diff options
author | Francisco Jerez <currojerez@riseup.net> | 2010-09-28 22:20:12 +0200 |
---|---|---|
committer | Francisco Jerez <currojerez@riseup.net> | 2010-09-30 16:46:46 +0200 |
commit | 6f39280ba910e290fb3cda378057dc91e5811c95 (patch) | |
tree | cda5ea75a7b1efdd3ae74bdaaa2476205416829b | |
parent | ebeb4a7e8af9f59ce8f45f78654b611bb546979d (diff) |
dri/nouveau: Have a smaller amount of larger scratch buffers.
Larger VBOs avoid many kernel trips to get them in sync with the GPU.
-rw-r--r-- | src/mesa/drivers/dri/nouveau/nouveau_render.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nouveau_render.h b/src/mesa/drivers/dri/nouveau/nouveau_render.h index 923b79b2cf..29d96eda77 100644 --- a/src/mesa/drivers/dri/nouveau/nouveau_render.h +++ b/src/mesa/drivers/dri/nouveau/nouveau_render.h @@ -55,8 +55,8 @@ struct nouveau_array_state { extract_f_t extract_f; }; -#define RENDER_SCRATCH_COUNT 32 -#define RENDER_SCRATCH_SIZE 64*1024 +#define RENDER_SCRATCH_COUNT 2 +#define RENDER_SCRATCH_SIZE 2*1024*1024 struct nouveau_scratch_state { struct nouveau_bo *bo[RENDER_SCRATCH_COUNT]; |