diff options
author | Keith Whitwell <keith@tungstengraphics.com> | 2007-06-14 18:23:43 +0100 |
---|---|---|
committer | Keith Whitwell <keith@tungstengraphics.com> | 2007-06-14 18:23:43 +0100 |
commit | 943964a1e5bad86bdceb0a06d60fb3b302ebce6a (patch) | |
tree | a4ed47408b6d7a856b510ae68230d0ba3479071f | |
parent | 6393cda6766b707ef01e925d378239a66d143ae0 (diff) |
Rename directories again?!
Some git wierdness going on.
44 files changed, 302 insertions, 4812 deletions
diff --git a/src/mesa/drivers/x11/xm_api.c b/src/mesa/drivers/x11/xm_api.c index af1a169a76..396a0923e9 100644 --- a/src/mesa/drivers/x11/xm_api.c +++ b/src/mesa/drivers/x11/xm_api.c @@ -80,8 +80,8 @@ #include "tnl/t_pipeline.h" #include "drivers/common/driverfuncs.h" -#include "softpipe/state_tracker/st_public.h" -#include "softpipe/generic/g_context.h" +#include "state_tracker/st_public.h" +#include "pipe/softpipe/sp_context.h" /** * Global X driver lock @@ -1561,7 +1561,7 @@ XMesaContext XMesaCreateContext( XMesaVisual v, XMesaContext share_list ) st_create_context( mesaCtx, - generic_create() ); + softpipe_create() ); return c; } diff --git a/src/mesa/drivers/x11/xm_dd.c b/src/mesa/drivers/x11/xm_dd.c index 63e7115e80..eb59d1d05e 100644 --- a/src/mesa/drivers/x11/xm_dd.c +++ b/src/mesa/drivers/x11/xm_dd.c @@ -53,8 +53,8 @@ #include "tnl/tnl.h" #include "tnl/t_context.h" -#include "softpipe/generic/g_context.h" -#include "softpipe/state_tracker/st_public.h" +#include "pipe/softpipe/sp_context.h" +#include "state_tracker/st_public.h" /* diff --git a/src/mesa/pipe/p_context.h b/src/mesa/pipe/p_context.h index 716ddd27a9..dc7a80744a 100644 --- a/src/mesa/pipe/p_context.h +++ b/src/mesa/pipe/p_context.h @@ -25,12 +25,14 @@ * **************************************************************************/ -#ifndef SP_CONTEXT_H -#define SP_CONTEXT_H +#ifndef PIPE_CONTEXT_H +#define PIPE_CONTEXT_H #include "mtypes.h" -extern struct softpipe_context *generic_create( void ); +/* Kludge: + */ +extern struct pipe_context *softpipe_create( void ); /* Drawing currently kludged up via the existing tnl/ module. */ @@ -41,48 +43,48 @@ struct vertex_buffer; * Software pipeline rendering context. Basically a collection of * state setting functions, plus VBO drawing entrypoint. */ -struct softpipe_context { +struct pipe_context { - void (*destroy)( struct softpipe_context * ); + void (*destroy)( struct pipe_context * ); /* * Drawing */ - void (*draw_vb)( struct softpipe_context *softpipe, + void (*draw_vb)( struct pipe_context *pipe, struct vertex_buffer *VB ); /* * State functions */ - void (*set_blend_state)( struct softpipe_context *, - const struct softpipe_blend_state * ); + void (*set_blend_state)( struct pipe_context *, + const struct pipe_blend_state * ); - void (*set_cbuf_state)( struct softpipe_context *, - const struct softpipe_surface * ); + void (*set_cbuf_state)( struct pipe_context *, + const struct pipe_surface * ); - void (*set_clip_state)( struct softpipe_context *, - const struct softpipe_clip_state * ); + void (*set_clip_state)( struct pipe_context *, + const struct pipe_clip_state * ); - void (*set_depth_state)( struct softpipe_context *, - const struct softpipe_depth_state * ); + void (*set_depth_state)( struct pipe_context *, + const struct pipe_depth_state * ); - void (*set_fs_state)( struct softpipe_context *, - const struct softpipe_fs_state * ); + void (*set_fs_state)( struct pipe_context *, + const struct pipe_fs_state * ); - void (*set_polygon_stipple)( struct softpipe_context *, - const struct softpipe_poly_stipple * ); + void (*set_polygon_stipple)( struct pipe_context *, + const struct pipe_poly_stipple * ); - void (*set_setup_state)( struct softpipe_context *, - const struct softpipe_setup_state * ); + void (*set_setup_state)( struct pipe_context *, + const struct pipe_setup_state * ); - void (*set_scissor_rect)( struct softpipe_context *, - const struct softpipe_scissor_rect * ); + void (*set_scissor_rect)( struct pipe_context *, + const struct pipe_scissor_rect * ); - void (*set_stencil_state)( struct softpipe_context *, - const struct softpipe_stencil_state * ); + void (*set_stencil_state)( struct pipe_context *, + const struct pipe_stencil_state * ); - void (*set_viewport)( struct softpipe_context *, - const struct softpipe_viewport * ); + void (*set_viewport)( struct pipe_context *, + const struct pipe_viewport * ); }; diff --git a/src/mesa/pipe/p_defines.h b/src/mesa/pipe/p_defines.h index c381865dab..1ca717e7ec 100644 --- a/src/mesa/pipe/p_defines.h +++ b/src/mesa/pipe/p_defines.h @@ -25,97 +25,97 @@ * **************************************************************************/ -#ifndef SP_DEFINES_H -#define SP_DEFINES_H +#ifndef PIPE_DEFINES_H +#define PIPE_DEFINES_H -#define SP_BLENDFACTOR_ONE 0x1 -#define SP_BLENDFACTOR_SRC_COLOR 0x2 -#define SP_BLENDFACTOR_SRC_ALPHA 0x3 -#define SP_BLENDFACTOR_DST_ALPHA 0x4 -#define SP_BLENDFACTOR_DST_COLOR 0x5 -#define SP_BLENDFACTOR_SRC_ALPHA_SATURATE 0x6 -#define SP_BLENDFACTOR_CONST_COLOR 0x7 -#define SP_BLENDFACTOR_CONST_ALPHA 0x8 -#define SP_BLENDFACTOR_SRC1_COLOR 0x9 -#define SP_BLENDFACTOR_SRC1_ALPHA 0x0A -#define SP_BLENDFACTOR_ZERO 0x11 -#define SP_BLENDFACTOR_INV_SRC_COLOR 0x12 -#define SP_BLENDFACTOR_INV_SRC_ALPHA 0x13 -#define SP_BLENDFACTOR_INV_DST_ALPHA 0x14 -#define SP_BLENDFACTOR_INV_DST_COLOR 0x15 -#define SP_BLENDFACTOR_INV_CONST_COLOR 0x17 -#define SP_BLENDFACTOR_INV_CONST_ALPHA 0x18 -#define SP_BLENDFACTOR_INV_SRC1_COLOR 0x19 -#define SP_BLENDFACTOR_INV_SRC1_ALPHA 0x1A +#define PIPE_BLENDFACTOR_ONE 0x1 +#define PIPE_BLENDFACTOR_SRC_COLOR 0x2 +#define PIPE_BLENDFACTOR_SRC_ALPHA 0x3 +#define PIPE_BLENDFACTOR_DST_ALPHA 0x4 +#define PIPE_BLENDFACTOR_DST_COLOR 0x5 +#define PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE 0x6 +#define PIPE_BLENDFACTOR_CONST_COLOR 0x7 +#define PIPE_BLENDFACTOR_CONST_ALPHA 0x8 +#define PIPE_BLENDFACTOR_SRC1_COLOR 0x9 +#define PIPE_BLENDFACTOR_SRC1_ALPHA 0x0A +#define PIPE_BLENDFACTOR_ZERO 0x11 +#define PIPE_BLENDFACTOR_INV_SRC_COLOR 0x12 +#define PIPE_BLENDFACTOR_INV_SRC_ALPHA 0x13 +#define PIPE_BLENDFACTOR_INV_DST_ALPHA 0x14 +#define PIPE_BLENDFACTOR_INV_DST_COLOR 0x15 +#define PIPE_BLENDFACTOR_INV_CONST_COLOR 0x17 +#define PIPE_BLENDFACTOR_INV_CONST_ALPHA 0x18 +#define PIPE_BLENDFACTOR_INV_SRC1_COLOR 0x19 +#define PIPE_BLENDFACTOR_INV_SRC1_ALPHA 0x1A -#define SP_BLEND_ADD 0 -#define SP_BLEND_SUBTRACT 1 -#define SP_BLEND_REVERSE_SUBTRACT 2 -#define SP_BLEND_MIN 3 -#define SP_BLEND_MAX 4 +#define PIPE_BLEND_ADD 0 +#define PIPE_BLEND_SUBTRACT 1 +#define PIPE_BLEND_REVERSE_SUBTRACT 2 +#define PIPE_BLEND_MIN 3 +#define PIPE_BLEND_MAX 4 -#define SP_LOGICOP_CLEAR 0 -#define SP_LOGICOP_NOR 1 -#define SP_LOGICOP_AND_INVERTED 2 -#define SP_LOGICOP_COPY_INVERTED 3 -#define SP_LOGICOP_AND_REVERSE 4 -#define SP_LOGICOP_INVERT 5 -#define SP_LOGICOP_XOR 6 -#define SP_LOGICOP_NAND 7 -#define SP_LOGICOP_AND 8 -#define SP_LOGICOP_EQUIV 9 -#define SP_LOGICOP_NOOP 10 -#define SP_LOGICOP_OR_INVERTED 11 -#define SP_LOGICOP_COPY 12 -#define SP_LOGICOP_OR_REVERSE 13 -#define SP_LOGICOP_OR 14 -#define SP_LOGICOP_SET 15 +#define PIPE_LOGICOP_CLEAR 0 +#define PIPE_LOGICOP_NOR 1 +#define PIPE_LOGICOP_AND_INVERTED 2 +#define PIPE_LOGICOP_COPY_INVERTED 3 +#define PIPE_LOGICOP_AND_REVERSE 4 +#define PIPE_LOGICOP_INVERT 5 +#define PIPE_LOGICOP_XOR 6 +#define PIPE_LOGICOP_NAND 7 +#define PIPE_LOGICOP_AND 8 +#define PIPE_LOGICOP_EQUIV 9 +#define PIPE_LOGICOP_NOOP 10 +#define PIPE_LOGICOP_OR_INVERTED 11 +#define PIPE_LOGICOP_COPY 12 +#define PIPE_LOGICOP_OR_REVERSE 13 +#define PIPE_LOGICOP_OR 14 +#define PIPE_LOGICOP_SET 15 -#define SP_STENCIL_FUNC_NEVER 0 -#define SP_STENCIL_FUNC_LESS 1 -#define SP_STENCIL_FUNC_EQUAL 2 -#define SP_STENCIL_FUNC_LEQUAL 3 -#define SP_STENCIL_FUNC_GREATER 4 -#define SP_STENCIL_FUNC_NOTEQUAL 5 -#define SP_STENCIL_FUNC_GEQUAL 6 -#define SP_STENCIL_FUNC_ALWAYS 7 +#define PIPE_STENCIL_FUNC_NEVER 0 +#define PIPE_STENCIL_FUNC_LESS 1 +#define PIPE_STENCIL_FUNC_EQUAL 2 +#define PIPE_STENCIL_FUNC_LEQUAL 3 +#define PIPE_STENCIL_FUNC_GREATER 4 +#define PIPE_STENCIL_FUNC_NOTEQUAL 5 +#define PIPE_STENCIL_FUNC_GEQUAL 6 +#define PIPE_STENCIL_FUNC_ALWAYS 7 -#define SP_STENCIL_OP_KEEP 0 -#define SP_STENCIL_OP_ZERO 1 -#define SP_STENCIL_OP_REPLACE 2 -#define SP_STENCIL_OP_INCR 3 -#define SP_STENCIL_OP_DECR 4 -#define SP_STENCIL_OP_INCR_WRAP 5 -#define SP_STENCIL_OP_DECR_WRAP 6 -#define SP_STENCIL_OP_INVERT 7 +#define PIPE_STENCIL_OP_KEEP 0 +#define PIPE_STENCIL_OP_ZERO 1 +#define PIPE_STENCIL_OP_REPLACE 2 +#define PIPE_STENCIL_OP_INCR 3 +#define PIPE_STENCIL_OP_DECR 4 +#define PIPE_STENCIL_OP_INCR_WRAP 5 +#define PIPE_STENCIL_OP_DECR_WRAP 6 +#define PIPE_STENCIL_OP_INVERT 7 /* Note: same as stencil funcs. Also used for shadow/depth compare */ -#define SP_DEPTH_FUNC_NEVER 0 -#define SP_DEPTH_FUNC_LESS 1 -#define SP_DEPTH_FUNC_EQUAL 2 -#define SP_DEPTH_FUNC_LEQUAL 3 -#define SP_DEPTH_FUNC_GREATER 4 -#define SP_DEPTH_FUNC_NOTEQUAL 5 -#define SP_DEPTH_FUNC_GEQUAL 6 -#define SP_DEPTH_FUNC_ALWAYS 7 +#define PIPE_DEPTH_FUNC_NEVER 0 +#define PIPE_DEPTH_FUNC_LESS 1 +#define PIPE_DEPTH_FUNC_EQUAL 2 +#define PIPE_DEPTH_FUNC_LEQUAL 3 +#define PIPE_DEPTH_FUNC_GREATER 4 +#define PIPE_DEPTH_FUNC_NOTEQUAL 5 +#define PIPE_DEPTH_FUNC_GEQUAL 6 +#define PIPE_DEPTH_FUNC_ALWAYS 7 -#define SP_TEX_WRAP_REPEAT 0 -#define SP_TEX_WRAP_CLAMP 1 -#define SP_TEX_WRAP_CLAMP_TO_EDGE 2 -#define SP_TEX_WRAP_CLAMP_TO_BORDER 3 -#define SP_TEX_WRAP_MIRROR_REPEAT 4 -#define SP_TEX_WRAP_MIRROR_CLAMP 5 -#define SP_TEX_WRAP_MIRROR_CLAMP_TO_EDGE 6 -#define SP_TEX_WRAP_MIRROR_CLAMP_TO_BORDER 7 +#define PIPE_TEX_WRAP_REPEAT 0 +#define PIPE_TEX_WRAP_CLAMP 1 +#define PIPE_TEX_WRAP_CLAMP_TO_EDGE 2 +#define PIPE_TEX_WRAP_CLAMP_TO_BORDER 3 +#define PIPE_TEX_WRAP_MIRROR_REPEAT 4 +#define PIPE_TEX_WRAP_MIRROR_CLAMP 5 +#define PIPE_TEX_WRAP_MIRROR_CLAMP_TO_EDGE 6 +#define PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER 7 -#define SP_TEX_FILTER_NEAREST 0 -#define SP_TEX_FILTER_LINEAR 1 -#define SP_TEX_FILTER_NEAREST_MIPMAP_NEAREST 2 -#define SP_TEX_FILTER_NEAREST_MIPMAP_LINEAR 3 -#define SP_TEX_FILTER_LINEAR_MIPMAP_NEAREST 4 -#define SP_TEX_FILTER_LINEAR_MIPMAP_LINEAR 5 +#define PIPE_TEX_FILTER_NEAREST 0 +#define PIPE_TEX_FILTER_LINEAR 1 +#define PIPE_TEX_FILTER_NEAREST_MIPMAP_NEAREST 2 +#define PIPE_TEX_FILTER_NEAREST_MIPMAP_LINEAR 3 +#define PIPE_TEX_FILTER_LINEAR_MIPMAP_NEAREST 4 +#define PIPE_TEX_FILTER_LINEAR_MIPMAP_LINEAR 5 -#define SP_TEX_COMPARE_NONE 0 -#define SP_TEX_COMPARE_R_TO_TEXTURE 1 +#define PIPE_TEX_COMPARE_NONE 0 +#define PIPE_TEX_COMPARE_R_TO_TEXTURE 1 #endif diff --git a/src/mesa/pipe/p_state.h b/src/mesa/pipe/p_state.h index 150fa9fcad..7264f253d9 100644 --- a/src/mesa/pipe/p_state.h +++ b/src/mesa/pipe/p_state.h @@ -25,8 +25,8 @@ * **************************************************************************/ -#ifndef SP_STATE_H -#define SP_STATE_H +#ifndef PIPE_STATE_H +#define PIPE_STATE_H #include "mtypes.h" #include "vf/vf.h" @@ -40,7 +40,7 @@ #define FILL_LINE 2 #define FILL_TRI 3 -struct softpipe_setup_state { +struct pipe_setup_state { GLuint flatshade:1; GLuint light_twoside:1; @@ -63,17 +63,17 @@ struct softpipe_setup_state { GLfloat offset_scale; }; -struct softpipe_poly_stipple { +struct pipe_poly_stipple { GLuint stipple[32]; }; -struct softpipe_viewport { +struct pipe_viewport { GLfloat scale[4]; GLfloat translate[4]; }; -struct softpipe_scissor_rect { +struct pipe_scissor_rect { GLshort minx; GLshort miny; GLshort maxx; @@ -81,26 +81,26 @@ struct softpipe_scissor_rect { }; -#define SP_MAX_CLIP_PLANES 6 +#define PIPE_MAX_CLIP_PLANES 6 -struct softpipe_clip_state { - GLfloat ucp[SP_MAX_CLIP_PLANES][4]; +struct pipe_clip_state { + GLfloat ucp[PIPE_MAX_CLIP_PLANES][4]; GLuint nr; }; -struct softpipe_fs_state { +struct pipe_fs_state { struct gl_fragment_program *fp; }; -#define SP_MAX_CONSTANT 32 +#define PIPE_MAX_CONSTANT 32 -struct softpipe_constant_buffer { - GLfloat constant[SP_MAX_CONSTANT][4]; +struct pipe_constant_buffer { + GLfloat constant[PIPE_MAX_CONSTANT][4]; GLuint nr_constants; }; -struct softpipe_depth_state +struct pipe_depth_state { GLuint enabled:1; /**< depth test enabled? */ GLuint writemask:1; /**< allow depth buffer writes? */ @@ -109,7 +109,7 @@ struct softpipe_depth_state }; -struct softpipe_blend_state { +struct pipe_blend_state { GLuint blend_enable:1; GLuint rgb_func:3; @@ -124,17 +124,17 @@ struct softpipe_blend_state { GLuint logicop_func:4; }; -struct softpipe_blend_color { +struct pipe_blend_color { GLfloat color[4]; }; -struct softpipe_stencil_state { +struct pipe_stencil_state { GLuint front_enabled:1; - GLuint front_func:3; /**< SP_STENCIL_FUNC_x */ - GLuint front_fail_op:3; /**< SP_STENCIL_OP_x */ - GLuint front_zpass_op:3; /**< SP_STENCIL_OP_x */ - GLuint front_zfail_op:3; /**< SP_STENCIL_OP_x */ + GLuint front_func:3; /**< PIPE_STENCIL_FUNC_x */ + GLuint front_fail_op:3; /**< PIPE_STENCIL_OP_x */ + GLuint front_zpass_op:3; /**< PIPE_STENCIL_OP_x */ + GLuint front_zfail_op:3; /**< PIPE_STENCIL_OP_x */ GLuint back_enabled:1; GLuint back_func:3; GLuint back_fail_op:3; @@ -147,9 +147,9 @@ struct softpipe_stencil_state { }; -/* This will change for hardware softpipes... +/* This will change for hardware pipes... */ -struct softpipe_surface { +struct pipe_surface { GLubyte *ptr; GLint stride; GLuint cpp; @@ -160,13 +160,13 @@ struct softpipe_surface { /** * Texture sampler state. */ -struct softpipe_sampler_state +struct pipe_sampler_state { - GLuint wrap_s:3; /**< SP_TEX_WRAP_x */ - GLuint wrap_t:3; /**< SP_TEX_WRAP_x */ - GLuint wrap_r:3; /**< SP_TEX_WRAP_x */ - GLuint min_filter:3; /**< SP_TEX_FILTER_x */ - GLuint mag_filter:1; /**< SP_TEX_FILTER_LINEAR or _NEAREST */ + GLuint wrap_s:3; /**< PIPE_TEX_WRAP_x */ + GLuint wrap_t:3; /**< PIPE_TEX_WRAP_x */ + GLuint wrap_r:3; /**< PIPE_TEX_WRAP_x */ + GLuint min_filter:3; /**< PIPE_TEX_FILTER_x */ + GLuint mag_filter:1; /**< PIPE_TEX_FILTER_LINEAR or _NEAREST */ GLfloat min_lod; GLfloat max_lod; GLfloat lod_bias; @@ -176,8 +176,8 @@ struct softpipe_sampler_state #endif GLfloat max_anisotropy; GLuint compare:1; /**< shadow/depth compare enabled? */ - GLenum compare_mode:1; /**< SP_TEX_COMPARE_x */ - GLenum compare_func:3; /**< SP_DEPTH_FUNC_x */ + GLenum compare_mode:1; /**< PIPE_TEX_COMPARE_x */ + GLenum compare_func:3; /**< PIPE_DEPTH_FUNC_x */ GLfloat shadow_ambient; /**< shadow test fail color/intensity */ }; diff --git a/src/mesa/pipe/softpipe/g_context.c b/src/mesa/pipe/softpipe/g_context.c deleted file mode 100644 index c3329b5c7d..0000000000 --- a/src/mesa/pipe/softpipe/g_context.c +++ /dev/null @@ -1,135 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* Author: - * Keith Whitwell <keith@tungstengraphics.com> - */ - -#include "imports.h" -#include "macros.h" - -#include "tnl/t_context.h" -#include "vf/vf.h" - -#include "g_context.h" -#include "g_prim.h" -#include "g_state.h" -#include "g_draw.h" - -static void generic_destroy( struct softpipe_context *softpipe ) -{ - struct generic_context *generic = generic_context( softpipe ); - - draw_destroy( generic->draw ); - - FREE( generic ); -} - - -static void generic_draw_vb( struct softpipe_context *softpipe, - struct vertex_buffer *VB ) -{ - struct generic_context *generic = generic_context( softpipe ); - - if (generic->dirty) - generic_update_derived( generic ); - - draw_vb( generic->draw, VB ); -} - -struct softpipe_context *generic_create( void ) -{ - struct generic_context *generic = CALLOC_STRUCT(generic_context); - - generic->softpipe.destroy = generic_destroy; - generic->softpipe.set_clip_state = generic_set_clip_state; - generic->softpipe.set_viewport = generic_set_viewport; - generic->softpipe.set_setup_state = generic_set_setup_state; - generic->softpipe.set_scissor_rect = generic_set_scissor_rect; - generic->softpipe.set_fs_state = generic_set_fs_state; - generic->softpipe.set_polygon_stipple = generic_set_polygon_stipple; - generic->softpipe.set_cbuf_state = generic_set_cbuf_state; - generic->softpipe.draw_vb = generic_draw_vb; - - - - generic->prim.setup = prim_setup( generic ); - generic->prim.unfilled = prim_unfilled( generic ); - generic->prim.twoside = prim_twoside( generic ); - generic->prim.offset = prim_offset( generic ); - generic->prim.clip = prim_clip( generic ); - generic->prim.flatshade = prim_flatshade( generic ); - generic->prim.cull = prim_cull( generic ); - - - generic->draw = draw_create( generic ); - - ASSIGN_4V( generic->plane[0], -1, 0, 0, 1 ); - ASSIGN_4V( generic->plane[1], 1, 0, 0, 1 ); - ASSIGN_4V( generic->plane[2], 0, -1, 0, 1 ); - ASSIGN_4V( generic->plane[3], 0, 1, 0, 1 ); - ASSIGN_4V( generic->plane[4], 0, 0, 1, 1 ); /* yes these are correct */ - ASSIGN_4V( generic->plane[5], 0, 0, -1, 1 ); /* mesa's a bit wonky */ - generic->nr_planes = 6; - - return &generic->softpipe; -} - - - - - - -#define MAX_VERTEX_SIZE ((2 + FRAG_ATTRIB_MAX) * 4 * sizeof(GLfloat)) - -void prim_alloc_tmps( struct prim_stage *stage, GLuint nr ) -{ - stage->nr_tmps = nr; - - if (nr) { - GLubyte *store = MALLOC(MAX_VERTEX_SIZE * nr); - GLuint i; - - stage->tmp = MALLOC(sizeof(struct vertex_header *) * nr); - - for (i = 0; i < nr; i++) - stage->tmp[i] = (struct vertex_header *)(store + i * MAX_VERTEX_SIZE); - } -} - -void prim_free_tmps( struct prim_stage *stage ) -{ - if (stage->tmp) { - FREE(stage->tmp[0]); - FREE(stage->tmp); - } -} - - - - - diff --git a/src/mesa/pipe/softpipe/g_context.h b/src/mesa/pipe/softpipe/g_context.h deleted file mode 100644 index 24d467f2c3..0000000000 --- a/src/mesa/pipe/softpipe/g_context.h +++ /dev/null @@ -1,149 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* Authors: Keith Whitwell <keith@tungstengraphics.com> - */ - -#ifndef G_CONTEXT_H -#define G_CONTEXT_H - -#include "glheader.h" - -#include "softpipe/sp_state.h" -#include "softpipe/sp_context.h" - - - -struct generic_surface; -struct draw_context; -struct prim_stage; - - -enum interp_mode { - INTERP_CONSTANT, - INTERP_LINEAR, - INTERP_PERSPECTIVE -}; - - -#define G_NEW_VIEWPORT 0x1 -#define G_NEW_SETUP 0x2 -#define G_NEW_FS 0x4 -#define G_NEW_BLEND 0x8 -#define G_NEW_CBUF 0x10 -#define G_NEW_CLIP 0x20 -#define G_NEW_SCISSOR 0x40 -#define G_NEW_STIPPLE 0x80 - - - -struct generic_context { - struct softpipe_context softpipe; - - - /* The most recent drawing state as set by the driver: - */ - struct softpipe_viewport viewport; - struct softpipe_setup_state setup; - struct softpipe_fs_state fs; - struct softpipe_blend_state blend; - struct softpipe_surface cbuf; - struct softpipe_clip_state clip; - struct softpipe_scissor_rect scissor; - struct softpipe_poly_stipple poly_stipple; - GLuint dirty; - - - /* Cbuf derived state??? - */ - struct generic_surface *cbuf_surface; - - /* Clip derived state: - */ - GLfloat plane[12][4]; - GLuint nr_planes; - - /* Setup derived state. TODO: this should be passed in the program - * tokens as parameters to DECL instructions. - * - * For now we just set colors to CONST on flatshade, textures to - * perspective always and everything else to linear. - */ - enum interp_mode interp[VF_ATTRIB_MAX]; - - - /* FS + setup derived state: - */ - GLuint fp_attr_to_slot[VF_ATTRIB_MAX]; - GLuint vf_attr_to_slot[VF_ATTRIB_MAX]; - GLuint nr_attrs; - GLuint nr_frag_attrs; - GLuint attr_mask; - - GLboolean need_z; - GLboolean need_w; - - /* Stipple derived state: - */ - GLubyte stipple_masks[16][16]; - - - /* The software clipper/setup engine. - */ - struct { - struct prim_stage *setup; - struct prim_stage *unfilled; - struct prim_stage *twoside; - struct prim_stage *clip; - struct prim_stage *flatshade; - struct prim_stage *offset; - struct prim_stage *cull; - - struct prim_stage *first; - - GLenum prim; - GLuint vertex_size; - } prim; - - /* Temp kludge: - */ - struct draw_context *draw; -}; - - - - -static INLINE struct generic_context * -generic_context( struct softpipe_context *softpipe ) -{ - return (struct generic_context *)softpipe; -} - - - - -#endif diff --git a/src/mesa/pipe/softpipe/g_draw.c b/src/mesa/pipe/softpipe/g_draw.c deleted file mode 100644 index 4e094c21a0..0000000000 --- a/src/mesa/pipe/softpipe/g_draw.c +++ /dev/null @@ -1,696 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - - /* - * Authors: - * Keith Whitwell <keith@tungstengraphics.com> - */ - -#include "imports.h" - -#include "tnl/t_context.h" - -#include "g_context.h" -#include "g_prim.h" -#include "g_headers.h" -#include "g_draw.h" - -/* This file is a temporary set of hooks to allow us to use the tnl/ - * and vf/ modules until we have replacements in softpipe. - */ - - -struct draw_context -{ - struct generic_context *generic; - - struct vf_attr_map attrs[VF_ATTRIB_MAX]; - GLuint nr_attrs; - GLuint vertex_size; - struct vertex_fetch *vf; - - GLubyte *verts; - GLuint nr_vertices; - GLboolean in_vb; - - GLenum prim; - - /* Helper for tnl: - */ - GLvector4f header; -}; - - -static struct vertex_header *get_vertex( struct draw_context *pipe, - GLuint i ) -{ - return (struct vertex_header *)(pipe->verts + i * pipe->vertex_size); -} - - - -static void draw_allocate_vertices( struct draw_context *draw, - GLuint nr_vertices ) -{ - draw->nr_vertices = nr_vertices; - draw->verts = MALLOC( nr_vertices * draw->vertex_size ); - - draw->generic->prim.first->begin( draw->generic->prim.first ); -} - -static void draw_set_prim( struct draw_context *draw, - GLenum prim ) -{ - draw->prim = prim; - - /* Not done yet - need to force edgeflags to 1 in strip/fan - * primitives. - */ -#if 0 - switch (prim) { - case GL_TRIANGLES: - case GL_POLYGON: - case GL_QUADS: - case GL_QUAD_STRIP: /* yes, we need this */ - respect_edgeflags( pipe, GL_TRUE ); - break; - - default: - respect_edgeflags( pipe, GL_FALSE ); - break; - } -#endif -} - - - -static void do_quad( struct prim_stage *first, - struct vertex_header *v0, - struct vertex_header *v1, - struct vertex_header *v2, - struct vertex_header *v3 ) -{ - struct prim_header prim; - - { - GLuint tmp = v1->edgeflag; - v1->edgeflag = 0; - - prim.v[0] = v0; - prim.v[1] = v1; - prim.v[2] = v3; - first->tri( first, &prim ); - - v1->edgeflag = tmp; - } - - { - GLuint tmp = v3->edgeflag; - v3->edgeflag = 0; - - prim.v[0] = v1; - prim.v[1] = v2; - prim.v[2] = v3; - first->tri( first, &prim ); - - v3->edgeflag = tmp; - } -} - - - - -static void draw_indexed_prim( struct draw_context *draw, - const GLuint *elts, - GLuint count ) -{ - struct prim_stage * const first = draw->generic->prim.first; - struct prim_header prim; - GLuint i; - - prim.det = 0; /* valid from cull stage onwards */ - prim.v[0] = 0; - prim.v[1] = 0; - prim.v[2] = 0; - - switch (draw->prim) { - case GL_POINTS: - for (i = 0; i < count; i ++) { - prim.v[0] = get_vertex( draw, elts[i] ); - - first->point( first, &prim ); - } - break; - - case GL_LINES: - for (i = 0; i+1 < count; i += 2) { - prim.v[0] = get_vertex( draw, elts[i + 0] ); - prim.v[1] = get_vertex( draw, elts[i + 1] ); - - first->line( first, &prim ); - } - break; - - case GL_LINE_LOOP: - if (count >= 2) { - for (i = 1; i < count; i++) { - prim.v[0] = get_vertex( draw, elts[i-1] ); - prim.v[1] = get_vertex( draw, elts[i] ); - first->line( first, &prim ); - } - - prim.v[0] = get_vertex( draw, elts[count-1] ); - prim.v[1] = get_vertex( draw, elts[0] ); - first->line( first, &prim ); - } - break; - - case GL_LINE_STRIP: - /* I'm guessing it will be necessary to have something like a - * render->reset_line_stipple() method to properly support - * splitting strips into primitives like this. Alternately we - * could just scan ahead to find individual clipped lines and - * otherwise leave the strip intact - that might be better, but - * require more complex code here. - */ - if (count >= 2) { - prim.v[0] = 0; - prim.v[1] = get_vertex( draw, elts[0] ); - - for (i = 1; i < count; i++) { - prim.v[0] = prim.v[1]; - prim.v[1] = get_vertex( draw, elts[i] ); - - first->line( first, &prim ); - } - } - break; - - case GL_TRIANGLES: - for (i = 0; i+2 < count; i += 3) { - prim.v[0] = get_vertex( draw, elts[i + 0] ); - prim.v[1] = get_vertex( draw, elts[i + 1] ); - prim.v[2] = get_vertex( draw, elts[i + 2] ); - - first->tri( first, &prim ); - } - break; - - case GL_TRIANGLE_STRIP: - for (i = 0; i+2 < count; i++) { - if (i & 1) { - prim.v[0] = get_vertex( draw, elts[i + 1] ); - prim.v[1] = get_vertex( draw, elts[i + 0] ); - prim.v[2] = get_vertex( draw, elts[i + 2] ); - } - else { - prim.v[0] = get_vertex( draw, elts[i + 0] ); - prim.v[1] = get_vertex( draw, elts[i + 1] ); - prim.v[2] = get_vertex( draw, elts[i + 2] ); - } - - first->tri( first, &prim ); - } - break; - - case GL_TRIANGLE_FAN: - if (count >= 3) { - prim.v[0] = get_vertex( draw, elts[0] ); - prim.v[1] = 0; - prim.v[2] = get_vertex( draw, elts[1] ); - - for (i = 0; i+2 < count; i++) { - prim.v[1] = prim.v[2]; - prim.v[2] = get_vertex( draw, elts[i+2] ); - - first->tri( first, &prim ); - } - } - break; - - case GL_QUADS: - for (i = 0; i+3 < count; i += 4) { - do_quad( first, - get_vertex( draw, elts[i + 0] ), - get_vertex( draw, elts[i + 1] ), - get_vertex( draw, elts[i + 2] ), - get_vertex( draw, elts[i + 3] )); - } - break; - - case GL_QUAD_STRIP: - for (i = 0; i+3 < count; i += 2) { - do_quad( first, - get_vertex( draw, elts[i + 2] ), - get_vertex( draw, elts[i + 0] ), - get_vertex( draw, elts[i + 1] ), - get_vertex( draw, elts[i + 3] )); - } - break; - - - case GL_POLYGON: - if (count >= 3) { - prim.v[0] = 0; - prim.v[1] = get_vertex( draw, elts[1] ); - prim.v[2] = get_vertex( draw, elts[0] ); - - for (i = 0; i+2 < count; i++) { - prim.v[0] = prim.v[1]; - prim.v[1] = get_vertex( draw, elts[i+2] ); - - first->tri( first, &prim ); - } - } - break; - - default: - assert(0); - break; - } -} - -static void draw_prim( struct draw_context *draw, - GLuint start, - GLuint count ) -{ - struct prim_stage * const first = draw->generic->prim.first; - struct prim_header prim; - GLuint i; - -// _mesa_printf("%s (%d) %d/%d\n", __FUNCTION__, draw->prim, start, count ); - - prim.det = 0; /* valid from cull stage onwards */ - prim.v[0] = 0; - prim.v[1] = 0; - prim.v[2] = 0; - - switch (draw->prim) { - case GL_POINTS: - for (i = 0; i < count; i ++) { - prim.v[0] = get_vertex( draw, start + i ); - first->point( first, &prim ); - } - break; - - case GL_LINES: - for (i = 0; i+1 < count; i += 2) { - prim.v[0] = get_vertex( draw, start + i + 0 ); - prim.v[1] = get_vertex( draw, start + i + 1 ); - - first->line( first, &prim ); - } - break; - - case GL_LINE_LOOP: - if (count >= 2) { - for (i = 1; i < count; i++) { - prim.v[0] = get_vertex( draw, start + i - 1 ); - prim.v[1] = get_vertex( draw, start + i ); - first->line( first, &prim ); - } - - prim.v[0] = get_vertex( draw, start + count - 1 ); - prim.v[1] = get_vertex( draw, start + 0 ); - first->line( first, &prim ); - } - break; - - case GL_LINE_STRIP: - if (count >= 2) { - prim.v[0] = 0; - prim.v[1] = get_vertex( draw, start + 0 ); - - for (i = 1; i < count; i++) { - prim.v[0] = prim.v[1]; - prim.v[1] = get_vertex( draw, start + i ); - - first->line( first, &prim ); - } - } - break; - - case GL_TRIANGLES: - for (i = 0; i+2 < count; i += 3) { - prim.v[0] = get_vertex( draw, start + i + 0 ); - prim.v[1] = get_vertex( draw, start + i + 1 ); - prim.v[2] = get_vertex( draw, start + i + 2 ); - - first->tri( first, &prim ); - } - break; - - case GL_TRIANGLE_STRIP: - for (i = 0; i+2 < count; i++) { - if (i & 1) { - prim.v[0] = get_vertex( draw, start + i + 1 ); - prim.v[1] = get_vertex( draw, start + i + 0 ); - prim.v[2] = get_vertex( draw, start + i + 2 ); - } - else { - prim.v[0] = get_vertex( draw, start + i + 0 ); - prim.v[1] = get_vertex( draw, start + i + 1 ); - prim.v[2] = get_vertex( draw, start + i + 2 ); - } - - first->tri( first, &prim ); - } - break; - - case GL_TRIANGLE_FAN: - if (count >= 3) { - prim.v[0] = get_vertex( draw, start + 0 ); - prim.v[1] = 0; - prim.v[2] = get_vertex( draw, start + 1 ); - - for (i = 0; i+2 < count; i++) { - prim.v[1] = prim.v[2]; - prim.v[2] = get_vertex( draw, start + i + 2 ); - - first->tri( first, &prim ); - } - } - break; - - - case GL_QUADS: - for (i = 0; i+3 < count; i += 4) { - do_quad( first, - get_vertex( draw, start + i + 0 ), - get_vertex( draw, start + i + 1 ), - get_vertex( draw, start + i + 2 ), - get_vertex( draw, start + i + 3 )); - } - break; - - case GL_QUAD_STRIP: - for (i = 0; i+3 < count; i += 2) { - do_quad( first, - get_vertex( draw, start + i + 2 ), - get_vertex( draw, start + i + 0 ), - get_vertex( draw, start + i + 1 ), - get_vertex( draw, start + i + 3 )); - } - break; - - case GL_POLYGON: - if (count >= 3) { - prim.v[0] = 0; - prim.v[1] = get_vertex( draw, start + 1 ); - prim.v[2] = get_vertex( draw, start + 0 ); - - for (i = 0; i+2 < count; i++) { - prim.v[0] = prim.v[1]; - prim.v[1] = get_vertex( draw, start + i + 2 ); - - first->tri( first, &prim ); - } - } - break; - - default: - assert(0); - break; - } -} - - -static void draw_release_vertices( struct draw_context *draw ) -{ - draw->generic->prim.first->end( draw->generic->prim.first ); - - FREE(draw->verts); - draw->verts = NULL; -} - - -struct header_dword { - GLuint clipmask:12; - GLuint edgeflag:1; - GLuint pad:19; -}; - - -static void -build_vertex_headers( struct draw_context *draw, - struct vertex_buffer *VB ) -{ - if (draw->header.storage == NULL) { - draw->header.stride = sizeof(GLfloat); - draw->header.size = 1; - draw->header.storage = ALIGN_MALLOC( VB->Size * sizeof(GLfloat), 32 ); - draw->header.data = draw->header.storage; - draw->header.count = 0; - draw->header.flags = VEC_SIZE_1 | VEC_MALLOC; - } - - /* Build vertex header attribute. - * - */ - - { - GLuint i; - struct header_dword *header = (struct header_dword *)draw->header.storage; - - /* yes its a hack - */ - assert(sizeof(*header) == sizeof(GLfloat)); - - draw->header.count = VB->Count; - - if (VB->EdgeFlag) { - for (i = 0; i < VB->Count; i++) { - header[i].clipmask = VB->ClipMask[i]; - header[i].edgeflag = VB->EdgeFlag[i]; - header[i].pad = 0; - } - } - else if (VB->ClipOrMask) { - for (i = 0; i < VB->Count; i++) { - header[i].clipmask = VB->ClipMask[i]; - header[i].edgeflag = 0; - header[i].pad = 0; - } - } - else { - for (i = 0; i < VB->Count; i++) { - header[i].clipmask = 0; - header[i].edgeflag = 0; - header[i].pad = 0; - } - } - } - - VB->AttribPtr[VF_ATTRIB_VERTEX_HEADER] = &draw->header; -} - - - - - -static GLuint draw_prim_info(GLenum mode, GLuint *first, GLuint *incr) -{ - switch (mode) { - case GL_POINTS: - *first = 1; - *incr = 1; - return 0; - case GL_LINES: - *first = 2; - *incr = 2; - return 0; - case GL_LINE_STRIP: - *first = 2; - *incr = 1; - return 0; - case GL_LINE_LOOP: - *first = 2; - *incr = 1; - return 1; - case GL_TRIANGLES: - *first = 3; - *incr = 3; - return 0; - case GL_TRIANGLE_STRIP: - *first = 3; - *incr = 1; - return 0; - case GL_TRIANGLE_FAN: - case GL_POLYGON: - *first = 3; - *incr = 1; - return 1; - case GL_QUADS: - *first = 4; - *incr = 4; - return 0; - case GL_QUAD_STRIP: - *first = 4; - *incr = 2; - return 0; - default: - assert(0); - *first = 1; - *incr = 1; - return 0; - } -} - - -static GLuint trim( GLuint count, GLuint first, GLuint incr ) -{ - if (count < first) - return 0; - else - return count - (count - first) % incr; -} - - -/* This is a hack & will all go away. - */ -void draw_vb(struct draw_context *draw, - struct vertex_buffer *VB ) -{ - GLuint i; - - VB->AttribPtr[VF_ATTRIB_POS] = VB->NdcPtr; - VB->AttribPtr[VF_ATTRIB_BFC0] = VB->ColorPtr[1]; - VB->AttribPtr[VF_ATTRIB_BFC1] = VB->SecondaryColorPtr[1]; - VB->AttribPtr[VF_ATTRIB_CLIP_POS] = VB->ClipPtr; - - /* Build vertex headers: - */ - build_vertex_headers( draw, VB ); - - draw->in_vb = 1; - - /* Allocate the vertices: - */ - draw_allocate_vertices( draw, VB->Count ); - - /* Bind the vb outputs: - */ - vf_set_sources( draw->vf, VB->AttribPtr, 0 ); - - /* Build the hardware or prim-pipe vertices: - */ - vf_emit_vertices( draw->vf, VB->Count, draw->verts ); - - - for (i = 0; i < VB->PrimitiveCount; i++) { - - GLenum mode = VB->Primitive[i].mode; - GLuint start = VB->Primitive[i].start; - GLuint length, first, incr; - - /* Trim the primitive down to a legal size. - */ - draw_prim_info( mode, &first, &incr ); - length = trim( VB->Primitive[i].count, first, incr ); - - if (!length) - continue; - - if (draw->prim != mode) - draw_set_prim( draw, mode ); - - if (VB->Elts) { - draw_indexed_prim( draw, - VB->Elts + start, - length ); - } - else { - draw_prim( draw, - start, - length ); - } - } - - draw_release_vertices( draw ); - draw->verts = NULL; - draw->in_vb = 0; -} - -void draw_set_viewport( struct draw_context *draw, - const GLfloat *scale, - const GLfloat *translate ) -{ - assert(!draw->in_vb); - vf_set_vp_scale_translate( draw->vf, scale, translate ); -} - - - -struct draw_context *draw_create( struct generic_context *generic ) -{ - struct draw_context *draw = CALLOC_STRUCT( draw_context ); - draw->generic = generic; - draw->vf = vf_create( GL_TRUE ); - - return draw; -} - - -void draw_destroy( struct draw_context *draw ) -{ - if (draw->header.storage) - ALIGN_FREE( draw->header.storage ); - - vf_destroy( draw->vf ); - - FREE( draw ); -} - -#define EMIT_ATTR( ATTR, STYLE ) \ -do { \ - draw->attrs[draw->nr_attrs].attrib = ATTR; \ - draw->attrs[draw->nr_attrs].format = STYLE; \ - draw->nr_attrs++; \ -} while (0) - - -void draw_set_vertex_attributes( struct draw_context *draw, - const GLuint *attrs, - GLuint nr_attrs ) -{ - GLuint i; - - draw->nr_attrs = 0; - - EMIT_ATTR(VF_ATTRIB_VERTEX_HEADER, EMIT_1F); - EMIT_ATTR(VF_ATTRIB_CLIP_POS, EMIT_4F); - - assert(attrs[0] == VF_ATTRIB_POS); - EMIT_ATTR(attrs[0], EMIT_4F_VIEWPORT); - - for (i = 1; i < nr_attrs; i++) - EMIT_ATTR(attrs[i], EMIT_4F); - - draw->vertex_size = vf_set_vertex_attributes( draw->vf, draw->attrs, draw->nr_attrs, 0 ); -} - - diff --git a/src/mesa/pipe/softpipe/g_draw.h b/src/mesa/pipe/softpipe/g_draw.h deleted file mode 100644 index 78c93b4df7..0000000000 --- a/src/mesa/pipe/softpipe/g_draw.h +++ /dev/null @@ -1,56 +0,0 @@ - -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* Authors: Keith Whitwell <keith@tungstengraphics.com> - */ - -#ifndef G_DRAW_H -#define G_DRAW_H - -#include "glheader.h" -#include "softpipe/sp_state.h" - - -struct draw_context; - -struct draw_context *draw_create( struct generic_context *generic ); - -void draw_destroy( struct draw_context *draw ); - -void draw_set_viewport( struct draw_context *draw, - const GLfloat *scale, - const GLfloat *translate ); - -void draw_set_vertex_attributes( struct draw_context *draw, - const GLuint *attrs, - GLuint nr_attrs ); - -void draw_vb(struct draw_context *draw, - struct vertex_buffer *VB ); - -#endif diff --git a/src/mesa/pipe/softpipe/g_headers.h b/src/mesa/pipe/softpipe/g_headers.h deleted file mode 100644 index 96ff52a453..0000000000 --- a/src/mesa/pipe/softpipe/g_headers.h +++ /dev/null @@ -1,116 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* Authors: Keith Whitwell <keith@tungstengraphics.com> - */ -#ifndef G_HEADERS_H -#define G_HEADERS_H - -#define PRIM_POINT 1 -#define PRIM_LINE 2 -#define PRIM_TRI 3 - -struct prim_header { - GLfloat det; - struct vertex_header *v[3]; -}; - -/* Carry some useful information around with the vertices in the prim - * pipe. - */ -struct vertex_header { - GLuint clipmask:12; - GLuint edgeflag:1; - GLuint pad:19; - - GLfloat clip[4]; - - GLfloat data[][4]; /* Note variable size */ -}; - - - - - -/* The rasterizer generates 2x2 quads of fragment and feeds them to - * the current fp_machine (see below). - */ -#define QUAD_BOTTOM_LEFT 0 -#define QUAD_BOTTOM_RIGHT 1 -#define QUAD_TOP_LEFT 2 -#define QUAD_TOP_RIGHT 3 -#define QUAD_SIZE (2*2) - -#define MASK_BOTTOM_LEFT 0x1 -#define MASK_BOTTOM_RIGHT 0x2 -#define MASK_TOP_LEFT 0x4 -#define MASK_TOP_RIGHT 0x8 -#define MASK_ALL 0xf - - -#define NUM_CHANNELS 4 /* avoid confusion between 4 pixels and 4 channels */ - - -struct setup_coefficient { - GLfloat a0[NUM_CHANNELS]; /* in an xyzw layout */ - GLfloat dadx[NUM_CHANNELS]; - GLfloat dady[NUM_CHANNELS]; -}; - - - -/* Encodes everything we need to know about a 2x2 pixel block. Uses - * "Channel-Serial" or "SoA" layout. - * - * Will expand to include non-attribute things like AA coverage and - * maybe prefetched depth from the depth buffer. - */ -struct quad_header { - GLint x0; - GLint y0; - GLuint mask; - GLuint facing; /**< Front or back facing? */ - - struct { - GLfloat color[4][QUAD_SIZE]; /* rrrr, gggg, bbbb, aaaa */ - GLfloat depth[QUAD_SIZE]; - } outputs; - - const struct setup_coefficient *coef; - - const enum interp_mode *interp; /* XXX: this information should be - * encoded in fragment program DECL - * statements. */ - - GLuint nr_attrs; -}; - - - - - -#endif diff --git a/src/mesa/pipe/softpipe/g_prim.h b/src/mesa/pipe/softpipe/g_prim.h deleted file mode 100644 index e3b2c5ea2f..0000000000 --- a/src/mesa/pipe/softpipe/g_prim.h +++ /dev/null @@ -1,90 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* Authors: Keith Whitwell <keith@tungstengraphics.com> - */ - -#ifndef G_PRIM_H -#define G_PRIM_H - -#include "glheader.h" -#include "g_headers.h" - -struct generic_context; - -struct prim_stage *prim_setup( struct generic_context *context ); -struct prim_stage *prim_unfilled( struct generic_context *context ); -struct prim_stage *prim_twoside( struct generic_context *context ); -struct prim_stage *prim_offset( struct generic_context *context ); -struct prim_stage *prim_clip( struct generic_context *context ); -struct prim_stage *prim_flatshade( struct generic_context *context ); -struct prim_stage *prim_cull( struct generic_context *context ); - - -/* Internal structs and helpers for the primitive clip/setup pipeline: - */ -struct prim_stage { - struct generic_context *generic; - - struct prim_stage *next; - - struct vertex_header **tmp; - GLuint nr_tmps; - - void (*begin)( struct prim_stage * ); - - void (*point)( struct prim_stage *, - struct prim_header * ); - - void (*line)( struct prim_stage *, - struct prim_header * ); - - void (*tri)( struct prim_stage *, - struct prim_header * ); - - void (*end)( struct prim_stage * ); -}; - - - -/* Get a writeable copy of a vertex: - */ -static INLINE struct vertex_header * -dup_vert( struct prim_stage *stage, - const struct vertex_header *vert, - GLuint idx ) -{ - struct vertex_header *tmp = stage->tmp[idx]; - memcpy(tmp, vert, stage->generic->prim.vertex_size ); - return tmp; -} - -void prim_free_tmps( struct prim_stage *stage ); -void prim_alloc_tmps( struct prim_stage *stage, GLuint nr ); - - -#endif diff --git a/src/mesa/pipe/softpipe/g_prim_clip.c b/src/mesa/pipe/softpipe/g_prim_clip.c deleted file mode 100644 index 742def9c7d..0000000000 --- a/src/mesa/pipe/softpipe/g_prim_clip.c +++ /dev/null @@ -1,429 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* Authors: Keith Whitwell <keith@tungstengraphics.com> - */ - -#include "imports.h" -#include "macros.h" - -#include "g_context.h" -#include "g_prim.h" - -struct clipper { - struct prim_stage stage; - - GLuint active_user_planes; -}; - -/* This is a bit confusing: - */ -static INLINE struct clipper *clipper_stage( struct prim_stage *stage ) -{ - return (struct clipper *)stage; -} - - -#define LINTERP(T, OUT, IN) ((OUT) + (T) * ((IN) - (OUT))) - - -/* All attributes are float[4], so this is easy: - */ -static void interp_attr( GLfloat *fdst, - GLfloat t, - const GLfloat *fin, - const GLfloat *fout ) -{ - fdst[0] = LINTERP( t, fout[0], fin[0] ); - fdst[1] = LINTERP( t, fout[1], fin[1] ); - fdst[2] = LINTERP( t, fout[2], fin[2] ); - fdst[3] = LINTERP( t, fout[3], fin[3] ); -} - - - - -/* Interpolate between two vertices to produce a third. - */ -static void interp( struct clipper *clip, - struct vertex_header *dst, - GLfloat t, - const struct vertex_header *out, - const struct vertex_header *in ) -{ - const GLuint nr_attrs = clip->stage.generic->nr_attrs; - GLuint j; - - /* Vertex header. - */ - { - dst->clipmask = 0; - dst->edgeflag = 0; - dst->pad = 0; - } - - /* Clip coordinates: interpolate normally - */ - { - interp_attr(dst->clip, t, in->clip, out->clip); - } - - /* Do the projective divide and insert window coordinates: - */ - { - const GLfloat *pos = dst->clip; - const GLfloat *scale = clip->stage.generic->viewport.scale; - const GLfloat *trans = clip->stage.generic->viewport.translate; - GLfloat oow; - - oow = 1.0 / pos[3]; - - dst->data[0][0] = pos[0] * oow * scale[0] + trans[0]; - dst->data[0][1] = pos[1] * oow * scale[1] + trans[1]; - dst->data[0][2] = pos[2] * oow * scale[2] + trans[2]; - dst->data[0][3] = oow; - } - - - /* Other attributes - */ - for (j = 1; j < nr_attrs-1; j++) { - interp_attr(dst->data[j], t, in->data[j], out->data[j]); - } -} - - -#define CLIP_USER_BIT 0x40 -#define CLIP_CULL_BIT 0x80 - - -static INLINE GLfloat dot4( const GLfloat *a, - const GLfloat *b ) -{ - GLfloat result = (a[0]*b[0] + - a[1]*b[1] + - a[2]*b[2] + - a[3]*b[3]); - - return result; -} - - -#if 0 -static INLINE void do_tri( struct prim_stage *next, - struct prim_header *header ) -{ - GLuint i; - for (i = 0; i < 3; i++) { - GLfloat *ndc = header->v[i]->data[0]; - _mesa_printf("ndc %f %f %f\n", ndc[0], ndc[1], ndc[2]); - assert(ndc[0] >= -1 && ndc[0] <= 641); - assert(ndc[1] >= 30 && ndc[1] <= 481); - } - _mesa_printf("\n"); - next->tri(next, header); -} -#endif - - -static void emit_poly( struct prim_stage *stage, - struct vertex_header **inlist, - GLuint n ) -{ - struct prim_header header; - GLuint i; - - for (i = 2; i < n; i++) { - header.v[0] = inlist[0]; - header.v[1] = inlist[i-1]; - header.v[2] = inlist[i]; - - { - GLuint tmp0 = header.v[0]->edgeflag; - GLuint tmp2 = header.v[2]->edgeflag; - - if (i != 2) header.v[0]->edgeflag = 0; - if (i != n-1) header.v[2]->edgeflag = 0; - - stage->next->tri( stage->next, &header ); - - header.v[0]->edgeflag = tmp0; - header.v[2]->edgeflag = tmp2; - } - } -} - - -#if 0 -static void emit_poly( struct prim_stage *stage ) -{ - GLuint i; - - for (i = 2; i < n; i++) { - header->v[0] = inlist[0]; - header->v[1] = inlist[i-1]; - header->v[2] = inlist[i]; - - stage->next->tri( stage->next, header ); - } -} -#endif - - -/* Clip a triangle against the viewport and user clip planes. - */ -static void -do_clip_tri( struct prim_stage *stage, - struct prim_header *header, - GLuint clipmask ) -{ - struct clipper *clipper = clipper_stage( stage ); - struct vertex_header *a[MAX_CLIPPED_VERTICES]; - struct vertex_header *b[MAX_CLIPPED_VERTICES]; - struct vertex_header **inlist = a; - struct vertex_header **outlist = b; - GLuint tmpnr = 0; - GLuint n = 3; - GLuint i; - - inlist[0] = header->v[0]; - inlist[1] = header->v[1]; - inlist[2] = header->v[2]; - - /* XXX: Note stupid hack to deal with tnl's 8-bit clipmask. Remove - * this once we correctly use 16bit masks for userclip planes. - */ - clipmask &= ~CLIP_CULL_BIT; - if (clipmask & CLIP_USER_BIT) { - clipmask &= ~CLIP_USER_BIT; - clipmask |= clipper->active_user_planes; - } - - while (clipmask && n >= 3) { - GLuint plane_idx = ffs(clipmask)-1; - const GLfloat *plane = clipper->stage.generic->plane[plane_idx]; - struct vertex_header *vert_prev = inlist[0]; - GLfloat dp_prev = dot4( vert_prev->clip, plane ); - GLuint outcount = 0; - - clipmask &= ~(1<<plane_idx); - - inlist[n] = inlist[0]; /* prevent rotation of vertices */ - - for (i = 1; i <= n; i++) { - struct vertex_header *vert = inlist[i]; - - GLfloat dp = dot4( vert->clip, plane ); - - if (!IS_NEGATIVE(dp_prev)) { - outlist[outcount++] = vert_prev; - } - - if (DIFFERENT_SIGNS(dp, dp_prev)) { - struct vertex_header *new_vert = clipper->stage.tmp[tmpnr++]; - outlist[outcount++] = new_vert; - - if (IS_NEGATIVE(dp)) { - /* Going out of bounds. Avoid division by zero as we - * know dp != dp_prev from DIFFERENT_SIGNS, above. - */ - GLfloat t = dp / (dp - dp_prev); - interp( clipper, new_vert, t, vert, vert_prev ); - - /* Force edgeflag true in this case: - */ - new_vert->edgeflag = 1; - } else { - /* Coming back in. - */ - GLfloat t = dp_prev / (dp_prev - dp); - interp( clipper, new_vert, t, vert_prev, vert ); - - /* Copy starting vert's edgeflag: - */ - new_vert->edgeflag = vert_prev->edgeflag; - } - } - - vert_prev = vert; - dp_prev = dp; - } - - { - struct vertex_header **tmp = inlist; - inlist = outlist; - outlist = tmp; - n = outcount; - } - } - - /* Emit the polygon as triangles to the setup stage: - */ - if (n >= 3) - emit_poly( stage, inlist, n ); -} - - -/* Clip a line against the viewport and user clip planes. - */ -static void -do_clip_line( struct prim_stage *stage, - struct prim_header *header, - GLuint clipmask ) -{ - struct clipper *clipper = clipper_stage( stage ); - struct vertex_header *v0 = header->v[0]; - struct vertex_header *v1 = header->v[1]; - const GLfloat *pos0 = v0->clip; - const GLfloat *pos1 = v1->clip; - GLfloat t0 = 0; - GLfloat t1 = 0; - - /* XXX: Note stupid hack to deal with tnl's 8-bit clipmask. Remove - * this once we correctly use 16bit masks for userclip planes. - */ - clipmask &= ~CLIP_CULL_BIT; - if (clipmask & CLIP_USER_BIT) { - clipmask &= ~CLIP_USER_BIT; - clipmask |= clipper->active_user_planes; - } - - while (clipmask) { - GLuint plane_idx = ffs(clipmask)-1; - const GLfloat *plane = clipper->stage.generic->plane[plane_idx]; - - clipmask &= ~(1<<plane_idx); - - const GLfloat dp0 = dot4( pos0, plane ); - const GLfloat dp1 = dot4( pos1, plane ); - - if (dp1 < 0) { - GLfloat t = dp1 / (dp1 - dp0); - if (t > t1) t1 = t; - } - - if (dp0 < 0) { - GLfloat t = dp0 / (dp0 - dp1); - if (t > t0) t0 = t; - } - - if (t0 + t1 >= 1.0) - return; /* discard */ - } - - if (v0->clipmask) { - interp( clipper, stage->tmp[0], t0, v0, v1 ); - header->v[0] = stage->tmp[0]; - } - - if (v1->clipmask) { - interp( clipper, stage->tmp[1], t1, v1, v0 ); - header->v[1] = stage->tmp[1]; - } - - stage->next->line( stage->next, header ); -} - - - -static void clip_begin( struct prim_stage *stage ) -{ - struct clipper *clipper = clipper_stage(stage); - GLuint nr = stage->generic->nr_planes; - - /* Hacky bitmask to use when we hit CLIP_USER_BIT: - */ - clipper->active_user_planes = ((1<<nr)-1) & ~((1<<6)-1); - - stage->next->begin( stage->next ); -} - -static void -clip_point( struct prim_stage *stage, - struct prim_header *header ) -{ - if (header->v[0]->clipmask == 0) - stage->next->point( stage->next, header ); -} - - -static void -clip_line( struct prim_stage *stage, - struct prim_header *header ) -{ - GLuint clipmask = (header->v[0]->clipmask | - header->v[1]->clipmask); - - if (clipmask == 0) { - stage->next->line( stage->next, header ); - } - else if ((header->v[0]->clipmask & - header->v[1]->clipmask) == 0) { - do_clip_line(stage, header, clipmask); - } -} - - -static void -clip_tri( struct prim_stage *stage, - struct prim_header *header ) -{ - GLuint clipmask = (header->v[0]->clipmask | - header->v[1]->clipmask | - header->v[2]->clipmask); - - if (clipmask == 0) { - stage->next->tri( stage->next, header ); - } - else if ((header->v[0]->clipmask & - header->v[1]->clipmask & - header->v[2]->clipmask) == 0) { - do_clip_tri(stage, header, clipmask); - } -} - -static void clip_end( struct prim_stage *stage ) -{ - stage->next->end( stage->next ); -} - - -struct prim_stage *prim_clip( struct generic_context *generic ) -{ - struct clipper *clipper = CALLOC_STRUCT(clipper); - - prim_alloc_tmps( &clipper->stage, MAX_CLIPPED_VERTICES ); - - clipper->stage.generic = generic; - clipper->stage.begin = clip_begin; - clipper->stage.point = clip_point; - clipper->stage.line = clip_line; - clipper->stage.tri = clip_tri; - clipper->stage.end = clip_end; - - return &clipper->stage; -} diff --git a/src/mesa/pipe/softpipe/g_prim_cull.c b/src/mesa/pipe/softpipe/g_prim_cull.c deleted file mode 100644 index 633fbcc492..0000000000 --- a/src/mesa/pipe/softpipe/g_prim_cull.c +++ /dev/null @@ -1,119 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* Authors: Keith Whitwell <keith@tungstengraphics.com> - */ -#include "imports.h" - -#include "g_context.h" -#include "g_prim.h" - - - -struct cull_stage { - struct prim_stage stage; - GLuint mode; -}; - - - -static INLINE struct cull_stage *cull_stage( struct prim_stage *stage ) -{ - return (struct cull_stage *)stage; -} - - -static void cull_begin( struct prim_stage *stage ) -{ - struct cull_stage *cull = cull_stage(stage); - - cull->mode = stage->generic->setup.cull_mode; - - stage->next->begin( stage->next ); -} - - -static void cull_tri( struct prim_stage *stage, - struct prim_header *header ) -{ - /* Window coords: */ - GLfloat *v0 = (GLfloat *)&(header->v[0]->data[0]); - GLfloat *v1 = (GLfloat *)&(header->v[1]->data[0]); - GLfloat *v2 = (GLfloat *)&(header->v[2]->data[0]); - - GLfloat ex = v0[0] - v2[0]; - GLfloat ey = v0[1] - v2[1]; - GLfloat fx = v1[0] - v2[0]; - GLfloat fy = v1[1] - v2[1]; - - header->det = ex * fy - ey * fx; - - _mesa_printf("%s %f\n", __FUNCTION__, header->det ); - - if (header->det != 0) { - GLuint mode = (header->det < 0) ? WINDING_CW : WINDING_CCW; - - if ((mode & cull_stage(stage)->mode) == 0) - stage->next->tri( stage->next, header ); - } -} - - -static void cull_line( struct prim_stage *stage, - struct prim_header *header ) -{ - stage->next->line( stage->next, header ); -} - - -static void cull_point( struct prim_stage *stage, - struct prim_header *header ) -{ - stage->next->point( stage->next, header ); -} - -static void cull_end( struct prim_stage *stage ) -{ - stage->next->end( stage->next ); -} - -struct prim_stage *prim_cull( struct generic_context *generic ) -{ - struct cull_stage *cull = CALLOC_STRUCT(cull_stage); - - prim_alloc_tmps( &cull->stage, 0 ); - - cull->stage.generic = generic; - cull->stage.next = NULL; - cull->stage.begin = cull_begin; - cull->stage.point = cull_point; - cull->stage.line = cull_line; - cull->stage.tri = cull_tri; - cull->stage.end = cull_end; - - return &cull->stage; -} diff --git a/src/mesa/pipe/softpipe/g_prim_flatshade.c b/src/mesa/pipe/softpipe/g_prim_flatshade.c deleted file mode 100644 index 1974a64fa8..0000000000 --- a/src/mesa/pipe/softpipe/g_prim_flatshade.c +++ /dev/null @@ -1,149 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* Authors: Keith Whitwell <keith@tungstengraphics.com> - */ -#include "imports.h" - -#include "g_context.h" -#include "g_prim.h" - - -struct flatshade_stage { - struct prim_stage stage; - - const GLuint *lookup; -}; - - - -static INLINE struct flatshade_stage *flatshade_stage( struct prim_stage *stage ) -{ - return (struct flatshade_stage *)stage; -} - - -static void flatshade_begin( struct prim_stage *stage ) -{ - stage->next->begin( stage->next ); -} - - - -static INLINE void copy_attr( GLuint attr, - struct vertex_header *dst, - const struct vertex_header *src ) -{ - if (attr) { - memcpy( dst->data[attr], - src->data[attr], - sizeof(src->data[0]) ); - } -} - -static void copy_colors( struct prim_stage *stage, - struct vertex_header *dst, - const struct vertex_header *src ) -{ - struct flatshade_stage *flatshade = flatshade_stage(stage); - const GLuint *lookup = flatshade->lookup; - - copy_attr( lookup[VF_ATTRIB_COLOR0], dst, src ); - copy_attr( lookup[VF_ATTRIB_COLOR1], dst, src ); - copy_attr( lookup[VF_ATTRIB_BFC0], dst, src ); - copy_attr( lookup[VF_ATTRIB_BFC1], dst, src ); -} - - - -/* Flatshade tri. Required for clipping and when unfilled tris are - * active, otherwise handled by hardware. - */ -static void flatshade_tri( struct prim_stage *stage, - struct prim_header *header ) -{ - struct prim_header tmp; - - tmp.det = header->det; - tmp.v[0] = dup_vert(stage, header->v[0], 0); - tmp.v[1] = dup_vert(stage, header->v[1], 1); - tmp.v[2] = header->v[2]; - - copy_colors(stage, tmp.v[0], tmp.v[2]); - copy_colors(stage, tmp.v[1], tmp.v[2]); - - stage->next->tri( stage->next, &tmp ); -} - - -/* Flatshade line. Required for clipping. - */ -static void flatshade_line( struct prim_stage *stage, - struct prim_header *header ) -{ - struct prim_header tmp; - - tmp.v[0] = dup_vert(stage, header->v[0], 0); - tmp.v[1] = header->v[1]; - - copy_colors(stage, tmp.v[0], tmp.v[1]); - - stage->next->line( stage->next, &tmp ); -} - - -static void flatshade_point( struct prim_stage *stage, - struct prim_header *header ) -{ - stage->next->point( stage->next, header ); -} - -static void flatshade_end( struct prim_stage *stage ) -{ - stage->next->end( stage->next ); -} - -struct prim_stage *prim_flatshade( struct generic_context *generic ) -{ - struct flatshade_stage *flatshade = CALLOC_STRUCT(flatshade_stage); - - prim_alloc_tmps( &flatshade->stage, 2 ); - - flatshade->stage.generic = generic; - flatshade->stage.next = NULL; - flatshade->stage.begin = flatshade_begin; - flatshade->stage.point = flatshade_point; - flatshade->stage.line = flatshade_line; - flatshade->stage.tri = flatshade_tri; - flatshade->stage.end = flatshade_end; - - flatshade->lookup = generic->vf_attr_to_slot; - - return &flatshade->stage; -} - - diff --git a/src/mesa/pipe/softpipe/g_prim_offset.c b/src/mesa/pipe/softpipe/g_prim_offset.c deleted file mode 100644 index 801ce9a441..0000000000 --- a/src/mesa/pipe/softpipe/g_prim_offset.c +++ /dev/null @@ -1,157 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* Authors: Keith Whitwell <keith@tungstengraphics.com> - */ -#include "imports.h" -#include "macros.h" - -#include "g_context.h" -#include "g_prim.h" - - - -struct offset_stage { - struct prim_stage stage; - - GLuint hw_data_offset; - - GLfloat scale; - GLfloat units; -}; - - - -static INLINE struct offset_stage *offset_stage( struct prim_stage *stage ) -{ - return (struct offset_stage *)stage; -} - - -static void offset_begin( struct prim_stage *stage ) -{ - struct offset_stage *offset = offset_stage(stage); - - offset->units = stage->generic->setup.offset_units; - offset->scale = stage->generic->setup.offset_scale; - - stage->next->begin( stage->next ); -} - - -/* Offset tri. Some hardware can handle this, but not usually when - * doing unfilled rendering. - */ -static void do_offset_tri( struct prim_stage *stage, - struct prim_header *header ) -{ - struct offset_stage *offset = offset_stage(stage); - GLfloat inv_det = 1.0 / header->det; - - /* Window coords: - */ - GLfloat *v0 = (GLfloat *)&(header->v[0]->data[0]); - GLfloat *v1 = (GLfloat *)&(header->v[1]->data[0]); - GLfloat *v2 = (GLfloat *)&(header->v[2]->data[0]); - - GLfloat ex = v0[0] - v2[2]; - GLfloat fx = v1[0] - v2[2]; - GLfloat ey = v0[1] - v2[2]; - GLfloat fy = v1[1] - v2[2]; - GLfloat ez = v0[2] - v2[2]; - GLfloat fz = v1[2] - v2[2]; - - GLfloat a = ey*fz - ez*fy; - GLfloat b = ez*fx - ex*fz; - - GLfloat ac = a * inv_det; - GLfloat bc = b * inv_det; - GLfloat zoffset; - - if ( ac < 0.0f ) ac = -ac; - if ( bc < 0.0f ) bc = -bc; - - zoffset = offset->units + MAX2( ac, bc ) * offset->scale; - - v0[2] += zoffset; - v1[2] += zoffset; - v2[2] += zoffset; - - stage->next->tri( stage->next, header ); -} - - -static void offset_tri( struct prim_stage *stage, - struct prim_header *header ) -{ - struct prim_header tmp; - - tmp.det = header->det; - tmp.v[0] = dup_vert(stage, header->v[0], 0); - tmp.v[1] = dup_vert(stage, header->v[1], 1); - tmp.v[2] = dup_vert(stage, header->v[2], 2); - - do_offset_tri( stage->next, &tmp ); -} - - - -static void offset_line( struct prim_stage *stage, - struct prim_header *header ) -{ - stage->next->line( stage->next, header ); -} - - -static void offset_point( struct prim_stage *stage, - struct prim_header *header ) -{ - stage->next->point( stage->next, header ); -} - - -static void offset_end( struct prim_stage *stage ) -{ - stage->next->end( stage->next ); -} - -struct prim_stage *prim_offset( struct generic_context *generic ) -{ - struct offset_stage *offset = CALLOC_STRUCT(offset_stage); - - prim_alloc_tmps( &offset->stage, 3 ); - - offset->stage.generic = generic; - offset->stage.next = NULL; - offset->stage.begin = offset_begin; - offset->stage.point = offset_point; - offset->stage.line = offset_line; - offset->stage.tri = offset_tri; - offset->stage.end = offset_end; - - return &offset->stage; -} diff --git a/src/mesa/pipe/softpipe/g_prim_setup.c b/src/mesa/pipe/softpipe/g_prim_setup.c deleted file mode 100644 index 41e1381a60..0000000000 --- a/src/mesa/pipe/softpipe/g_prim_setup.c +++ /dev/null @@ -1,888 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* Authors: Keith Whitwell <keith@tungstengraphics.com> - */ - -#include "imports.h" -#include "macros.h" - -#include "g_context.h" -#include "g_prim.h" -#include "g_tile.h" - - -/** - * Triangle edge info - */ -struct edge { - GLfloat dx; /* X(v1) - X(v0), used only during setup */ - GLfloat dy; /* Y(v1) - Y(v0), used only during setup */ - GLfloat dxdy; /* dx/dy */ - GLfloat sx; /* first sample point x coord */ - GLfloat sy; - GLint lines; /* number of lines on this edge */ -}; - - -/** - * Triangle setup info (derived from prim_stage). - * Also used for line drawing (taking some liberties). - */ -struct setup_stage { - struct prim_stage stage; /**< This must be first */ - - /* Vertices are just an array of floats making up each attribute in - * turn. Currently fixed at 4 floats, but should change in time. - * Codegen will help cope with this. - */ - const struct vertex_header *vmax; - const struct vertex_header *vmid; - const struct vertex_header *vmin; - const struct vertex_header *vprovoke; - - struct edge ebot; - struct edge etop; - struct edge emaj; - - GLfloat oneoverarea; - - struct setup_coefficient coef[FRAG_ATTRIB_MAX]; - struct quad_header quad; - - struct { - GLint left[2]; /**< [0] = row0, [1] = row1 */ - GLint right[2]; - GLint y; - GLuint y_flags; - GLuint mask; /**< mask of MASK_BOTTOM/TOP_LEFT/RIGHT bits */ - } span; -}; - - - -/** - * Basically a cast wrapper. - */ -static inline struct setup_stage *setup_stage( struct prim_stage *stage ) -{ - return (struct setup_stage *)stage; -} - - -/** - * Given an X or Y coordinate, return the block/quad coordinate that it - * belongs to. - */ -static inline GLint block( GLint x ) -{ - return x & ~1; -} - - - -static void setup_begin( struct prim_stage *stage ) -{ - setup_stage(stage)->quad.nr_attrs = stage->generic->nr_frag_attrs; -} - - -/** - * Run shader on a quad/block. - */ -static void run_shader_block( struct setup_stage *setup, - GLint x, GLint y, GLuint mask ) -{ - setup->quad.x0 = x; - setup->quad.y0 = y; - setup->quad.mask = mask; - - quad_shade( setup->stage.generic, &setup->quad ); -} - - -/** - * Compute mask which indicates which pixels in the 2x2 quad are actually inside - * the triangle's bounds. - * - * this is pretty nasty... may need to rework flush_spans again to - * fix it, if possible. - */ -static GLuint calculate_mask( struct setup_stage *setup, - GLint x ) -{ - GLuint mask = 0; - - if (x >= setup->span.left[0] && x < setup->span.right[0]) - mask |= MASK_BOTTOM_LEFT; - - if (x >= setup->span.left[1] && x < setup->span.right[1]) - mask |= MASK_TOP_LEFT; - - if (x+1 >= setup->span.left[0] && x+1 < setup->span.right[0]) - mask |= MASK_BOTTOM_RIGHT; - - if (x+1 >= setup->span.left[1] && x+1 < setup->span.right[1]) - mask |= MASK_TOP_RIGHT; - - return mask; -} - - -/** - * Render a horizontal span of quads - */ -static void flush_spans( struct setup_stage *setup ) -{ - GLint minleft, maxright; - GLint x; - - switch (setup->span.y_flags) { - case 3: - minleft = MIN2(setup->span.left[0], setup->span.left[1]); - maxright = MAX2(setup->span.right[0], setup->span.right[1]); - break; - - case 1: - minleft = setup->span.left[0]; - maxright = setup->span.right[0]; - break; - - case 2: - minleft = setup->span.left[1]; - maxright = setup->span.right[1]; - break; - - default: - return; - } - - - for (x = block(minleft); x <= block(maxright); ) - { - run_shader_block( setup, x, - setup->span.y, - calculate_mask( setup, x ) ); - x += 2; - } - - setup->span.y = 0; - setup->span.y_flags = 0; - setup->span.right[0] = 0; - setup->span.right[1] = 0; -} - - -static GLboolean setup_sort_vertices( struct setup_stage *setup, - const struct prim_header *prim ) -{ - const struct vertex_header *v0 = prim->v[0]; - const struct vertex_header *v1 = prim->v[1]; - const struct vertex_header *v2 = prim->v[2]; - - setup->vprovoke = v2; - - /* determine bottom to top order of vertices */ - { - GLfloat y0 = v0->data[0][1]; - GLfloat y1 = v1->data[0][1]; - GLfloat y2 = v2->data[0][1]; - if (y0 <= y1) { - if (y1 <= y2) { - /* y0<=y1<=y2 */ - setup->vmin = v0; - setup->vmid = v1; - setup->vmax = v2; - } - else if (y2 <= y0) { - /* y2<=y0<=y1 */ - setup->vmin = v2; - setup->vmid = v0; - setup->vmax = v1; - } - else { - /* y0<=y2<=y1 */ - setup->vmin = v0; - setup->vmid = v2; - setup->vmax = v1; - } - } - else { - if (y0 <= y2) { - /* y1<=y0<=y2 */ - setup->vmin = v1; - setup->vmid = v0; - setup->vmax = v2; - } - else if (y2 <= y1) { - /* y2<=y1<=y0 */ - setup->vmin = v2; - setup->vmid = v1; - setup->vmax = v0; - } - else { - /* y1<=y2<=y0 */ - setup->vmin = v1; - setup->vmid = v2; - setup->vmax = v0; - } - } - } - - setup->ebot.dx = setup->vmid->data[0][0] - setup->vmin->data[0][0]; - setup->ebot.dy = setup->vmid->data[0][1] - setup->vmin->data[0][1]; - setup->emaj.dx = setup->vmax->data[0][0] - setup->vmin->data[0][0]; - setup->emaj.dy = setup->vmax->data[0][1] - setup->vmin->data[0][1]; - setup->etop.dx = setup->vmax->data[0][0] - setup->vmid->data[0][0]; - setup->etop.dy = setup->vmax->data[0][1] - setup->vmid->data[0][1]; - - /* xxx: may need to adjust this sign according to the if-tree - * above: - * - * XXX: this is like 'det', but calculated from screen coords?? - */ - { - const GLfloat area = (setup->emaj.dx * setup->ebot.dy - - setup->ebot.dx * setup->emaj.dy); - - setup->oneoverarea = 1.0 / area; - } - - /* XXX need to know if this is a front or back-facing triangle: - * - the GLSL gl_FrontFacing fragment attribute (bool) - * - two-sided stencil test - */ - setup->quad.facing = 0; - - _mesa_printf("%s one-over-area %f\n", __FUNCTION__, setup->oneoverarea ); - - - return GL_TRUE; -} - - -/** - * Compute a0 for a constant-valued coefficient (GL_FLAT shading). - */ -static void const_coeff( struct setup_stage *setup, - GLuint slot, - GLuint i ) -{ - setup->coef[slot].dadx[i] = 0; - setup->coef[slot].dady[i] = 0; - - /* need provoking vertex info! - */ - setup->coef[slot].a0[i] = setup->vprovoke->data[slot][i]; -} - - -/** - * Compute a0, dadx and dady for a linearly interpolated coefficient, - * for a triangle. - */ -static void tri_linear_coeff( struct setup_stage *setup, - GLuint slot, - GLuint i) -{ - GLfloat botda = setup->vmid->data[slot][i] - setup->vmin->data[slot][i]; - GLfloat majda = setup->vmax->data[slot][i] - setup->vmin->data[slot][i]; - GLfloat a = setup->ebot.dy * majda - botda * setup->emaj.dy; - GLfloat b = setup->emaj.dx * botda - majda * setup->ebot.dx; - - setup->coef[slot].dadx[i] = a * setup->oneoverarea; - setup->coef[slot].dady[i] = b * setup->oneoverarea; - - /* calculate a0 as the value which would be sampled for the - * fragment at (0,0), taking into account that we want to sample at - * pixel centers, in other words (0.5, 0.5). - * - * this is neat but unfortunately not a good way to do things for - * triangles with very large values of dadx or dady as it will - * result in the subtraction and re-addition from a0 of a very - * large number, which means we'll end up loosing a lot of the - * fractional bits and precision from a0. the way to fix this is - * to define a0 as the sample at a pixel center somewhere near vmin - * instead - i'll switch to this later. - */ - setup->coef[slot].a0[i] = (setup->vmin->data[slot][i] - - (setup->coef[slot].dadx[i] * (setup->vmin->data[0][0] - 0.5) + - setup->coef[slot].dady[i] * (setup->vmin->data[0][1] - 0.5))); - - _mesa_printf("attr[%d].