diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2008-06-21 10:34:00 -0600 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2008-06-21 10:34:00 -0600 |
commit | 055ab81920e7299ec4fce8f9908c88c001050a92 (patch) | |
tree | db99844ecd5c6f31e83ca7db3119391fc78d63eb | |
parent | 24197b4901c72b3a2c6afcb3f6936e0876853e1d (diff) |
replace __inline and __inline__ with INLINE macro
-rw-r--r-- | src/mesa/drivers/dri/savage/savageioctl.h | 14 | ||||
-rw-r--r-- | src/mesa/drivers/dri/savage/savagespan.h | 8 | ||||
-rw-r--r-- | src/mesa/drivers/dri/savage/savagestate.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/savage/savagetex.c | 2 | ||||
-rw-r--r-- | src/mesa/drivers/dri/savage/savagetris.c | 18 |
5 files changed, 22 insertions, 22 deletions
diff --git a/src/mesa/drivers/dri/savage/savageioctl.h b/src/mesa/drivers/dri/savage/savageioctl.h index c7ff0017fd..50dce848a2 100644 --- a/src/mesa/drivers/dri/savage/savageioctl.h +++ b/src/mesa/drivers/dri/savage/savageioctl.h @@ -64,19 +64,19 @@ void savageSwapBuffers( __DRIdrawablePrivate *dPriv ); extern void savageGetDMABuffer( savageContextPtr imesa ); -static __inline +static INLINE void savageReleaseIndexedVerts( savageContextPtr imesa ) { imesa->firstElt = -1; } -static __inline +static INLINE GLboolean savageHaveIndexedVerts( savageContextPtr imesa ) { return (imesa->firstElt != -1); } -static __inline +static INLINE u_int32_t *savageAllocVtxBuf( savageContextPtr imesa, GLuint words ) { struct savage_vtxbuf_t *buffer = imesa->vtxBuf; @@ -115,7 +115,7 @@ u_int32_t *savageAllocVtxBuf( savageContextPtr imesa, GLuint words ) return head; } -static __inline +static INLINE u_int32_t *savageAllocIndexedVerts( savageContextPtr imesa, GLuint n ) { u_int32_t *ret; @@ -131,7 +131,7 @@ u_int32_t *savageAllocIndexedVerts( savageContextPtr imesa, GLuint n ) * - Actually allocate entries for the indices in the command buffer. * (This allocation must succeed without wrapping the cmd buffer!) */ -static __inline +static INLINE void savageFlushElts( savageContextPtr imesa ) { if (imesa->elts.cmd) { @@ -148,7 +148,7 @@ void savageFlushElts( savageContextPtr imesa ) /* Allocate a command buffer entry with <bytes> bytes of arguments: * - implies savageFlushElts */ -static __inline +static INLINE drm_savage_cmd_header_t *savageAllocCmdBuf( savageContextPtr imesa, GLuint bytes ) { drm_savage_cmd_header_t *ret; @@ -171,7 +171,7 @@ drm_savage_cmd_header_t *savageAllocCmdBuf( savageContextPtr imesa, GLuint bytes * incomplete indexed drawing command yet * - increments the number of elts. Final allocation is done in savageFlushElts */ -static __inline +static INLINE u_int16_t *savageAllocElts( savageContextPtr imesa, GLuint n ) { u_int16_t *ret; diff --git a/src/mesa/drivers/dri/savage/savagespan.h b/src/mesa/drivers/dri/savage/savagespan.h index f6a312e820..53a7f8b97c 100644 --- a/src/mesa/drivers/dri/savage/savagespan.h +++ b/src/mesa/drivers/dri/savage/savagespan.h @@ -55,7 +55,7 @@ savageSetSpanFunctions(driRenderbuffer *rb, const GLvisual *vis, * * Note that there is no encoding for numbers < 2^-16. */ -static __inline GLuint savageEncodeFloat16( GLdouble x ) +static INLINE GLuint savageEncodeFloat16( GLdouble x ) { GLint r = (GLint)(x * 0x10000000); GLint exp = 0; @@ -67,7 +67,7 @@ static __inline GLuint savageEncodeFloat16( GLdouble x ) } return exp > 0xf ? 0xffff : (r - 0x1000) | (exp << 12); } -static __inline GLdouble savageDecodeFloat16( GLuint x ) +static INLINE GLdouble savageDecodeFloat16( GLuint x ) { static const GLdouble pow2[16] = { 1.0/(1<<28), 1.0/(1<<27), 1.0/(1<<26), 1.0/(1<<25), @@ -92,7 +92,7 @@ static __inline GLdouble savageDecodeFloat16( GLuint x ) * * Details analogous to the 16-bit format. */ -static __inline GLuint savageEncodeFloat24( GLdouble x ) +static INLINE GLuint savageEncodeFloat24( GLdouble x ) { int64_t r = (int64_t)(x * ((int64_t)1 << (19+32))); GLint exp = 0; @@ -105,7 +105,7 @@ static __inline GLuint savageEncodeFloat24( GLdouble x ) return exp > 0x1f ? 