diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2006-06-13 17:03:25 +0000 |
---|---|---|
committer | Brian Paul <brian.paul@tungstengraphics.com> | 2006-06-13 17:03:25 +0000 |
commit | 1c546ae5522fccfb922a672558188c36fb6b2b3f (patch) | |
tree | df3227ecb84e91415058b715551d70324fd7df43 | |
parent | 8bc00c2047f69d8cd37d4fd70256850445b0fa1d (diff) |
When using an ARB vertex program, the generic vertex arrays do not alias the
conventional arrays.
Typo: s/writeable/writable/
-rw-r--r-- | src/mesa/tnl/t_array_import.c | 126 |
1 files changed, 74 insertions, 52 deletions
diff --git a/src/mesa/tnl/t_array_import.c b/src/mesa/tnl/t_array_import.c index 906515f8d8..b7be88f430 100644 --- a/src/mesa/tnl/t_array_import.c +++ b/src/mesa/tnl/t_array_import.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.1 + * Version: 6.5.1 * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -38,12 +38,15 @@ #include "t_context.h" +/** + * XXX writable and stride are always false in these functions... + */ static void _tnl_import_vertex( GLcontext *ctx, - GLboolean writeable, + GLboolean writable, GLboolean stride ) { struct gl_client_array *tmp; - GLboolean is_writeable = 0; + GLboolean is_writable = 0; struct tnl_vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs; const GLubyte *data; @@ -51,8 +54,8 @@ static void _tnl_import_vertex( GLcontext *ctx, GL_FLOAT, stride ? 4*sizeof(GLfloat) : 0, 0, - writeable, - &is_writeable); + writable, + &is_writable); data = tmp->Ptr; inputs->Obj.data = (GLfloat (*)[4]) data; @@ -62,17 +65,17 @@ static void _tnl_import_vertex( GLcontext *ctx, } static void _tnl_import_normal( GLcontext *ctx, - GLboolean writeable, + GLboolean writable, GLboolean stride ) { struct gl_client_array *tmp; - GLboolean is_writeable = 0; + GLboolean is_writable = 0; struct tnl_vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs; const GLubyte *data; tmp = _ac_import_normal(ctx, GL_FLOAT, - stride ? 3*sizeof(GLfloat) : 0, writeable, - &is_writeable); + stride ? 3*sizeof(GLfloat) : 0, writable, + &is_writable); data = tmp->Ptr; inputs->Normal.data = (GLfloat (*)[4]) data; @@ -83,11 +86,11 @@ static void _tnl_import_normal( GLcontext *ctx, static void _tnl_import_color( GLcontext *ctx, - GLboolean writeable, + GLboolean writable, GLboolean stride ) { struct gl_client_array *tmp; - GLboolean is_writeable = 0; + GLboolean is_writable = 0; struct tnl_vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs; const GLubyte *data; @@ -95,8 +98,8 @@ static void _tnl_import_color( GLcontext *ctx, GL_FLOAT, stride ? 4*sizeof(GLfloat) : 0, 4, - writeable, - &is_writeable); + writable, + &is_writable); data = tmp->Ptr; inputs->Color.data = (GLfloat (*)[4]) data; @@ -107,11 +110,11 @@ static void _tnl_import_color( GLcontext *ctx, static void _tnl_import_secondarycolor( GLcontext *ctx, - GLboolean writeable, + GLboolean writable, GLboolean stride ) { struct gl_client_array *tmp; - GLboolean is_writeable = 0; + GLboolean is_writable = 0; struct tnl_vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs; const GLubyte *data; @@ -119,8 +122,8 @@ static void _tnl_import_secondarycolor( GLcontext *ctx, GL_FLOAT, stride ? 