%c: %f dx:%f dy:%f\n", - slot, "xyzw"[i], - setup->coef[slot].a0[i], - setup->coef[slot].dadx[i], - setup->coef[slot].dady[i]); -} - - -/** - * Compute a0, dadx and dady for a perspective-corrected interpolant, - * for a triangle. - */ -static void tri_persp_coeff( struct setup_stage *setup, - GLuint slot, - GLuint i ) -{ - /* premultiply by 1/w: - */ - GLfloat mina = setup->vmin->data[slot][i] * setup->vmin->data[0][3]; - GLfloat mida = setup->vmid->data[slot][i] * setup->vmid->data[0][3]; - GLfloat maxa = setup->vmax->data[slot][i] * setup->vmax->data[0][3]; - - GLfloat botda = mida - mina; - GLfloat majda = maxa - mina; - GLfloat a = setup->ebot.dy * majda - botda * setup->emaj.dy; - GLfloat b = setup->emaj.dx * botda - majda * setup->ebot.dx; - - setup->coef[slot].dadx[i] = a * setup->oneoverarea; - setup->coef[slot].dady[i] = b * setup->oneoverarea; - setup->coef[slot].a0[i] = (mina - - (setup->coef[slot].dadx[i] * (setup->vmin->data[0][0] - 0.5) + - setup->coef[slot].dady[i] * (setup->vmin->data[0][1] - 0.5))); -} - - - -/** - * Compute the setup->coef[] array dadx, dady, a0 values. - * Must be called after setup->vmin,vmid,vmax,vprovoke are initialized. - */ -static void setup_tri_coefficients( struct setup_stage *setup ) -{ - const enum interp_mode *interp = setup->stage.generic->interp; - GLuint slot, j; - - /* z and w are done by linear interpolation: - */ - tri_linear_coeff(setup, 0, 2); - tri_linear_coeff(setup, 0, 3); - - /* setup interpolation for all the remaining attributes: - */ - for (slot = 1; slot < setup->quad.nr_attrs; slot++) { - switch (interp[slot]) { - case INTERP_CONSTANT: - for (j = 0; j < NUM_CHANNELS; j++) - const_coeff(setup, slot, j); - break; - - case INTERP_LINEAR: - for (j = 0; j < NUM_CHANNELS; j++) - tri_linear_coeff(setup, slot, j); - break; - - case INTERP_PERSPECTIVE: - for (j = 0; j < NUM_CHANNELS; j++) - tri_persp_coeff(setup, slot, j); - break; - } - } -} - - - -static void setup_tri_edges( struct setup_stage *setup ) -{ - GLfloat vmin_x = setup->vmin->data[0][0] + 0.5; - GLfloat vmid_x = setup->vmid->data[0][0] + 0.5; - - GLfloat vmin_y = setup->vmin->data[0][1] - 0.5; - GLfloat vmid_y = setup->vmid->data[0][1] - 0.5; - GLfloat vmax_y = setup->vmax->data[0][1] - 0.5; - - setup->emaj.sy = ceilf(vmin_y); - setup->emaj.lines = (GLint) ceilf(vmax_y - setup->emaj.sy); - setup->emaj.dxdy = setup->emaj.dx / setup->emaj.dy; - setup->emaj.sx = vmin_x + (setup->emaj.sy - vmin_y) * setup->emaj.dxdy; - - setup->etop.sy = ceilf(vmid_y); - setup->etop.lines = (GLint) ceilf(vmax_y - setup->etop.sy); - setup->etop.dxdy = setup->etop.dx / setup->etop.dy; - setup->etop.sx = vmid_x + (setup->etop.sy - vmid_y) * setup->etop.dxdy; - - setup->ebot.sy = ceilf(vmin_y); - setup->ebot.lines = (GLint) ceilf(vmid_y - setup->ebot.sy); - setup->ebot.dxdy = setup->ebot.dx / setup->ebot.dy; - setup->ebot.sx = vmin_x + (setup->ebot.sy - vmin_y) * setup->ebot.dxdy; -} - - -/** - * Render the upper or lower half of a triangle. - * Scissoring is applied here too. - */ -static void subtriangle( struct setup_stage *setup, - struct edge *eleft, - struct edge *eright, - GLuint lines ) -{ - GLint y, start_y, finish_y; - GLint sy = (GLint)eleft->sy; - - assert((GLint)eleft->sy == (GLint) eright->sy); - assert((GLint)eleft->sy >= 0); /* catch bug in x64? */ - - /* scissor y: - */ - if (setup->stage.generic->setup.scissor) { - start_y = sy; - finish_y = start_y + lines; - - if (start_y < setup->stage.generic->scissor.miny) - start_y = setup->stage.generic->scissor.miny; - - if (finish_y > setup->stage.generic->scissor.maxy) - finish_y = setup->stage.generic->scissor.maxy; - - start_y -= sy; - finish_y -= sy; - } - else { - start_y = 0; - finish_y = lines; - } - - _mesa_printf("%s %d %d\n", __FUNCTION__, start_y, finish_y); - - for (y = start_y; y < finish_y; y++) { - - /* avoid accumulating adds as floats don't have the precision to - * accurately iterate large triangle edges that way. luckily we - * can just multiply these days. - * - * this is all drowned out by the attribute interpolation anyway. - */ - GLint left = (GLint)(eleft->sx + y * eleft->dxdy); - GLint right = (GLint)(eright->sx + y * eright->dxdy); - - /* scissor x: - */ - if (setup->stage.generic->setup.scissor) { - if (left < setup->stage.generic->scissor.minx) - left = setup->stage.generic->scissor.minx; - - if (right > setup->stage.generic->scissor.maxx) - right = setup->stage.generic->scissor.maxx; - } - - if (left < right) { - GLint _y = sy+y; - if (block(_y) != setup->span.y) { - flush_spans(setup); - setup->span.y = block(_y); - } - - setup->span.left[_y&1] = left; - setup->span.right[_y&1] = right; - setup->span.y_flags |= 1<<(_y&1); - } - } - - - /* save the values so that emaj can be restarted: - */ - eleft->sx += lines * eleft->dxdy; - eright->sx += lines * eright->dxdy; - eleft->sy += lines; - eright->sy += lines; -} - - -/** - * Do setup for triangle rasterization, then render the triangle. - */ -static void setup_tri( struct prim_stage *stage, - struct prim_header *prim ) -{ - struct setup_stage *setup = setup_stage( stage ); - - _mesa_printf("%s\n", __FUNCTION__ ); - - setup_sort_vertices( setup, prim ); - setup_tri_coefficients( setup ); - setup_tri_edges( setup ); - - setup->span.y = 0; - setup->span.y_flags = 0; - setup->span.right[0] = 0; - setup->span.right[1] = 0; -// setup->span.z_mode = tri_z_mode( setup->ctx ); - -// init_constant_attribs( setup ); - - if (setup->oneoverarea < 0.0) { - /* emaj on left: - */ - subtriangle( setup, &setup->emaj, &setup->ebot, setup->ebot.lines ); - subtriangle( setup, &setup->emaj, &setup->etop, setup->etop.lines ); - } - else { - /* emaj on right: - */ - subtriangle( setup, &setup->ebot, &setup->emaj, setup->ebot.lines ); - subtriangle( setup, &setup->etop, &setup->emaj, setup->etop.lines ); - } - - flush_spans( setup ); -} - - - -/** - * Compute a0, dadx and dady for a linearly interpolated coefficient, - * for a line. - */ -static void -line_linear_coeff(struct setup_stage *setup, GLuint slot, GLuint i) -{ - const GLfloat dz = setup->vmax->data[slot][i] - setup->vmin->data[slot][i]; - const GLfloat dadx = dz * setup->emaj.dx * setup->oneoverarea; - const GLfloat dady = dz * setup->emaj.dy * setup->oneoverarea; - setup->coef[slot].dadx[i] = dadx; - setup->coef[slot].dady[i] = dady; - setup->coef[slot].a0[i] - = (setup->vmin->data[slot][i] - - (dadx * (setup->vmin->data[0][0] - 0.5) + - dady * (setup->vmin->data[0][1] - 0.5))); -} - - -/** - * Compute a0, dadx and dady for a perspective-corrected interpolant, - * for a line. - */ -static void -line_persp_coeff(struct setup_stage *setup, GLuint slot, GLuint i) -{ - /* XXX to do */ - line_linear_coeff(setup, slot, i); /* XXX temporary */ -} - - -/** - * Compute the setup->coef[] array dadx, dady, a0 values. - * Must be called after setup->vmin,vmax are initialized. - */ -static INLINE void -setup_line_coefficients(struct setup_stage *setup, struct prim_header *prim) -{ - const enum interp_mode *interp = setup->stage.generic->interp; - GLuint slot, j; - - /* use setup->vmin, vmax to point to vertices */ - setup->vprovoke = prim->v[1]; - setup->vmin = prim->v[0]; - setup->vmax = prim->v[1]; - - setup->emaj.dx = setup->vmax->data[0][0] - setup->vmin->data[0][0]; - setup->emaj.dy = setup->vmax->data[0][1] - setup->vmin->data[0][1]; - /* NOTE: this is not really 1/area */ - setup->oneoverarea = 1.0 / (setup->emaj.dx * setup->emaj.dx + - setup->emaj.dy * setup->emaj.dy); - - /* z and w are done by linear interpolation: - */ - line_linear_coeff(setup, 0, 2); - line_linear_coeff(setup, 0, 3); - - /* setup interpolation for all the remaining attributes: - */ - for (slot = 1; slot < setup->quad.nr_attrs; slot++) { - switch (interp[slot]) { - case INTERP_CONSTANT: - for (j = 0; j < NUM_CHANNELS; j++) - const_coeff(setup, slot, j); - break; - - case INTERP_LINEAR: - for (j = 0; j < NUM_CHANNELS; j++) - line_linear_coeff(setup, slot, j); - break; - - case INTERP_PERSPECTIVE: - for (j = 0; j < NUM_CHANNELS; j++) - line_persp_coeff(setup, slot, j); - break; - } - } -} - - -/** - * Plot a pixel in a line segment. - */ -static INLINE void -plot(struct setup_stage *setup, GLint x, GLint y) -{ - const GLint iy = y & 1; - const GLint ix = x & 1; - const GLint quadX = x - ix; - const GLint quadY = y - iy; - const GLint mask = (1 << ix) << (2 * iy); - - if (quadX != setup->quad.x0 || - quadY != setup->quad.y0) - { - /* flush prev quad, start new quad */ - - if (setup->quad.x0 != -1) - quad_shade(setup->stage.generic, &setup->quad); - - setup->quad.x0 = quadX; - setup->quad.y0 = quadY; - setup->quad.mask = 0x0; - } - - setup->quad.mask |= mask; -} - - - -/** - * Do setup for line rasterization, then render the line. - * XXX single-pixel width, no stipple, etc - * XXX no scissoring yet. - */ -static void -setup_line(struct prim_stage *stage, struct prim_header *prim) -{ - const struct vertex_header *v0 = prim->v[0]; - const struct vertex_header *v1 = prim->v[1]; - struct setup_stage *setup = setup_stage( stage ); - - GLint x0 = (GLint) v0->data[0][0]; - GLint x1 = (GLint) v1->data[0][0]; - GLint y0 = (GLint) v0->data[0][1]; - GLint y1 = (GLint) v1->data[0][1]; - GLint dx = x1 - x0; - GLint dy = y1 - y0; - GLint xstep, ystep; - - if (dx == 0 && dy == 0) - return; - - setup_line_coefficients(setup, prim); - - if (dx < 0) { - dx = -dx; /* make positive */ - xstep = -1; - } - else { - xstep = 1; - } - - if (dy < 0) { - dy = -dy; /* make positive */ - ystep = -1; - } - else { - ystep = 1; - } - - assert(dx >= 0); - assert(dy >= 0); - - setup->quad.x0 = setup->quad.y0 = -1; - setup->quad.mask = 0x0; - - if (dx > dy) { - /*** X-major line ***/ - GLint i; - const GLint errorInc = dy + dy; - GLint error = errorInc - dx; - const GLint errorDec = error - dx; - - for (i = 0; i < dx; i++) { - plot(setup, x0, y0); - - x0 += xstep; - if (error < 0) { - error += errorInc; - } - else { - error += errorDec; - y0 += ystep; - } - } - } - else { - /*** Y-major line ***/ - GLint i; - const GLint errorInc = dx + dx; - GLint error = errorInc - dy; - const GLint errorDec = error - dy; - - for (i = 0; i < dy; i++) { - plot(setup, x0, y0); - - y0 += ystep; - - if (error < 0) { - error += errorInc; - } - else { - error += errorDec; - x0 += xstep; - } - } - } - - /* draw final quad */ - if (setup->quad.mask) { - quad_shade(setup->stage.generic, &setup->quad); - } -} - - -/** - * Do setup for point rasterization, then render the point. - * Round or square points... - * XXX could optimize a lot for 1-pixel points. - */ -static void -setup_point(struct prim_stage *stage, struct prim_header *prim) -{ - struct setup_stage *setup = setup_stage( stage ); - GLfloat halfSize = 7.3; /*XXX this is a vertex attrib */ - GLfloat halfSizeSquared = halfSize * halfSize; - const struct vertex_header *v0 = prim->v[0]; - const GLfloat x = v0->data[FRAG_ATTRIB_WPOS][0]; - const GLfloat y = v0->data[FRAG_ATTRIB_WPOS][1]; - const GLint ixmin = block((GLint) (x - halfSize)); - const GLint ixmax = block((GLint) (x + halfSize)); - const GLint iymin = block((GLint) (y - halfSize)); - const GLint iymax = block((GLint) (y + halfSize)); - GLboolean round = GL_TRUE; - GLint ix, iy; - GLuint slot, j; - - /* For points, all interpolants are constant-valued. - * However, for point sprites, we'll need to setup texcoords appropriately. - * XXX: which coefficients are the texcoords??? - * We may do point sprites as textured quads... - * - * KW: We don't know which coefficients are texcoords - ultimately - * the choice of what interpolation mode to use for each attribute - * should be determined by the fragment program, using - * per-attribute declaration statements that include interpolation - * mode as a parameter. So either the fragment program will have - * to be adjusted for pointsprite vs normal point behaviour, or - * otherwise a special interpolation mode will have to be defined - * which matches the required behaviour for point sprites. But - - * the latter is not a feature of normal hardware, and as such - * probably should be ruled out on that basis. - */ - setup->vprovoke = prim->v[0]; - const_coeff(setup, 0, 2); - const_coeff(setup, 0, 3); - for (slot = 1; slot < setup->quad.nr_attrs; slot++) { - for (j = 0; j < NUM_CHANNELS; j++) - const_coeff(setup, slot, j); - } - - /* XXX need to clip against scissor bounds too */ - - for (iy = iymin; iy <= iymax; iy += 2) { - for (ix = ixmin; ix <= ixmax; ix += 2) { - - if (round) { - /* rounded points */ - /* XXX for GL_SMOOTH, need to compute per-fragment coverage too */ - GLfloat dx, dy; - - setup->quad.mask = 0x0; - - dx = (ix + 0.5) - x; - dy = (iy + 0.5) - y; - if (dx * dx + dy * dy <= halfSizeSquared) - setup->quad.mask |= MASK_BOTTOM_LEFT; - - dx = (ix + 1.5) - x; - dy = (iy + 0.5) - y; - if (dx * dx + dy * dy <= halfSizeSquared) - setup->quad.mask |= MASK_BOTTOM_RIGHT; - - dx = (ix + 0.5) - x; - dy = (iy + 1.5) - y; - if (dx * dx + dy * dy <= halfSizeSquared) - setup->quad.mask |= MASK_TOP_LEFT; - - dx = (ix + 1.5) - x; - dy = (iy + 1.5) - y; - if (dx * dx + dy * dy <= halfSizeSquared) - setup->quad.mask |= MASK_TOP_RIGHT; - } - else { - /* square points */ - setup->quad.mask = 0xf; - - if (ix + 0.5 < x - halfSize) - setup->quad.mask &= (MASK_BOTTOM_RIGHT | MASK_TOP_RIGHT); - - if (ix + 1.5 > x + halfSize) - setup->quad.mask &= (MASK_BOTTOM_LEFT | MASK_TOP_LEFT); - - if (iy + 0.5 < y - halfSize) - setup->quad.mask &= (MASK_TOP_LEFT | MASK_TOP_RIGHT); - - if (iy + 1.5 > y + halfSize) - setup->quad.mask &= (MASK_BOTTOM_LEFT | MASK_BOTTOM_RIGHT); - } - - if (setup->quad.mask) { - setup->quad.x0 = ix; - setup->quad.y0 = iy; - quad_shade( setup->stage.generic, &setup->quad ); - } - } - } -} - - - -static void setup_end( struct prim_stage *stage ) -{ -} - - -struct prim_stage *prim_setup( struct generic_context *generic ) -{ - struct setup_stage *setup = CALLOC_STRUCT(setup_stage); - - setup->stage.generic = generic; - setup->stage.begin = setup_begin; - setup->stage.point = setup_point; - setup->stage.line = setup_line; - setup->stage.tri = setup_tri; - setup->stage.end = setup_end; - - setup->quad.coef = setup->coef; - - return &setup->stage; -} diff --git a/src/mesa/pipe/softpipe/g_prim_setup.h b/src/mesa/pipe/softpipe/g_prim_setup.h deleted file mode 100644 index 40a70c543e..0000000000 --- a/src/mesa/pipe/softpipe/g_prim_setup.h +++ /dev/null @@ -1,121 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5 - * - * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -#ifndef S_TRI_H -#define S_TRI_H - -/* Vertices are just an array of floats, with all the attributes - * packed. We currently assume a layout like: - * - * attr[0][0..3] - window position - * attr[1..n][0..3] - remaining attributes. - * - * Attributes are assumed to be 4 floats wide but are packed so that - * all the enabled attributes run contiguously. - */ - -#include "glheader.h" -#include "imports.h" -#include "s_tri_public.h" -#include "s_context.h" - - - -struct tri_context; -struct fp_context; -struct be_context; - -/* Note the rasterizer does not take a GLcontext argument. This is - * deliberate. - */ -struct tri_context *tri_create_context( GLcontext *ctx ); - -void tri_destroy_context( struct tri_context *tri ); - -void tri_set_fp_context( struct tri_context *tri, - struct fp_context *fp, - void (*fp_run)( struct fp_context *fp, - const struct fp_inputs *, - struct fp_outputs * )); - - -void tri_set_be_context( struct tri_context *tri, - struct be_context *be, - void (*be_run)( struct be_context *be, - const struct fp_outputs * )); - -void tri_set_attribs( struct tri_context *tri, - const struct attr_info *info, - GLuint nr_attrib ); - -void tri_set_backface( struct tri_context *tri, - GLfloat backface ); - -void tri_set_scissor( struct tri_context *tri, - GLint x, - GLint y, - GLuint width, - GLuint height, - GLboolean enabled ); - -void tri_set_stipple( struct tri_context *tri, - const GLuint *pattern, - GLboolean enabled ); - -/* Unfilled triangles will be handled elsewhere (higher in the - * pipeline), as will things like stipple (lower in the pipeline). - */ - -void tri_triangle( struct tri_context *tri, - const struct vertex *v0, - const struct vertex *v1, - const struct vertex *v2 ); - -/* TODO: rasterize_line, rasterize_point?? - * How will linestipple work? - */ - - -#ifdef SETUP_PRIVATE - - - - - - -GLboolean tri_setup( struct tri_context *tri, - const struct vertex *v0, - const struct vertex *v1, - const struct vertex *v2 ); - -void tri_rasterize( struct tri_context *tri ); -void tri_rasterize_spans( struct tri_context *tri ); - - - - - - -#endif -#endif diff --git a/src/mesa/pipe/softpipe/g_prim_twoside.c b/src/mesa/pipe/softpipe/g_prim_twoside.c deleted file mode 100644 index 334ae2f537..0000000000 --- a/src/mesa/pipe/softpipe/g_prim_twoside.c +++ /dev/null @@ -1,149 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* Authors: Keith Whitwell <keith@tungstengraphics.com> - */ -#include "imports.h" -#include "g_context.h" -#include "g_prim.h" - - -struct twoside_stage { - struct prim_stage stage; - - GLfloat facing; - const GLuint *lookup; -}; - - -static INLINE struct twoside_stage *twoside_stage( struct prim_stage *stage ) -{ - return (struct twoside_stage *)stage; -} - - -static void twoside_begin( struct prim_stage *stage ) -{ - struct twoside_stage *twoside = twoside_stage(stage); - - twoside->facing = (stage->generic->setup.front_winding == WINDING_CW) ? -1 : 1; - - stage->next->begin( stage->next ); -} - - -static INLINE void copy_color( GLuint attr_dst, - GLuint attr_src, - struct vertex_header *v ) -{ - if (attr_dst && attr_src) { - memcpy( v->data[attr_dst], - v->data[attr_src], - sizeof(v->data[0]) ); - } -} - - -static struct vertex_header *copy_bfc( struct twoside_stage *twoside, - const struct vertex_header *v, - GLuint idx ) -{ - struct vertex_header *tmp = dup_vert( &twoside->stage, v, idx ); - - copy_color( twoside->lookup[VF_ATTRIB_COLOR0], - twoside->lookup[VF_ATTRIB_BFC0], - tmp ); - - copy_color( twoside->lookup[VF_ATTRIB_COLOR1], - twoside->lookup[VF_ATTRIB_BFC1], - tmp ); - - return tmp; -} - - -/* Twoside tri: - */ -static void twoside_tri( struct prim_stage *stage, - struct prim_header *header ) -{ - struct twoside_stage *twoside = twoside_stage(stage); - - if (header->det * twoside->facing < 0) { - struct prim_header tmp; - - tmp.det = header->det; - tmp.v[0] = copy_bfc(twoside, header->v[0], 0); - tmp.v[1] = copy_bfc(twoside, header->v[1], 1); - tmp.v[2] = copy_bfc(twoside, header->v[2], 2); - - stage->next->tri( stage->next, &tmp ); - } - else { - stage->next->tri( stage->next, header ); - } -} - - -static void twoside_line( struct prim_stage *stage, - struct prim_header *header ) -{ - stage->next->line( stage->next, header ); -} - - -static void twoside_point( struct prim_stage *stage, - struct prim_header *header ) -{ - stage->next->point( stage->next, header ); -} - -static void twoside_end( struct prim_stage *stage ) -{ - stage->next->end( stage->next ); -} - - - -struct prim_stage *prim_twoside( struct generic_context *generic ) -{ - struct twoside_stage *twoside = CALLOC_STRUCT(twoside_stage); - - prim_alloc_tmps( &twoside->stage, 3 ); - - twoside->stage.generic = generic; - twoside->stage.next = NULL; - twoside->stage.begin = twoside_begin; - twoside->stage.point = twoside_point; - twoside->stage.line = twoside_line; - twoside->stage.tri = twoside_tri; - twoside->stage.end = twoside_end; - - twoside->lookup = generic->vf_attr_to_slot; - - return &twoside->stage; -} diff --git a/src/mesa/pipe/softpipe/g_prim_unfilled.c b/src/mesa/pipe/softpipe/g_prim_unfilled.c deleted file mode 100644 index 7c6ee79f92..0000000000 --- a/src/mesa/pipe/softpipe/g_prim_unfilled.c +++ /dev/null @@ -1,165 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* Authors: Keith Whitwell <keith@tungstengraphics.com> - */ -#include "imports.h" - -#include "g_context.h" -#include "g_prim.h" - - - -struct unfilled_stage { - struct prim_stage stage; - - GLuint mode[2]; -}; - - -static INLINE struct unfilled_stage *unfilled_stage( struct prim_stage *stage ) -{ - return (struct unfilled_stage *)stage; -} - - -static void unfilled_begin( struct prim_stage *stage ) -{ - struct unfilled_stage *unfilled = unfilled_stage(stage); - - unfilled->mode[0] = stage->generic->setup.fill_ccw; - unfilled->mode[1] = stage->generic->setup.fill_cw; - - stage->next->begin( stage->next ); -} - -static void point( struct prim_stage *stage, - struct vertex_header *v0 ) -{ - struct prim_header tmp; - tmp.v[0] = v0; - stage->next->point( stage->next, &tmp ); -} - -static void line( struct prim_stage *stage, - struct vertex_header *v0, - struct vertex_header *v1 ) -{ - struct prim_header tmp; - tmp.v[0] = v0; - tmp.v[1] = v1; - stage->next->line( stage->next, &tmp ); -} - - -static void points( struct prim_stage *stage, - struct prim_header *header ) -{ - struct vertex_header *v0 = header->v[0]; - struct vertex_header *v1 = header->v[1]; - struct vertex_header *v2 = header->v[2]; - - if (v0->edgeflag) point( stage, v0 ); - if (v1->edgeflag) point( stage, v1 ); - if (v2->edgeflag) point( stage, v2 ); -} - -static void lines( struct prim_stage *stage, - struct prim_header *header ) -{ - struct vertex_header *v0 = header->v[0]; - struct vertex_header *v1 = header->v[1]; - struct vertex_header *v2 = header->v[2]; - - if (v0->edgeflag) line( stage, v0, v1 ); - if (v1->edgeflag) line( stage, v1, v2 ); - if (v2->edgeflag) line( stage, v2, v0 ); -} - - -/* Unfilled tri: - * - * Note edgeflags in the vertex struct is not sufficient as we will - * need to manipulate them when decomposing primitives??? - */ -static void unfilled_tri( struct prim_stage *stage, - struct prim_header *header ) -{ - struct unfilled_stage *unfilled = unfilled_stage(stage); - GLuint mode = unfilled->mode[header->det < 0]; - - switch (mode) { - case FILL_TRI: - stage->next->tri( stage->next, header ); - break; - - case FILL_LINE: - lines( stage, header ); - break; - - case GL_POINT: - points( stage, header ); - break; - } -} - -static void unfilled_line( struct prim_stage *stage, - struct prim_header *header ) -{ - stage->next->line( stage->next, header ); -} - - -static void unfilled_point( struct prim_stage *stage, - struct prim_header *header ) -{ - stage->next->point( stage->next, header ); -} - - -static void unfilled_end( struct prim_stage *stage ) -{ - stage->next->end( stage->next ); -} - -struct prim_stage *prim_unfilled( struct generic_context *generic ) -{ - struct unfilled_stage *unfilled = CALLOC_STRUCT(unfilled_stage); - - prim_alloc_tmps( &unfilled->stage, 0 ); - - unfilled->stage.generic = generic; - unfilled->stage.next = NULL; - unfilled->stage.tmp = NULL; - unfilled->stage.begin = unfilled_begin; - unfilled->stage.point = unfilled_point; - unfilled->stage.line = unfilled_line; - unfilled->stage.tri = unfilled_tri; - unfilled->stage.end = unfilled_end; - - return &unfilled->stage; -} diff --git a/src/mesa/pipe/softpipe/g_state.h b/src/mesa/pipe/softpipe/g_state.h deleted file mode 100644 index 5077d37ab7..0000000000 --- a/src/mesa/pipe/softpipe/g_state.h +++ /dev/null @@ -1,61 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* Authors: Keith Whitwell <keith@tungstengraphics.com> - */ - -#ifndef PRIM_H -#define PRIM_H - -#include "glheader.h" -#include "softpipe/sp_state.h" - - -void generic_set_clip_state( struct softpipe_context *, - const struct softpipe_clip_state * ); - -void generic_set_viewport( struct softpipe_context *, - const struct softpipe_viewport * ); - -void generic_set_setup_state( struct softpipe_context *, - const struct softpipe_setup_state * ); - -void generic_set_scissor_rect( struct softpipe_context *, - const struct softpipe_scissor_rect * ); - -void generic_set_fs_state( struct softpipe_context *, - const struct softpipe_fs_state * ); - -void generic_set_polygon_stipple( struct softpipe_context *, - const struct softpipe_poly_stipple * ); - -void generic_set_cbuf_state( struct softpipe_context *, - const struct softpipe_surface * ); - -void generic_update_derived( struct generic_context *generic ); - -#endif diff --git a/src/mesa/pipe/softpipe/g_state_clip.c b/src/mesa/pipe/softpipe/g_state_clip.c deleted file mode 100644 index b90034e11e..0000000000 --- a/src/mesa/pipe/softpipe/g_state_clip.c +++ /dev/null @@ -1,69 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* Authors: Keith Whitwell <keith@tungstengraphics.com> - */ -#include "imports.h" - -#include "g_context.h" -#include "g_state.h" -#include "g_draw.h" - - - -void generic_set_clip_state( struct softpipe_context *softpipe, - const struct softpipe_clip_state *clip ) -{ - struct generic_context *generic = generic_context(softpipe); - - memcpy(&generic->plane[6], clip->ucp, clip->nr * sizeof(clip->ucp[0])); - - generic->nr_planes = 6 + clip->nr; - generic->dirty |= G_NEW_CLIP; -} - - - -/* Called when driver state tracker notices changes to the viewport - * matrix: - */ -void generic_set_viewport( struct softpipe_context *softpipe, - const struct softpipe_viewport *viewport ) -{ - struct generic_context *generic = generic_context(softpipe); - - memcpy(&generic->viewport, viewport, sizeof(viewport)); - - /* Using tnl/ and vf/ modules is temporary while getting started. - * Full softpipe will have vertex shader, vertex fetch of its own. - */ - draw_set_viewport( generic->draw, viewport->scale, viewport->translate ); - generic->dirty |= G_NEW_VIEWPORT; -} - - - diff --git a/src/mesa/pipe/softpipe/g_state_derived.c b/src/mesa/pipe/softpipe/g_state_derived.c deleted file mode 100644 index 678825afe1..0000000000 --- a/src/mesa/pipe/softpipe/g_state_derived.c +++ /dev/null @@ -1,136 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "glheader.h" -#include "macros.h" -#include "enums.h" -#include "program.h" - -#include "g_context.h" -#include "g_draw.h" -#include "g_state.h" - -#define EMIT_ATTR( ATTR, FRAG_ATTR, INTERP ) \ -do { \ - slot_to_vf_attr[generic->nr_attrs] = ATTR; \ - generic->vf_attr_to_slot[ATTR] = generic->nr_attrs; \ - generic->fp_attr_to_slot[FRAG_ATTR] = generic->nr_attrs; \ - generic->interp[generic->nr_attrs] = INTERP; \ - generic->nr_attrs++; \ - attr_mask |= (1<<ATTR); \ -} while (0) - - -static GLuint frag_to_vf[FRAG_ATTRIB_MAX] = -{ - VF_ATTRIB_POS, - VF_ATTRIB_COLOR0, - VF_ATTRIB_COLOR1, - VF_ATTRIB_FOG, - VF_ATTRIB_TEX0, - VF_ATTRIB_TEX1, - VF_ATTRIB_TEX2, - VF_ATTRIB_TEX3, - VF_ATTRIB_TEX4, - VF_ATTRIB_TEX5, - VF_ATTRIB_TEX6, - VF_ATTRIB_TEX7, -}; - - -/* Derived from: fs, setup states. - */ -static void calculate_vertex_layout( struct generic_context *generic ) -{ - struct gl_fragment_program *fp = generic->fs.fp; - const GLuint inputsRead = fp->Base.InputsRead; - GLuint slot_to_vf_attr[VF_ATTRIB_MAX]; - GLuint attr_mask = 0; - GLuint i; - - generic->nr_attrs = 0; - memset(slot_to_vf_attr, 0, sizeof(slot_to_vf_attr)); - - memset(generic->fp_attr_to_slot, 0, sizeof(generic->vf_attr_to_slot)); - memset(generic->vf_attr_to_slot, 0, sizeof(generic->fp_attr_to_slot)); - - /* TODO - Figure out if we need to do perspective divide, etc. - */ - EMIT_ATTR(VF_ATTRIB_POS, FRAG_ATTRIB_WPOS, INTERP_LINEAR); - - /* Pull in the rest of the attributes. They are all in float4 - * format. Future optimizations could be to keep some attributes - * as fixed point or ubyte format. - */ - for (i = 1; i < FRAG_ATTRIB_TEX0; i++) { - if (inputsRead & (i << i)) { - EMIT_ATTR(frag_to_vf[i], i, INTERP_LINEAR); - } - } - - for (i = FRAG_ATTRIB_TEX0; i < FRAG_ATTRIB_MAX; i++) { - if (inputsRead & (i << i)) { - EMIT_ATTR(frag_to_vf[i], i, INTERP_PERSPECTIVE); - } - } - - generic->nr_frag_attrs = generic->nr_attrs; - - /* Additional attributes required for setup: Just twosided - * lighting. Edgeflag is dealt with specially by setting bits in - * the vertex header. - */ - if (generic->setup.light_twoside) { - if (inputsRead & FRAG_BIT_COL0) { - EMIT_ATTR(VF_ATTRIB_BFC0, FRAG_ATTRIB_MAX, 0); /* XXX: mark as discarded after setup */ - } - - if (inputsRead & FRAG_BIT_COL1) { - EMIT_ATTR(VF_ATTRIB_BFC1, FRAG_ATTRIB_MAX, 0); /* XXX: discard after setup */ - } - } - - if (attr_mask != generic->attr_mask) { - generic->attr_mask = attr_mask; - - draw_set_vertex_attributes( generic->draw, - slot_to_vf_attr, - generic->nr_attrs ); - } -} - - -/* Hopefully this will remain quite simple, otherwise need to pull in - * something like the state tracker mechanism. - */ -void generic_update_derived( struct generic_context *generic ) -{ - if (generic->dirty & (G_NEW_SETUP | G_NEW_FS)) - calculate_vertex_layout( generic ); - - generic->dirty = 0; -} diff --git a/src/mesa/pipe/softpipe/g_state_fs.c b/src/mesa/pipe/softpipe/g_state_fs.c deleted file mode 100644 index 8a430c0c65..0000000000 --- a/src/mesa/pipe/softpipe/g_state_fs.c +++ /dev/null @@ -1,50 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "g_context.h" -#include "g_state.h" - - - -void generic_set_fs_state( struct softpipe_context *softpipe, - const struct softpipe_fs_state *fs ) -{ - struct generic_context *generic = generic_context(softpipe); - - memcpy(&generic->fs, fs, sizeof(*fs)); - - generic->dirty |= G_NEW_FS; -} - - - - - - - - - diff --git a/src/mesa/pipe/softpipe/g_state_setup.c b/src/mesa/pipe/softpipe/g_state_setup.c deleted file mode 100644 index 2a5176c5a1..0000000000 --- a/src/mesa/pipe/softpipe/g_state_setup.c +++ /dev/null @@ -1,122 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "g_context.h" -#include "g_state.h" -#include "g_prim.h" - - - - -static void validate_prim_pipe( struct generic_context *generic ) -{ - struct prim_stage *next = generic->prim.setup; - - /* TODO: make the current primitive part of the state and build - * shorter pipelines for lines & points. - */ - if (generic->setup.fill_cw != FILL_TRI || - generic->setup.fill_ccw != FILL_TRI) { - - generic->prim.unfilled->next = next; - next = generic->prim.unfilled; - } - - if (generic->setup.offset_cw || - generic->setup.offset_ccw) { - generic->prim.offset->next = next; - next = generic->prim.offset; - } - - if (generic->setup.light_twoside) { - generic->prim.twoside->next = next; - next = generic->prim.twoside; - } - - /* Always run the cull stage as we calculate determinant there - * also. Fix this.. - */ - { - generic->prim.cull->next = next; - next = generic->prim.cull; - } - - - /* Clip stage - */ - { - generic->prim.clip->next = next; - next = generic->prim.clip; - } - - /* Do software flatshading prior to clipping. XXX: should only do - * this for clipped primitives, ie it is a part of the clip - * routine. - */ - if (generic->setup.flatshade) { - generic->prim.flatshade->next = next; - next = generic->prim.flatshade; - } - - - generic->prim.first = next; -} - - - - -void generic_set_setup_state( struct softpipe_context *softpipe, - const struct softpipe_setup_state *setup ) -{ - struct generic_context *generic = generic_context(softpipe); - - memcpy( &generic->setup, setup, sizeof(*setup) ); - - validate_prim_pipe( generic ); - generic->dirty |= G_NEW_SETUP; -} - - - -void generic_set_scissor_rect( struct softpipe_context *softpipe, - const struct softpipe_scissor_rect *scissor ) -{ - struct generic_context *generic = generic_context(softpipe); - - memcpy( &generic->scissor, scissor, sizeof(*scissor) ); - generic->dirty |= G_NEW_SCISSOR; -} - - -void generic_set_polygon_stipple( struct softpipe_context *softpipe, - const struct softpipe_poly_stipple *stipple ) -{ - struct generic_context *generic = generic_context(softpipe); - - memcpy( &generic->poly_stipple, stipple, sizeof(*stipple) ); - generic->dirty |= G_NEW_STIPPLE; -} diff --git a/src/mesa/pipe/softpipe/g_state_surface.c b/src/mesa/pipe/softpipe/g_state_surface.c deleted file mode 100644 index c791ce4640..0000000000 --- a/src/mesa/pipe/softpipe/g_state_surface.c +++ /dev/null @@ -1,53 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* Authors: Keith Whitwell <keith@tungstengraphics.com> - */ -#include "imports.h" - -#include "g_context.h" -#include "g_state.h" -#include "g_surface.h" - - -/* This is all a total hack. - */ -void generic_set_cbuf_state( struct softpipe_context *softpipe, - const struct softpipe_surface *surface ) -{ - struct generic_context *generic = generic_context(softpipe); - - if (generic->cbuf_surface == NULL) { - generic->cbuf_surface = CALLOC_STRUCT(generic_surface); - generic->cbuf_surface->type = &gs_rgba8; - } - - generic->cbuf_surface->surface = *surface; - generic->dirty |= G_NEW_CBUF; -} - - diff --git a/src/mesa/pipe/softpipe/g_surface.c b/src/mesa/pipe/softpipe/g_surface.c deleted file mode 100644 index 2df30cde70..0000000000 --- a/src/mesa/pipe/softpipe/g_surface.c +++ /dev/null @@ -1,153 +0,0 @@ -/************************************************************************** - * - * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -#include "g_context.h" -#include "g_state.h" -#include "g_surface.h" -#include "g_headers.h" - -static void rgba8_read_quad_f( struct generic_surface *gs, - GLint x, GLint y, - GLfloat (*rgba)[NUM_CHANNELS] ) -{ - GLuint i, j, k = 0; - - for (i = 0; i < 2; i++) { - for (j = 0; j < 2; j++, k++) { - GLubyte *ptr = gs->surface.ptr + (y+i) * gs->surface.stride + (x+j) * 4; - rgba[k][0] = ptr[0] * (1.0 / 255.0); - rgba[k][1] = ptr[1] * (1.0 / 255.0); - rgba[k][2] = ptr[2] * (1.0 / 255.0); - rgba[k][3] = ptr[3] * (1.0 / 255.0); - } - } -} - -static void rgba8_read_quad_f_swz( struct generic_surface *gs, - GLint x, GLint y, - GLfloat (*rrrr)[QUAD_SIZE] ) -{ - GLuint i, j, k = 0; - - for (i = 0; i < 2; i++) { - for (j = 0; j < 2; j++, k++) { - GLubyte *ptr = gs->surface.ptr + (y+i) * gs->surface.stride + (x+j) * 4; - rrrr[0][k] = ptr[0] * (1.0 / 255.0); - rrrr[1][k] = ptr[1] * (1.0 / 255.0); - rrrr[2][k] = ptr[2] * (1.0 / 255.0); - rrrr[3][k] = ptr[3] * (1.0 / 255.0); - } - } -} - -static void rgba8_write_quad_f( struct generic_surface *gs, - GLint x, GLint y, - GLfloat (*rgba)[NUM_CHANNELS] ) -{ - GLuint i, j, k = 0; - - for (i = 0; i < 2; i++) { - for (j = 0; j < 2; j++, k++) { - GLubyte *ptr = gs->surface.ptr + (y+i) * gs->surface.stride + (x+j) * 4; - ptr[0] = rgba[k][0] * 255.0; - ptr[1] = rgba[k][1] * 255.0; - ptr[2] = rgba[k][2] * 