diff options
author | Chia-I Wu <olvaffe@gmail.com> | 2009-09-27 16:40:43 +0800 |
---|---|---|
committer | Brian Paul <brianp@vmware.com> | 2009-09-29 08:10:48 -0600 |
commit | 170bd0c8827f6f65c7bfa5a7fb68ba0678ed57ba (patch) | |
tree | 25e809845176ddd110350e0b9fa369c39fb645cc | |
parent | d845f2754bb8c0677323a5922cb90f9ea42bdb1f (diff) |
egl_xdri: Report full list of supported configs.
Call _eglConfigFromContextModesRec to convert __GLcontextModes to
_EGLConfig. Single-buffered configs are no longer skipped.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
-rw-r--r-- | src/egl/drivers/xdri/egl_xdri.c | 97 |
1 files changed, 66 insertions, 31 deletions
diff --git a/src/egl/drivers/xdri/egl_xdri.c b/src/egl/drivers/xdri/egl_xdri.c index 518091a2d1..d2affc66dd 100644 --- a/src/egl/drivers/xdri/egl_xdri.c +++ b/src/egl/drivers/xdri/egl_xdri.c @@ -48,6 +48,7 @@ #include "glapi/glapi.h" /* for glapi functions */ #include "eglconfig.h" +#include "eglconfigutil.h" #include "eglcontext.h" #include "egldisplay.h" #include "egldriver.h" @@ -104,6 +105,7 @@ struct xdri_egl_config _EGLConfig Base; /**< base class */ const __GLcontextModes *mode; /**< corresponding GLX mode */ + EGLint window_render_buffer; }; @@ -162,46 +164,76 @@ get_drawable_size(Display *dpy, Drawable d, uint *width, uint *height) } +static EGLBoolean +convert_config(_EGLConfig *conf, EGLint id, const __GLcontextModes *m) +{ + static const EGLint all_apis = (EGL_OPENGL_ES_BIT | + EGL_OPENGL_ES2_BIT | + EGL_OPENVG_BIT | + EGL_OPENGL_BIT); + EGLint val; + + _eglInitConfig(conf, id); + if (!_eglConfigFromContextModesRec(conf, m, all_apis, all_apis)) + return EGL_FALSE; + + if (m->doubleBufferMode) { + /* pixmap and pbuffer surfaces are always single-buffered */ + val = GET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE); + val &= ~(EGL_PIXMAP_BIT | EGL_PBUFFER_BIT); + SET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE, val); + } + else { + /* EGL requires OpenGL ES context to be double-buffered */ + val = GET_CONFIG_ATTRIB(conf, EGL_RENDERABLE_TYPE); + val &= ~(EGL_OPENGL_ES_BIT | EGL_OPENGL_ES2_BIT); + SET_CONFIG_ATTRIB(conf, EGL_RENDERABLE_TYPE, val); + } + /* skip "empty" config */ + if (!val) + return EGL_FALSE; + + val = GET_CONFIG_ATTRIB(conf, EGL_SURFACE_TYPE); + if (!(val & EGL_PBUFFER_BIT)) { + /* bind-to-texture cannot be EGL_TRUE without pbuffer bit */ + SET_CONFIG_ATTRIB(conf, EGL_BIND_TO_TEXTURE_RGB, EGL_FALSE); + SET_CONFIG_ATTRIB(conf, EGL_BIND_TO_TEXTURE_RGBA, EGL_FALSE); + } + + /* EGL_NATIVE_RENDERABLE is a boolean */ + val = GET_CONFIG_ATTRIB(conf, EGL_NATIVE_RENDERABLE); + if (val != EGL_TRUE) + SET_CONFIG_ATTRIB(conf, EGL_NATIVE_RENDERABLE, EGL_FALSE); + + return _eglValidateConfig(conf, EGL_FALSE); +} + + /** * Produce a set of EGL configs. */ static EGLint create_configs(_EGLDisplay *disp, const __GLcontextModes *m, EGLint first_id) { - static const EGLint all_apis = (EGL_OPENGL_ES_BIT | - EGL_OPENGL_ES2_BIT | - EGL_OPENVG_BIT | - EGL_OPENGL_BIT); int id = first_id; for (; m; m = m->next) { - /* add double buffered visual */ - if (m->doubleBufferMode) { - struct xdri_egl_config *config = CALLOC_STRUCT(xdri_egl_config); - - _eglInitConfig(&config->Base, id++); - - SET_CONFIG_ATTRIB(&config->Base, EGL_BUFFER_SIZE, m->rgbBits); - SET_CONFIG_ATTRIB(&config->Base, EGL_RED_SIZE, m->redBits); - SET_CONFIG_ATTRIB(&config->Base, EGL_GREEN_SIZE, m->greenBits); - SET_CONFIG_ATTRIB(&config->Base, EGL_BLUE_SIZE, m->blueBits); - SET_CONFIG_ATTRIB(&config->Base, EGL_ALPHA_SIZE, m->alphaBits); - SET_CONFIG_ATTRIB(&config->Base, EGL_DEPTH_SIZE, m->depthBits); - SET_CONFIG_ATTRIB(&config->Base, EGL_STENCIL_SIZE, m->stencilBits); - SET_CONFIG_ATTRIB(&config->Base, EGL_SAMPLES, m->samples); - SET_CONFIG_ATTRIB(&config->Base, EGL_SAMPLE_BUFFERS, m->sampleBuffers); - SET_CONFIG_ATTRIB(&config->Base, EGL_NATIVE_VISUAL_ID, m->visualID); - SET_CONFIG_ATTRIB(&config->Base, EGL_NATIVE_VISUAL_TYPE, m->visualType); - SET_CONFIG_ATTRIB(&config->Base, EGL_CONFORMANT, all_apis); - SET_CONFIG_ATTRIB(&config->Base, EGL_RENDERABLE_TYPE, all_apis); - SET_CONFIG_ATTRIB(&config->Base, EGL_SURFACE_TYPE, EGL_WINDOW_BIT); - - /* XXX possibly other things to init... */ - - /* Ptr from EGL config to GLcontextMode. Used in CreateContext(). */ - config->mode = m; - - _eglAddConfig(disp, &config->Base); + struct xdri_egl_config *xdri_conf; + _EGLConfig conf; + EGLint rb; + + if (!convert_config(&conf, id, m)) + continue; + + rb = (m->doubleBufferMode) ? EGL_BACK_BUFFER : EGL_SINGLE_BUFFER; + + xdri_conf = CALLOC_STRUCT(xdri_egl_config); + if (xdri_conf) { + memcpy(&xdri_conf->Base, &conf, sizeof(conf)); + xdri_conf->mode = m; + xdri_conf->window_render_buffer = rb; + _eglAddConfig(disp, &xdri_conf->Base); + id++; } } @@ -363,6 +395,9 @@ xdri_eglCreateContext(_EGLDriver *drv, _EGLDisplay *dpy, _EGLConfig *conf, return NULL; } + /* the config decides the render buffer for the context */ + xdri_ctx->Base.WindowRenderBuffer = xdri_config->window_render_buffer; + xdri_ctx->driContext = psc->driScreen->createContext(psc, xdri_config->mode, |