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authorEric Anholt <eric@anholt.net>2007-11-16 16:05:11 -0800
committerEric Anholt <eric@anholt.net>2007-11-16 16:05:11 -0800
commit5ef6803b7a902e7faa0e77408a43eabc408ff547 (patch)
tree81853f36b3906b6cf0c8d38433eb7fc196e0928b
parent5cdf3972ded710b8638a0090ade4e3dd408e4845 (diff)
[intel] Move additional code to be shared from intel_context.h to intel/.
-rw-r--r--src/mesa/drivers/dri/i915/intel_context.h60
-rw-r--r--src/mesa/drivers/dri/intel/intel_depthstencil.h1
-rw-r--r--src/mesa/drivers/dri/intel/intel_fbo.h2
-rw-r--r--src/mesa/drivers/dri/intel/intel_tex_obj.h83
4 files changed, 87 insertions, 59 deletions
diff --git a/src/mesa/drivers/dri/i915/intel_context.h b/src/mesa/drivers/dri/i915/intel_context.h
index 4bec712f3d..128a1a897a 100644
--- a/src/mesa/drivers/dri/i915/intel_context.h
+++ b/src/mesa/drivers/dri/i915/intel_context.h
@@ -36,6 +36,7 @@
#include "texmem.h"
#include "intel_screen.h"
+#include "intel_tex_obj.h"
#include "i915_drm.h"
#include "i830_common.h"
#include "tnl/t_vertex.h"
@@ -73,49 +74,6 @@ extern void intelFallback(struct intel_context *intel, GLuint bit,
#define INTEL_WRITE_FULL 0x2
#define INTEL_READ 0x4
-struct intel_texture_object
-{
- struct gl_texture_object base; /* The "parent" object */
-
- /* The mipmap tree must include at least these levels once
- * validated:
- */
- GLuint firstLevel;
- GLuint lastLevel;
-
- /* Offset for firstLevel image:
- */
- GLuint textureOffset;
-
- /* On validation any active images held in main memory or in other
- * regions will be copied to this region and the old storage freed.
- */
- struct intel_mipmap_tree *mt;
-
- GLboolean imageOverride;
- GLint depthOverride;
- GLuint pitchOverride;
-};
-
-
-
-struct intel_texture_image
-{
- struct gl_texture_image base;
-
- /* These aren't stored in gl_texture_image
- */
- GLuint level;
- GLuint face;
-
- /* If intelImage->mt != NULL, image data is stored here.
- * Else if intelImage->base.Data != NULL, image is stored there.
- * Else there is no image data.
- */
- struct intel_mipmap_tree *mt;
-};
-
-
#define INTEL_MAX_FIXUP 64
struct intel_context
@@ -465,20 +423,4 @@ intel_context(GLcontext * ctx)
return (struct intel_context *) ctx;
}
-static INLINE struct intel_texture_object *
-intel_texture_object(struct gl_texture_object *obj)
-{
- return (struct intel_texture_object *) obj;
-}
-
-static INLINE struct intel_texture_image *
-intel_texture_image(struct gl_texture_image *img)
-{
- return (struct intel_texture_image *) img;
-}
-
-extern struct intel_renderbuffer *intel_renderbuffer(struct gl_renderbuffer
- *rb);
-
-
#endif
diff --git a/src/mesa/drivers/dri/intel/intel_depthstencil.h b/src/mesa/drivers/dri/intel/intel_depthstencil.h
index 2d3fc48b3a..740eb0d989 100644
--- a/src/mesa/drivers/dri/intel/intel_depthstencil.h
+++ b/src/mesa/drivers/dri/intel/intel_depthstencil.h
@@ -2,6 +2,7 @@
#ifndef INTEL_DEPTH_STENCIL_H
#define INTEL_DEPTH_STENCIL_H
+#include "intel_fbo.h"
extern void
intel_unpair_depth_stencil(GLcontext * ctx, struct intel_renderbuffer *irb);
diff --git a/src/mesa/drivers/dri/intel/intel_fbo.h b/src/mesa/drivers/dri/intel/intel_fbo.h
index f9a11d02e3..dc017f7121 100644
--- a/src/mesa/drivers/dri/intel/intel_fbo.h
+++ b/src/mesa/drivers/dri/intel/intel_fbo.h
@@ -82,6 +82,8 @@ struct intel_renderbuffer
GLuint vbl_pending; /**< vblank sequence number of pending flip */
};
+extern struct intel_renderbuffer *intel_renderbuffer(struct gl_renderbuffer
+ *rb);
extern struct intel_renderbuffer *intel_create_renderbuffer(GLenum intFormat,
GLsizei width,
diff --git a/src/mesa/drivers/dri/intel/intel_tex_obj.h b/src/mesa/drivers/dri/intel/intel_tex_obj.h
new file mode 100644
index 0000000000..5a93461525
--- /dev/null
+++ b/src/mesa/drivers/dri/intel/intel_tex_obj.h
@@ -0,0 +1,83 @@
+/**************************************************************************
+ *
+ * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef _INTEL_TEX_OBJ_H
+#define _INTEL_TEX_OBJ_H
+
+struct intel_texture_object
+{
+ struct gl_texture_object base; /* The "parent" object */
+
+ /* The mipmap tree must include at least these levels once
+ * validated:
+ */
+ GLuint firstLevel;
+ GLuint lastLevel;
+
+ /* Offset for firstLevel image:
+ */
+ GLuint textureOffset;
+
+ /* On validation any active images held in main memory or in other
+ * regions will be copied to this region and the old storage freed.
+ */
+ struct intel_mipmap_tree *mt;
+
+ GLboolean imageOverride;
+ GLint depthOverride;
+ GLuint pitchOverride;
+};
+
+struct intel_texture_image
+{
+ struct gl_texture_image base;
+
+ /* These aren't stored in gl_texture_image
+ */
+ GLuint level;
+ GLuint face;
+
+ /* If intelImage->mt != NULL, image data is stored here.
+ * Else if intelImage->base.Data != NULL, image is stored there.
+ * Else there is no image data.
+ */
+ struct intel_mipmap_tree *mt;
+};
+
+static INLINE struct intel_texture_object *
+intel_texture_object(struct gl_texture_object *obj)
+{
+ return (struct intel_texture_object *) obj;
+}
+
+static INLINE struct intel_texture_image *
+intel_texture_image(struct gl_texture_image *img)
+{
+ return (struct intel_texture_image *) img;
+}
+
+#endif /* _INTEL_TEX_OBJ_H */