255.0; - ptr[3] = rgba[k][3] * 255.0; - } - } -} - -static void rgba8_write_quad_f_swz( struct generic_surface *gs, - GLint x, GLint y, - GLfloat (*rrrr)[QUAD_SIZE] ) -{ - GLuint i, j, k = 0; - - for (i = 0; i < 2; i++) { - for (j = 0; j < 2; j++, k++) { - GLubyte *ptr = gs->surface.ptr + (y+i) * gs->surface.stride + (x+j) * 4; - ptr[0] = rrrr[0][k] * 255.0; - ptr[1] = rrrr[1][k] * 255.0; - ptr[2] = rrrr[2][k] * 255.0; - ptr[3] = rrrr[3][k] * 255.0; - } - } -} - - - - -static void rgba8_read_quad_ub( struct generic_surface *gs, - GLint x, GLint y, - GLubyte (*rgba)[NUM_CHANNELS] ) -{ - GLuint i, j, k = 0; - - for (i = 0; i < 2; i++) { - for (j = 0; j < 2; j++, k++) { - GLubyte *ptr = gs->surface.ptr + (y+i) * gs->surface.stride + (x+j) * 4; - rgba[k][0] = ptr[0]; - rgba[k][1] = ptr[1]; - rgba[k][2] = ptr[2]; - rgba[k][3] = ptr[3]; - } - } -} - - -static void rgba8_write_quad_ub( struct generic_surface *gs, - GLint x, GLint y, - GLubyte (*rgba)[NUM_CHANNELS] ) -{ - GLuint i, j, k = 0; - - for (i = 0; i < 2; i++) { - for (j = 0; j < 2; j++, k++) { - GLubyte *ptr = gs->surface.ptr + (y+i) * gs->surface.stride + (x+j) * 4; - ptr[0] = rgba[k][0]; - ptr[1] = rgba[k][1]; - ptr[2] = rgba[k][2]; - ptr[3] = rgba[k][3]; - } - } -} - - - - -struct generic_surface_type gs_rgba8 = { - G_SURFACE_RGBA_8888, - rgba8_read_quad_f, - rgba8_read_quad_f_swz, - rgba8_read_quad_ub, - rgba8_write_quad_f, - rgba8_write_quad_f_swz, - rgba8_write_quad_ub, -}; - - - diff --git a/src/mesa/pipe/softpipe/g_surface.h b/src/mesa/pipe/softpipe/g_surface.h deleted file mode 100644 index 23c28f0bb4..0000000000 --- a/src/mesa/pipe/softpipe/g_surface.h +++ /dev/null @@ -1,115 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* Authors: Keith Whitwell <keith@tungstengraphics.com> - */ - -#ifndef G_SURFACE_H -#define G_SURFACE_H - -#include "glheader.h" -#include "g_headers.h" - -struct generic_surface; - -#define G_SURFACE_RGBA_8888 0x1 - -/* Internal structs and helpers for the primitive clip/setup pipeline: - */ -struct generic_surface_type { - - GLuint format; - - void (*read_quad_f)( struct generic_surface *, - GLint x, GLint y, - GLfloat (*rgba)[NUM_CHANNELS] ); - - void (*read_quad_f_swz)( struct generic_surface *, - GLint x, GLint y, - GLfloat (*rrrr)[QUAD_SIZE] ); - - void (*read_quad_ub)( struct generic_surface *, - GLint x, GLint y, - GLubyte (*rgba)[NUM_CHANNELS] ); - - - void (*write_quad_f)( struct generic_surface *, - GLint x, GLint y, - GLfloat (*rgba)[NUM_CHANNELS] ); - - void (*write_quad_f_swz)( struct generic_surface *, - GLint x, GLint y, - GLfloat (*rrrr)[QUAD_SIZE] ); - - - void (*write_quad_ub)( struct generic_surface *, - GLint x, GLint y, - GLubyte (*rgba)[NUM_CHANNELS] ); - - -}; - - -struct generic_surface { - struct generic_surface_type *type; - struct softpipe_surface surface; -}; - - -static INLINE void gs_read_quad_f( struct generic_surface *gs, - GLint x, GLint y, - GLfloat (*rgba)[NUM_CHANNELS] ) -{ - gs->type->read_quad_f(gs, x, y, rgba); -} - -static INLINE void gs_read_quad_f_swz( struct generic_surface *gs, - GLint x, GLint y, - GLfloat (*rrrr)[QUAD_SIZE] ) -{ - gs->type->read_quad_f_swz(gs, x, y, rrrr); -} - -static INLINE void gs_write_quad_f( struct generic_surface *gs, - GLint x, GLint y, - GLfloat (*rgba)[NUM_CHANNELS] ) -{ - gs->type->write_quad_f(gs, x, y, rgba); -} - -static INLINE void gs_write_quad_f_swz( struct generic_surface *gs, - GLint x, GLint y, - GLfloat (*rrrr)[QUAD_SIZE] ) -{ - gs->type->write_quad_f_swz(gs, x, y, rrrr); -} - -/* Like this, or hidden? - */ -struct generic_surface_type gs_rgba8; - -#endif diff --git a/src/mesa/pipe/softpipe/g_tile.h b/src/mesa/pipe/softpipe/g_tile.h deleted file mode 100644 index 6ae5212356..0000000000 --- a/src/mesa/pipe/softpipe/g_tile.h +++ /dev/null @@ -1,42 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* Authors: Keith Whitwell <keith@tungstengraphics.com> - */ -#ifndef G_TILE_H -#define G_TILE_H - -struct generic_context; -struct quad_header; - -void quad_shade( struct generic_context *generic, - struct quad_header *quad ); - -void quad_output( struct generic_context *generic, - struct quad_header *quad ); - -#endif diff --git a/src/mesa/pipe/softpipe/g_tile_fs.c b/src/mesa/pipe/softpipe/g_tile_fs.c deleted file mode 100644 index 4c5e6efaed..0000000000 --- a/src/mesa/pipe/softpipe/g_tile_fs.c +++ /dev/null @@ -1,203 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5 - * - * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Vertices are just an array of floats, with all the attributes - * packed. We currently assume a layout like: - * - * attr[0][0..3] - window position - * attr[1..n][0..3] - remaining attributes. - * - * Attributes are assumed to be 4 floats wide but are packed so that - * all the enabled attributes run contiguously. - */ - -#include "glheader.h" -#include "g_context.h" -#include "g_headers.h" -#include "g_tile.h" - -struct exec_machine { - const struct setup_coefficient *coef; - - GLfloat attr[FRAG_ATTRIB_MAX][4][QUAD_SIZE]; -}; - - -/** - * Compute quad's attributes values, as constants (GL_FLAT shading). - */ -static INLINE void cinterp( struct exec_machine *exec, - GLuint attrib, - GLuint i ) -{ - GLuint j; - - for (j = 0; j < QUAD_SIZE; j++) { - exec->attr[attrib][i][j] = exec->coef[attrib].a0[i]; - } -} - - -/** - * Compute quad's attribute values by linear interpolation. - * - * Push into the fp: - * - * INPUT[attr] = MAD COEF_A0[attr], COEF_DADX[attr], INPUT_WPOS.xxxx - * INPUT[attr] = MAD INPUT[attr], COEF_DADY[attr], INPUT_WPOS.yyyy - */ -static INLINE void linterp( struct exec_machine *exec, - GLuint attrib, - GLuint i ) -{ - GLuint j; - - for (j = 0; j < QUAD_SIZE; j++) { - const GLfloat x = exec->attr[FRAG_ATTRIB_WPOS][0][j]; - const GLfloat y = exec->attr[FRAG_ATTRIB_WPOS][1][j]; - exec->attr[attrib][i][j] = (exec->coef[attrib].a0[i] + - exec->coef[attrib].dadx[i] * x + - exec->coef[attrib].dady[i] * y); - } -} - - -/** - * Compute quad's attribute values by linear interpolation with - * perspective correction. - * - * Push into the fp: - * - * INPUT[attr] = MAD COEF_A0[attr], COEF_DADX[attr], INPUT_WPOS.xxxx - * INPUT[attr] = MAD INPUT[attr], COEF_DADY[attr], INPUT_WPOS.yyyy - * INPUT[attr] = MUL INPUT[attr], INPUT_WPOS.wwww - * - * (Or should that be 1/w ???) - */ -static INLINE void pinterp( struct exec_machine *exec, - GLuint attrib, - GLuint i ) -{ - GLuint j; - - for (j = 0; j < QUAD_SIZE; j++) { - const GLfloat x = exec->attr[FRAG_ATTRIB_WPOS][0][j]; - const GLfloat y = exec->attr[FRAG_ATTRIB_WPOS][1][j]; - const GLfloat invW = exec->attr[FRAG_ATTRIB_WPOS][3][j]; - exec->attr[attrib][i][j] = ((exec->coef[attrib].a0[i] + - exec->coef[attrib].dadx[i] * x + - exec->coef[attrib].dady[i] * y) * invW); - } -} - - - -/* This should be done by the fragment shader execution unit (code - * generated from the decl instructions). Do it here for now. - */ -void quad_shade( struct generic_context *generic, - struct quad_header *quad ) -{ - struct exec_machine exec; - GLfloat fx = quad->x0; - GLfloat fy = quad->y0; - GLuint i, j; - - exec.coef = quad->coef; - - /* Position: - */ - exec.attr[FRAG_ATTRIB_WPOS][0][0] = fx; - exec.attr[FRAG_ATTRIB_WPOS][0][1] = fx + 1.0; - exec.attr[FRAG_ATTRIB_WPOS][0][2] = fx; - exec.attr[FRAG_ATTRIB_WPOS][0][3] = fx + 1.0; - - exec.attr[FRAG_ATTRIB_WPOS][1][0] = fy; - exec.attr[FRAG_ATTRIB_WPOS][1][1] = fy; - exec.attr[FRAG_ATTRIB_WPOS][1][2] = fy + 1.0; - exec.attr[FRAG_ATTRIB_WPOS][1][3] = fy + 1.0; - - /* Z and W are done by linear interpolation: - * XXX we'll probably have to use integers for Z - */ - if (generic->need_z) { - linterp(&exec, 0, 2); - } - - if (generic->need_w) { - linterp(&exec, 0, 3); -// invert(&exec, 0, 3); - } - - /* Interpolate all the remaining attributes. This will get pushed - * into the fragment program's responsibilities at some point. - */ - for (i = 1; i < quad->nr_attrs; i++) { -#if 1 - for (j = 0; j < NUM_CHANNELS; j++) - linterp(&exec, i, j); -#else - switch (quad->interp[i]) { - case INTERP_CONSTANT: - for (j = 0; j < NUM_CHANNELS; j++) - cinterp(&exec, i, j); - break; - - case INTERP_LINEAR: - for (j = 0; j < NUM_CHANNELS; j++) - linterp(&exec, i, j); - break; - - case INTERP_PERSPECTIVE: - for (j = 0; j < NUM_CHANNELS; j++) - pinterp(&exec, i, j); - break; - } -#endif - } - -#if 0 - generic->run_fs( tri->fp, quad, &tri->outputs ); -#else - { - GLuint attr = generic->fp_attr_to_slot[FRAG_ATTRIB_COL0]; - assert(attr); - - memcpy(quad->outputs.color, - exec.attr[attr], - sizeof(quad->outputs.color)); - } -#endif - - - if (quad->mask) - quad_output( generic, quad ); -} - - - - - - - diff --git a/src/mesa/pipe/softpipe/g_tile_output.c b/src/mesa/pipe/softpipe/g_tile_output.c deleted file mode 100644 index 058ca30193..0000000000 --- a/src/mesa/pipe/softpipe/g_tile_output.c +++ /dev/null @@ -1,92 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.5 - * - * Copyright (C) 1999-2005 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - -/* Vertices are just an array of floats, with all the attributes - * packed. We currently assume a layout like: - * - * attr[0][0..3] - window position - * attr[1..n][0..3] - remaining attributes. - * - * Attributes are assumed to be 4 floats wide but are packed so that - * all the enabled attributes run contiguously. - */ - -#include "glheader.h" -#include "g_context.h" -#include "g_headers.h" -#include "g_surface.h" -#include "g_tile.h" - - -static void mask_copy( GLfloat (*dest)[4], - GLfloat (*src)[4], - GLuint mask ) -{ - GLuint i, j; - - for (i = 0; i < 4; i++) { - if (mask & (1<<i)) { - for (j = 0; j < 4; j++) { - dest[j][i] = src[j][i]; - } - } - } -} - - -/* Write to the output, taking mask into account. - * - * Note that surfaces support only full quad reads and writes. - */ -void quad_output( struct generic_context *generic, - struct quad_header *quad ) -{ - - if (quad->mask != MASK_ALL) - { - GLfloat tmp[4][QUAD_SIZE]; - - /* Yes, we'll probably have a masked write as well, but this is - * how blend will be done at least. - */ - gs_read_quad_f_swz( generic->cbuf_surface, - quad->x0, - quad->y0, - tmp ); - - mask_copy( tmp, quad->outputs.color, quad->mask ); - - gs_write_quad_f_swz( generic->cbuf_surface, - quad->x0, - quad->y0, - tmp ); - } - else - { - gs_write_quad_f_swz( generic->cbuf_surface, - quad->x0, - quad->y0, - quad->outputs.color ); - } -} diff --git a/src/mesa/sources b/src/mesa/sources index eda3ef7beb..af8d678878 100644 --- a/src/mesa/sources +++ b/src/mesa/sources @@ -155,36 +155,38 @@ VF_SOURCES = \ vf/vf_sse.c SOFTPIPE_SOURCES = \ - softpipe/generic/g_context.c \ - softpipe/generic/g_draw.c \ - softpipe/generic/g_prim_clip.c \ - softpipe/generic/g_prim_cull.c \ - softpipe/generic/g_prim_flatshade.c \ - softpipe/generic/g_prim_offset.c \ - softpipe/generic/g_prim_setup.c \ - softpipe/generic/g_prim_twoside.c \ - softpipe/generic/g_prim_unfilled.c \ - softpipe/generic/g_state_clip.c \ - softpipe/generic/g_state_derived.c \ - softpipe/generic/g_state_fs.c \ - softpipe/generic/g_state_setup.c \ - softpipe/generic/g_state_surface.c \ - softpipe/generic/g_surface.c \ - softpipe/generic/g_tile_fs.c \ - softpipe/generic/g_tile_output.c \ - softpipe/state_tracker/st_atom.c \ - softpipe/state_tracker/st_atom_blend.c \ - softpipe/state_tracker/st_atom_cbuf.c \ - softpipe/state_tracker/st_atom_clip.c \ - softpipe/state_tracker/st_atom_depth.c \ - softpipe/state_tracker/st_atom_fs.c \ - softpipe/state_tracker/st_atom_scissor.c \ - softpipe/state_tracker/st_atom_stencil.c \ - softpipe/state_tracker/st_atom_setup.c \ - softpipe/state_tracker/st_atom_viewport.c \ - softpipe/state_tracker/st_cb_program.c \ - softpipe/state_tracker/st_draw.c \ - softpipe/state_tracker/st_context.c + pipe/softpipe/sp_context.c \ + pipe/softpipe/sp_draw.c \ + pipe/softpipe/sp_prim_clip.c \ + pipe/softpipe/sp_prim_cull.c \ + pipe/softpipe/sp_prim_flatshade.c \ + pipe/softpipe/sp_prim_offset.c \ + pipe/softpipe/sp_prim_setup.c \ + pipe/softpipe/sp_prim_twoside.c \ + pipe/softpipe/sp_prim_unfilled.c \ + pipe/softpipe/sp_state_clip.c \ + pipe/softpipe/sp_state_derived.c \ + pipe/softpipe/sp_state_fs.c \ + pipe/softpipe/sp_state_setup.c \ + pipe/softpipe/sp_state_surface.c \ + pipe/softpipe/sp_surface.c \ + pipe/softpipe/sp_tile_fs.c \ + pipe/softpipe/sp_tile_output.c + +STATETRACKER_SOURCES = \ + state_tracker/st_atom.c \ + state_tracker/st_atom_blend.c \ + state_tracker/st_atom_cbuf.c \ + state_tracker/st_atom_clip.c \ + state_tracker/st_atom_depth.c \ + state_tracker/st_atom_fs.c \ + state_tracker/st_atom_scissor.c \ + state_tracker/st_atom_stencil.c \ + state_tracker/st_atom_setup.c \ + state_tracker/st_atom_viewport.c \ + state_tracker/st_cb_program.c \ + state_tracker/st_draw.c \ + state_tracker/st_context.c @@ -334,6 +336,7 @@ SOLO_SOURCES = \ $(VBO_SOURCES) \ $(VF_SOURCES) \ $(SOFTPIPE_SOURCES) \ + $(STATETRACKER_SOURCES) \ $(TNL_SOURCES) \ $(SHADER_SOURCES) \ $(SWRAST_SOURCES) \ diff --git a/src/mesa/state_tracker/st_atom_blend.c b/src/mesa/state_tracker/st_atom_blend.c index eabb9172ba..03fbd290e0 100644 --- a/src/mesa/state_tracker/st_atom_blend.c +++ b/src/mesa/state_tracker/st_atom_blend.c @@ -34,12 +34,12 @@ #include "st_context.h" #include "st_atom.h" -#include "softpipe/sp_context.h" -#include "softpipe/sp_defines.h" +#include "pipe/p_context.h" +#include "pipe/p_defines.h" /** - * Convert GLenum blend tokens to softpipe tokens. + * Convert GLenum blend tokens to pipe tokens. * Both blend factors and blend funcs are accepted. */ static GLuint @@ -48,54 +48,54 @@ gl_blend_to_sp(GLenum blend) switch (blend) { /* blend functions */ case GL_FUNC_ADD: - return SP_BLEND_ADD; + return PIPE_BLEND_ADD; case GL_FUNC_SUBTRACT: - return SP_BLEND_SUBTRACT; + return PIPE_BLEND_SUBTRACT; case GL_FUNC_REVERSE_SUBTRACT: - return SP_BLEND_REVERSE_SUBTRACT; + return PIPE_BLEND_REVERSE_SUBTRACT; case GL_MIN: - return SP_BLEND_MIN; + return PIPE_BLEND_MIN; case GL_MAX: - return SP_BLEND_MAX; + return PIPE_BLEND_MAX; /* blend factors */ case GL_ONE: - return SP_BLENDFACTOR_ONE; + return PIPE_BLENDFACTOR_ONE; case GL_SRC_COLOR: - return SP_BLENDFACTOR_SRC_COLOR; + return PIPE_BLENDFACTOR_SRC_COLOR; case GL_SRC_ALPHA: - return SP_BLENDFACTOR_SRC_ALPHA; + return PIPE_BLENDFACTOR_SRC_ALPHA; case GL_DST_ALPHA: - return SP_BLENDFACTOR_DST_ALPHA; + return PIPE_BLENDFACTOR_DST_ALPHA; case GL_DST_COLOR: - return SP_BLENDFACTOR_DST_COLOR; + return PIPE_BLENDFACTOR_DST_COLOR; case GL_SRC_ALPHA_SATURATE: - return SP_BLENDFACTOR_SRC_ALPHA_SATURATE; + return PIPE_BLENDFACTOR_SRC_ALPHA_SATURATE; case GL_CONSTANT_COLOR: - return SP_BLENDFACTOR_CONST_COLOR; + return PIPE_BLENDFACTOR_CONST_COLOR; case GL_CONSTANT_ALPHA: - return SP_BLENDFACTOR_CONST_ALPHA; + return PIPE_BLENDFACTOR_CONST_ALPHA; /* - return SP_BLENDFACTOR_SRC1_COLOR; - return SP_BLENDFACTOR_SRC1_ALPHA; + return PIPE_BLENDFACTOR_SRC1_COLOR; + return PIPE_BLENDFACTOR_SRC1_ALPHA; */ case GL_ZERO: - return SP_BLENDFACTOR_ZERO; + return PIPE_BLENDFACTOR_ZERO; case GL_ONE_MINUS_SRC_COLOR: - return SP_BLENDFACTOR_INV_SRC_COLOR; + return PIPE_BLENDFACTOR_INV_SRC_COLOR; case GL_ONE_MINUS_SRC_ALPHA: - return SP_BLENDFACTOR_INV_SRC_ALPHA; + return PIPE_BLENDFACTOR_INV_SRC_ALPHA; case GL_ONE_MINUS_DST_COLOR: - return SP_BLENDFACTOR_INV_DST_ALPHA; + return PIPE_BLENDFACTOR_INV_DST_ALPHA; case GL_ONE_MINUS_DST_ALPHA: - return SP_BLENDFACTOR_INV_DST_COLOR; + return PIPE_BLENDFACTOR_INV_DST_COLOR; case GL_ONE_MINUS_CONSTANT_COLOR: - return SP_BLENDFACTOR_INV_CONST_COLOR; + return PIPE_BLENDFACTOR_INV_CONST_COLOR; case GL_ONE_MINUS_CONSTANT_ALPHA: - return SP_BLENDFACTOR_INV_CONST_ALPHA; + return PIPE_BLENDFACTOR_INV_CONST_ALPHA; /* - return SP_BLENDFACTOR_INV_SRC1_COLOR; - return SP_BLENDFACTOR_INV_SRC1_ALPHA; + return PIPE_BLENDFACTOR_INV_SRC1_COLOR; + return PIPE_BLENDFACTOR_INV_SRC1_ALPHA; */ default: assert("invalid GL token in gl_blend_to_sp()" == NULL); @@ -105,44 +105,44 @@ gl_blend_to_sp(GLenum blend) /** - * Convert GLenum logicop tokens to softpipe tokens. + * Convert GLenum logicop tokens to pipe tokens. */ static GLuint gl_logicop_to_sp(GLenum logicop) { switch (logicop) { case GL_CLEAR: - return SP_LOGICOP_CLEAR; + return PIPE_LOGICOP_CLEAR; case GL_NOR: - return SP_LOGICOP_NOR; + return PIPE_LOGICOP_NOR; case GL_AND_INVERTED: - return