:
vp->translated = GL_FALSE;
- memset(&vp->translated, 0, sizeof(struct r300_vertex_program) - sizeof(struct vertex_program));
+ memset(&vp->translated, 0, sizeof(struct r300_vertex_program) - sizeof(struct gl_vertex_program));
/*r300_translate_vertex_shader(vp);*/
break;
case GL_FRAGMENT_PROGRAM_ARB:
@@ -91,7 +94,8 @@ static void r300ProgramStringNotify(GLcontext *ctx, GLenum target,
_tnl_program_string(ctx, target, prog);
}
-static GLboolean r300IsProgramNative(GLcontext *ctx, GLenum target, struct program *prog)
+static GLboolean
+r300IsProgramNative(GLcontext *ctx, GLenum target, struct gl_program *prog)
{
//struct r300_vertex_program *vp=(void *)prog;
//r300ContextPtr rmesa = R300_CONTEXT(ctx);
diff --git a/src/mesa/drivers/dri/r300/r300_vertexprog.c b/src/mesa/drivers/dri/r300/r300_vertexprog.c
index c62a5863eb..45b419d04e 100644
--- a/src/mesa/drivers/dri/r300/r300_vertexprog.c
+++ b/src/mesa/drivers/dri/r300/r300_vertexprog.c
@@ -98,9 +98,9 @@ static struct{
int r300VertexProgUpdateParams(GLcontext *ctx, struct r300_vertex_program *vp, float *dst)
{
int pi;
- struct vertex_program *mesa_vp=(void *)vp;
+ struct gl_vertex_program *mesa_vp=(void *)vp;
float *dst_o=dst;
- struct program_parameter_list *paramList;
+ struct gl_program_parameter_list *paramList;
if (mesa_vp->IsNVProgram) {
_mesa_init_vp_per_primitive_registers(ctx);
@@ -386,7 +386,7 @@ static unsigned long op_operands(enum prog_opcode opcode)
void r300_translate_vertex_shader(struct r300_vertex_program *vp)
{
- struct vertex_program *mesa_vp=(void *)vp;
+ struct gl_vertex_program *mesa_vp=(void *)vp;
struct prog_instruction *vpi;
int i, cur_reg=0;
VERTEX_SHADER_INSTRUCTION *o_inst;
@@ -433,7 +433,7 @@ void r300_translate_vertex_shader(struct r300_vertex_program *vp)
}
if (mesa_vp->IsPositionInvariant) {
- struct program_parameter_list *paramList;
+ struct gl_program_parameter_list *paramList;
GLint tokens[6] = { STATE_MATRIX, STATE_MVP, 0, 0, 0, STATE_MATRIX };
#ifdef PREFER_DP4
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 61e1d8794a..b30d552362 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -829,7 +829,7 @@ delete_texture_cb(GLuint id, void *data, void *userData)
static void
delete_program_cb(GLuint id, void *data, void *userData)
{
- struct program *prog = (struct program *) data;
+ struct gl_program *prog = (struct gl_program *) data;
GLcontext *ctx = (GLcontext *) userData;
ctx->Driver.DeleteProgram(ctx, prog);
}
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 6675d56ed8..1b8cf6304e 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -583,20 +583,20 @@ struct dd_function_table {
*/
/*@{*/
/** Bind a vertex/fragment program */
- void (*BindProgram)(GLcontext *ctx, GLenum target, struct program *prog);
+ void (*BindProgram)(GLcontext *ctx, GLenum target, struct gl_program *prog);
/** Allocate a new program */
- struct program * (*NewProgram)(GLcontext *ctx, GLenum target, GLuint id);
+ struct gl_program * (*NewProgram)(GLcontext *ctx, GLenum target, GLuint id);
/** Delete a program */
- void (*DeleteProgram)(GLcontext *ctx, struct program *prog);
+ void (*DeleteProgram)(GLcontext *ctx, struct gl_program *prog);
/** Notify driver that a program string has been specified. */
void (*ProgramStringNotify)(GLcontext *ctx, GLenum target,
- struct program *prog);
+ struct gl_program *prog);
/** Query if program can be loaded onto hardware */
GLboolean (*IsProgramNative)(GLcontext *ctx, GLenum target,
- struct program *prog);
+ struct gl_program *prog);
/*@}*/
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index e2eeedf295..5e872d9dc3 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1517,7 +1517,7 @@ struct gl_texture_unit
struct texenvprog_cache_item {
GLuint hash;
void *key;
- struct fragment_program *data;
+ struct gl_fragment_program *data;
struct texenvprog_cache_item *next;
};
@@ -1843,13 +1843,13 @@ enum register_file
/** Vertex and fragment instructions */
struct prog_instruction;
-struct program_parameter_list;
+struct gl_program_parameter_list;
/**
* Base class for any kind of program object
*/
-struct program
+struct gl_program
{
GLuint Id;
GLubyte *String; /**< Null-terminated program text */
@@ -1864,7 +1864,7 @@ struct program
GLbitfield OutputsWritten; /* Bitmask of which output regs are written to */
/** Named parameters, constants, etc. from program text */
- struct program_parameter_list *Parameters;
+ struct gl_program_parameter_list *Parameters;
/** Numbered local parameters */
GLfloat LocalParams[MAX_PROGRAM_LOCAL_PARAMS][4];
@@ -1888,19 +1888,19 @@ struct program
/** Vertex program object */
-struct vertex_program
+struct gl_vertex_program
{
- struct program Base; /* base class */
- GLboolean IsNVProgram; /* GL_NV_vertex_program ? */
- GLboolean IsPositionInvariant; /* GL_ARB_vertex_program / GL_NV_vertex_program1_1 */
- void *TnlData; /* should probably use Base.DriverData */
+ struct gl_program Base; /**< base class */
+ GLboolean IsNVProgram; /**< is this a GL_NV_vertex_program program? */
+ GLboolean IsPositionInvariant;
+ void *TnlData; /**< should probably use Base.DriverData */
};
/** Fragment program object */
-struct fragment_program
+struct gl_fragment_program
{
- struct program Base; /**< base class */
+ struct gl_program Base; /**< base class */
GLbitfield TexturesUsed[MAX_TEXTURE_IMAGE_UNITS]; /**< TEXTURE_x_BIT bitmask */
GLuint NumAluInstructions; /**< GL_ARB_fragment_program */
GLuint NumTexInstructions;
@@ -1932,8 +1932,8 @@ struct gl_vertex_program_state
GLboolean _Enabled; /**< Enabled and valid program? */
GLboolean PointSizeEnabled; /**< GL_VERTEX_PROGRAM_POINT_SIZE_ARB/NV */
GLboolean TwoSideEnabled; /**< GL_VERTEX_PROGRAM_TWO_SIDE_ARB/NV */
- struct vertex_program *Current; /**< ptr to currently bound program */
- const struct vertex_program *_Current; /**< ptr to currently bound
+ struct gl_vertex_program *Current; /**< ptr to currently bound program */
+ const struct gl_vertex_program *_Current; /**< ptr to currently bound
program, including internal
(t_vp_build.c) programs */
@@ -1965,8 +1965,8 @@ struct gl_fragment_program_state
GLboolean Enabled; /* GL_VERTEX_PROGRAM_NV */
GLboolean _Enabled; /* Enabled and valid program? */
GLboolean _Active;
- struct fragment_program *Current; /* ptr to currently bound program */
- const struct fragment_program *_Current; /* ptr to currently active program
+ struct gl_fragment_program *Current; /* ptr to currently bound program */
+ const struct gl_fragment_program *_Current; /* ptr to currently active program
(including internal programs) */
struct fp_machine Machine; /* machine state */
