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author | Zack Rusin <zack@tungstengraphics.com> | 2008-06-12 14:19:10 -0400 |
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committer | Zack Rusin <zack@tungstengraphics.com> | 2008-06-12 15:08:58 -0400 |
commit | 19659a50f9356023c59942794bd4e6e075f120bd (patch) | |
tree | 50d8ae8e11353fe626f0aa66c660c85a66727c22 | |
parent | 2542c59c55589bdeaf56b9cf91625b0adf75e3ab (diff) |
almost forgot - RelAddr is a boolean so use it here
-rw-r--r-- | src/mesa/shader/prog_print.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c index 09bf15f004..2c5e03acc2 100644 --- a/src/mesa/shader/prog_print.c +++ b/src/mesa/shader/prog_print.c @@ -206,7 +206,7 @@ arb_output_attrib_string(GLint index, GLenum progType) */ static const char * reg_string(enum register_file f, GLint index, gl_prog_print_mode mode, - GLint relAddr, const struct gl_program *prog) + GLboolean relAddr, const struct gl_program *prog) { static char str[100]; |