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authorBrian Paul <brian.paul@tungstengraphics.com>1999-11-22 21:54:14 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>1999-11-22 21:54:14 +0000
commitbdbd2e04c892343a742d8a4507cd4f9cda059912 (patch)
tree61684877754f52e66eb1e778163046317ff116d3
parentb82d993b03320818f88f792a9e713f7ed491bfcb (diff)
changed comment for WriteRGBSpan()
-rw-r--r--src/mesa/main/dd.h7
1 files changed, 3 insertions, 4 deletions
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 3173e144ae..55b973e43c 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -1,8 +1,8 @@
-/* $Id: dd.h,v 1.4 1999/10/21 12:46:27 brianp Exp $ */
+/* $Id: dd.h,v 1.5 1999/11/22 21:54:14 brianp Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 3.1
+ * Version: 3.3
*
* Copyright (C) 1999 Brian Paul All Rights Reserved.
*
@@ -216,8 +216,7 @@ struct dd_function_table {
void (*WriteRGBSpan)( const GLcontext *ctx,
GLuint n, GLint x, GLint y,
CONST GLubyte rgb[][3], const GLubyte mask[] );
- /* Write a horizontal run of RGB[A] pixels. The later version is only
- * used to accelerate GL_RGB, GL_UNSIGNED_BYTE glDrawPixels() calls.
+ /* Write a horizontal run of RGBA or RGB pixels.
* If mask is NULL, draw all pixels.
* If mask is not null, only draw pixel [i] when mask [i] is true.
*/