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authorBrian Paul <brian.paul@tungstengraphics.com>2008-07-03 13:05:28 -0600
committerBrian Paul <brian.paul@tungstengraphics.com>2008-07-03 13:05:28 -0600
commit6e46c121f9efc941473f797e0a388146a9599eea (patch)
tree6899c67116ab41284d5bf53c56c6f8b37df1b5ef
parent1dc20c7916e873dd154d62f885f849c87211c192 (diff)
mesa: fix array storage allocation bug
-rw-r--r--src/mesa/shader/slang/slang_codegen.c8
1 files changed, 8 insertions, 0 deletions
diff --git a/src/mesa/shader/slang/slang_codegen.c b/src/mesa/shader/slang/slang_codegen.c
index 4846c257f1..14fa38c3cd 100644
--- a/src/mesa/shader/slang/slang_codegen.c
+++ b/src/mesa/shader/slang/slang_codegen.c
@@ -2071,6 +2071,14 @@ _slang_gen_var_decl(slang_assemble_ctx *A, slang_variable *var)
n->Store->File = PROGRAM_TEMPORARY;
n->Store->Size = _slang_sizeof_type_specifier(&n->Var->type.specifier);
+ if (var->array_len > 0) {
+ /* this is an array */
+ /* round up element size to mult of 4 */
+ GLint sz = (n->Store->Size + 3) & ~3;
+ /* mult by array size */
+ sz *= var->array_len;
+ n->Store->Size = sz;
+ }
A->program->NumTemporaries++;
assert(n->Store->Size > 0);
}