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authorMatthieu Castet <castet.matthieu@free.fr>2007-01-28 23:26:21 +0100
committerMatthieu Castet <mat@mat-pc.(none)>2007-01-28 23:26:21 +0100
commitc7c0a6ddcddc8d91fde0a7cb5a2bce85c708d438 (patch)
treeaee537382329b19416a69a81bccc4bd980f1575f
parentb0e86b2dbd11b3ff515172cf1741600c0879ad3f (diff)
nouveau : nv10 mixing cached stuff with not cached stuff is bad.
-rw-r--r--src/mesa/drivers/dri/nouveau/nv10_state.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nv10_state.c b/src/mesa/drivers/dri/nouveau/nv10_state.c
index 0e912e73ff..4e9bccb243 100644
--- a/src/mesa/drivers/dri/nouveau/nv10_state.c
+++ b/src/mesa/drivers/dri/nouveau/nv10_state.c
@@ -688,10 +688,10 @@ static GLboolean nv10BindBuffers(nouveauContextPtr nmesa, int num_color,
if (color[0]->mesa._ActualFormat != GL_RGBA8) {
format = 0x103; /* R5G6B5 color buffer */
}
- OUT_RING(format);
- OUT_RING(pitch);
- OUT_RING(color[0]->offset);
- OUT_RING(depth ? depth->offset : color[0]->offset);
+ OUT_RING_CACHE(format);
+ OUT_RING_CACHE(pitch);
+ OUT_RING_CACHE(color[0]->offset);
+ OUT_RING_CACHE(depth ? depth->offset : color[0]->offset);
return GL_TRUE;
}