GLfloat Parameters[MAX_NV_FRAGMENT_PROGRAM_PARAMS][4]; /* Env params */
@@ -2096,10 +2096,10 @@ struct gl_shared_state
/*@{*/
struct _mesa_HashTable *Programs; /**< All vertex/fragment programs */
#if FEATURE_ARB_vertex_program
- struct program *DefaultVertexProgram;
+ struct gl_program *DefaultVertexProgram;
#endif
#if FEATURE_ARB_fragment_program
- struct program *DefaultFragmentProgram;
+ struct gl_program *DefaultFragmentProgram;
#endif
/*@}*/
@@ -2920,8 +2920,8 @@ struct __GLcontextRec
struct gl_fragment_program_state FragmentProgram; /**< GL_ARB/NV_vertex_program */
struct gl_ati_fragment_shader_state ATIFragmentShader; /**< GL_ATI_fragment_shader */
- struct fragment_program *_TexEnvProgram; /**< Texture state as fragment program */
- struct vertex_program *_TnlProgram; /**< Fixed func TNL state as vertex program */
+ struct gl_fragment_program *_TexEnvProgram; /**< Texture state as fragment program */
+ struct gl_vertex_program *_TnlProgram; /**< Fixed func TNL state as vertex program */
GLboolean _MaintainTnlProgram;
GLboolean _MaintainTexEnvProgram;
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index 784757e91f..0b7214f9dd 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -955,7 +955,7 @@ update_program(GLcontext *ctx)
if (ctx->_MaintainTexEnvProgram && !ctx->FragmentProgram._Enabled) {
#if 0
if (!ctx->_TexEnvProgram)
- ctx->_TexEnvProgram = (struct fragment_program *)
+ ctx->_TexEnvProgram = (struct gl_fragment_program *)
ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 0);
ctx->FragmentProgram._Current = ctx->_TexEnvProgram;
#endif
diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c
index 0a43f7ac4a..bce570b3b2 100644
--- a/src/mesa/main/texenvprogram.c
+++ b/src/mesa/main/texenvprogram.c
@@ -271,7 +271,7 @@ static const struct ureg undef = {
/* State used to build the fragment program:
*/
struct texenv_fragment_program {
- struct fragment_program *program;
+ struct gl_fragment_program *program;
GLcontext *ctx;
struct state_key *state;
@@ -989,7 +989,7 @@ load_texunit_sources( struct texenv_fragment_program *p, int unit )
*/
static void
create_new_program(struct state_key *key, GLcontext *ctx,
- struct fragment_program *program)
+ struct gl_fragment_program *program)
{
struct texenv_fragment_program p;
GLuint unit;
@@ -1103,7 +1103,7 @@ create_new_program(struct state_key *key, GLcontext *ctx,
}
-static struct fragment_program *
+static struct gl_fragment_program *
search_cache(const struct texenvprog_cache *cache,
GLuint hash,
const void *key,
@@ -1113,7 +1113,7 @@ search_cache(const struct texenvprog_cache *cache,
for (c = cache->items[hash % cache->size]; c; c = c->next) {
if (c->hash == hash && memcmp(c->key, key, keysize) == 0)
- return (struct fragment_program *) c->data;
+ return (struct gl_fragment_program *) c->data;
}
return NULL;
@@ -1150,7 +1150,8 @@ static void clear_cache( struct texenvprog_cache *cache )
for (c = cache->items[i]; c; c = next) {
next = c->next;
_mesa_free(c->key);
- cache->ctx->Driver.DeleteProgram(cache->ctx, (struct program *)c->data);
+ cache->ctx->Driver.DeleteProgram(cache->ctx,
+ (struct gl_program *) c->data);
_mesa_free(c);
}
cache->items[i] = NULL;
@@ -1207,7 +1208,7 @@ void _mesa_UpdateTexEnvProgram( GLcontext *ctx )
{
struct state_key key;
GLuint hash;
- const struct fragment_program *prev = ctx->FragmentProgram._Current;
+ const struct gl_fragment_program *prev = ctx->FragmentProgram._Current;
if (!ctx->FragmentProgram._Enabled) {
make_state_key(ctx, &key);
@@ -1221,7 +1222,7 @@ void _mesa_UpdateTexEnvProgram( GLcontext *ctx )
if (0) _mesa_printf("Building new texenv proggy for key %x\n", hash);
ctx->FragmentProgram._Current = ctx->_TexEnvProgram =
- (struct fragment_program *)
+ (struct gl_fragment_program *)
ctx->Driver.NewProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, 0);
create_new_program(&key, ctx, ctx->_TexEnvProgram);
@@ -1240,7 +1241,7 @@ void _mesa_UpdateTexEnvProgram( GLcontext *ctx )
*/
if (ctx->FragmentProgram._Current != prev && ctx->Driver.BindProgram) {
ctx->Driver.BindProgram(ctx, GL_FRAGMENT_PROGRAM_ARB,
- (struct program *) ctx->FragmentProgram._Current);
+ (struct gl_program *) ctx->FragmentProgram._Current);
}
}
diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c
index 12db64612e..39e74576ce 100644
--- a/src/mesa/shader/arbprogparse.c
+++ b/src/mesa/shader/arbprogparse.c
@@ -51,7 +51,7 @@
*/
struct arb_program
{
- struct program Base;
+ struct gl_program Base;
GLuint Position; /* Just used for error reporting while parsing */
GLuint MajorVersion;
@@ -4060,7 +4060,7 @@ _mesa_parse_arb_program(GLcontext *ctx, GLenum target,
void
_mesa_parse_arb_fragment_program(GLcontext* ctx, GLenum target,
const GLvoid *str, GLsizei len,
- struct fragment_program *program)
+ struct gl_fragment_program *program)
{
struct arb_program ap;
GLuint i;
@@ -4115,7 +4115,7 @@ _mesa_parse_arb_fragment_program(GLcontext* ctx, GLenum target,
void
_mesa_parse_arb_vertex_program(GLcontext *ctx, GLenum target,
const GLvoid *str, GLsizei len,
- struct vertex_program *program)
+ struct gl_vertex_program *program)
{
struct arb_program ap;
diff --git a/src/mesa/shader/arbprogparse.h b/src/mesa/shader/arbprogparse.h
index ad4046dfac..4574e5cd55 100644
--- a/src/mesa/shader/arbprogparse.h
+++ b/src/mesa/shader/arbprogparse.h
@@ -31,11 +31,11 @@
extern void
_mesa_parse_arb_vertex_program(GLcontext *ctx, GLenum target,
const GLvoid *str, GLsizei len,
- struct vertex_program *program);
+ struct gl_vertex_program *program);
extern void
_mesa_parse_arb_fragment_program(GLcontext *ctx, GLenum target,
const GLvoid *str, GLsizei len,
- struct fragment_program *program);
+ struct gl_fragment_program *program);
#endif
diff --git a/src/mesa/shader/arbprogram.c b/src/mesa/shader/arbprogram.c
index 8283033f86..346263d866 100644
--- a/src/mesa/shader/arbprogram.c
+++ b/src/mesa/shader/arbprogram.c
@@ -195,7 +195,7 @@ _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
if (target == GL_VERTEX_PROGRAM_ARB
&& ctx->Extensions.ARB_vertex_program) {
- struct vertex_program *prog = ctx->VertexProgram.Current;
+ struct gl_vertex_program *prog = ctx->VertexProgram.Current;
_mesa_parse_arb_vertex_program(ctx, target, string, len, prog);
if (ctx->Driver.ProgramStringNotify)
@@ -203,7 +203,7 @@ _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
}
else if (target == GL_FRAGMENT_PROGRAM_ARB
&& ctx->Extensions.ARB_fragment_program) {
- struct fragment_program *prog = ctx->FragmentProgram.Current;
+ struct gl_fragment_program *prog = ctx->FragmentProgram.Current;
_mesa_parse_arb_fragment_program(ctx, target, string, len, prog);
if (ctx->Driver.ProgramStringNotify)