SP_LOGICOP_AND_INVERTED; + return PIPE_LOGICOP_AND_INVERTED; case GL_COPY_INVERTED: - return SP_LOGICOP_COPY_INVERTED; + return PIPE_LOGICOP_COPY_INVERTED; case GL_AND_REVERSE: - return SP_LOGICOP_AND_REVERSE; + return PIPE_LOGICOP_AND_REVERSE; case GL_INVERT: - return SP_LOGICOP_INVERT; + return PIPE_LOGICOP_INVERT; case GL_XOR: - return SP_LOGICOP_XOR; + return PIPE_LOGICOP_XOR; case GL_NAND: - return SP_LOGICOP_NAND; + return PIPE_LOGICOP_NAND; case GL_AND: - return SP_LOGICOP_AND; + return PIPE_LOGICOP_AND; case GL_EQUIV: - return SP_LOGICOP_EQUIV; + return PIPE_LOGICOP_EQUIV; case GL_NOOP: - return SP_LOGICOP_NOOP; + return PIPE_LOGICOP_NOOP; case GL_OR_INVERTED: - return SP_LOGICOP_OR_INVERTED; + return PIPE_LOGICOP_OR_INVERTED; case GL_COPY: - return SP_LOGICOP_COPY; + return PIPE_LOGICOP_COPY; case GL_OR_REVERSE: - return SP_LOGICOP_OR_REVERSE; + return PIPE_LOGICOP_OR_REVERSE; case GL_OR: - return SP_LOGICOP_OR; + return PIPE_LOGICOP_OR; case GL_SET: - return SP_LOGICOP_SET; + return PIPE_LOGICOP_SET; default: assert("invalid GL token in gl_logicop_to_sp()" == NULL); return 0; @@ -153,7 +153,7 @@ gl_logicop_to_sp(GLenum logicop) static void update_blend( struct st_context *st ) { - struct softpipe_blend_state blend; + struct pipe_blend_state blend; memset(&blend, 0, sizeof(blend)); @@ -183,7 +183,7 @@ update_blend( struct st_context *st ) if (memcmp(&blend, &st->state.blend, sizeof(blend)) != 0) { /* state has changed */ st->state.blend = blend; /* struct copy */ - st->softpipe->set_blend_state(st->softpipe, &blend); /* set new state */ + st->pipe->set_blend_state(st->pipe, &blend); /* set new state */ } } diff --git a/src/mesa/state_tracker/st_atom_cbuf.c b/src/mesa/state_tracker/st_atom_cbuf.c index cd707ec5ef..0f90aa7646 100644 --- a/src/mesa/state_tracker/st_atom_cbuf.c +++ b/src/mesa/state_tracker/st_atom_cbuf.c @@ -31,7 +31,7 @@ */ #include "st_context.h" -#include "softpipe/sp_context.h" +#include "pipe/p_context.h" #include "st_atom.h" extern GLboolean xmesa_get_cbuf_details( GLcontext *ctx, @@ -45,7 +45,7 @@ extern GLboolean xmesa_get_cbuf_details( GLcontext *ctx, */ static void update_cbuf_state( struct st_context *st ) { - struct softpipe_surface cbuf; + struct pipe_surface cbuf; GLboolean ok; ok = xmesa_get_cbuf_details( st->ctx, @@ -58,7 +58,7 @@ static void update_cbuf_state( struct st_context *st ) if (memcmp(&cbuf, &st->state.cbuf, sizeof(cbuf)) != 0) { st->state.cbuf = cbuf; - st->softpipe->set_cbuf_state( st->softpipe, &cbuf ); + st->pipe->set_cbuf_state( st->pipe, &cbuf ); } } diff --git a/src/mesa/state_tracker/st_atom_clip.c b/src/mesa/state_tracker/st_atom_clip.c index 710d6ffc84..8ccad637d5 100644 --- a/src/mesa/state_tracker/st_atom_clip.c +++ b/src/mesa/state_tracker/st_atom_clip.c @@ -32,7 +32,7 @@ #include "st_context.h" -#include "softpipe/sp_context.h" +#include "pipe/p_context.h" #include "st_atom.h" @@ -40,12 +40,12 @@ */ static void update_clip( struct st_context *st ) { - struct softpipe_clip_state clip; + struct pipe_clip_state clip; GLuint i; memset(&clip, 0, sizeof(clip)); - for (i = 0; i < SP_MAX_CLIP_PLANES; i++) { + for (i = 0; i < PIPE_MAX_CLIP_PLANES; i++) { if (st->ctx->Transform.ClipPlanesEnabled & (1 << i)) { memcpy(clip.ucp[clip.nr], st->ctx->Transform._ClipUserPlane[i], @@ -56,7 +56,7 @@ static void update_clip( struct st_context *st ) if (memcmp(&clip, &st->state.clip, sizeof(clip)) != 0) { st->state.clip = clip; - st->softpipe->set_clip_state(st->softpipe, &clip); + st->pipe->set_clip_state(st->pipe, &clip); } } diff --git a/src/mesa/state_tracker/st_atom_depth.c b/src/mesa/state_tracker/st_atom_depth.c index 5532abc8fd..4c891e6e54 100644 --- a/src/mesa/state_tracker/st_atom_depth.c +++ b/src/mesa/state_tracker/st_atom_depth.c @@ -34,25 +34,25 @@ #include "st_context.h" #include "st_atom.h" -#include "softpipe/sp_context.h" -#include "softpipe/sp_defines.h" +#include "pipe/p_context.h" +#include "pipe/p_defines.h" /** - * Convert GLenum depth func tokens to softpipe tokens. + * Convert GLenum depth func tokens to pipe tokens. */ static GLuint gl_depth_func_to_sp(GLenum func) { /* Same values, just biased */ - assert(SP_DEPTH_FUNC_NEVER == GL_NEVER - GL_NEVER); - assert(SP_DEPTH_FUNC_LESS == GL_LESS - GL_NEVER); - assert(SP_DEPTH_FUNC_EQUAL == GL_EQUAL - GL_NEVER); - assert(SP_DEPTH_FUNC_LEQUAL == GL_LEQUAL - GL_NEVER); - assert(SP_DEPTH_FUNC_GREATER == GL_GREATER - GL_NEVER); - assert(SP_DEPTH_FUNC_NOTEQUAL == GL_NOTEQUAL - GL_NEVER); - assert(SP_DEPTH_FUNC_GEQUAL == GL_GEQUAL - GL_NEVER); - assert(SP_DEPTH_FUNC_ALWAYS == GL_ALWAYS - GL_NEVER); + assert(PIPE_DEPTH_FUNC_NEVER == GL_NEVER - GL_NEVER); + assert(PIPE_DEPTH_FUNC_LESS == GL_LESS - GL_NEVER); + assert(PIPE_DEPTH_FUNC_EQUAL == GL_EQUAL - GL_NEVER); + assert(PIPE_DEPTH_FUNC_LEQUAL == GL_LEQUAL - GL_NEVER); + assert(PIPE_DEPTH_FUNC_GREATER == GL_GREATER - GL_NEVER); + assert(PIPE_DEPTH_FUNC_NOTEQUAL == GL_NOTEQUAL - GL_NEVER); + assert(PIPE_DEPTH_FUNC_GEQUAL == GL_GEQUAL - GL_NEVER); + assert(PIPE_DEPTH_FUNC_ALWAYS == GL_ALWAYS - GL_NEVER); assert(func >= GL_NEVER); assert(func <= GL_ALWAYS); return func - GL_NEVER; @@ -62,7 +62,7 @@ gl_depth_func_to_sp(GLenum func) static void update_depth( struct st_context *st ) { - struct softpipe_depth_state depth; + struct pipe_depth_state depth; memset(&depth, 0, sizeof(depth)); @@ -74,7 +74,7 @@ update_depth( struct st_context *st ) if (memcmp(&depth, &st->state.depth, sizeof(depth)) != 0) { /* state has changed */ st->state.depth = depth; /* struct copy */ - st->softpipe->set_depth_state(st->softpipe, &depth); /* set new state */ + st->pipe->set_depth_state(st->pipe, &depth); /* set new state */ } } diff --git a/src/mesa/state_tracker/st_atom_fs.c b/src/mesa/state_tracker/st_atom_fs.c index ca109d2d34..9c6bc1ce2a 100644 --- a/src/mesa/state_tracker/st_atom_fs.c +++ b/src/mesa/state_tracker/st_atom_fs.c @@ -30,19 +30,19 @@ */ #include "st_context.h" -#include "softpipe/sp_context.h" +#include "pipe/p_context.h" #include "st_atom.h" static void update_fs( struct st_context *st ) { - struct softpipe_fs_state fs; + struct pipe_fs_state fs; fs.fp = st->ctx->FragmentProgram._Current; if (memcmp(&fs, &st->state.fs, sizeof(fs)) != 0) { st->state.fs = fs; - st->softpipe->set_fs_state(st->softpipe, &fs); + st->pipe->set_fs_state(st->pipe, &fs); } } diff --git a/src/mesa/state_tracker/st_atom_scissor.c b/src/mesa/state_tracker/st_atom_scissor.c index 105c2a6dd9..75bead388f 100644 --- a/src/mesa/state_tracker/st_atom_scissor.c +++ b/src/mesa/state_tracker/st_atom_scissor.c @@ -32,7 +32,7 @@ #include "st_context.h" -#include "softpipe/sp_context.h" +#include "pipe/p_context.h" #include "st_atom.h" @@ -42,7 +42,7 @@ static void update_scissor( struct st_context *st ) { - struct softpipe_scissor_rect scissor; + struct pipe_scissor_rect scissor; const struct gl_framebuffer *fb = st->ctx->DrawBuffer; scissor.minx = 0; @@ -69,7 +69,7 @@ update_scissor( struct st_context *st ) if (memcmp(&scissor, &st->state.scissor, sizeof(scissor)) != 0) { /* state has changed */ st->state.scissor = scissor; /* struct copy */ - st->softpipe->set_scissor_rect(st->softpipe, &scissor); /* activate */ + st->pipe->set_scissor_rect(st->pipe, &scissor); /* activate */ } } diff --git a/src/mesa/state_tracker/st_atom_setup.c b/src/mesa/state_tracker/st_atom_setup.c index 2a582ea36c..d88d403c1d 100644 --- a/src/mesa/state_tracker/st_atom_setup.c +++ b/src/mesa/state_tracker/st_atom_setup.c @@ -32,7 +32,7 @@ #include "st_context.h" -#include "softpipe/sp_context.h" +#include "pipe/p_context.h" #include "st_atom.h" static GLuint translate_fill( GLenum mode ) @@ -60,7 +60,7 @@ static GLboolean get_offset_flag( GLuint fill_mode, static void update_setup_state( struct st_context *st ) { GLcontext *ctx = st->ctx; - struct softpipe_setup_state setup; + struct pipe_setup_state setup; memset(&setup, 0, sizeof(setup)); @@ -162,7 +162,7 @@ static void update_setup_state( struct st_context *st ) if (memcmp(&setup, &st->state.setup, sizeof(setup)) != 0) { st->state.setup = setup; - st->softpipe->set_setup_state( st->softpipe, &setup ); + st->pipe->set_setup_state( st->pipe, &setup ); } } diff --git a/src/mesa/state_tracker/st_atom_stencil.c b/src/mesa/state_tracker/st_atom_stencil.c index 32610c3d24..b9f24f49e6 100644 --- a/src/mesa/state_tracker/st_atom_stencil.c +++ b/src/mesa/state_tracker/st_atom_stencil.c @@ -34,25 +34,25 @@ #include "st_context.h" #include "st_atom.h" -#include "softpipe/sp_context.h" -#include "softpipe/sp_defines.h" +#include "pipe/p_context.h" +#include "pipe/p_defines.h" /** - * Convert GLenum stencil func tokens to softpipe tokens. + * Convert GLenum stencil func tokens to pipe tokens. */ static GLuint gl_stencil_func_to_sp(GLenum func) { /* Same values, just biased */ - assert(SP_STENCIL_FUNC_NEVER == GL_NEVER - GL_NEVER); - assert(SP_STENCIL_FUNC_LESS == GL_LESS - GL_NEVER); - assert(SP_STENCIL_FUNC_EQUAL == GL_EQUAL - GL_NEVER); - assert(SP_STENCIL_FUNC_LEQUAL == GL_LEQUAL - GL_NEVER); - assert(SP_STENCIL_FUNC_GREATER == GL_GREATER - GL_NEVER); - assert(SP_STENCIL_FUNC_NOTEQUAL == GL_NOTEQUAL - GL_NEVER); - assert(SP_STENCIL_FUNC_GEQUAL == GL_GEQUAL - GL_NEVER); - assert(SP_STENCIL_FUNC_ALWAYS == GL_ALWAYS - GL_NEVER); + assert(PIPE_STENCIL_FUNC_NEVER == GL_NEVER - GL_NEVER); + assert(PIPE_STENCIL_FUNC_LESS == GL_LESS - GL_NEVER); + assert(PIPE_STENCIL_FUNC_EQUAL == GL_EQUAL - GL_NEVER); + assert(PIPE_STENCIL_FUNC_LEQUAL == GL_LEQUAL - GL_NEVER); + assert(PIPE_STENCIL_FUNC_GREATER == GL_GREATER - GL_NEVER); + assert(PIPE_STENCIL_FUNC_NOTEQUAL == GL_NOTEQUAL - GL_NEVER); + assert(PIPE_STENCIL_FUNC_GEQUAL == GL_GEQUAL - GL_NEVER); + assert(PIPE_STENCIL_FUNC_ALWAYS == GL_ALWAYS - GL_NEVER); assert(func >= GL_NEVER); assert(func <= GL_ALWAYS); return func - GL_NEVER; @@ -60,28 +60,28 @@ gl_stencil_func_to_sp(GLenum func) /** - * Convert GLenum stencil op tokens to softpipe tokens. + * Convert GLenum stencil op tokens to pipe tokens. */ static GLuint gl_stencil_op_to_sp(GLenum func) { switch (func) { case GL_KEEP: - return SP_STENCIL_OP_KEEP; + return PIPE_STENCIL_OP_KEEP; case GL_ZERO: - return SP_STENCIL_OP_ZERO; + return PIPE_STENCIL_OP_ZERO; case GL_REPLACE: - return SP_STENCIL_OP_REPLACE; + return PIPE_STENCIL_OP_REPLACE; case GL_INCR: - return SP_STENCIL_OP_INCR; + return PIPE_STENCIL_OP_INCR; case GL_DECR: - return SP_STENCIL_OP_DECR; + return PIPE_STENCIL_OP_DECR; case GL_INCR_WRAP: - return SP_STENCIL_OP_INCR_WRAP; + return PIPE_STENCIL_OP_INCR_WRAP; case GL_DECR_WRAP: - return SP_STENCIL_OP_DECR_WRAP; + return PIPE_STENCIL_OP_DECR_WRAP; case GL_INVERT: - return SP_STENCIL_OP_INVERT; + return PIPE_STENCIL_OP_INVERT; default: assert("invalid GL token in gl_stencil_op_to_sp()" == NULL); return 0; @@ -92,7 +92,7 @@ gl_stencil_op_to_sp(GLenum func) static void update_stencil( struct st_context *st ) { - struct softpipe_stencil_state stencil; + struct pipe_stencil_state stencil; memset(&stencil, 0, sizeof(stencil)); @@ -121,7 +121,7 @@ update_stencil( struct st_context *st ) if (memcmp(&stencil, &st->state.stencil, sizeof(stencil)) != 0) { /* state has changed */ st->state.stencil = stencil; /* struct copy */ - st->softpipe->set_stencil_state(st->softpipe, &stencil); /* set new state */ + st->pipe->set_stencil_state(st->pipe, &stencil); /* set new state */ } } diff --git a/src/mesa/state_tracker/st_atom_viewport.c b/src/mesa/state_tracker/st_atom_viewport.c index af896e2e31..765bcf3647 100644 --- a/src/mesa/state_tracker/st_atom_viewport.c +++ b/src/mesa/state_tracker/st_atom_viewport.c @@ -29,7 +29,7 @@ #include "context.h" #include "colormac.h" #include "st_context.h" -#include "softpipe/sp_context.h" +#include "pipe/p_context.h" #include "st_atom.h" @@ -88,7 +88,7 @@ static void update_viewport( struct st_context *st ) GLfloat half_height = ctx->Viewport.Height / 2.0; GLfloat half_depth = (ctx->Viewport.Far - ctx->Viewport.Near) / 2.0; - struct softpipe_viewport vp; + struct pipe_viewport vp; vp.scale[0] = half_width; vp.scale[1] = half_height * yScale; @@ -102,7 +102,7 @@ static void update_viewport( struct st_context *st ) if (memcmp(&vp, &st->state.viewport, sizeof(vp)) != 0) { st->state.viewport = vp; - st->softpipe->set_viewport(st->softpipe, &vp); + st->pipe->set_viewport(st->pipe, &vp); } } } diff --git a/src/mesa/state_tracker/st_context.c b/src/mesa/state_tracker/st_context.c index 8a06dd88df..6308e81a61 100644 --- a/src/mesa/state_tracker/st_context.c +++ b/src/mesa/state_tracker/st_context.c @@ -31,7 +31,7 @@ #include "st_atom.h" #include "st_draw.h" #include "st_program.h" -#include "softpipe/sp_context.h" +#include "pipe/p_context.h" void st_invalidate_state(GLcontext * ctx, GLuint new_state) { @@ -43,14 +43,14 @@ void st_invalidate_state(GLcontext * ctx, GLuint new_state) struct st_context *st_create_context( GLcontext *ctx, - struct softpipe_context *softpipe ) + struct pipe_context *pipe ) { struct st_context *st = CALLOC_STRUCT( st_context ); ctx->st = st; st->ctx = ctx; - st->softpipe = softpipe; + st->pipe = pipe; st->dirty.mesa = ~0; st->dirty.st = ~0; @@ -68,7 +68,7 @@ void st_destroy_context( struct st_context *st ) st_destroy_atoms( st ); st_destroy_draw( st ); st_destroy_cb_program( st ); - st->softpipe->destroy( st->softpipe ); + st->pipe->destroy( st->pipe ); FREE( st ); } diff --git a/src/mesa/state_tracker/st_context.h b/src/mesa/state_tracker/st_context.h index 317d377371..6d9460e2f0 100644 --- a/src/mesa/state_tracker/st_context.h +++ b/src/mesa/state_tracker/st_context.h @@ -29,7 +29,7 @@ #define ST_CONTEXT_H #include "mtypes.h" -#include "softpipe/sp_state.h" +#include "pipe/p_state.h" struct st_context; @@ -58,23 +58,23 @@ struct st_context { GLcontext *ctx; - struct softpipe_context *softpipe; + struct pipe_context *pipe; - /* Eventually will use a cache to feed the softpipe with + /* Eventually will use a cache to feed the pipe with * create/bind/delete calls to constant state objects. Not yet * though, we just shove random objects across the interface. */ struct { - struct softpipe_viewport viewport; - struct softpipe_setup_state setup; - struct softpipe_fs_state fs; - struct softpipe_blend_state blend; - struct softpipe_surface cbuf; - struct softpipe_clip_state clip; - struct softpipe_depth_state depth; - struct softpipe_scissor_rect scissor; - struct softpipe_poly_stipple poly_stipple; - struct softpipe_stencil_state stencil; + struct pipe_viewport viewport; + struct pipe_setup_state setup; + struct pipe_fs_state fs; + struct pipe_blend_state blend; + struct pipe_surface cbuf; + struct pipe_clip_state clip; + struct pipe_depth_state depth; + struct pipe_scissor_rect scissor; + struct pipe_poly_stipple poly_stipple; + struct pipe_stencil_state stencil; } state; struct { diff --git a/src/mesa/state_tracker/st_draw.c b/src/mesa/state_tracker/st_draw.c index 12646402ee..4db8189988 100644 --- a/src/mesa/state_tracker/st_draw.c +++ b/src/mesa/state_tracker/st_draw.c @@ -38,7 +38,7 @@ #include "st_context.h" #include "st_atom.h" #include "st_draw.h" -#include "softpipe/sp_context.h" +#include "pipe/p_context.h" /* * TNL stage which feedsinto the above. @@ -52,13 +52,13 @@ static GLboolean draw( GLcontext * ctx, struct tnl_pipeline_stage *stage ) struct st_context *st = st_context(ctx); struct vertex_buffer *VB = &TNL_CONTEXT(ctx)->vb; - /* Validate driver and softpipe state: + /* Validate driver and pipe state: */ st_validate_state( st ); /* Call into the new draw code to handle the VB: */ - st->softpipe->draw_vb( st->softpipe, VB ); + st->pipe->draw_vb( st->pipe, VB ); /* Finished */ @@ -84,7 +84,7 @@ static const struct tnl_pipeline_stage *intel_pipeline[] = { &_tnl_texture_transform_stage, &_tnl_point_attenuation_stage, &_tnl_vertex_program_stage, - &st_draw, /* ADD: escape to softpipe */ + &st_draw, /* ADD: escape to pipe */ 0, }; diff --git a/src/mesa/state_tracker/st_public.h b/src/mesa/state_tracker/st_public.h index 8241dbd52d..3191549a2f 100644 --- a/src/mesa/state_tracker/st_public.h +++ b/src/mesa/state_tracker/st_public.h @@ -31,10 +31,10 @@ #include "mtypes.h" struct st_context; -struct softpipe_context; +struct pipe_context; struct st_context *st_create_context( GLcontext *ctx, - struct softpipe_context *softpipe); + struct pipe_context *pipe); void st_destroy_context( struct st_context *st ); |