diff options
author | Keith Whitwell <keith@tungstengraphics.com> | 2006-08-31 17:24:55 +0000 |
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committer | Keith Whitwell <keith@tungstengraphics.com> | 2006-08-31 17:24:55 +0000 |
commit | b237d7fa14269bcd2847f9b6e40e8cebfec1f318 (patch) | |
tree | 89ec14d8bfe0fe88108b142880fd2c5b3f05a827 | |
parent | 6c44c53e06f28d54d245a5926893132eaad2eceb (diff) |
When using the old technique to set up the front buffer mapping, there
is no need to add front.offset to sPriv->pFB, it seems. Fixes several
glean issues and frontbuffer rendering generally.
-rw-r--r-- | src/mesa/drivers/dri/i965/intel_screen.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/i965/intel_screen.c b/src/mesa/drivers/dri/i965/intel_screen.c index affd9051c9..14b461b1ee 100644 --- a/src/mesa/drivers/dri/i965/intel_screen.c +++ b/src/mesa/drivers/dri/i965/intel_screen.c @@ -87,7 +87,7 @@ intelMapScreenRegions(__DRIscreenPrivate *sPriv) * the renderbuffer address to point to the beginning of the * renderbuffer. */ - intelScreen->front.map = sPriv->pFB + intelScreen->front.offset; + intelScreen->front.map = sPriv->pFB; if (intelScreen->front.map == NULL) { fprintf(stderr, "Failed to find framebuffer mapping\n"); return GL_FALSE; |