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authorBrian Paul <brian.paul@tungstengraphics.com>2005-09-23 01:42:23 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2005-09-23 01:42:23 +0000
commit36d9ee1828f031951a8d6579f89a8711ff142078 (patch)
tree7c433d5abf674dcfb8440c3c63f602bd82547bc4
parent6d3637849bccf39843638d4c52d40bc4b9ddcdfc (diff)
added XOR line optimization
-rw-r--r--docs/VERSIONS1
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS
index ec3855d499..315fd3ddbc 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1382,6 +1382,7 @@ Mesa Version History
sampling unit bits from the texture env combine enable bits
- GL_EXT_timer_query extension
- r200: add support for GL_ATI_fragment_shader
+ - added fast XOR-mode line drawing optimization
Changes:
- removed GL_HP_occlusion_test (use GL_ARB_occlusion_query instead)
Bug fixes: