diff options
author | Chia-I Wu <olv@lunarg.com> | 2010-12-06 14:38:23 +0800 |
---|---|---|
committer | Chia-I Wu <olv@lunarg.com> | 2010-12-06 15:40:37 +0800 |
commit | 5ae4b6693a8254236435960ef84701fe405fe59b (patch) | |
tree | d42b857ee61de76f8b12f5d71c61f6e738977d4e | |
parent | 2b1469340bbf910469449354eeb5c02a9acfedba (diff) |
egl: _eglFilterArray should not allocate.
Otherwise, when it is called from within a driver, the caller cannot
free the returned data (on Windows).
-rw-r--r-- | src/egl/main/eglarray.c | 39 | ||||
-rw-r--r-- | src/egl/main/eglarray.h | 4 | ||||
-rw-r--r-- | src/egl/main/eglconfig.c | 13 | ||||
-rw-r--r-- | src/gallium/state_trackers/egl/common/egl_g3d_api.c | 15 |
4 files changed, 47 insertions, 24 deletions
diff --git a/src/egl/main/eglarray.c b/src/egl/main/eglarray.c index d686fa162d..fe2f1a7f32 100644 --- a/src/egl/main/eglarray.c +++ b/src/egl/main/eglarray.c @@ -118,38 +118,39 @@ _eglFindArray(_EGLArray *array, void *elem) /** - * Filter an array and return the filtered data. The returned data pointer - * should be freed. + * Filter an array and return the number of filtered elements. */ -void ** -_eglFilterArray(_EGLArray *array, EGLint *size, +EGLint +_eglFilterArray(_EGLArray *array, void **data, EGLint size, _EGLArrayForEach filter, void *filter_data) { - void **data; EGLint count = 0, i; - if (!array) { - *size = 0; - return malloc(0); - } - - data = malloc(array->Size * sizeof(array->Elements[0])); - if (!data) - return NULL; + if (!array) + return 0; if (filter) { for (i = 0; i < array->Size; i++) { - if (filter(array->Elements[i], filter_data)) - data[count++] = array->Elements[i]; + if (filter(array->Elements[i], filter_data)) { + if (data && count < size) + data[count] = array->Elements[i]; + count++; + } + if (data && count >= size) + break; } } else { - memcpy(data, array->Elements, array->Size * sizeof(array->Elements[0])); + if (data) { + count = (size < array->Size) ? size : array->Size; + memcpy(data, array->Elements, count * sizeof(array->Elements[0])); + } + else { + count = array->Size; + } } - *size = count; - - return data; + return count; } diff --git a/src/egl/main/eglarray.h b/src/egl/main/eglarray.h index c8309fb066..a88189a625 100644 --- a/src/egl/main/eglarray.h +++ b/src/egl/main/eglarray.h @@ -37,8 +37,8 @@ void * _eglFindArray(_EGLArray *array, void *elem); -PUBLIC void ** -_eglFilterArray(_EGLArray *array, EGLint *size, +PUBLIC EGLint +_eglFilterArray(_EGLArray *array, void **data, EGLint size, _EGLArrayForEach filter, void *filter_data); diff --git a/src/egl/main/eglconfig.c b/src/egl/main/eglconfig.c index fec94fb20c..5b377b7f61 100644 --- a/src/egl/main/eglconfig.c +++ b/src/egl/main/eglconfig.c @@ -697,11 +697,22 @@ _eglChooseConfig(_EGLDriver *drv, _EGLDisplay *disp, const EGLint *attrib_list, if (!_eglParseConfigAttribList(&criteria, disp, attrib_list)) return _eglError(EGL_BAD_ATTRIBUTE, "eglChooseConfig"); - configList = (_EGLConfig **) _eglFilterArray(disp->Configs, &count, + /* get the number of matched configs */ + count = _eglFilterArray(disp->Configs, NULL, 0, (_EGLArrayForEach) _eglMatchConfig, (void *) &criteria); + if (!count) { + *num_configs = count; + return EGL_TRUE; + } + + configList = malloc(sizeof(*configList) * count); if (!configList) return _eglError(EGL_BAD_ALLOC, "eglChooseConfig(out of memory)"); + /* get the matched configs */ + _eglFilterArray(disp->Configs, (void **) configList, count, + (_EGLArrayForEach) _eglMatchConfig, (void *) &criteria); + /* perform sorting of configs */ if (configs && count) { _eglSortConfigs((const _EGLConfig **) configList, count, diff --git a/src/gallium/state_trackers/egl/common/egl_g3d_api.c b/src/gallium/state_trackers/egl/common/egl_g3d_api.c index f505220222..8e53e1dccb 100644 --- a/src/gallium/state_trackers/egl/common/egl_g3d_api.c +++ b/src/gallium/state_trackers/egl/common/egl_g3d_api.c @@ -141,11 +141,22 @@ egl_g3d_choose_config(_EGLDriver *drv, _EGLDisplay *dpy, const EGLint *attribs, if (!_eglParseConfigAttribList(&criteria, dpy, attribs)) return _eglError(EGL_BAD_ATTRIBUTE, "eglChooseConfig"); - tmp_configs = (_EGLConfig **) _eglFilterArray(dpy->Configs, &tmp_size, + /* get the number of matched configs */ + tmp_size = _eglFilterArray(dpy->Configs, NULL, 0, (_EGLArrayForEach) egl_g3d_match_config, (void *) &criteria); + if (!tmp_size) { + *num_configs = tmp_size; + return EGL_TRUE; + } + + tmp_configs = MALLOC(sizeof(tmp_configs[0]) * tmp_size); if (!tmp_configs) return _eglError(EGL_BAD_ALLOC, "eglChooseConfig(out of memory)"); + /* get the matched configs */ + _eglFilterArray(dpy->Configs, (void **) tmp_configs, tmp_size, + (_EGLArrayForEach) egl_g3d_match_config, (void *) &criteria); + /* perform sorting of configs */ if (tmp_configs && tmp_size) { _eglSortConfigs((const _EGLConfig **) tmp_configs, tmp_size, @@ -155,7 +166,7 @@ egl_g3d_choose_config(_EGLDriver *drv, _EGLDisplay *dpy, const EGLint *attribs, configs[i] = _eglGetConfigHandle(tmp_configs[i]); } - free(tmp_configs); + FREE(tmp_configs); *num_configs = size; |