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authorBrian Paul <brian.paul@tungstengraphics.com>2002-01-09 00:30:01 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2002-01-09 00:30:01 +0000
commita701a1445c9c3ad3bda480c41377b90a9a48fad2 (patch)
tree80c1f524242dd4e5b2fb482c5efa1f5d82022f05
parent35e5e89f5614ebb032479b02dec888563f829b30 (diff)
added GL_REPLACE / GL_RGB texture bug fix
-rw-r--r--docs/VERSIONS3
1 files changed, 2 insertions, 1 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS
index da2a7983f2..08907db0f0 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1,4 +1,4 @@
-$Id: VERSIONS,v 1.78 2002/01/09 00:14:13 brianp Exp $
+$Id: VERSIONS,v 1.79 2002/01/09 00:30:01 brianp Exp $
Mesa Version History
@@ -937,5 +937,6 @@ Mesa Version History
- GL_ARB_shadow_ambient extension
Bug fixes:
- GL_BLEND with non-black texture env color wasn't always correct
+ - GL_REPLACE with GL_RGB texture format wasn't always correct (alpha)
Changes:
- New spec file and Python code to generate some GL dispatch files