4*sizeof(GLfloat) : 0, 4, - writeable, - &is_writeable); + writable, + &is_writable); data = tmp->Ptr; inputs->SecondaryColor.data = (GLfloat (*)[4]) data; @@ -130,17 +133,17 @@ static void _tnl_import_secondarycolor( GLcontext *ctx, } static void _tnl_import_fogcoord( GLcontext *ctx, - GLboolean writeable, + GLboolean writable, GLboolean stride ) { struct tnl_vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs; struct gl_client_array *tmp; - GLboolean is_writeable = 0; + GLboolean is_writable = 0; const GLubyte *data; tmp = _ac_import_fogcoord(ctx, GL_FLOAT, - stride ? sizeof(GLfloat) : 0, writeable, - &is_writeable); + stride ? sizeof(GLfloat) : 0, writable, + &is_writable); data = tmp->Ptr; inputs->FogCoord.data = (GLfloat (*)[4]) data; @@ -149,17 +152,17 @@ static void _tnl_import_fogcoord( GLcontext *ctx, } static void _tnl_import_index( GLcontext *ctx, - GLboolean writeable, + GLboolean writable, GLboolean stride ) { struct tnl_vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs; struct gl_client_array *tmp; - GLboolean is_writeable = 0; + GLboolean is_writable = 0; const GLubyte *data; tmp = _ac_import_index(ctx, GL_FLOAT, - stride ? sizeof(GLfloat) : 0, writeable, - &is_writeable); + stride ? sizeof(GLfloat) : 0, writable, + &is_writable); data = tmp->Ptr; inputs->Index.data = (GLfloat (*)[4]) data; @@ -170,19 +173,19 @@ static void _tnl_import_index( GLcontext *ctx, static void _tnl_import_texcoord( GLcontext *ctx, GLuint unit, - GLboolean writeable, + GLboolean writable, GLboolean stride ) { struct tnl_vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs; struct gl_client_array *tmp; - GLboolean is_writeable = 0; + GLboolean is_writable = 0; const GLubyte *data; tmp = _ac_import_texcoord(ctx, unit, GL_FLOAT, stride ? 4 * sizeof(GLfloat) : 0, 0, - writeable, - &is_writeable); + writable, + &is_writable); data = tmp->Ptr; inputs->TexCoord[unit].data = (GLfloat (*)[4]) data; @@ -193,19 +196,19 @@ static void _tnl_import_texcoord( GLcontext *ctx, static void _tnl_import_edgeflag( GLcontext *ctx, - GLboolean writeable, + GLboolean writable, GLboolean stride ) { struct tnl_vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs; struct gl_client_array *tmp; - GLboolean is_writeable = 0; + GLboolean is_writable = 0; const GLubyte *data; - (void) writeable; (void) stride; + (void) writable; (void) stride; tmp = _ac_import_edgeflag(ctx, GL_UNSIGNED_BYTE, sizeof(GLubyte), 0, - &is_writeable); + &is_writable); data = tmp->Ptr; inputs->EdgeFlag = (GLubyte *) data; @@ -215,19 +218,19 @@ static void _tnl_import_edgeflag( GLcontext *ctx, static void _tnl_import_attrib( GLcontext *ctx, GLuint index, - GLboolean writeable, + GLboolean writable, GLboolean stride ) { struct tnl_vertex_arrays *inputs = &TNL_CONTEXT(ctx)->array_inputs; struct gl_client_array *tmp; - GLboolean is_writeable = 0; + GLboolean is_writable = 0; const GLubyte *data; tmp = _ac_import_attrib(ctx, index, GL_FLOAT, stride ? 4 * sizeof(GLfloat) : 0, 4, /* want GLfloat[4] */ - writeable, - &is_writeable); + writable, + &is_writable); data = tmp->Ptr; inputs->Attribs[index].data = (GLfloat (*)[4]) data; @@ -256,6 +259,8 @@ void _tnl_vb_bind_arrays( GLcontext *ctx, GLint start, GLint end) TNLcontext *tnl = TNL_CONTEXT(ctx); struct vertex_buffer *VB = &tnl->vb; struct tnl_vertex_arrays *tmp = &tnl->array_inputs; + const struct vertex_program *program + = ctx->VertexProgram._Enabled ? ctx->VertexProgram.Current : NULL; GLuint i, index; VB->Count = end - start; @@ -263,49 +268,52 @@ void _tnl_vb_bind_arrays( GLcontext *ctx, GLint start, GLint end) _ac_import_range( ctx, start, end ); - /* When vertex program mode is enabled, the generic vertex program - * attribute arrays have priority over the conventional attributes. - * Try to use them now. - * XXX that's true of NV_vertex_program, but ARB_vertex_program??? + /* Note that the generic attribute arrays are treated differently + * depending on whether an NV or ARB vertex program is enabled + * (corresponding to aliasing vs. non-aliasing behaviour). + * Generic array 0 always aliases vertex position. */ for (index = 0; index < VERT_ATTRIB_MAX; index++) { - /* When vertex program mode is enabled, the generic vertex attribute - * arrays have priority over the conventional vertex arrays. - */ if (ctx->VertexProgram._Enabled + && (program->IsNVProgram || index == 0) && ctx->Array.ArrayObj->VertexAttrib[index].Enabled) { - /* Use generic attribute array */ + /* Use generic attribute array. If an NV vertex program is active, + * the generic arrays override the conventional attributes. + * Otherwise, if an ARB vertex program is active, we'll import the + * generic attributes without aliasing over conventional attribs + * (see below). + */ _tnl_import_attrib( ctx, index, GL_FALSE, GL_TRUE ); VB->AttribPtr[index] = &tmp->Attribs[index]; } /* use conventional arrays... */ else if (index == VERT_ATTRIB_POS) { - _tnl_import_vertex( ctx, 0, 0 ); + _tnl_import_vertex( ctx, GL_FALSE, GL_FALSE ); tmp->Obj.count = VB->Count; VB->AttribPtr[_TNL_ATTRIB_POS] = &tmp->Obj; } else if (index == VERT_ATTRIB_NORMAL) { - _tnl_import_normal( ctx, 0, 0 ); + _tnl_import_normal( ctx, GL_FALSE, GL_FALSE ); tmp->Normal.count = VB->Count; VB->AttribPtr[_TNL_ATTRIB_NORMAL] = &tmp->Normal; } else if (index == VERT_ATTRIB_COLOR0) { - _tnl_import_color( ctx, 0, 0 ); + _tnl_import_color( ctx, GL_FALSE, GL_FALSE ); tmp->Color.count = VB->Count; VB->AttribPtr[_TNL_ATTRIB_COLOR0] = &tmp->Color; } else if (index == VERT_ATTRIB_COLOR1) { - _tnl_import_secondarycolor( ctx, 0, 0 ); + _tnl_import_secondarycolor( ctx, GL_FALSE, GL_FALSE ); tmp->SecondaryColor.count = VB->Count; VB->AttribPtr[_TNL_ATTRIB_COLOR1] = &tmp->SecondaryColor; } else if (index == VERT_ATTRIB_FOG) { - _tnl_import_fogcoord( ctx, 0, 0 ); + _tnl_import_fogcoord( ctx, GL_FALSE, GL_FALSE ); tmp->FogCoord.count = VB->Count; VB->AttribPtr[_TNL_ATTRIB_FOG] = &tmp->FogCoord; } else if (index == VERT_ATTRIB_COLOR_INDEX) { - _tnl_import_index( ctx, 0, 0 ); + _tnl_import_index( ctx, GL_FALSE, GL_FALSE ); tmp->Index.count = VB->Count; VB->AttribPtr[_TNL_ATTRIB_COLOR_INDEX] = &tmp->Index; } @@ -315,9 +323,23 @@ void _tnl_vb_bind_arrays( GLcontext *ctx, GLint start, GLint end) tmp->TexCoord[i].count = VB->Count; VB->AttribPtr[index] = &tmp->TexCoord[i]; } + else if (index >= VERT_ATTRIB_GENERIC1 && + index <= VERT_ATTRIB_GENERIC15) { + if (program && !program->IsNVProgram) { + /* GL_ARB_vertex_program: bind a generic attribute array */ + const GLuint arrayIndex = index - VERT_ATTRIB_GENERIC0; + _tnl_import_attrib(ctx, arrayIndex, GL_FALSE, GL_TRUE); + VB->AttribPtr[index] = &tmp->Attribs[arrayIndex]; + } + else { + _tnl_constant_attrib(tnl, tmp, index); + } + } else { _tnl_constant_attrib(tnl, tmp, index); } + assert(VB->AttribPtr[index]); + assert(VB->AttribPtr[index]->size); } /* odd-ball vertex attributes */ |