@@ -335,7 +335,7 @@ _mesa_ProgramLocalParameter4fARB(GLenum target, GLuint index,
GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
GET_CURRENT_CONTEXT(ctx);
- struct program *prog;
+ struct gl_program *prog;
ASSERT_OUTSIDE_BEGIN_END(ctx);
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
@@ -416,7 +416,7 @@ void GLAPIENTRY
_mesa_GetProgramLocalParameterfvARB(GLenum target, GLuint index,
GLfloat *params)
{
- const struct program *prog;
+ const struct gl_program *prog;
GLuint maxParams;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -474,7 +474,7 @@ void GLAPIENTRY
_mesa_GetProgramivARB(GLenum target, GLenum pname, GLint *params)
{
const struct gl_program_constants *limits;
- struct program *prog;
+ struct gl_program *prog;
GET_CURRENT_CONTEXT(ctx);
if (!ctx->_CurrentProgram)
@@ -598,7 +598,7 @@ _mesa_GetProgramivARB(GLenum target, GLenum pname, GLint *params)
* The following apply to fragment programs only (at this time)
*/
if (target == GL_FRAGMENT_PROGRAM_ARB) {
- const struct fragment_program *fp = ctx->FragmentProgram.Current;
+ const struct gl_fragment_program *fp = ctx->FragmentProgram.Current;
switch (pname) {
case GL_PROGRAM_ALU_INSTRUCTIONS_ARB:
*params = fp->NumNativeAluInstructions;
@@ -647,7 +647,7 @@ _mesa_GetProgramivARB(GLenum target, GLenum pname, GLint *params)
void GLAPIENTRY
_mesa_GetProgramStringARB(GLenum target, GLenum pname, GLvoid *string)
{
- const struct program *prog;
+ const struct gl_program *prog;
GET_CURRENT_CONTEXT(ctx);
if (!ctx->_CurrentProgram)
diff --git a/src/mesa/shader/nvfragparse.c b/src/mesa/shader/nvfragparse.c
index 14de7cdd52..364c7061ee 100644
--- a/src/mesa/shader/nvfragparse.c
+++ b/src/mesa/shader/nvfragparse.c
@@ -146,9 +146,9 @@ struct parse_state {
const GLubyte *start; /* start of program string */
const GLubyte *pos; /* current position */
const GLubyte *curLine;
- struct fragment_program *program; /* current program */
+ struct gl_fragment_program *program; /* current program */
- struct program_parameter_list *parameters;
+ struct gl_program_parameter_list *parameters;
GLuint numInst; /* number of instructions parsed */
GLuint inputsRead; /* bitmask of input registers used */
@@ -1452,7 +1452,7 @@ Parse_InstructionSequence(struct parse_state *parseState,
void
_mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget,
const GLubyte *str, GLsizei len,
- struct fragment_program *program)
+ struct gl_fragment_program *program)
{
struct parse_state parseState;
struct prog_instruction instBuffer[MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS];
@@ -1569,7 +1569,7 @@ _mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum dstTarget,
static void
-PrintSrcReg(const struct fragment_program *program,
+PrintSrcReg(const struct gl_fragment_program *program,
const struct prog_src_register *src)
{
static const char comps[5] = "xyzw";
@@ -1731,7 +1731,7 @@ PrintDstReg(const struct prog_dst_register *dst)
* Print (unparse) the given vertex program. Just for debugging.
*/
void
-_mesa_print_nv_fragment_program(const struct fragment_program *program)
+_mesa_print_nv_fragment_program(const struct gl_fragment_program *program)
{
const struct prog_instruction *inst;
diff --git a/src/mesa/shader/nvfragparse.h b/src/mesa/shader/nvfragparse.h
index 849a7fbc7d..de45cf543d 100644
--- a/src/mesa/shader/nvfragparse.h
+++ b/src/mesa/shader/nvfragparse.h
@@ -34,11 +34,11 @@
extern void
_mesa_parse_nv_fragment_program(GLcontext *ctx, GLenum target,
const GLubyte *str, GLsizei len,
- struct fragment_program *program);
+ struct gl_fragment_program *program);
extern void
-_mesa_print_nv_fragment_program(const struct fragment_program *program);
+_mesa_print_nv_fragment_program(const struct gl_fragment_program *program);
extern const char *
diff --git a/src/mesa/shader/nvprogram.c b/src/mesa/shader/nvprogram.c
index 758d62c137..3a5c053b31 100644
--- a/src/mesa/shader/nvprogram.c
+++ b/src/mesa/shader/nvprogram.c
@@ -59,7 +59,7 @@
void GLAPIENTRY
_mesa_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params)
{
- struct vertex_program *vprog;
+ struct gl_vertex_program *vprog;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -70,7 +70,7 @@ _mesa_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params)
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
- vprog = (struct vertex_program *)
+ vprog = (struct gl_vertex_program *)
_mesa_HashLookup(ctx->Shared->Programs, id);
if (!vprog || vprog->Base.Target != GL_VERTEX_STATE_PROGRAM_NV) {
@@ -104,12 +104,12 @@ GLboolean GLAPIENTRY _mesa_AreProgramsResidentNV(GLsizei n, const GLuint *ids,
}
for (i = 0; i < n; i++) {
- const struct program *prog;
+ const struct gl_program *prog;
if (ids[i] == 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glAreProgramsResidentNV");
return GL_FALSE;
}
- prog = (const struct program *)
+ prog = (const struct gl_program *)
_mesa_HashLookup(ctx->Shared->Programs, ids[i]);
if (!prog) {
_mesa_error(ctx, GL_INVALID_VALUE, "glAreProgramsResidentNV");
@@ -151,14 +151,14 @@ _mesa_RequestResidentProgramsNV(GLsizei n, const GLuint *ids)
/* just error checking for now */
for (i = 0; i < n; i++) {
- struct program *prog;
+ struct gl_program *prog;
if (ids[i] == 0) {
_mesa_error(ctx, GL_INVALID_VALUE, "glRequestResidentProgramsNV(id)");
return;
}
- prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, ids[i]);
+ prog = (struct gl_program *) _mesa_HashLookup(ctx->Shared->Programs, ids[i]);
if (!prog) {
_mesa_error(ctx, GL_INVALID_VALUE, "glRequestResidentProgramsNV(id)");
return;
@@ -248,13 +248,13 @@ _mesa_GetProgramParameterdvNV(GLenum target, GLuint index,
void GLAPIENTRY
_mesa_GetProgramivNV(GLuint id, GLenum pname, GLint *params)
{
- struct program *prog;
+ struct gl_program *prog;
GET_CURRENT_CONTEXT(ctx);
if (!ctx->_CurrentProgram)
ASSERT_OUTSIDE_BEGIN_END(ctx);
- prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id);
+ prog = (struct gl_program *) _mesa_HashLookup(ctx->Shared->Programs, id);
if (!prog) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramivNV");
return;
@@ -285,7 +285,7 @@ _mesa_GetProgramivNV(GLuint id, GLenum pname, GLint *params)
void GLAPIENTRY
_mesa_GetProgramStringNV(GLuint id, GLenum pname, GLubyte *program)
{
- struct program *prog;
+ struct gl_program *prog;
GET_CURRENT_CONTEXT(ctx);
if (!ctx->_CurrentProgram)
@@ -296,7 +296,7 @@ _mesa_GetProgramStringNV(GLuint id, GLenum pname, GLubyte *program)
return;
}
- prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id);
+ prog = (struct gl_program *) _mesa_HashLookup(ctx->Shared->Programs, id);
if (!prog) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramStringNV");
return;
