diff options
author | Eric Anholt <eric@anholt.net> | 2008-06-23 15:44:10 -0700 |
---|---|---|
committer | Eric Anholt <eric@anholt.net> | 2008-06-23 15:44:10 -0700 |
commit | a42dac187973cbc17be6c59db89264cbc935ab91 (patch) | |
tree | 545e6e0fea803514a990b11566072c8ce9ea9a26 | |
parent | 62d66caeba786f01f6159c980fda79606afe4c61 (diff) |
i915: Accumulate the VB into a local buffer and subdata it in.
This lets GEM use pwrite, for an additional 4% or so speedup.
-rw-r--r-- | src/mesa/drivers/dri/i915/i830_vtbl.c | 4 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/i915_vtbl.c | 3 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/intel_tris.c | 56 | ||||
-rw-r--r-- | src/mesa/drivers/dri/i915/intel_tris.h | 3 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_batchbuffer.c | 3 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_context.c | 1 | ||||
-rw-r--r-- | src/mesa/drivers/dri/intel/intel_context.h | 9 |
7 files changed, 48 insertions, 31 deletions
diff --git a/src/mesa/drivers/dri/i915/i830_vtbl.c b/src/mesa/drivers/dri/i915/i830_vtbl.c index 4d3ad0083a..0af5ed0b50 100644 --- a/src/mesa/drivers/dri/i915/i830_vtbl.c +++ b/src/mesa/drivers/dri/i915/i830_vtbl.c @@ -677,9 +677,6 @@ i830_new_batch(struct intel_context *intel) struct i830_context *i830 = i830_context(&intel->ctx); i830->state.emitted = 0; - /* Signal that we should put new vertices into a new vertex buffer. */ - intel->prim.needs_new_vb = GL_TRUE; - /* Check that we didn't just wrap our batchbuffer at a bad time. */ assert(!intel->no_batch_wrap); } @@ -722,4 +719,5 @@ i830InitVtbl(struct i830_context *i830) i830->intel.vtbl.render_prevalidate = i830_render_prevalidate; i830->intel.vtbl.assert_not_dirty = i830_assert_not_dirty; i830->intel.vtbl.note_unlock = i830_note_unlock; + i830->intel.vtbl.finish_batch = intel_finish_vb; } diff --git a/src/mesa/drivers/dri/i915/i915_vtbl.c b/src/mesa/drivers/dri/i915/i915_vtbl.c index 23d63fb47a..27dfc2b890 100644 --- a/src/mesa/drivers/dri/i915/i915_vtbl.c +++ b/src/mesa/drivers/dri/i915/i915_vtbl.c @@ -589,8 +589,6 @@ i915_new_batch(struct intel_context *intel) * difficulties associated with them (physical address requirements). */ i915->state.emitted = 0; - /* Signal that we should put new vertices into a new vertex buffer. */ - intel->prim.needs_new_vb = GL_TRUE; /* Check that we didn't just wrap our batchbuffer at a bad time. */ assert(!intel->no_batch_wrap); @@ -633,4 +631,5 @@ i915InitVtbl(struct i915_context *i915) i915->intel.vtbl.flush_cmd = i915_flush_cmd; i915->intel.vtbl.assert_not_dirty = i915_assert_not_dirty; i915->intel.vtbl.note_unlock = i915_note_unlock; + i915->intel.vtbl.finish_batch = intel_finish_vb; } diff --git a/src/mesa/drivers/dri/i915/intel_tris.c b/src/mesa/drivers/dri/i915/intel_tris.c index a1121925cb..8714dd15f3 100644 --- a/src/mesa/drivers/dri/i915/intel_tris.c +++ b/src/mesa/drivers/dri/i915/intel_tris.c @@ -77,31 +77,28 @@ uint32_t *intel_get_prim_space(struct intel_context *intel, unsigned int count) /* Check for space in the existing VB */ if (intel->prim.vb_bo == NULL || - intel->prim.needs_new_vb || (intel->prim.current_offset + count * intel->vertex_size * 4) > INTEL_VB_SIZE || (intel->prim.count + count) >= (1 << 16)) { /* Flush existing prim if any */ INTEL_FIREVERTICES(intel); + intel_finish_vb(intel); + /* Start a new VB */ - dri_bo_unreference(intel->prim.vb_bo); + if (intel->prim.vb == NULL) + intel->prim.vb = malloc(INTEL_VB_SIZE); intel->prim.vb_bo = dri_bo_alloc(intel->bufmgr, "vb", INTEL_VB_SIZE, 4); intel->prim.start_offset = 0; intel->prim.current_offset = 0; dri_bufmgr_check_aperture_space(intel->prim.vb_bo); - - intel->prim.needs_new_vb = GL_FALSE; - - dri_bo_map(intel->prim.vb_bo, GL_TRUE); } intel->prim.flush = intel_flush_prim; - addr = (uint32_t *)((char *)intel->prim.vb_bo->virtual + - intel->prim.current_offset); + addr = (uint32_t *)(intel->prim.vb + intel->prim.current_offset); intel->prim.current_offset += intel->vertex_size * 4 * count; intel->prim.count += count; @@ -112,6 +109,7 @@ uint32_t *intel_get_prim_space(struct intel_context *intel, unsigned int count) void intel_flush_prim(struct intel_context *intel) { BATCH_LOCALS; + dri_bo *vb_bo; /* Must be called after an intel_start_prim. */ assert(intel->prim.primitive != ~0); @@ -119,9 +117,13 @@ void intel_flush_prim(struct intel_context *intel) if (intel->prim.count == 0) return; - intel_wait_flips(intel); + /* Keep a reference on the BO as it may get finished as we start the + * batch emit. + */ + vb_bo = intel->prim.vb_bo; + dri_bo_reference(vb_bo); - dri_bo_unmap(intel->prim.vb_bo); + intel_wait_flips(intel); intel->vtbl.emit_state(intel); @@ -147,7 +149,7 @@ void intel_flush_prim(struct intel_context *intel) OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 | I1_LOAD_S(0) | I1_LOAD_S(1) | 1); assert((intel->prim.start_offset & !S0_VB_OFFSET_MASK) == 0); - OUT_RELOC(intel->prim.vb_bo, I915_GEM_DOMAIN_VERTEX, 0, + OUT_RELOC(vb_bo, I915_GEM_DOMAIN_VERTEX, 0, intel->prim.start_offset); OUT_BATCH((intel->vertex_size << S1_VERTEX_WIDTH_SHIFT) | (intel->vertex_size << S1_VERTEX_PITCH_SHIFT)); @@ -167,7 +169,7 @@ void intel_flush_prim(struct intel_context *intel) I1_LOAD_S(0) | I1_LOAD_S(2) | 1); /* S0 */ assert((intel->prim.start_offset & !S0_VB_OFFSET_MASK_830) == 0); - OUT_RELOC(intel->prim.vb_bo, I915_GEM_DOMAIN_VERTEX, 0, + OUT_RELOC(vb_bo, I915_GEM_DOMAIN_VERTEX, 0, intel->prim.start_offset | (intel->vertex_size << S0_VB_PITCH_SHIFT_830) | S0_VB_ENABLE_830); @@ -193,17 +195,35 @@ void intel_flush_prim(struct intel_context *intel) intel->no_batch_wrap = GL_FALSE; - /* If we're going to keep using this VB for more primitives, map it - * again. - */ - if (!intel->prim.needs_new_vb) - dri_bo_map(intel->prim.vb_bo, GL_TRUE); - intel->prim.flush = NULL; intel->prim.start_offset = intel->prim.current_offset; if (!IS_9XX(intel->intelScreen->deviceID)) intel->prim.start_offset = ALIGN(intel->prim.start_offset, 128); intel->prim.count = 0; + + dri_bo_unreference(vb_bo); +} + +/** + * Uploads the locally-accumulated VB into the buffer object. + * + * This avoids us thrashing the cachelines in and out as the buffer gets + * filled, dispatched, then reused as the hardware completes rendering from it, + * and also lets us clflush less if we dispatch with a partially-filled VB. + * + * This is called normally from get_space when we're finishing a BO, but also + * at batch flush time so that we don't try accessing the contents of a + * just-dispatched buffer. + */ +void intel_finish_vb(struct intel_context *intel) +{ + if (intel->prim.vb_bo == NULL) + return; + + dri_bo_subdata(intel->prim.vb_bo, 0, intel->prim.start_offset, + intel->prim.vb); + dri_bo_unreference(intel->prim.vb_bo); + intel->prim.vb_bo = NULL; } /*********************************************************************** diff --git a/src/mesa/drivers/dri/i915/intel_tris.h b/src/mesa/drivers/dri/i915/intel_tris.h index 6b38cd6fbd..0e08986221 100644 --- a/src/mesa/drivers/dri/i915/intel_tris.h +++ b/src/mesa/drivers/dri/i915/intel_tris.h @@ -30,7 +30,7 @@ #include "mtypes.h" -#define INTEL_VB_SIZE (8 * 1024) +#define INTEL_VB_SIZE (32 * 1024) /** 3 dwords of state_immediate and 2 of 3dprim, in intel_flush_prim */ #define INTEL_PRIM_EMIT_SIZE (5 * 4) @@ -49,5 +49,6 @@ extern void intelChooseRenderState(GLcontext * ctx); void intel_set_prim(struct intel_context *intel, uint32_t prim); GLuint *intel_get_prim_space(struct intel_context *intel, unsigned int count); void intel_flush_prim(struct intel_context *intel); +void intel_finish_vb(struct intel_context *intel); #endif diff --git a/src/mesa/drivers/dri/intel/intel_batchbuffer.c b/src/mesa/drivers/dri/intel/intel_batchbuffer.c index 019880581a..9ad9f6a6c0 100644 --- a/src/mesa/drivers/dri/intel/intel_batchbuffer.c +++ b/src/mesa/drivers/dri/intel/intel_batchbuffer.c @@ -250,6 +250,9 @@ _intel_batchbuffer_flush(struct intel_batchbuffer *batch, const char *file, * avoid that in the first place. */ batch->ptr = batch->map; + if (intel->vtbl.finish_batch) + intel->vtbl.finish_batch(intel); + /* TODO: Just pass the relocation list and dma buffer up to the * kernel. */ diff --git a/src/mesa/drivers/dri/intel/intel_context.c b/src/mesa/drivers/dri/intel/intel_context.c index b9e1eae982..16ddbeea9e 100644 --- a/src/mesa/drivers/dri/intel/intel_context.c +++ b/src/mesa/drivers/dri/intel/intel_context.c @@ -727,6 +727,7 @@ intelDestroyContext(__DRIcontextPrivate * driContextPriv) intel->Fallback = 0; /* don't call _swrast_Flush later */ intel_batchbuffer_free(intel->batch); + free(intel->prim.vb); if (release_texture_heaps) { /* This share group is about to go away, free our private diff --git a/src/mesa/drivers/dri/intel/intel_context.h b/src/mesa/drivers/dri/intel/intel_context.h index 1aa9c3d711..c314b6e218 100644 --- a/src/mesa/drivers/dri/intel/intel_context.h +++ b/src/mesa/drivers/dri/intel/intel_context.h @@ -86,6 +86,7 @@ struct intel_context { void (*destroy) (struct intel_context * intel); void (*emit_state) (struct intel_context * intel); + void (*finish_batch) (struct intel_context * intel); void (*new_batch) (struct intel_context * intel); void (*emit_invarient_state) (struct intel_context * intel); void (*note_fence) (struct intel_context *intel, GLuint fence); @@ -185,16 +186,10 @@ struct intel_context uint32_t primitive; /**< Current hardware primitive type */ void (*flush) (struct intel_context *); dri_bo *vb_bo; + uint8_t *vb; unsigned int start_offset; /**< Byte offset of primitive sequence */ unsigned int current_offset; /**< Byte offset of next vertex */ unsigned int count; /**< Number of vertices in current primitive */ - /** - * Signals when a new VB should be started, regardless of remaining - * space. - * - * Used to avoid rewriting a VB that's being rendered from. - */ - GLboolean needs_new_vb; } prim; GLuint stats_wm; |