diff options
author | Ben Skeggs <skeggsb@gmail.com> | 2009-01-12 14:10:24 +1000 |
---|---|---|
committer | Ben Skeggs <skeggsb@gmail.com> | 2009-01-12 16:59:33 +1000 |
commit | 08b6534bc80925e4574d6b893f8aa14751b44a3f (patch) | |
tree | b2c64aa081dc9ac22f59326639d08e31fbf56b4a | |
parent | 103020f2646e224a21dcd0dd27d71a10865c0d3d (diff) |
nv50: any cpu access to a texture is done on its backing images
Still a little dodgy:
- RTT will hit an assertion (hopefully!) and fail
- 3D textures with depth >= 32 will cause bad things to happen
-rw-r--r-- | src/gallium/drivers/nv50/nv50_context.h | 3 | ||||
-rw-r--r-- | src/gallium/drivers/nv50/nv50_miptree.c | 61 | ||||
-rw-r--r-- | src/gallium/drivers/nv50/nv50_tex.c | 15 |
3 files changed, 72 insertions, 7 deletions
diff --git a/src/gallium/drivers/nv50/nv50_context.h b/src/gallium/drivers/nv50/nv50_context.h index daa3efaa0a..c1ff6061e4 100644 --- a/src/gallium/drivers/nv50/nv50_context.h +++ b/src/gallium/drivers/nv50/nv50_context.h @@ -70,7 +70,8 @@ struct nv50_rasterizer_stateobj { struct nv50_miptree_level { struct pipe_buffer **image; int *image_offset; - unsigned image_dirty; + unsigned image_dirty_cpu; + unsigned image_dirty_gpu; }; struct nv50_miptree { diff --git a/src/gallium/drivers/nv50/nv50_miptree.c b/src/gallium/drivers/nv50/nv50_miptree.c index c72b0db9ec..415080bc98 100644 --- a/src/gallium/drivers/nv50/nv50_miptree.c +++ b/src/gallium/drivers/nv50/nv50_miptree.c @@ -115,12 +115,50 @@ nv50_miptree_release(struct pipe_screen *pscreen, struct pipe_texture **ppt) } } +void +nv50_miptree_sync(struct pipe_screen *pscreen, struct nv50_miptree *mt, + unsigned level, unsigned image) +{ + struct nouveau_winsys *nvws = nv50_screen(pscreen)->nvws; + struct nv50_miptree_level *lvl = &mt->level[level]; + struct pipe_surface *dst, *src; + unsigned face = 0, zslice = 0; + + if (!lvl->image_dirty_cpu & (1 << image)) + return; + + if (mt->base.target == PIPE_TEXTURE_CUBE) + face = image; + else + if (mt->base.target == PIPE_TEXTURE_3D) + zslice = image; + + /* Mark as clean already - so we don't continually call this function + * trying to get a GPU_WRITE pipe_surface! + */ + lvl->image_dirty_cpu &= ~(1 << image); + + dst = pscreen->get_tex_surface(pscreen, &mt->base, face, level, zslice, + PIPE_BUFFER_USAGE_GPU_WRITE); + /* Pretend we're doing CPU access so we get the backing pipe_surface + * and not a view into the larger miptree. + */ + src = pscreen->get_tex_surface(pscreen, &mt->base, face, level, zslice, + PIPE_BUFFER_USAGE_CPU_READ); + + nvws->surface_copy(nvws, dst, 0, 0, src, 0, 0, dst->width, dst->height); + + pscreen->tex_surface_release(pscreen, &dst); + pscreen->tex_surface_release(pscreen, &src); +} + static struct pipe_surface * nv50_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, unsigned face, unsigned level, unsigned zslice, unsigned flags) { struct nv50_miptree *mt = nv50_miptree(pt); + struct nv50_miptree_level *lvl = &mt->level[level]; struct nv50_surface *s; struct pipe_surface *ps; int img; @@ -147,12 +185,29 @@ nv50_miptree_surface_new(struct pipe_screen *pscreen, struct pipe_texture *pt, ps->nblocksx = pt->nblocksx[level]; ps->nblocksy = pt->nblocksy[level]; ps->stride = ps->width * ps->block.size; - ps->offset = mt->level[level].image_offset[img]; ps->usage = flags; ps->status = PIPE_SURFACE_STATUS_DEFINED; - pipe_texture_reference(&ps->texture, pt); - pipe_buffer_reference(pscreen, &ps->buffer, mt->buffer); + if (flags & PIPE_BUFFER_USAGE_CPU_READ_WRITE) { + assert(!(flags & PIPE_BUFFER_USAGE_GPU_READ_WRITE)); + assert(!(lvl->image_dirty_cpu & (1 << img))); + + ps->offset = 0; + pipe_texture_reference(&ps->texture, pt); + pipe_buffer_reference(pscreen, &ps->buffer, lvl->image[img]); + + if (flags & PIPE_BUFFER_USAGE_CPU_WRITE) + lvl->image_dirty_cpu |= (1 << img); + } else { + nv50_miptree_sync(pscreen, mt, level, img); + + ps->offset = lvl->image_offset[img]; + pipe_texture_reference(&ps->texture, pt); + pipe_buffer_reference(pscreen, &ps->buffer, mt->buffer); + + if (flags & PIPE_BUFFER_USAGE_GPU_WRITE) + lvl->image_dirty_gpu |= (1 << img); + } return ps; } diff --git a/src/gallium/drivers/nv50/nv50_tex.c b/src/gallium/drivers/nv50/nv50_tex.c index fde3c97c05..cc91c2d924 100644 --- a/src/gallium/drivers/nv50/nv50_tex.c +++ b/src/gallium/drivers/nv50/nv50_tex.c @@ -105,14 +105,23 @@ nv50_tex_validate(struct nv50_context *nv50) { struct nouveau_grobj *tesla = nv50->screen->tesla; struct nouveau_stateobj *so; - int i; + int unit, level, image; so = so_new(nv50->miptree_nr * 8 + 3, nv50->miptree_nr * 2); so_method(so, tesla, 0x0f00, 1); so_data (so, NV50_CB_TIC); so_method(so, tesla, 0x40000f04, nv50->miptree_nr * 8); - for (i = 0; i < nv50->miptree_nr; i++) { - if (nv50_tex_construct(so, nv50->miptree[i])) { + for (unit = 0; unit < nv50->miptree_nr; unit++) { + struct nv50_miptree *mt = nv50->miptree[unit]; + + for (level = 0; level <= mt->base.last_level; level++) { + for (image = 0; image < mt->image_nr; image++) { + nv50_miptree_sync(&nv50->screen->pipe, mt, + level, image); + } + } + + if (nv50_tex_construct(so, mt)) { NOUVEAU_ERR("failed tex validate\n"); so_ref(NULL, &so); return; |