0xffffff : (r - 0x80000) | (exp << 19); } #define _1 (int64_t)1 -static __inline GLdouble savageDecodeFloat24( GLuint x ) +static INLINE GLdouble savageDecodeFloat24( GLuint x ) { static const GLdouble pow2[32] = { 1.0/(_1<<51), 1.0/(_1<<50), 1.0/(_1<<49), 1.0/(_1<<48), diff --git a/src/mesa/drivers/dri/savage/savagestate.c b/src/mesa/drivers/dri/savage/savagestate.c index 7c36b133a9..c5ef47f258 100644 --- a/src/mesa/drivers/dri/savage/savagestate.c +++ b/src/mesa/drivers/dri/savage/savagestate.c @@ -76,7 +76,7 @@ static void savageBlendFunc_s4(GLcontext *); static void savageBlendFunc_s3d(GLcontext *); -static __inline__ GLuint savagePackColor(GLuint format, +static INLINE GLuint savagePackColor(GLuint format, GLubyte r, GLubyte g, GLubyte b, GLubyte a) { diff --git a/src/mesa/drivers/dri/savage/savagetex.c b/src/mesa/drivers/dri/savage/savagetex.c index 1dcfee291f..9b81756eb9 100644 --- a/src/mesa/drivers/dri/savage/savagetex.c +++ b/src/mesa/drivers/dri/savage/savagetex.c @@ -101,7 +101,7 @@ static const savageTileInfo tileInfo_s3d_s4[5] = { * \param w width in bytes */ #define SUBTILE_FUNC(w,h) \ -static __inline GLubyte *savageUploadSubtile_##w##x##h \ +static INLINE GLubyte *savageUploadSubtile_##w##x##h \ (GLubyte *dest, GLubyte *src, GLuint srcStride) \ { \ GLuint y; \ diff --git a/src/mesa/drivers/dri/savage/savagetris.c b/src/mesa/drivers/dri/savage/savagetris.c index 4ce2f60b4f..c67045c8b5 100644 --- a/src/mesa/drivers/dri/savage/savagetris.c +++ b/src/mesa/drivers/dri/savage/savagetris.c @@ -95,7 +95,7 @@ do { \ } while (0) #endif -static void __inline__ savage_draw_triangle (savageContextPtr imesa, +static void INLINE savage_draw_triangle (savageContextPtr imesa, savageVertexPtr v0, savageVertexPtr v1, savageVertexPtr v2) { @@ -108,7 +108,7 @@ static void __inline__ savage_draw_triangle (savageContextPtr imesa, EMIT_VERT (j, vb, vertsize, 0, v2); } -static void __inline__ savage_draw_quad (savageContextPtr imesa, +static void INLINE savage_draw_quad (savageContextPtr imesa, savageVertexPtr v0, savageVertexPtr v1, savageVertexPtr v2, @@ -125,7 +125,7 @@ static void __inline__ savage_draw_quad (savageContextPtr imesa, EMIT_VERT (j, vb, vertsize, 0, v3); } -static __inline__ void savage_draw_point (savageContextPtr imesa, +static INLINE void savage_draw_point (savageContextPtr imesa, savageVertexPtr tmp) { GLuint vertsize = imesa->HwVertexSize; u_int32_t *vb = savageAllocVtxBuf (imesa, 6*vertsize); @@ -161,7 +161,7 @@ static __inline__ void savage_draw_point (savageContextPtr imesa, EMIT_VERT (j, vb, vertsize, 2, tmp); } -static __inline__ void savage_draw_line (savageContextPtr imesa, +static INLINE void savage_draw_line (savageContextPtr imesa, savageVertexPtr v0, savageVertexPtr v1 ) { GLuint vertsize = imesa->HwVertexSize; @@ -219,7 +219,7 @@ do { \ tmp.f[vertex_size-1] *= rhw; \ } while (0) -static void __inline__ savage_ptex_tri (savageContextPtr imesa, +static void INLINE savage_ptex_tri (savageContextPtr imesa, savageVertexPtr v0, savageVertexPtr v1, savageVertexPtr v2) { @@ -233,7 +233,7 @@ static void __inline__ savage_ptex_tri (savageContextPtr imesa, PTEX_VERTEX (j, tmp, vertsize, 0, v2); EMIT_VERT (j, vb, vertsize, 0, &tmp); } -static __inline__ void savage_ptex_line (savageContextPtr imesa, +static INLINE void savage_ptex_line (savageContextPtr imesa, savageVertexPtr v0, savageVertexPtr v1 ) { GLuint vertsize = imesa->HwVertexSize; @@ -281,7 +281,7 @@ static __inline__ void savage_ptex_line (savageContextPtr imesa, EMIT_VERT (j, vb, vertsize, 2, &tmp1); } -static __inline__ void savage_ptex_point (savageContextPtr imesa, +static INLINE void savage_ptex_point (savageContextPtr imesa, savageVertexPtr v0) { GLuint vertsize = imesa->HwVertexSize; u_int32_t *vb = savageAllocVtxBuf (imesa, 6*vertsize); @@ -934,7 +934,7 @@ do { \ #define SAVAGE_EMIT_ST1 0x0300 -static __inline__ GLuint savageChooseVertexFormat_s3d( GLcontext *ctx ) +static INLINE GLuint savageChooseVertexFormat_s3d( GLcontext *ctx ) { savageContextPtr imesa = SAVAGE_CONTEXT(ctx); TNLcontext *tnl = TNL_CONTEXT(ctx); @@ -997,7 +997,7 @@ static __inline__ GLuint savageChooseVertexFormat_s3d( GLcontext *ctx ) } -static __inline__ GLuint savageChooseVertexFormat_s4( GLcontext *ctx ) +static INLINE GLuint savageChooseVertexFormat_s4( GLcontext *ctx ) { savageContextPtr imesa = SAVAGE_CONTEXT(ctx); TNLcontext *tnl = TNL_CONTEXT(ctx); |