@@ -506,7 +506,7 @@ void GLAPIENTRY
_mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
const GLubyte *program)
{
- struct program *prog;
+ struct gl_program *prog;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -522,7 +522,7 @@ _mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
- prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id);
+ prog = (struct gl_program *) _mesa_HashLookup(ctx->Shared->Programs, id);
if (prog && prog->Target != 0 && prog->Target != target) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glLoadProgramNV(target)");
@@ -532,9 +532,9 @@ _mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
if ((target == GL_VERTEX_PROGRAM_NV ||
target == GL_VERTEX_STATE_PROGRAM_NV)
&& ctx->Extensions.NV_vertex_program) {
- struct vertex_program *vprog = (struct vertex_program *) prog;
+ struct gl_vertex_program *vprog = (struct gl_vertex_program *) prog;
if (!vprog || prog == &_mesa_DummyProgram) {
- vprog = (struct vertex_program *)
+ vprog = (struct gl_vertex_program *)
ctx->Driver.NewProgram(ctx, target, id);
if (!vprog) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
@@ -546,9 +546,9 @@ _mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
}
else if (target == GL_FRAGMENT_PROGRAM_NV
&& ctx->Extensions.NV_fragment_program) {
- struct fragment_program *fprog = (struct fragment_program *) prog;
+ struct gl_fragment_program *fprog = (struct gl_fragment_program *) prog;
if (!fprog || prog == &_mesa_DummyProgram) {
- fprog = (struct fragment_program *)
+ fprog = (struct gl_fragment_program *)
ctx->Driver.NewProgram(ctx, target, id);
if (!fprog) {
_mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV");
@@ -764,8 +764,8 @@ void GLAPIENTRY
_mesa_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name,
GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
- struct program *prog;
- struct fragment_program *fragProg;
+ struct gl_program *prog;
+ struct gl_fragment_program *fragProg;
GLfloat *v;
GET_CURRENT_CONTEXT(ctx);
@@ -773,7 +773,7 @@ _mesa_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name,
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
- prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id);
+ prog = (struct gl_program *) _mesa_HashLookup(ctx->Shared->Programs, id);
if (!prog || prog->Target != GL_FRAGMENT_PROGRAM_NV) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glProgramNamedParameterNV");
return;
@@ -784,7 +784,7 @@ _mesa_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name,
return;
}
- fragProg = (struct fragment_program *) prog;
+ fragProg = (struct gl_fragment_program *) prog;
v = _mesa_lookup_parameter_value(fragProg->Base.Parameters, len,
(char *) name);
if (v) {
@@ -830,8 +830,8 @@ void GLAPIENTRY
_mesa_GetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name,
GLfloat *params)
{
- struct program *prog;
- struct fragment_program *fragProg;
+ struct gl_program *prog;
+ struct gl_fragment_program *fragProg;
const GLfloat *v;
GET_CURRENT_CONTEXT(ctx);
@@ -839,7 +839,7 @@ _mesa_GetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name,
if (!ctx->_CurrentProgram)
ASSERT_OUTSIDE_BEGIN_END(ctx);
- prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id);
+ prog = (struct gl_program *) _mesa_HashLookup(ctx->Shared->Programs, id);
if (!prog || prog->Target != GL_FRAGMENT_PROGRAM_NV) {
_mesa_error(ctx, GL_INVALID_OPERATION, "glGetProgramNamedParameterNV");
return;
@@ -850,7 +850,7 @@ _mesa_GetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name,
return;
}
- fragProg = (struct fragment_program *) prog;
+ fragProg = (struct gl_fragment_program *) prog;
v = _mesa_lookup_parameter_value(fragProg->Base.Parameters,
len, (char *) name);
if (v) {
diff --git a/src/mesa/shader/nvvertexec.c b/src/mesa/shader/nvvertexec.c
index fc5837812e..c436f4f045 100644
--- a/src/mesa/shader/nvvertexec.c
+++ b/src/mesa/shader/nvvertexec.c
@@ -379,7 +379,7 @@ store_vector4( const struct prog_dst_register *dest,
* Execute the given vertex program
*/
void
-_mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program)
+_mesa_exec_vertex_program(GLcontext *ctx, const struct gl_vertex_program *program)
{
struct gl_vertex_program_state *state = &ctx->VertexProgram;
const struct prog_instruction *inst;
diff --git a/src/mesa/shader/nvvertexec.h b/src/mesa/shader/nvvertexec.h
index cdf1bd588b..e0fd46a766 100644
--- a/src/mesa/shader/nvvertexec.h
+++ b/src/mesa/shader/nvvertexec.h
@@ -35,7 +35,7 @@ extern void
_mesa_init_vp_per_primitive_registers(GLcontext *ctx);
extern void
-_mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program);
+_mesa_exec_vertex_program(GLcontext *ctx, const struct gl_vertex_program *program);
extern void
_mesa_dump_vp_state( const struct gl_vertex_program_state *state );
diff --git a/src/mesa/shader/nvvertparse.c b/src/mesa/shader/nvvertparse.c
index ebfe1fdeef..927bf60c9f 100644
--- a/src/mesa/shader/nvvertparse.c
+++ b/src/mesa/shader/nvvertparse.c
@@ -1290,7 +1290,7 @@ Parse_Program(struct parse_state *parseState,
void
_mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum dstTarget,
const GLubyte *str, GLsizei len,
- struct vertex_program *program)
+ struct gl_vertex_program *program)
{
struct parse_state parseState;
struct prog_instruction instBuffer[MAX_NV_VERTEX_PROGRAM_INSTRUCTIONS];
@@ -1562,7 +1562,7 @@ _mesa_print_nv_vertex_instruction(const struct prog_instruction *inst)
* Print (unparse) the given vertex program. Just for debugging.
*/
void
-_mesa_print_nv_vertex_program(const struct vertex_program *program)
+_mesa_print_nv_vertex_program(const struct gl_vertex_program *program)
{
const struct prog_instruction *inst;
diff --git a/src/mesa/shader/nvvertparse.h b/src/mesa/shader/nvvertparse.h
index d78d9fa137..15fb03cd4e 100644
--- a/src/mesa/shader/nvvertparse.h
+++ b/src/mesa/shader/nvvertparse.h
@@ -33,13 +33,13 @@
extern void
_mesa_parse_nv_vertex_program(GLcontext *ctx, GLenum target,
const GLubyte *str, GLsizei len,
- struct vertex_program *program);
+ struct gl_vertex_program *program);
extern void
_mesa_print_nv_vertex_instruction(const struct prog_instruction *inst);
extern void
-_mesa_print_nv_vertex_program(const struct vertex_program *program);
+_mesa_print_nv_vertex_program(const struct gl_vertex_program *program);
extern const char *
_mesa_nv_vertex_input_register_name(GLuint i);
diff --git a/src/mesa/shader/program.c b/src/mesa/shader/program.c
index 7a8950288b..352ed93465 100644
--- a/src/mesa/shader/program.c
+++ b/src/mesa/shader/program.c
@@ -57,7 +57,7 @@ make_state_flags(const GLint state[]);
/* A pointer to this dummy program is put into the hash table when
* glGenPrograms is called.
