diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2006-04-23 15:28:54 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2006-04-23 15:28:54 +0000 |
commit | 263fff44b45e3ef0bb8ef19ebb8475a4662778de (patch) | |
tree | b3b50338253d58ac9b9d9ac46c53675ead792eb7 | |
parent | 44a22a2c28ca0f7eb04fb18ef2a7077b4d31e20f (diff) |
updated assertion
-rw-r--r-- | src/mesa/main/renderbuffer.c | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c index aa14bf8634..a357bf334d 100644 --- a/src/mesa/main/renderbuffer.c +++ b/src/mesa/main/renderbuffer.c @@ -2029,12 +2029,16 @@ _mesa_add_renderbuffer(struct gl_framebuffer *fb, { assert(fb); assert(rb); -#if 00 - /* there should be no previous renderbuffer on this attachment point! */ - assert(fb->Attachment[bufferName].Renderbuffer == NULL); -#endif assert(bufferName < BUFFER_COUNT); + /* There should be no previous renderbuffer on this attachment point, + * with the exception of depth/stencil since the same renderbuffer may + * be used for both. + */ + assert(bufferName == BUFFER_DEPTH || + bufferName == BUFFER_STENCIL || + fb->Attachment[bufferName].Renderbuffer == NULL); + /* winsys vs. user-created buffer cross check */ if (fb->Name) { assert(rb->Name); |