diff options
author | Younes Manton <younes.m@gmail.com> | 2008-09-04 00:16:51 -0400 |
---|---|---|
committer | Younes Manton <younes.m@gmail.com> | 2008-09-07 15:47:43 -0400 |
commit | 0bfbe834d35946fe75eb991d03ed777e115f418d (patch) | |
tree | 91a6919fb003afd2652e45d3ff48f2281d14fa0b | |
parent | 7891efdac125185d216a8da8b044db0f06f34f0e (diff) |
g3dvl: Define texcoords seperately for luma, Cb, Cr textures.
Need to be able to address each texture separately to do zero-block.
-rw-r--r-- | src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c | 566 |
1 files changed, 343 insertions, 223 deletions
diff --git a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c index 4d778e7fe3..b5aa79cdb4 100644 --- a/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c +++ b/src/gallium/state_trackers/g3dvl/vl_r16snorm_mc_buf.c @@ -74,7 +74,7 @@ struct vlR16SnormBufferedMC void *i_vs, *p_vs[2], *b_vs[2]; void *i_fs, *p_fs[2], *b_fs[2]; struct pipe_vertex_buffer vertex_bufs[NUM_BUF_SETS][3]; - struct pipe_vertex_element vertex_elems[6]; + struct pipe_vertex_element vertex_elems[8]; struct pipe_constant_buffer vs_const_buf, fs_const_buf; }; @@ -315,6 +315,71 @@ static inline int vlGrabMacroBlock return 0; } +#define SET_BLOCK(vb, cbp, mbx, mby, unitx, unity, ofsx, ofsy, hx, hy, lm, cbm, crm, zx, zy) \ + (vb)[0].pos.x = (mbx) * (unitx) + (ofsx); (vb)[0].pos.y = (mby) * (unity) + (ofsy); \ + (vb)[1].pos.x = (mbx) * (unitx) + (ofsx); (vb)[1].pos.y = (mby) * (unity) + (ofsy) + (hy); \ + (vb)[2].pos.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[2].pos.y = (mby) * (unity) + (ofsy); \ + (vb)[3].pos.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[3].pos.y = (mby) * (unity) + (ofsy); \ + (vb)[4].pos.x = (mbx) * (unitx) + (ofsx); (vb)[4].pos.y = (mby) * (unity) + (ofsy) + (hy); \ + (vb)[5].pos.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[5].pos.y = (mby) * (unity) + (ofsy) + (hy); \ + \ + /*if ((cbp) & (lm)) \ + {*/ \ + (vb)[0].luma_tc.x = (mbx) * (unitx) + (ofsx); (vb)[0].luma_tc.y = (mby) * (unity) + (ofsy); \ + (vb)[1].luma_tc.x = (mbx) * (unitx) + (ofsx); (vb)[1].luma_tc.y = (mby) * (unity) + (ofsy) + (hy); \ + (vb)[2].luma_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[2].luma_tc.y = (mby) * (unity) + (ofsy); \ + (vb)[3].luma_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[3].luma_tc.y = (mby) * (unity) + (ofsy); \ + (vb)[4].luma_tc.x = (mbx) * (unitx) + (ofsx); (vb)[4].luma_tc.y = (mby) * (unity) + (ofsy) + (hy); \ + (vb)[5].luma_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[5].luma_tc.y = (mby) * (unity) + (ofsy) + (hy); \ + /*} \ + else \ + { \ + (vb)[0].luma_tc.x = (zx); (vb)[0].luma_tc.y = (zy); \ + (vb)[1].luma_tc.x = (zx); (vb)[1].luma_tc.y = (zy) + (hy); \ + (vb)[2].luma_tc.x = (zx) + (hx); (vb)[2].luma_tc.y = (zy); \ + (vb)[3].luma_tc.x = (zx) + (hx); (vb)[3].luma_tc.y = (zy); \ + (vb)[4].luma_tc.x = (zx); (vb)[4].luma_tc.y = (zy) + (hy); \ + (vb)[5].luma_tc.x = ((zx) + (hx); (vb)[5].luma_tc.y = (zy) + (hy); \ + }*/ \ + \ + /*if ((cbp) & (cbm)) \ + {*/ \ + (vb)[0].cb_tc.x = (mbx) * (unitx) + (ofsx); (vb)[0].cb_tc.y = (mby) * (unity) + (ofsy); \ + (vb)[1].cb_tc.x = (mbx) * (unitx) + (ofsx); (vb)[1].cb_tc.y = (mby) * (unity) + (ofsy) + (hy); \ + (vb)[2].cb_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[2].cb_tc.y = (mby) * (unity) + (ofsy); \ + (vb)[3].cb_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[3].cb_tc.y = (mby) * (unity) + (ofsy); \ + (vb)[4].cb_tc.x = (mbx) * (unitx) + (ofsx); (vb)[4].cb_tc.y = (mby) * (unity) + (ofsy) + (hy); \ + (vb)[5].cb_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[5].cb_tc.y = (mby) * (unity) + (ofsy) + (hy); \ + /*} \ + else \ + { \ + (vb)[0].cb_tc.x = (zx); (vb)[0].cb_tc.y = (zy); \ + (vb)[1].cb_tc.x = (zx); (vb)[1].cb_tc.y = (zy) + (hy); \ + (vb)[2].cb_tc.x = (zx) + (hx); (vb)[2].cb_tc.y = (zy); \ + (vb)[3].cb_tc.x = (zx) + (hx); (vb)[3].cb_tc.y = (zy); \ + (vb)[4].cb_tc.x = (zx); (vb)[4].cb_tc.y = (zy) + (hy); \ + (vb)[5].cb_tc.x = ((zx) + (hx); (vb)[5].cb_tc.y = (zy) + (hy); \ + }*/ \ + \ + /*if ((cbp) & (crm)) \ + {*/ \ + (vb)[0].cr_tc.x = (mbx) * (unitx) + (ofsx); (vb)[0].cr_tc.y = (mby) * (unity) + (ofsy); \ + (vb)[1].cr_tc.x = (mbx) * (unitx) + (ofsx); (vb)[1].cr_tc.y = (mby) * (unity) + (ofsy) + (hy); \ + (vb)[2].cr_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[2].cr_tc.y = (mby) * (unity) + (ofsy); \ + (vb)[3].cr_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[3].cr_tc.y = (mby) * (unity) + (ofsy); \ + (vb)[4].cr_tc.x = (mbx) * (unitx) + (ofsx); (vb)[4].cr_tc.y = (mby) * (unity) + (ofsy) + (hy); \ + (vb)[5].cr_tc.x = (mbx) * (unitx) + (ofsx) + (hx); (vb)[5].cr_tc.y = (mby) * (unity) + (ofsy) + (hy); \ + /*} \ + else \ + { \ + (vb)[0].cr_tc.x = (zx); (vb)[0].cb_tc.y = (zy); \ + (vb)[1].cr_tc.x = (zx); (vb)[1].cb_tc.y = (zy) + (hy); \ + (vb)[2].cr_tc.x = (zx) + (hx); (vb)[2].cb_tc.y = (zy); \ + (vb)[3].cr_tc.x = (zx) + (hx); (vb)[3].cb_tc.y = (zy); \ + (vb)[4].cr_tc.x = (zx); (vb)[4].cb_tc.y = (zy) + (hy); \ + (vb)[5].cr_tc.x = ((zx) + (hx); (vb)[5].cb_tc.y = (zy) + (hy); \ + }*/ + static inline int vlGrabMacroBlockVB ( struct vlR16SnormBufferedMC *mc, @@ -322,18 +387,6 @@ static inline int vlGrabMacroBlockVB unsigned int pos ) { - const struct vlVertex2f unit = - { - mc->surface_tex_inv_size.x * VL_MACROBLOCK_WIDTH, - mc->surface_tex_inv_size.y * VL_MACROBLOCK_HEIGHT - }; - const struct vlVertex2f half = - { - mc->surface_tex_inv_size.x * (VL_MACROBLOCK_WIDTH / 2), - mc->surface_tex_inv_size.y * (VL_MACROBLOCK_HEIGHT / 2) - }; - - struct vlVertex2f *vb; struct vlVertex2f mo_vec[2]; unsigned int i; @@ -344,6 +397,8 @@ static inline int vlGrabMacroBlockVB { case vlMacroBlockTypeBiPredicted: { + struct vlVertex2f *vb; + vb = (struct vlVertex2f*)mc->pipe->winsys->buffer_map ( mc->pipe->winsys, @@ -383,6 +438,8 @@ static inline int vlGrabMacroBlockVB case vlMacroBlockTypeFwdPredicted: case vlMacroBlockTypeBkwdPredicted: { + struct vlVertex2f *vb; + vb = (struct vlVertex2f*)mc->pipe->winsys->buffer_map ( mc->pipe->winsys, @@ -438,68 +495,63 @@ static inline int vlGrabMacroBlockVB } case vlMacroBlockTypeIntra: { - vb = (struct vlVertex2f*)mc->pipe->winsys->buffer_map + const struct vlVertex2f unit = + { + mc->surface_tex_inv_size.x * VL_MACROBLOCK_WIDTH, + mc->surface_tex_inv_size.y * VL_MACROBLOCK_HEIGHT + }; + const struct vlVertex2f half = + { + mc->surface_tex_inv_size.x * (VL_MACROBLOCK_WIDTH / 2), + mc->surface_tex_inv_size.y * (VL_MACROBLOCK_HEIGHT / 2) + }; + + struct vlMacroBlockVertexStream0 + { + struct vlVertex2f pos; + struct vlVertex2f luma_tc; + struct vlVertex2f cb_tc; + struct vlVertex2f cr_tc; + } *vb; + + vb = (struct vlMacroBlockVertexStream0*)mc->pipe->winsys->buffer_map ( mc->pipe->winsys, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS][0].buffer, PIPE_BUFFER_USAGE_CPU_WRITE - ) + pos * 2 * 24; + ) + pos * 24; - vb[0].x = macroblock->mbx * unit.x; vb[0].y = macroblock->mby * unit.y; - vb[1].x = macroblock->mbx * unit.x; vb[1].y = macroblock->mby * unit.y; - vb[2].x = macroblock->mbx * unit.x; vb[2].y = macroblock->mby * unit.y + half.y; - vb[3].x = macroblock->mbx * unit.x; vb[3].y = macroblock->mby * unit.y + half.y; - vb[4].x = macroblock->mbx * unit.x + half.x; vb[4].y = macroblock->mby * unit.y; - vb[5].x = macroblock->mbx * unit.x + half.x; vb[5].y = macroblock->mby * unit.y; - - vb[6].x = macroblock->mbx * unit.x + half.x; vb[6].y = macroblock->mby * unit.y; - vb[7].x = macroblock->mbx * unit.x + half.x; vb[7].y = macroblock->mby * unit.y; - vb[8].x = macroblock->mbx * unit.x; vb[8].y = macroblock->mby * unit.y + half.y; - vb[9].x = macroblock->mbx * unit.x; vb[9].y = macroblock->mby * unit.y + half.y; - vb[10].x = macroblock->mbx * unit.x + half.x; vb[10].y = macroblock->mby * unit.y + half.y; - vb[11].x = macroblock->mbx * unit.x + half.x; vb[11].y = macroblock->mby * unit.y + half.y; - - vb[12].x = macroblock->mbx * unit.x + half.x; vb[12].y = macroblock->mby * unit.y; - vb[13].x = macroblock->mbx * unit.x + half.x; vb[13].y = macroblock->mby * unit.y; - vb[14].x = macroblock->mbx * unit.x + half.x; vb[14].y = macroblock->mby * unit.y + half.y; - vb[15].x = macroblock->mbx * unit.x + half.x; vb[15].y = macroblock->mby * unit.y + half.y; - vb[16].x = macroblock->mbx * unit.x + unit.x; vb[16].y = macroblock->mby * unit.y; - vb[17].x = macroblock->mbx * unit.x + unit.x; vb[17].y = macroblock->mby * unit.y; - - vb[18].x = macroblock->mbx * unit.x + unit.x; vb[18].y = macroblock->mby * unit.y; - vb[19].x = macroblock->mbx * unit.x + unit.x; vb[19].y = macroblock->mby * unit.y; - vb[20].x = macroblock->mbx * unit.x + half.x; vb[20].y = macroblock->mby * unit.y + half.y; - vb[21].x = macroblock->mbx * unit.x + half.x; vb[21].y = macroblock->mby * unit.y + half.y; - vb[22].x = macroblock->mbx * unit.x + unit.x; vb[22].y = macroblock->mby * unit.y + half.y; - vb[23].x = macroblock->mbx * unit.x + unit.x; vb[23].y = macroblock->mby * unit.y + half.y; - - vb[24].x = macroblock->mbx * unit.x; vb[24].y = macroblock->mby * unit.y + half.y; - vb[25].x = macroblock->mbx * unit.x; vb[25].y = macroblock->mby * unit.y + half.y; - vb[26].x = macroblock->mbx * unit.x; vb[26].y = macroblock->mby * unit.y + unit.y; - vb[27].x = macroblock->mbx * unit.x; vb[27].y = macroblock->mby * unit.y + unit.y; - vb[28].x = macroblock->mbx * unit.x + half.x; vb[28].y = macroblock->mby * unit.y + half.y; - vb[29].x = macroblock->mbx * unit.x + half.x; vb[29].y = macroblock->mby * unit.y + half.y; - - vb[30].x = macroblock->mbx * unit.x + half.x; vb[30].y = macroblock->mby * unit.y + half.y; - vb[31].x = macroblock->mbx * unit.x + half.x; vb[31].y = macroblock->mby * unit.y + half.y; - vb[32].x = macroblock->mbx * unit.x; vb[32].y = macroblock->mby * unit.y + unit.y; - vb[33].x = macroblock->mbx * unit.x; vb[33].y = macroblock->mby * unit.y + unit.y; - vb[34].x = macroblock->mbx * unit.x + half.x; vb[34].y = macroblock->mby * unit.y + unit.y; - vb[35].x = macroblock->mbx * unit.x + half.x; vb[35].y = macroblock->mby * unit.y + unit.y; - - vb[36].x = macroblock->mbx * unit.x + half.x; vb[36].y = macroblock->mby * unit.y + half.y; - vb[37].x = macroblock->mbx * unit.x + half.x; vb[37].y = macroblock->mby * unit.y + half.y; - vb[38].x = macroblock->mbx * unit.x + half.x; vb[38].y = macroblock->mby * unit.y + unit.y; - vb[39].x = macroblock->mbx * unit.x + half.x; vb[39].y = macroblock->mby * unit.y + unit.y; - vb[40].x = macroblock->mbx * unit.x + unit.x; vb[40].y = macroblock->mby * unit.y + half.y; - vb[41].x = macroblock->mbx * unit.x + unit.x; vb[41].y = macroblock->mby * unit.y + half.y; - - vb[42].x = macroblock->mbx * unit.x + unit.x; vb[42].y = macroblock->mby * unit.y + half.y; - vb[43].x = macroblock->mbx * unit.x + unit.x; vb[43].y = macroblock->mby * unit.y + half.y; - vb[44].x = macroblock->mbx * unit.x + half.x; vb[44].y = macroblock->mby * unit.y + unit.y; - vb[45].x = macroblock->mbx * unit.x + half.x; vb[45].y = macroblock->mby * unit.y + unit.y; - vb[46].x = macroblock->mbx * unit.x + unit.x; vb[46].y = macroblock->mby * unit.y + unit.y; - vb[47].x = macroblock->mbx * unit.x + unit.x; vb[47].y = macroblock->mby * unit.y + unit.y; + SET_BLOCK + ( + vb, + macroblock->cbp, macroblock->mbx, macroblock->mby, + unit.x, unit.y, 0, 0, half.x, half.y, + 32, 2, 1, mc->zero_block.x, mc->zero_block.y + ); + + SET_BLOCK + ( + vb + 6, + macroblock->cbp, macroblock->mbx, macroblock->mby, + unit.x, unit.y, half.x, 0, half.x, half.y, + 16, 2, 1, mc->zero_block.x, mc->zero_block.y + ); + + SET_BLOCK + ( + vb + 12, + macroblock->cbp, macroblock->mbx, macroblock->mby, + unit.x, unit.y, 0, half.y, half.x, half.y, + 8, 2, 1, mc->zero_block.x, mc->zero_block.y + ); + + SET_BLOCK + ( + vb + 18, + macroblock->cbp, macroblock->mbx, macroblock->mby, + unit.x, unit.y, half.x, half.y, half.x, half.y, + 4, 2, 1, mc->zero_block.x, mc->zero_block.y + ); mc->pipe->winsys->buffer_unmap(mc->pipe->winsys, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS][0].buffer); @@ -577,7 +629,7 @@ static int vlFlush if (num_macroblocks[vlMacroBlockExTypeIntra] > 0) { pipe->set_vertex_buffers(pipe, 1, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]); - pipe->set_vertex_elements(pipe, 2, mc->vertex_elems); + pipe->set_vertex_elements(pipe, 4, mc->vertex_elems); pipe->set_sampler_textures(pipe, 3, mc->textures[mc->cur_buf % NUM_BUF_SETS]); pipe->bind_sampler_states(pipe, 3, (void**)mc->samplers); pipe->bind_vs_state(pipe, mc->i_vs); @@ -590,7 +642,7 @@ static int vlFlush if (num_macroblocks[vlMacroBlockExTypeFwdPredictedFrame] > 0) { pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]); - pipe->set_vertex_elements(pipe, 4, mc->vertex_elems); + pipe->set_vertex_elements(pipe, 6, mc->vertex_elems); mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->past_surface->texture; pipe->set_sampler_textures(pipe, 4, mc->textures[mc->cur_buf % NUM_BUF_SETS]); pipe->bind_sampler_states(pipe, 4, (void**)mc->samplers); @@ -604,7 +656,7 @@ static int vlFlush if (num_macroblocks[vlMacroBlockExTypeFwdPredictedField] > 0) { pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]); - pipe->set_vertex_elements(pipe, 4, mc->vertex_elems); + pipe->set_vertex_elements(pipe, 6, mc->vertex_elems); mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->past_surface->texture; pipe->set_sampler_textures(pipe, 4, mc->textures[mc->cur_buf % NUM_BUF_SETS]); pipe->bind_sampler_states(pipe, 4, (void**)mc->samplers); @@ -618,7 +670,7 @@ static int vlFlush if (num_macroblocks[vlMacroBlockExTypeBkwdPredictedFrame] > 0) { pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]); - pipe->set_vertex_elements(pipe, 4, mc->vertex_elems); + pipe->set_vertex_elements(pipe, 6, mc->vertex_elems); mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->future_surface->texture; pipe->set_sampler_textures(pipe, 4, mc->textures[mc->cur_buf % NUM_BUF_SETS]); pipe->bind_sampler_states(pipe, 4, (void**)mc->samplers); @@ -632,7 +684,7 @@ static int vlFlush if (num_macroblocks[vlMacroBlockExTypeBkwdPredictedField] > 0) { pipe->set_vertex_buffers(pipe, 2, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]); - pipe->set_vertex_elements(pipe, 4, mc->vertex_elems); + pipe->set_vertex_elements(pipe, 6, mc->vertex_elems); mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->future_surface->texture; pipe->set_sampler_textures(pipe, 4, mc->textures[mc->cur_buf % NUM_BUF_SETS]); pipe->bind_sampler_states(pipe, 4, (void**)mc->samplers); @@ -646,7 +698,7 @@ static int vlFlush if (num_macroblocks[vlMacroBlockExTypeBiPredictedFrame] > 0) { pipe->set_vertex_buffers(pipe, 3, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]); - pipe->set_vertex_elements(pipe, 6, mc->vertex_elems); + pipe->set_vertex_elements(pipe, 8, mc->vertex_elems); mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->past_surface->texture; mc->textures[mc->cur_buf % NUM_BUF_SETS][4] = mc->future_surface->texture; pipe->set_sampler_textures(pipe, 5, mc->textures[mc->cur_buf % NUM_BUF_SETS]); @@ -661,7 +713,7 @@ static int vlFlush if (num_macroblocks[vlMacroBlockExTypeBiPredictedField] > 0) { pipe->set_vertex_buffers(pipe, 3, mc->vertex_bufs[mc->cur_buf % NUM_BUF_SETS]); - pipe->set_vertex_elements(pipe, 6, mc->vertex_elems); + pipe->set_vertex_elements(pipe, 8, mc->vertex_elems); mc->textures[mc->cur_buf % NUM_BUF_SETS][3] = mc->past_surface->texture; mc->textures[mc->cur_buf % NUM_BUF_SETS][4] = mc->future_surface->texture; pipe->set_sampler_textures(pipe, 5, mc->textures[mc->cur_buf % NUM_BUF_SETS]); @@ -831,9 +883,11 @@ static int vlCreateVertexShaderIMB /* * decl i0 ; Vertex pos - * decl i1 ; Luma/chroma texcoords + * decl i1 ; Luma texcoords + * decl i2 ; Chroma Cb texcoords + * decl i3 ; Chroma Cr texcoords */ - for (i = 0; i < 2; i++) + for (i = 0; i < 4; i++) { decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); @@ -841,9 +895,11 @@ static int vlCreateVertexShaderIMB /* * decl o0 ; Vertex pos - * decl o1 ; Luma/chroma texcoords + * decl o1 ; Luma texcoords + * decl o2 ; Chroma Cb texcoords + * decl o3 ; Chroma Cr texcoords */ - for (i = 0; i < 2; i++) + for (i = 0; i < 4; i++) { decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); @@ -851,9 +907,11 @@ static int vlCreateVertexShaderIMB /* * mov o0, i0 ; Move input vertex pos to output - * mov o1, i1 ; Move input luma/chroma texcoords to output + * mov o1, i1 ; Move input luma texcoords to output + * mov o2, i2 ; Move input chroma Cb texcoords to output + * mov o3, i3 ; Move input chroma Cr texcoords to output */ - for (i = 0; i < 2; ++i) + for (i = 0; i < 4; ++i) { inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); @@ -903,9 +961,16 @@ static int vlCreateFragmentShaderIMB ti = 3; - /* decl i0 ; Luma/chroma texcoords */ - decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, 1, 0, 0, TGSI_INTERPOLATE_LINEAR); - ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + /* + * decl i0 ; Luma texcoords + * decl i1 ; Chroma Cb texcoords + * decl i2 ; Chroma Cr texcoords + */ + for (i = 0; i < 3; ++i) + { + decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, 1, i, i, TGSI_INTERPOLATE_LINEAR); + ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); + } /* decl c0 ; Scaling factor, rescales 16-bit snorm to 9-bit snorm */ decl = vl_decl_constants(TGSI_SEMANTIC_GENERIC, 0, 0, 0); @@ -933,14 +998,14 @@ static int vlCreateFragmentShaderIMB /* * tex2d t1, i0, s0 ; Read texel from luma texture * mov t0.x, t1.x ; Move luma sample into .x component - * tex2d t1, i0, s1 ; Read texel from chroma Cb texture + * tex2d t1, i1, s1 ; Read texel from chroma Cb texture * mov t0.y, t1.x ; Move Cb sample into .y component - * tex2d t1, i0, s2 ; Read texel from chroma Cr texture + * tex2d t1, i2, s2 ; Read texel from chroma Cr texture * mov t0.z, t1.x ; Move Cr sample into .z component */ for (i = 0; i < 3; ++i) { - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, 0, TGSI_FILE_SAMPLER, i); + inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i, TGSI_FILE_SAMPLER, i); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); @@ -1002,11 +1067,13 @@ static int vlCreateVertexShaderFramePMB /* * decl i0 ; Vertex pos - * decl i1 ; Luma/chroma texcoords - * decl i2 ; Ref surface top field texcoords - * decl i3 ; Ref surface bottom field texcoords (unused, packed in the same stream) + * decl i1 ; Luma texcoords + * decl i2 ; Chroma Cb texcoords + * decl i3 ; Chroma Cr texcoords + * decl i4 ; Ref surface top field texcoords + * decl i5 ; Ref surface bottom field texcoords (unused, packed in the same stream) */ - for (i = 0; i < 4; i++) + for (i = 0; i < 6; i++) { decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); @@ -1014,10 +1081,12 @@ static int vlCreateVertexShaderFramePMB /* * decl o0 ; Vertex pos - * decl o1 ; Luma/chroma texcoords - * decl o2 ; Ref macroblock texcoords + * decl o1 ; Luma texcoords + * decl o2 ; Chroma Cb texcoords + * decl o3 ; Chroma Cr texcoords + * decl o4 ; Ref macroblock texcoords */ - for (i = 0; i < 3; i++) + for (i = 0; i < 5; i++) { decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); @@ -1025,16 +1094,18 @@ static int vlCreateVertexShaderFramePMB /* * mov o0, i0 ; Move input vertex pos to output - * mov o1, i1 ; Move input luma/chroma texcoords to output + * mov o1, i1 ; Move input luma texcoords to output + * mov o2, i2 ; Move input chroma Cb texcoords to output + * mov o3, i3 ; Move input chroma Cr texcoords to output */ - for (i = 0; i < 2; ++i) + for (i = 0; i < 4; ++i) { inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } - /* add o2, i0, i2 ; Translate vertex pos by motion vec to form ref macroblock texcoords */ - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 2, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, 2); + /* add o4, i0, i4 ; Translate vertex pos by motion vec to form ref macroblock texcoords */ + inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, 4, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, 4); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* end */ @@ -1082,12 +1153,14 @@ static int vlCreateVertexShaderFieldPMB ti = 3; /* - * decl i0 ; Vertex pos, luma/chroma texcoords - * decl i1 ; Texcoord denorm coefficients - * decl i2 ; Ref surface top field texcoords - * decl i3 ; Ref surface bottom field texcoords + * decl i0 ; Vertex pos + * decl i1 ; Luma texcoords + * decl i2 ; Chroma Cb texcoords + * decl i3 ; Chroma Cr texcoords + * decl i4 ; Ref macroblock top field texcoords + * decl i5 ; Ref macroblock bottom field texcoords */ - for (i = 0; i < 4; i++) + for (i = 0; i < 6; i++) { decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); @@ -1099,39 +1172,43 @@ static int vlCreateVertexShaderFieldPMB /* * decl o0 ; Vertex pos - * decl o1 ; Luma/chroma texcoords - * decl o2 ; Top field ref macroblock texcoords - * decl o3 ; Bottom field ref macroblock texcoords - * decl o4 ; Denormalized vertex pos + * decl o1 ; Luma texcoords + * decl o2 ; Chroma Cb texcoords + * decl o3 ; Chroma Cr texcoords + * decl o4 ; Ref macroblock top field texcoords + * decl o5 ; Ref macroblock bottom field texcoords + * decl o6 ; Denormalized vertex pos */ - for (i = 0; i < 5; i++) + for (i = 0; i < 7; i++) { - decl = vl_decl_output((i == 0 || i == 5) ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); + decl = vl_decl_output((i == 0 || i == 6) ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); } /* * mov o0, i0 ; Move input vertex pos to output - * mov o1, i1 ; Move input luma/chroma texcoords to output + * mov o1, i1 ; Move input luma texcoords to output + * mov o2, i2 ; Move input chroma Cb texcoords to output + * mov o3, i3 ; Move input chroma Cr texcoords to output */ - for (i = 0; i < 2; ++i) + for (i = 0; i < 4; ++i) { inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } /* - * add o2, i0, i2 ; Translate vertex pos by motion vec to form top field macroblock texcoords - * add o3, i0, i3 ; Translate vertex pos by motion vec to form bottom field macroblock texcoords + * add o4, i0, i4 ; Translate vertex pos by motion vec to form top field macroblock texcoords + * add o5, i0, i5 ; Translate vertex pos by motion vec to form bottom field macroblock texcoords */ for (i = 0; i < 2; ++i) { - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 2, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, i + 2); + inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 4, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, i + 4); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } - /* mul o4, i0, c0 ; Denorm vertex pos */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_OUTPUT, 5, TGSI_FILE_INPUT, 0, TGSI_FILE_CONSTANT, 0); + /* mul o6, i0, c0 ; Denorm vertex pos */ + inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_OUTPUT, 6, TGSI_FILE_INPUT, 0, TGSI_FILE_CONSTANT, 0); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* end */ @@ -1179,10 +1256,12 @@ static int vlCreateFragmentShaderFramePMB ti = 3; /* - * decl i0 ; Texcoords for s0, s1, s2 - * decl i1 ; Texcoords for s3 + * decl i0 ; Luma texcoords + * decl i1 ; Chroma Cb texcoords + * decl i2 ; Chroma Cr texcoords + * decl i3 ; Ref macroblock texcoords */ - for (i = 0; i < 2; ++i) + for (i = 0; i < 4; ++i) { decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); @@ -1215,14 +1294,14 @@ static int vlCreateFragmentShaderFramePMB /* * tex2d t1, i0, s0 ; Read texel from luma texture * mov t0.x, t1.x ; Move luma sample into .x component - * tex2d t1, i0, s1 ; Read texel from chroma Cb texture + * tex2d t1, i1, s1 ; Read texel from chroma Cb texture * mov t0.y, t1.x ; Move Cb sample into .y component - * tex2d t1, i0, s2 ; Read texel from chroma Cr texture + * tex2d t1, i2, s2 ; Read texel from chroma Cr texture * mov t0.z, t1.x ; Move Cr sample into .z component */ for (i = 0; i < 3; ++i) { - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, 0, TGSI_FILE_SAMPLER, i); + inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i, TGSI_FILE_SAMPLER, i); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); @@ -1238,8 +1317,8 @@ static int vlCreateFragmentShaderFramePMB inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_CONSTANT, 0); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); - /* tex2d t1, i1, s3 ; Read texel from ref macroblock */ - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, 1, TGSI_FILE_SAMPLER, 3); + /* tex2d t1, i3, s3 ; Read texel from ref macroblock */ + inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, 3, TGSI_FILE_SAMPLER, 3); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* add o0, t0, t1 ; Add ref and differential to form final output */ @@ -1291,12 +1370,14 @@ static int vlCreateFragmentShaderFieldPMB ti = 3; /* - * decl i0 ; Texcoords for s0, s1, s2 - * decl i1 ; Texcoords for s3 - * decl i2 ; Texcoords for s3 - * decl i3 ; Denormalized vertex pos + * decl i0 ; Luma texcoords + * decl i1 ; Chroma Cb texcoords + * decl i2 ; Chroma Cr texcoords + * decl i3 ; Ref macroblock top field texcoords + * decl i4 ; Ref macroblock bottom field texcoords + * decl i5 ; Denormalized vertex pos */ - for (i = 0; i < 4; ++i) + for (i = 0; i < 6; ++i) { decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); @@ -1332,14 +1413,14 @@ static int vlCreateFragmentShaderFieldPMB /* * tex2d t1, i0, s0 ; Read texel from luma texture * mov t0.x, t1.x ; Move luma sample into .x component - * tex2d t1, i0, s1 ; Read texel from chroma Cb texture + * tex2d t1, i1, s1 ; Read texel from chroma Cb texture * mov t0.y, t1.x ; Move Cb sample into .y component - * tex2d t1, i0, s2 ; Read texel from chroma Cr texture + * tex2d t1, i2, s2 ; Read texel from chroma Cr texture * mov t0.z, t1.x ; Move Cr sample into .z component */ for (i = 0; i < 3; ++i) { - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, 0, TGSI_FILE_SAMPLER, i); + inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i, TGSI_FILE_SAMPLER, i); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); @@ -1356,18 +1437,18 @@ static int vlCreateFragmentShaderFieldPMB ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* - * tex2d t1, i1, s3 ; Read texel from ref macroblock top field - * tex2d t2, i2, s3 ; Read texel from ref macroblock bottom field + * tex2d t1, i3, s3 ; Read texel from ref macroblock top field + * tex2d t2, i4, s3 ; Read texel from ref macroblock bottom field */ for (i = 0; i < 2; ++i) { - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, i + 1, TGSI_FILE_INPUT, i + 1, TGSI_FILE_SAMPLER, 3); + inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, i + 1, TGSI_FILE_INPUT, i + 3, TGSI_FILE_SAMPLER, 3); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } /* XXX: Pos values off by 0.5? */ - /* sub t4, i3.y, c1.x ; Sub 0.5 from denormalized pos */ - inst = vl_inst3(TGSI_OPCODE_SUB, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_INPUT, 3, TGSI_FILE_CONSTANT, 1); + /* sub t4, i5.y, c1.x ; Sub 0.5 from denormalized pos */ + inst = vl_inst3(TGSI_OPCODE_SUB, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_INPUT, 5, TGSI_FILE_CONSTANT, 1); inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y; inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y; inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y; @@ -1456,14 +1537,16 @@ static int vlCreateVertexShaderFrameBMB ti = 3; /* - * decl i0 ; Vertex pos, luma/chroma texcoords - * decl i1 ; Luma/chroma texcoords - * decl i2 ; First ref surface top field texcoords - * decl i3 ; First ref surface bottom field texcoords (unused, packed in the same stream) - * decl i4 ; Second ref surface top field texcoords - * decl i5 ; Second ref surface bottom field texcoords (unused, packed in the same stream) + * decl i0 ; Vertex pos + * decl i1 ; Luma texcoords + * decl i2 ; Chroma Cb texcoords + * decl i3 ; Chroma Cr texcoords + * decl i4 ; First ref macroblock top field texcoords + * decl i5 ; First ref macroblock bottom field texcoords (unused, packed in the same stream) + * decl i6 ; Second ref macroblock top field texcoords + * decl i7 ; Second ref macroblock bottom field texcoords (unused, packed in the same stream) */ - for (i = 0; i < 6; i++) + for (i = 0; i < 8; i++) { decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); @@ -1471,11 +1554,13 @@ static int vlCreateVertexShaderFrameBMB /* * decl o0 ; Vertex pos - * decl o1 ; Luma/chroma texcoords - * decl o2 ; First ref macroblock texcoords - * decl o3 ; Second ref macroblock texcoords + * decl o1 ; Luma texcoords + * decl o2 ; Chroma Cb texcoords + * decl o3 ; Chroma Cr texcoords + * decl o4 ; First ref macroblock texcoords + * decl o5 ; Second ref macroblock texcoords */ - for (i = 0; i < 4; i++) + for (i = 0; i < 6; i++) { decl = vl_decl_output(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); @@ -1483,21 +1568,23 @@ static int vlCreateVertexShaderFrameBMB /* * mov o0, i0 ; Move input vertex pos to output - * mov o1, i1 ; Move input luma/chroma texcoords to output + * mov o1, i1 ; Move input luma texcoords to output + * mov o2, i2 ; Move input chroma Cb texcoords to output + * mov o3, i3 ; Move input chroma Cr texcoords to output */ - for (i = 0; i < 2; ++i) + for (i = 0; i < 4; ++i) { inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } /* - * add o2, i0, i2 ; Translate vertex pos by motion vec to form first ref macroblock texcoords - * add o3, i0, i4 ; Translate vertex pos by motion vec to form second ref macroblock texcoords + * add o4, i0, i4 ; Translate vertex pos by motion vec to form first ref macroblock texcoords + * add o5, i0, i6 ; Translate vertex pos by motion vec to form second ref macroblock texcoords */ for (i = 0; i < 2; ++i) { - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 2, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, (i + 1) * 2); + inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 4, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, (i + 2) * 2); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } @@ -1546,14 +1633,16 @@ static int vlCreateVertexShaderFieldBMB ti = 3; /* - * decl i0 ; Vertex pos, Luma/chroma texcoords - * decl i1 ; Luma/chroma texcoords - * decl i2 ; First ref surface top field texcoords - * decl i3 ; First ref surface bottom field texcoords - * decl i4 ; Second ref surface top field texcoords - * decl i5 ; Second ref surface bottom field texcoords + * decl i0 ; Vertex pos + * decl i1 ; Luma texcoords + * decl i2 ; Chroma Cb texcoords + * decl i3 ; Chroma Cr texcoords + * decl i4 ; First ref macroblock top field texcoords + * decl i5 ; First ref macroblock bottom field texcoords + * decl i6 ; Second ref macroblock top field texcoords + * decl i7 ; Second ref macroblock bottom field texcoords */ - for (i = 0; i < 6; i++) + for (i = 0; i < 8; i++) { decl = vl_decl_input(i == 0 ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); @@ -1565,16 +1654,18 @@ static int vlCreateVertexShaderFieldBMB /* * decl o0 ; Vertex pos - * decl o1 ; Luma/chroma texcoords - * decl o2 ; Top field past ref macroblock texcoords - * decl o3 ; Bottom field past ref macroblock texcoords - * decl o4 ; Top field future ref macroblock texcoords - * decl o5 ; Bottom field future ref macroblock texcoords - * decl o6 ; Denormalized vertex pos + * decl o1 ; Luma texcoords + * decl o2 ; Chroma Cb texcoords + * decl o3 ; Chroma Cr texcoords + * decl o4 ; First ref macroblock top field texcoords + * decl o5 ; First ref macroblock Bottom field texcoords + * decl o6 ; Second ref macroblock top field texcoords + * decl o7 ; Second ref macroblock Bottom field texcoords + * decl o8 ; Denormalized vertex pos */ - for (i = 0; i < 7; i++) + for (i = 0; i < 9; i++) { - decl = vl_decl_output((i == 0 || i == 7) ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); + decl = vl_decl_output((i == 0 || i == 8) ? TGSI_SEMANTIC_POSITION : TGSI_SEMANTIC_GENERIC, i, i, i); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); } @@ -1584,28 +1675,30 @@ static int vlCreateVertexShaderFieldBMB /* * mov o0, i0 ; Move input vertex pos to output - * mov o1, i1 ; Move input luma/chroma texcoords to output + * mov o1, i1 ; Move input luma texcoords to output + * mov o2, i2 ; Move input chroma Cb texcoords to output + * mov o3, i3 ; Move input chroma Cr texcoords to output */ - for (i = 0; i < 2; ++i) + for (i = 0; i < 4; ++i) { inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_OUTPUT, i, TGSI_FILE_INPUT, i); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } /* - * add o2, i0, i2 ; Translate vertex pos by motion vec to form first top field macroblock texcoords - * add o3, i0, i3 ; Translate vertex pos by motion vec to form first bottom field macroblock texcoords - * add o4, i0, i4 ; Translate vertex pos by motion vec to form second top field macroblock texcoords - * add o5, i0, i5 ; Translate vertex pos by motion vec to form second bottom field macroblock texcoords + * add o4, i0, i4 ; Translate vertex pos by motion vec to form first top field macroblock texcoords + * add o5, i0, i5 ; Translate vertex pos by motion vec to form first bottom field macroblock texcoords + * add o6, i0, i6 ; Translate vertex pos by motion vec to form second top field macroblock texcoords + * add o7, i0, i7 ; Translate vertex pos by motion vec to form second bottom field macroblock texcoords */ for (i = 0; i < 4; ++i) { - inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 2, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, i + 2); + inst = vl_inst3(TGSI_OPCODE_ADD, TGSI_FILE_OUTPUT, i + 4, TGSI_FILE_INPUT, 0, TGSI_FILE_INPUT, i + 4); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } - /* mul o6, i0, c0 ; Denorm vertex pos */ - inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_OUTPUT, 6, TGSI_FILE_INPUT, 0, TGSI_FILE_CONSTANT, 0); + /* mul o8, i0, c0 ; Denorm vertex pos */ + inst = vl_inst3(TGSI_OPCODE_MUL, TGSI_FILE_OUTPUT, 8, TGSI_FILE_INPUT, 0, TGSI_FILE_CONSTANT, 0); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* end */ @@ -1653,11 +1746,13 @@ static int vlCreateFragmentShaderFrameBMB ti = 3; /* - * decl i0 ; Texcoords for s0, s1, s2 - * decl i1 ; Texcoords for s3 - * decl i2 ; Texcoords for s4 + * decl i0 ; Luma texcoords + * decl i1 ; Chroma Cb texcoords + * decl i2 ; Chroma Cr texcoords + * decl i3 ; First ref macroblock texcoords + * decl i4 ; Second ref macroblock texcoords */ - for (i = 0; i < 3; ++i) + for (i = 0; i < 5; ++i) { decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); @@ -1682,8 +1777,8 @@ static int vlCreateFragmentShaderFrameBMB * decl s0 ; Sampler for luma texture * decl s1 ; Sampler for chroma Cb texture * decl s2 ; Sampler for chroma Cr texture - * decl s3 ; Sampler for past ref surface texture - * decl s4 ; Sampler for future ref surface texture + * decl s3 ; Sampler for first ref surface texture + * decl s4 ; Sampler for second ref surface texture */ for (i = 0; i < 5; ++i) { @@ -1694,14 +1789,14 @@ static int vlCreateFragmentShaderFrameBMB /* * tex2d t1, i0, s0 ; Read texel from luma texture * mov t0.x, t1.x ; Move luma sample into .x component - * tex2d t1, i0, s1 ; Read texel from chroma Cb texture + * tex2d t1, i1, s1 ; Read texel from chroma Cb texture * mov t0.y, t1.x ; Move Cb sample into .y component - * tex2d t1, i0, s2 ; Read texel from chroma Cr texture + * tex2d t1, i2, s2 ; Read texel from chroma Cr texture * mov t0.z, t1.x ; Move Cr sample into .z component */ for (i = 0; i < 3; ++i) { - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, 0, TGSI_FILE_SAMPLER, i); + inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i, TGSI_FILE_SAMPLER, i); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); @@ -1718,12 +1813,12 @@ static int vlCreateFragmentShaderFrameBMB ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* - * tex2d t1, i1, s3 ; Read texel from past ref macroblock - * tex2d t2, i2, s4 ; Read texel from future ref macroblock + * tex2d t1, i3, s3 ; Read texel from first ref macroblock + * tex2d t2, i4, s4 ; Read texel from second ref macroblock */ for (i = 0; i < 2; ++i) { - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, i + 1, TGSI_FILE_INPUT, i + 1, TGSI_FILE_SAMPLER, i + 3); + inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, i + 1, TGSI_FILE_INPUT, i + 3, TGSI_FILE_SAMPLER, i + 3); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } @@ -1784,14 +1879,16 @@ static int vlCreateFragmentShaderFieldBMB ti = 3; /* - * decl i0 ; Texcoords for s0, s1, s2 - * decl i1 ; Texcoords for s3 - * decl i2 ; Texcoords for s3 - * decl i3 ; Texcoords for s4 - * decl i4 ; Texcoords for s4 - * decl i5 ; Denormalized vertex pos + * decl i0 ; Luma texcoords + * decl i1 ; Chroma Cb texcoords + * decl i2 ; Chroma Cr texcoords + * decl i3 ; First ref macroblock top field texcoords + * decl i4 ; First ref macroblock bottom field texcoords + * decl i5 ; Second ref macroblock top field texcoords + * decl i6 ; Second ref macroblock bottom field texcoords + * decl i7 ; Denormalized vertex pos */ - for (i = 0; i < 6; ++i) + for (i = 0; i < 8; ++i) { decl = vl_decl_interpolated_input(TGSI_SEMANTIC_GENERIC, i + 1, i, i, TGSI_INTERPOLATE_LINEAR); ti += tgsi_build_full_declaration(&decl, &tokens[ti], header, max_tokens - ti); @@ -1817,8 +1914,8 @@ static int vlCreateFragmentShaderFieldBMB * decl s0 ; Sampler for luma texture * decl s1 ; Sampler for chroma Cb texture * decl s2 ; Sampler for chroma Cr texture - * decl s3 ; Sampler for past ref surface texture - * decl s4 ; Sampler for future ref surface texture + * decl s3 ; Sampler for first ref surface texture + * decl s4 ; Sampler for second ref surface texture */ for (i = 0; i < 5; ++i) { @@ -1829,14 +1926,14 @@ static int vlCreateFragmentShaderFieldBMB /* * tex2d t1, i0, s0 ; Read texel from luma texture * mov t0.x, t1.x ; Move luma sample into .x component - * tex2d t1, i0, s1 ; Read texel from chroma Cb texture + * tex2d t1, i1, s1 ; Read texel from chroma Cb texture * mov t0.y, t1.x ; Move Cb sample into .y component - * tex2d t1, i0, s2 ; Read texel from chroma Cr texture + * tex2d t1, i2, s2 ; Read texel from chroma Cr texture * mov t0.z, t1.x ; Move Cr sample into .z component */ for (i = 0; i < 3; ++i) { - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, 0, TGSI_FILE_SAMPLER, i); + inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, 1, TGSI_FILE_INPUT, i, TGSI_FILE_SAMPLER, i); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); inst = vl_inst2(TGSI_OPCODE_MOV, TGSI_FILE_TEMPORARY, 0, TGSI_FILE_TEMPORARY, 1); @@ -1853,8 +1950,8 @@ static int vlCreateFragmentShaderFieldBMB ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* XXX: Pos values off by 0.5? */ - /* sub t4, i5.y, c1.x ; Sub 0.5 from denormalized pos */ - inst = vl_inst3(TGSI_OPCODE_SUB, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_INPUT, 5, TGSI_FILE_CONSTANT, 1); + /* sub t4, i7.y, c1.x ; Sub 0.5 from denormalized pos */ + inst = vl_inst3(TGSI_OPCODE_SUB, TGSI_FILE_TEMPORARY, 4, TGSI_FILE_INPUT, 7, TGSI_FILE_CONSTANT, 1); inst.FullSrcRegisters[0].SrcRegister.SwizzleX = TGSI_SWIZZLE_Y; inst.FullSrcRegisters[0].SrcRegister.SwizzleY = TGSI_SWIZZLE_Y; inst.FullSrcRegisters[0].SrcRegister.SwizzleZ = TGSI_SWIZZLE_Y; @@ -1890,12 +1987,12 @@ static int vlCreateFragmentShaderFieldBMB ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* - * tex2d t1, i1, s3 ; Read texel from past ref macroblock top field - * tex2d t2, i2, s3 ; Read texel from past ref macroblock bottom field + * tex2d t1, i3, s3 ; Read texel from past ref macroblock top field + * tex2d t2, i4, s3 ; Read texel from past ref macroblock bottom field */ for (i = 0; i < 2; ++i) { - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, i + 1, TGSI_FILE_INPUT, i + 1, TGSI_FILE_SAMPLER, 3); + inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, i + 1, TGSI_FILE_INPUT, i + 3, TGSI_FILE_SAMPLER, 3); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } @@ -1905,12 +2002,12 @@ static int vlCreateFragmentShaderFieldBMB ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); /* - * tex2d t4, i3, s4 ; Read texel from future ref macroblock top field - * tex2d t5, i4, s4 ; Read texel from future ref macroblock bottom field + * tex2d t4, i5, s4 ; Read texel from future ref macroblock top field + * tex2d t5, i6, s4 ; Read texel from future ref macroblock bottom field */ for (i = 0; i < 2; ++i) { - inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, i + 4, TGSI_FILE_INPUT, i + 3, TGSI_FILE_SAMPLER, 4); + inst = vl_tex(TGSI_TEXTURE_2D, TGSI_FILE_TEMPORARY, i + 4, TGSI_FILE_INPUT, i + 5, TGSI_FILE_SAMPLER, 4); ti += tgsi_build_full_instruction(&inst, &tokens[ti], header, max_tokens - ti); } @@ -1961,7 +2058,18 @@ static int vlCreateDataBufs /* Create our vertex buffers */ for (h = 0; h < NUM_BUF_SETS; ++h) { - for (i = 0; i < 3; ++i) + mc->vertex_bufs[h][0].pitch = sizeof(struct vlVertex2f) * 4; + mc->vertex_bufs[h][0].max_index = 24 * num_mb_per_frame - 1; + mc->vertex_bufs[h][0].buffer_offset = 0; + mc->vertex_bufs[h][0].buffer = pipe->winsys->buffer_create + ( + pipe->winsys, + 1, + PIPE_BUFFER_USAGE_VERTEX, + sizeof(struct vlVertex2f) * 4 * 24 * num_mb_per_frame + ); + + for (i = 1; i < 3; ++i) { mc->vertex_bufs[h][i].pitch = sizeof(struct vlVertex2f) * 2; mc->vertex_bufs[h][i].max_index = 24 * num_mb_per_frame - 1; @@ -1982,36 +2090,48 @@ static int vlCreateDataBufs mc->vertex_elems[0].nr_components = 2; mc->vertex_elems[0].src_format = PIPE_FORMAT_R32G32_FLOAT; - /* Block luma, block chroma texcoord element */ + /* Luma, texcoord element */ mc->vertex_elems[1].src_offset = sizeof(struct vlVertex2f); mc->vertex_elems[1].vertex_buffer_index = 0; mc->vertex_elems[1].nr_components = 2; mc->vertex_elems[1].src_format = PIPE_FORMAT_R32G32_FLOAT; - /* First ref surface top field texcoord element */ - mc->vertex_elems[2].src_offset = 0; - mc->vertex_elems[2].vertex_buffer_index = 1; + /* Chroma Cr texcoord element */ + mc->vertex_elems[2].src_offset = sizeof(struct vlVertex2f) * 2; + mc->vertex_elems[2].vertex_buffer_index = 0; mc->vertex_elems[2].nr_components = 2; mc->vertex_elems[2].src_format = PIPE_FORMAT_R32G32_FLOAT; - /* First ref surface bottom field texcoord element */ - mc->vertex_elems[3].src_offset = sizeof(struct vlVertex2f); - mc->vertex_elems[3].vertex_buffer_index = 1; + /* Chroma Cb texcoord element */ + mc->vertex_elems[3].src_offset = sizeof(struct vlVertex2f) * 3; + mc->vertex_elems[3].vertex_buffer_index = 0; mc->vertex_elems[3].nr_components = 2; mc->vertex_elems[3].src_format = PIPE_FORMAT_R32G32_FLOAT; - /* Second ref surface top field texcoord element */ + /* First ref surface top field texcoord element */ mc->vertex_elems[4].src_offset = 0; - mc->vertex_elems[4].vertex_buffer_index = 2; + mc->vertex_elems[4].vertex_buffer_index = 1; mc->vertex_elems[4].nr_components = 2; mc->vertex_elems[4].src_format = PIPE_FORMAT_R32G32_FLOAT; - /* Second ref surface bottom field texcoord element */ + /* First ref surface bottom field texcoord element */ mc->vertex_elems[5].src_offset = sizeof(struct vlVertex2f); - mc->vertex_elems[5].vertex_buffer_index = 2; + mc->vertex_elems[5].vertex_buffer_index = 1; mc->vertex_elems[5].nr_components = 2; mc->vertex_elems[5].src_format = PIPE_FORMAT_R32G32_FLOAT; + /* Second ref surface top field texcoord element */ + mc->vertex_elems[6].src_offset = 0; + mc->vertex_elems[6].vertex_buffer_index = 2; + mc->vertex_elems[6].nr_components = 2; + mc->vertex_elems[6].src_format = PIPE_FORMAT_R32G32_FLOAT; + + /* Second ref surface bottom field texcoord element */ + mc->vertex_elems[7].src_offset = sizeof(struct vlVertex2f); + mc->vertex_elems[7].vertex_buffer_index = 2; + mc->vertex_elems[7].nr_components = 2; + mc->vertex_elems[7].src_format = PIPE_FORMAT_R32G32_FLOAT; + /* Create our constant buffer */ mc->vs_const_buf.size = sizeof(struct vlVertexShaderConsts); mc->vs_const_buf.buffer = pipe->winsys->buffer_create |