*/
-struct program _mesa_DummyProgram;
+struct gl_program _mesa_DummyProgram;
/**
@@ -75,7 +75,7 @@ _mesa_init_program(GLcontext *ctx)
ctx->VertexProgram.Enabled = GL_FALSE;
ctx->VertexProgram.PointSizeEnabled = GL_FALSE;
ctx->VertexProgram.TwoSideEnabled = GL_FALSE;
- ctx->VertexProgram.Current = (struct vertex_program *) ctx->Shared->DefaultVertexProgram;
+ ctx->VertexProgram.Current = (struct gl_vertex_program *) ctx->Shared->DefaultVertexProgram;
assert(ctx->VertexProgram.Current);
ctx->VertexProgram.Current->Base.RefCount++;
for (i = 0; i < MAX_NV_VERTEX_PROGRAM_PARAMS / 4; i++) {
@@ -86,7 +86,7 @@ _mesa_init_program(GLcontext *ctx)
#if FEATURE_NV_fragment_program || FEATURE_ARB_fragment_program
ctx->FragmentProgram.Enabled = GL_FALSE;
- ctx->FragmentProgram.Current = (struct fragment_program *) ctx->Shared->DefaultFragmentProgram;
+ ctx->FragmentProgram.Current = (struct gl_fragment_program *) ctx->Shared->DefaultFragmentProgram;
assert(ctx->FragmentProgram.Current);
ctx->FragmentProgram.Current->Base.RefCount++;
#endif
@@ -197,8 +197,8 @@ _mesa_find_line_column(const GLubyte *string, const GLubyte *pos,
/**
* Initialize a new vertex/fragment program object.
*/
-static struct program *
-_mesa_init_program_struct( GLcontext *ctx, struct program *prog,
+static struct gl_program *
+_mesa_init_program_struct( GLcontext *ctx, struct gl_program *prog,
GLenum target, GLuint id)
{
(void) ctx;
@@ -216,8 +216,8 @@ _mesa_init_program_struct( GLcontext *ctx, struct program *prog,
/**
* Initialize a new fragment program object.
*/
-struct program *
-_mesa_init_fragment_program( GLcontext *ctx, struct fragment_program *prog,
+struct gl_program *
+_mesa_init_fragment_program( GLcontext *ctx, struct gl_fragment_program *prog,
GLenum target, GLuint id)
{
if (prog)
@@ -230,8 +230,8 @@ _mesa_init_fragment_program( GLcontext *ctx, struct fragment_program *prog,
/**
* Initialize a new vertex program object.
*/
-struct program *
-_mesa_init_vertex_program( GLcontext *ctx, struct vertex_program *prog,
+struct gl_program *
+_mesa_init_vertex_program( GLcontext *ctx, struct gl_vertex_program *prog,
GLenum target, GLuint id)
{
if (prog)
@@ -253,17 +253,18 @@ _mesa_init_vertex_program( GLcontext *ctx, struct vertex_program *prog,
* \param target program target/type
* \return pointer to new program object
*/
-struct program *
+struct gl_program *
_mesa_new_program(GLcontext *ctx, GLenum target, GLuint id)
{
switch (target) {
case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */
- return _mesa_init_vertex_program( ctx, CALLOC_STRUCT(vertex_program),
- target, id );
+ return _mesa_init_vertex_program(ctx, CALLOC_STRUCT(gl_vertex_program),
+ target, id );
case GL_FRAGMENT_PROGRAM_NV:
case GL_FRAGMENT_PROGRAM_ARB:
- return _mesa_init_fragment_program( ctx, CALLOC_STRUCT(fragment_program),
- target, id );
+ return _mesa_init_fragment_program(ctx,
+ CALLOC_STRUCT(gl_fragment_program),
+ target, id );
default:
_mesa_problem(ctx, "bad target in _mesa_new_program");
return NULL;
@@ -278,7 +279,7 @@ _mesa_new_program(GLcontext *ctx, GLenum target, GLuint id)
* by a device driver function.
*/
void
-_mesa_delete_program(GLcontext *ctx, struct program *prog)
+_mesa_delete_program(GLcontext *ctx, struct gl_program *prog)
{
(void) ctx;
ASSERT(prog);
@@ -308,11 +309,11 @@ _mesa_delete_program(GLcontext *ctx, struct program *prog)
/* Program parameter functions */
/**********************************************************************/
-struct program_parameter_list *
+struct gl_program_parameter_list *
_mesa_new_parameter_list(void)
{
- return (struct program_parameter_list *)
- _mesa_calloc(sizeof(struct program_parameter_list));
+ return (struct gl_program_parameter_list *)
+ _mesa_calloc(sizeof(struct gl_program_parameter_list));
}
@@ -320,7 +321,7 @@ _mesa_new_parameter_list(void)
* Free a parameter list and all its parameters
*/
void
-_mesa_free_parameter_list(struct program_parameter_list *paramList)
+_mesa_free_parameter_list(struct gl_program_parameter_list *paramList)
{
GLuint i;
for (i = 0; i < paramList->NumParameters; i++) {
@@ -343,7 +344,7 @@ _mesa_free_parameter_list(struct program_parameter_list *paramList)
* \return index of new parameter in the list, or -1 if error (out of mem)
*/
static GLint
-add_parameter(struct program_parameter_list *paramList,
+add_parameter(struct gl_program_parameter_list *paramList,
const char *name, const GLfloat values[4],
enum register_file type)
{
@@ -357,10 +358,10 @@ add_parameter(struct program_parameter_list *paramList,
paramList->Size *= 2;
/* realloc arrays */
- paramList->Parameters = (struct program_parameter *)
+ paramList->Parameters = (struct gl_program_parameter *)
_mesa_realloc(paramList->Parameters,
- n * sizeof(struct program_parameter),
- paramList->Size * sizeof(struct program_parameter));
+ n * sizeof(struct gl_program_parameter),
+ paramList->Size * sizeof(struct gl_program_parameter));
paramList->ParameterValues = (GLfloat (*)[4])
_mesa_align_realloc(paramList->ParameterValues, /* old buf */
@@ -380,7 +381,7 @@ add_parameter(struct program_parameter_list *paramList,
paramList->NumParameters = n + 1;
_mesa_memset(&paramList->Parameters[n], 0,
- sizeof(struct program_parameter));
+ sizeof(struct gl_program_parameter));
paramList->Parameters[n].Name = name ? _mesa_strdup(name) : NULL;
paramList->Parameters[n].Type = type;
@@ -396,7 +397,7 @@ add_parameter(struct program_parameter_list *paramList,
* \return index of the new entry in the parameter list
*/
GLint
-_mesa_add_named_parameter(struct program_parameter_list *paramList,
+_mesa_add_named_parameter(struct gl_program_parameter_list *paramList,
const char *name, const GLfloat values[4])
{
return add_parameter(paramList, name, values, PROGRAM_NAMED_PARAM);
@@ -410,7 +411,7 @@ _mesa_add_named_parameter(struct program_parameter_list *paramList,
* \return index of the new parameter.
*/
GLint
-_mesa_add_named_constant(struct program_parameter_list *paramList,
+_mesa_add_named_constant(struct gl_program_parameter_list *paramList,
const char *name, const GLfloat values[4])
{
return add_parameter(paramList, name, values, PROGRAM_CONSTANT);
@@ -424,7 +425,7 @@ _mesa_add_named_constant(struct program_parameter_list *paramList,
* \return index of the new parameter.
*/
GLint
-_mesa_add_unnamed_constant(struct program_parameter_list *paramList,
+_mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList,
const GLfloat values[4])
{
return add_parameter(paramList, NULL, values, PROGRAM_CONSTANT);
@@ -439,7 +440,7 @@ _mesa_add_unnamed_constant(struct program_parameter_list *paramList,
* \return index of the new parameter.
*/
GLint
-_mesa_add_state_reference(struct program_parameter_list *paramList,
+_mesa_add_state_reference(struct gl_program_parameter_list *paramList,
const GLint *stateTokens)
{
/* XXX we should probably search the current parameter list to see if
@@ -471,7 +472,7 @@ _mesa_add_state_reference(struct program_parameter_list *paramList,
* \return pointer to the float[4] values.
*/
GLfloat *
-_mesa_lookup_parameter_value(struct program_parameter_list *paramList,
+_mesa_lookup_parameter_value(struct gl_program_parameter_list *paramList,
GLsizei nameLen, const char *name)
{
GLuint i;
@@ -505,7 +506,7 @@ _mesa_lookup_parameter_value(struct program_parameter_list *paramList,
* \return index of parameter in the list.
*/
GLint
-_mesa_lookup_parameter_index(struct program_parameter_list *paramList,
+_mesa_lookup_parameter_index(struct gl_program_parameter_list *paramList,
GLsizei nameLen, const char *name)
{
GLint i;
@@ -811,6 +812,7 @@ _mesa_fetch_state(GLcontext *ctx, const enum state_index state[],
modifier == STATE_MATRIX_INVTRANS) {
/* Be sure inverse is up to date:
*/
+ _math_matrix_alloc_inv( (GLmatrix *) matrix );
_math_matrix_analyse( (GLmatrix*) matrix );
m = matrix->inv;
}
@@ -1246,7 +1248,7 @@ make_state_string(const GLint state[6])
*/
void
_mesa_load_state_parameters(GLcontext *ctx,
- struct program_parameter_list *paramList)
+ struct gl_program_parameter_list *paramList)
{
GLuint i;
@@ -1631,7 +1633,7 @@ _mesa_print_instruction(const struct prog_instruction *inst)
* XXX this function could be greatly improved.
*/
void
-_mesa_print_program(const struct program *prog)
+_mesa_print_program(const struct gl_program *prog)
{
GLuint i;
for (i = 0; i < prog->NumInstructions; i++) {
@@ -1645,7 +1647,7 @@ _mesa_print_program(const struct program *prog)
* Print all of a program's parameters.
*/
void
-_mesa_print_program_parameters(GLcontext *ctx, const struct program *prog)
+_mesa_print_program_parameters(GLcontext *ctx, const struct gl_program *prog)
{
GLint i;
@@ -1666,7 +1668,7 @@ _mesa_print_program_parameters(GLcontext *ctx, const struct program *prog)
#endif
for (i = 0; i < prog->Parameters->NumParameters; i++){
- struct program_parameter *param = prog->Parameters->Parameters + i;
+ struct gl_program_parameter *param = prog->Parameters->Parameters + i;
const GLfloat *v = prog->Parameters->ParameterValues[i];
_mesa_printf("param[%d] %s = {%.3f, %.3f, %.3f, %.3f};\n",
i, param->Name, v[0], v[1], v[2], v[3]);
@@ -1688,7 +1690,7 @@ _mesa_print_program_parameters(GLcontext *ctx, const struct program *prog)
void GLAPIENTRY
_mesa_BindProgram(GLenum target, GLuint id)
{
- struct program *prog;
+ struct gl_program *prog;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -1698,7 +1700,7 @@ _mesa_BindProgram(GLenum target, GLuint id)
(ctx->Extensions.NV_vertex_program ||
ctx->Extensions.ARB_vertex_program)) {
/*** Vertex program binding ***/
- struct vertex_program *curProg = ctx->VertexProgram.Current;
+ struct gl_vertex_program *curProg = ctx->VertexProgram.Current;
if (curProg->Base.Id == id) {
/* binding same program - no change */
return;
@@ -1718,7 +1720,7 @@ _mesa_BindProgram(GLenum target, GLuint id)
(target == GL_FRAGMENT_PROGRAM_ARB
&& ctx->Extensions.ARB_fragment_program)) {
/*** Fragment program binding ***/
- struct fragment_program *curProg = ctx->FragmentProgram.Current;
+ struct gl_fragment_program *curProg = ctx->FragmentProgram.Current;
if (curProg->Base.Id == id) {
/* binding same program - no change */
return;
@@ -1751,7 +1753,7 @@ _mesa_BindProgram(GLenum target, GLuint id)
}
else {
/* Bind user program */
- prog = (struct program *) _mesa_HashLookup(ctx->Shared->Programs, id);
+ prog = (struct gl_program *) _mesa_HashLookup(ctx->Shared->Programs, id);
if (!prog || prog == &_mesa_DummyProgram) {
/* allocate a new program now */
prog = ctx->Driver.NewProgram(ctx, target, id);
@@ -1770,10 +1772,10 @@ _mesa_BindProgram(GLenum target, GLuint id)
/* bind now */
if (target == GL_VERTEX_PROGRAM_ARB) { /* == GL_VERTEX_PROGRAM_NV */
- ctx->VertexProgram.Current = (struct vertex_program *) prog;
+ ctx->VertexProgram.Current = (struct gl_vertex_program *) prog;
}
else if (target == GL_FRAGMENT_PROGRAM_NV || target == GL_FRAGMENT_PROGRAM_ARB) {
- ctx->FragmentProgram.Current = (struct fragment_program *) prog;
+ ctx->FragmentProgram.Current = (struct gl_fragment_program *) prog;
}
/* Never null pointers */
@@ -1807,7 +1809,7 @@ _mesa_DeletePrograms(GLsizei n, const GLuint *ids)
for (i = 0; i < n; i++) {
if (ids[i] != 0) {
- struct program *prog = (struct program *)
+ struct gl_program *prog = (struct gl_program *)
_mesa_HashLookup(ctx->Shared->Programs, ids[i]);
if (prog == &_mesa_DummyProgram) {
_mesa_HashRemove(ctx->Shared->Programs, ids[i]);
diff --git a/src/mesa/shader/program.h b/src/mesa/shader/program.h
index 4b227877d4..3d50c23b4e 100644
--- a/src/mesa/shader/program.h
+++ b/src/mesa/shader/program.h
@@ -74,7 +74,7 @@
#define WRITEMASK_XYZW 0xf
-extern struct program _mesa_DummyProgram;
+extern struct gl_program _mesa_DummyProgram;
/*
@@ -95,21 +95,21 @@ _mesa_find_line_column(const GLubyte *string, const GLubyte *pos,
GLint *line, GLint *col);
-extern struct program *
+extern struct gl_program *
_mesa_init_vertex_program(GLcontext *ctx,
- struct vertex_program *prog,
+ struct gl_vertex_program *prog,
GLenum target, GLuint id);
-extern struct program *
+extern struct gl_program *
_mesa_init_fragment_program(GLcontext *ctx,
- struct fragment_program *prog,
+ struct gl_fragment_program *prog,
GLenum target, GLuint id);
-extern struct program *
+extern struct gl_program *
_mesa_new_program(GLcontext *ctx, GLenum target, GLuint id);
extern void
-_mesa_delete_program(GLcontext *ctx, struct program *prog);
+_mesa_delete_program(GLcontext *ctx, struct gl_program *prog);
@@ -190,7 +190,7 @@ enum state_index {
* and ARB_fragment_program global state references. For the later, Name
* might be "state.light[0].diffuse", for example.
*/
-struct program_parameter
+struct gl_program_parameter
{
const char *Name; /**< Null-terminated string */
enum register_file Type; /**< PROGRAM_NAMED_PARAM, CONSTANT or STATE_VAR */
@@ -201,11 +201,11 @@ struct program_parameter
/**
* A list of the above program_parameter instances.
*/
-struct program_parameter_list
+struct gl_program_parameter_list
{
GLuint Size; /**< allocated size of Parameters, ParameterValues */
GLuint NumParameters; /**< number of parameters in arrays */
- struct program_parameter *Parameters; /**< Array [Size] */
+ struct gl_program_parameter *Parameters; /**< Array [Size] */
GLfloat (*ParameterValues)[4]; /**< Array [Size] of GLfloat[4] */
GLbitfield StateFlags; /**< _NEW_* flags indicating which state changes
might invalidate ParameterValues[] */
@@ -216,39 +216,39 @@ struct program_parameter_list
* Program parameter functions
*/
-extern struct program_parameter_list *
+extern struct gl_program_parameter_list *
_mesa_new_parameter_list(void);
extern void
-_mesa_free_parameter_list(struct program_parameter_list *paramList);
+_mesa_free_parameter_list(struct gl_program_parameter_list *paramList);
extern GLint
-_mesa_add_named_parameter(struct program_parameter_list *paramList,
+_mesa_add_named_parameter(struct gl_program_parameter_list *paramList,
const char *name, const GLfloat values[4]);
extern GLint
-_mesa_add_named_constant(struct program_parameter_list *paramList,
+_mesa_add_named_constant(struct gl_program_parameter_list *paramList,
const char *name, const GLfloat values[4]);
extern GLint
-_mesa_add_unnamed_constant(struct program_parameter_list *paramList,
+_mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList,
const GLfloat values[4]);
extern GLint
-_mesa_add_state_reference(struct program_parameter_list *paramList,
+_mesa_add_state_reference(struct gl_program_parameter_list *paramList,
const GLint *stateTokens);
extern GLfloat *
-_mesa_lookup_parameter_value(struct program_parameter_list *paramList,
+_mesa_lookup_parameter_value(struct gl_program_parameter_list *paramList,
GLsizei nameLen, const char *name);
extern GLint
-_mesa_lookup_parameter_index(struct program_parameter_list *paramList,
+_mesa_lookup_parameter_index(struct gl_program_parameter_list *paramList,
GLsizei nameLen, const char *name);
extern void
_mesa_load_state_parameters(GLcontext *ctx,
- struct program_parameter_list *paramList);
+ struct gl_program_parameter_list *paramList);
@@ -256,10 +256,10 @@ extern void
_mesa_print_instruction(const struct prog_instruction *inst);
extern void
-_mesa_print_program(const struct program *prog);
+_mesa_print_program(const struct gl_program *prog);
extern void
-_mesa_print_program_parameters(GLcontext *ctx, const struct program *prog);
+_mesa_print_program_parameters(GLcontext *ctx, const struct gl_program *prog);
/*
diff --git a/src/mesa/swrast/s_context.c b/src/mesa/swrast/s_context.c
index a243881322..57b5364c8c 100644
--- a/src/mesa/swrast/s_context.c
+++ b/src/mesa/swrast/s_context.c
@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5
+ * Version: 6.5.1
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
@@ -208,11 +208,11 @@ _swrast_update_fog_state( GLcontext *ctx )
swrast->_FogEnabled = GL_FALSE;
if (ctx->FragmentProgram._Active) {
if (ctx->FragmentProgram._Current->Base.Target==GL_FRAGMENT_PROGRAM_ARB) {
- const struct fragment_program *p
- = (struct fragment_program *) ctx->FragmentProgram._Current;
- if (p->FogOption != GL_NONE) {
+ const struct gl_fragment_program *fp
+ = ctx->FragmentProgram._Current;
+ if (fp->FogOption != GL_NONE) {
swrast->_FogEnabled = GL_TRUE;
- swrast->_FogMode = p->FogOption;
+ swrast->_FogMode = fp->FogOption;
}
}
}
@@ -231,8 +231,8 @@ static void
_swrast_update_fragment_program( GLcontext *ctx )
{
if (ctx->FragmentProgram._Active) {
- const struct fragment_program *program = ctx->FragmentProgram._Current;
- _mesa_load_state_parameters(ctx, program->Base.Parameters);
+ const struct gl_fragment_program *fp = ctx->FragmentProgram._Current;
+ _mesa_load_state_parameters(ctx, fp->Base.Parameters);
}
}
diff --git a/src/mesa/swrast/s_nvfragprog.c b/src/mesa/swrast/s_nvfragprog.c
index 7c59a2bb59..fa16a41e28 100644
--- a/src/mesa/swrast/s_nvfragprog.c
+++ b/src/mesa/swrast/s_nvfragprog.c
@@ -106,7 +106,7 @@ static INLINE const GLfloat *
get_register_pointer( GLcontext *ctx,
const struct prog_src_register *source,
const struct fp_machine *machine,
- const struct fragment_program *program )
+ const struct gl_fragment_program *program )
{
const GLfloat *src;
switch (source->File) {
@@ -153,7 +153,7 @@ static void
fetch_vector4( GLcontext *ctx,
const struct prog_src_register *source,
const struct fp_machine *machine,
- const struct fragment_program *program,
+ const struct gl_fragment_program *program,
GLfloat result[4] )
{
const GLfloat *src = get_register_pointer(ctx, source, machine, program);
@@ -323,7 +323,7 @@ static void
fetch_vector1( GLcontext *ctx,
const struct prog_src_register *source,
const struct fp_machine *machine,
- const struct fragment_program *program,
+ const struct gl_fragment_program *program,
GLfloat result[4] )
{
const GLfloat *src = get_register_pointer(ctx, source, machine, program);
@@ -477,7 +477,7 @@ store_vector4( const struct prog_instruction *inst,
static void
init_machine_deriv( GLcontext *ctx,
const struct fp_machine *machine,
- const struct fragment_program *program,
+ const struct gl_fragment_program *program,
const struct sw_span *span, char xOrY,
struct fp_machine *dMachine )
{
@@ -588,7 +588,7 @@ init_machine_deriv( GLcontext *ctx,
*/
static GLboolean
execute_program( GLcontext *ctx,
- const struct fragment_program *program, GLuint maxInst,
+ const struct gl_fragment_program *program, GLuint maxInst,
struct fp_machine *machine, const struct sw_span *span,
GLuint column )
{
@@ -1381,7 +1381,7 @@ execute_program( GLcontext *ctx,
static void
init_machine( GLcontext *ctx, struct fp_machine *machine,
- const struct fragment_program *program,
+ const struct gl_fragment_program *program,
const struct sw_span *span, GLuint col )
{
GLuint inputsRead = program->Base.InputsRead;
@@ -1452,7 +1452,7 @@ init_machine( GLcontext *ctx, struct fp_machine *machine,
void
_swrast_exec_fragment_program( GLcontext *ctx, struct sw_span *span )
{
- const struct fragment_program *program = ctx->FragmentProgram._Current;
+ const struct gl_fragment_program *program = ctx->FragmentProgram._Current;
GLuint i;
ctx->_CurrentProgram = GL_FRAGMENT_PROGRAM_ARB; /* or NV, doesn't matter */
diff --git a/src/mesa/tnl/t_array_import.c b/src/mesa/tnl/t_array_import.c
index dcb5290ef2..0677a1fd3b 100644
--- a/src/mesa/tnl/t_array_import.c
+++ b/src/mesa/tnl/t_array_import.c
@@ -261,7 +261,7 @@ void _tnl_vb_bind_arrays( GLcontext *ctx, GLint start, GLint end)
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
struct tnl_vertex_arrays *tmp = &tnl->array_inputs;
- const struct vertex_program *program
+ const struct gl_vertex_program *program
= ctx->VertexProgram._Enabled ? ctx->VertexProgram.Current : NULL;
GLuint i, index;
diff --git a/src/mesa/tnl/t_vb_arbprogram.c b/src/mesa/tnl/t_vb_arbprogram.c
index 5d64aa3d92..38dd24afe7 100644
--- a/src/mesa/tnl/t_vb_arbprogram.c
+++ b/src/mesa/tnl/t_vb_arbprogram.c
@@ -1048,7 +1048,7 @@ static void cvp_emit_inst( struct compilation *cp,
}
}
-static void free_tnl_data( struct vertex_program *program )
+static void free_tnl_data( struct gl_vertex_program *program )
{
struct tnl_compiled_program *p = (struct tnl_compiled_program *) program->TnlData;
if (p->compiled_func)
@@ -1057,7 +1057,7 @@ static void free_tnl_data( struct vertex_program *program )
program->TnlData = NULL;
}
-static void compile_vertex_program( struct vertex_program *program,
+static void compile_vertex_program( struct gl_vertex_program *program,
GLboolean try_codegen )
{
struct compilation cp;
@@ -1226,7 +1226,7 @@ static INLINE void call_func( struct tnl_compiled_program *p,
static GLboolean
run_arb_vertex_program(GLcontext *ctx, struct tnl_pipeline_stage *stage)
{
- const struct vertex_program *program;
+ const struct gl_vertex_program *program;
struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb;
struct arb_vp_machine *m = ARB_VP_MACHINE(stage);
struct tnl_compiled_program *p;
@@ -1399,7 +1399,7 @@ static void
validate_vertex_program( GLcontext *ctx, struct tnl_pipeline_stage *stage )
{
struct arb_vp_machine *m = ARB_VP_MACHINE(stage);
- struct vertex_program *program;
+ struct gl_vertex_program *program;
if (ctx->ShaderObjects._VertexShaderPresent)
return;
@@ -1532,11 +1532,11 @@ const struct tnl_pipeline_stage _tnl_arb_vertex_program_stage =
* string has been parsed.
*/
void
-_tnl_program_string(GLcontext *ctx, GLenum target, struct program *program)
+_tnl_program_string(GLcontext *ctx, GLenum target, struct gl_program *program)
{
if (program->Target == GL_VERTEX_PROGRAM_ARB) {
/* free any existing tnl data hanging off the program */
- struct vertex_program *vprog = (struct vertex_program *) program;
+ struct gl_vertex_program *vprog = (struct gl_vertex_program *) program;
if (vprog->TnlData) {
free_tnl_data(vprog);
}
diff --git a/src/mesa/tnl/t_vb_arbprogram.h b/src/mesa/tnl/t_vb_arbprogram.h
index dab725d7f7..58efaa4fb9 100644
--- a/src/mesa/tnl/t_vb_arbprogram.h
+++ b/src/mesa/tnl/t_vb_arbprogram.h
@@ -179,8 +179,8 @@ struct tnl_compiled_program {
void (*compiled_func)( struct arb_vp_machine * ); /**< codegen'd program */
};
-void _tnl_program_string_change( struct vertex_program * );
-void _tnl_program_destroy( struct vertex_program * );
+void _tnl_program_string_change( struct gl_vertex_program * );
+void _tnl_program_destroy( struct gl_vertex_program * );
void _tnl_disassem_vba_insn( union instruction op );
diff --git a/src/mesa/tnl/t_vb_program.c b/src/mesa/tnl/t_vb_program.c
index 9b43aecea7..36ee4b2f46 100644
--- a/src/mesa/tnl/t_vb_program.c
+++ b/src/mesa/tnl/t_vb_program.c
@@ -75,7 +75,7 @@ run_vp( GLcontext *ctx, struct tnl_pipeline_stage *stage )
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vp_stage_data *store = VP_STAGE_DATA(stage);
struct vertex_buffer *VB = &tnl->vb;
- struct vertex_program *program = ctx->VertexProgram.Current;
+ struct gl_vertex_program *program = ctx->VertexProgram.Current;
GLuint i;
if (ctx->ShaderObjects._VertexShaderPresent)
diff --git a/src/mesa/tnl/t_vp_build.c b/src/mesa/tnl/t_vp_build.c
index 4387e066fc..3a66a54715 100644
--- a/src/mesa/tnl/t_vp_build.c
+++ b/src/mesa/tnl/t_vp_build.c
@@ -115,7 +115,7 @@ static struct state_key *make_state_key( GLcontext *ctx )
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct vertex_buffer *VB = &tnl->vb;
- const struct fragment_program *fp = ctx->FragmentProgram._Current;
+ const struct gl_fragment_program *fp = ctx->FragmentProgram._Current;
struct state_key *key = CALLOC_STRUCT(state_key);
GLuint i;
@@ -257,7 +257,7 @@ struct ureg {
struct tnl_program {
const struct state_key *state;
- struct vertex_program *program;
+ struct gl_vertex_program *program;
GLuint temp_in_use;
GLuint temp_reserved;
@@ -1388,7 +1388,7 @@ static void build_tnl_program( struct tnl_program *p )
static void
create_new_program( const struct state_key *key,
- struct vertex_program *program,
+ struct gl_vertex_program *program,
GLuint max_temps)
{
struct tnl_program p;
@@ -1493,7 +1493,7 @@ void _tnl_UpdateFixedFunctionProgram( GLcontext *ctx )
TNLcontext *tnl = TNL_CONTEXT(ctx);
struct state_key *key;
GLuint hash;
- const struct vertex_program *prev = ctx->VertexProgram._Current;
+ const struct gl_vertex_program *prev = ctx->VertexProgram._Current;
if (ctx->VertexProgram._Enabled == GL_FALSE) {
/* Grab all the relevent state and put it in a single structure:
@@ -1503,7 +1503,7 @@ void _tnl_UpdateFixedFunctionProgram( GLcontext *ctx )
/* Look for an already-prepared program for this state:
*/
- ctx->_TnlProgram = (struct vertex_program *)
+ ctx->_TnlProgram = (struct gl_vertex_program *)
search_cache( tnl->vp_cache, hash, key, sizeof(*key) );
/* OK, we'll have to build a new one:
@@ -1512,7 +1512,7 @@ void _tnl_UpdateFixedFunctionProgram( GLcontext *ctx )
if (0)
_mesa_printf("Build new TNL program\n");
- ctx->_TnlProgram = (struct vertex_program *)
+ ctx->_TnlProgram = (struct gl_vertex_program *)
ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 0);
create_new_program( key, ctx->_TnlProgram,
@@ -1540,8 +1540,8 @@ void _tnl_UpdateFixedFunctionProgram( GLcontext *ctx )
*/
if (ctx->VertexProgram._Current != prev &&
ctx->Driver.BindProgram)
- ctx->Driver.BindProgram(ctx, GL_VERTEX_PROGRAM_ARB, (struct program *)
- ctx->VertexProgram._Current);
+ ctx->Driver.BindProgram(ctx, GL_VERTEX_PROGRAM_ARB,
+ (struct gl_program *) ctx->VertexProgram._Current);
}
void _tnl_ProgramCacheInit( GLcontext *ctx )
diff --git a/src/mesa/tnl/tnl.h b/src/mesa/tnl/tnl.h
index 428fe12788..dab422429a 100644
--- a/src/mesa/tnl/tnl.h
+++ b/src/mesa/tnl/tnl.h
@@ -84,6 +84,6 @@ extern void
_tnl_allow_pixel_fog( GLcontext *ctx, GLboolean value );
extern void
-_tnl_program_string(GLcontext *ctx, GLenum target, struct program *program);
+_tnl_program_string(GLcontext *ctx, GLenum target, struct gl_program *program);
#endif