diff options
author | Oliver McFadden <z3ro.geek@gmail.com> | 2007-05-09 18:01:43 +0000 |
---|---|---|
committer | Oliver McFadden <z3ro.geek@gmail.com> | 2007-05-09 18:01:43 +0000 |
commit | cea0c2b14426bf315ae606656274dae5eedd1b6a (patch) | |
tree | ccaec1d2cdaf28645a96f65fef8fd7618f8305f2 | |
parent | 2b5ef29a7b90724c47454547acd387f0629fdd1b (diff) |
r300: Indented both copies of radeon_span.[ch] in preparation for merging.
-rw-r--r-- | src/mesa/drivers/dri/r300/radeon_span.c | 189 | ||||
-rw-r--r-- | src/mesa/drivers/dri/r300/radeon_span.h | 12 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_span.c | 163 | ||||
-rw-r--r-- | src/mesa/drivers/dri/radeon/radeon_span.h | 10 |
4 files changed, 173 insertions, 201 deletions
diff --git a/src/mesa/drivers/dri/r300/radeon_span.c b/src/mesa/drivers/dri/r300/radeon_span.c index cc779d684f..9cae955de8 100644 --- a/src/mesa/drivers/dri/r300/radeon_span.c +++ b/src/mesa/drivers/dri/r300/radeon_span.c @@ -39,6 +39,7 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * Keith Whitwell <keith@tungstengraphics.com> * */ + #include <unistd.h> #include "glheader.h" #include "imports.h" @@ -51,10 +52,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "drirenderbuffer.h" - #define DBG 0 - /* * Note that all information needed to access pixels in a renderbuffer * should be obtained through the gl_renderbuffer parameter, not per-context @@ -85,8 +84,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define HW_UNLOCK() - - /* ================================================================ * Color buffer */ @@ -101,7 +98,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define GET_PTR(X,Y) (buf + ((Y) * drb->flippedPitch + (X)) * 2) #include "spantmp2.h" - /* 32 bit, ARGB8888 color spanline and pixel functions */ #define SPANTMP_PIXEL_FMT GL_BGRA @@ -112,7 +108,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define GET_PTR(X,Y) (buf + ((Y) * drb->flippedPitch + (X)) * 4) #include "spantmp2.h" - /* ================================================================ * Depth buffer */ @@ -127,59 +122,52 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * too... */ -static GLuint -radeon_mba_z32( const driRenderbuffer *drb, GLint x, GLint y ) +static GLuint radeon_mba_z32(const driRenderbuffer * drb, GLint x, GLint y) { - GLuint pitch = drb->pitch; - if (1 /*|| drb->depthHasSurface */) { - return 4 * (x + y * pitch); - } - else { - GLuint ba, address = 0; /* a[0..1] = 0 */ - - ba = (y / 8) * (pitch / 8) + (x / 8); - - address |= (x & 0x7) << 2; /* a[2..4] = x[0..2] */ - address |= (y & 0x3) << 5; /* a[5..6] = y[0..1] */ - address |= - (((x & 0x10) >> 2) ^ (y & 0x4)) << 5; /* a[7] = x[4] ^ y[2] */ - address |= (ba & 0x3) << 8; /* a[8..9] = ba[0..1] */ - - address |= (y & 0x8) << 7; /* a[10] = y[3] */ - address |= - (((x & 0x8) << 1) ^ (y & 0x10)) << 7; /* a[11] = x[3] ^ y[4] */ - address |= (ba & ~0x3) << 10; /* a[12..] = ba[2..] */ - - return address; - } -} + GLuint pitch = drb->pitch; + if (1 /*|| drb->depthHasSurface */ ) { + return 4 * (x + y * pitch); + } else { + GLuint ba, address = 0; /* a[0..1] = 0 */ + + ba = (y / 8) * (pitch / 8) + (x / 8); + + address |= (x & 0x7) << 2; /* a[2..4] = x[0..2] */ + address |= (y & 0x3) << 5; /* a[5..6] = y[0..1] */ + address |= (((x & 0x10) >> 2) ^ (y & 0x4)) << 5; /* a[7] = x[4] ^ y[2] */ + address |= (ba & 0x3) << 8; /* a[8..9] = ba[0..1] */ + address |= (y & 0x8) << 7; /* a[10] = y[3] */ + address |= (((x & 0x8) << 1) ^ (y & 0x10)) << 7; /* a[11] = x[3] ^ y[4] */ + address |= (ba & ~0x3) << 10; /* a[12..] = ba[2..] */ + + return address; + } +} static INLINE GLuint -radeon_mba_z16( const driRenderbuffer *drb, GLint x, GLint y ) +radeon_mba_z16(const driRenderbuffer * drb, GLint x, GLint y) { - GLuint pitch = drb->pitch; - if (1 /*|| drb->depthHasSurface */) { - return 2 * (x + y * pitch); - } - else { - GLuint ba, address = 0; /* a[0] = 0 */ - - ba = (y / 16) * (pitch / 32) + (x / 32); - - address |= (x & 0x7) << 1; /* a[1..3] = x[0..2] */ - address |= (y & 0x7) << 4; /* a[4..6] = y[0..2] */ - address |= (x & 0x8) << 4; /* a[7] = x[3] */ - address |= (ba & 0x3) << 8; /* a[8..9] = ba[0..1] */ - address |= (y & 0x8) << 7; /* a[10] = y[3] */ - address |= ((x & 0x10) ^ (y & 0x10)) << 7;/* a[11] = x[4] ^ y[4] */ - address |= (ba & ~0x3) << 10; /* a[12..] = ba[2..] */ - - return address; - } + GLuint pitch = drb->pitch; + if (1 /*|| drb->depthHasSurface */ ) { + return 2 * (x + y * pitch); + } else { + GLuint ba, address = 0; /* a[0] = 0 */ + + ba = (y / 16) * (pitch / 32) + (x / 32); + + address |= (x & 0x7) << 1; /* a[1..3] = x[0..2] */ + address |= (y & 0x7) << 4; /* a[4..6] = y[0..2] */ + address |= (x & 0x8) << 4; /* a[7] = x[3] */ + address |= (ba & 0x3) << 8; /* a[8..9] = ba[0..1] */ + address |= (y & 0x8) << 7; /* a[10] = y[3] */ + address |= ((x & 0x10) ^ (y & 0x10)) << 7; /* a[11] = x[4] ^ y[4] */ + address |= (ba & ~0x3) << 10; /* a[12..] = ba[2..] */ + + return address; + } } - /* 16-bit depth buffer functions */ #define WRITE_DEPTH( _x, _y, d ) \ @@ -191,7 +179,6 @@ radeon_mba_z16( const driRenderbuffer *drb, GLint x, GLint y ) #define TAG(x) radeon##x##_z16 #include "depthtmp.h" - /* 24 bit depth, 8 bit stencil depthbuffer functions * * Careful: It looks like the R300 uses ZZZS byte order while the R200 @@ -215,7 +202,6 @@ do { \ #define TAG(x) radeon##x##_z24_s8 #include "depthtmp.h" - /* ================================================================ * Stencil buffer */ @@ -241,84 +227,79 @@ do { \ #define TAG(x) radeon##x##_z24_s8 #include "stenciltmp.h" - - /* Move locking out to get reasonable span performance (10x better * than doing this in HW_LOCK above). WaitForIdle() is the main * culprit. */ -static void radeonSpanRenderStart( GLcontext *ctx ) +static void radeonSpanRenderStart(GLcontext * ctx) { - radeonContextPtr rmesa = RADEON_CONTEXT( ctx ); - { + radeonContextPtr rmesa = RADEON_CONTEXT(ctx); + static int first = 1; - r300ContextPtr r300 = (r300ContextPtr)rmesa; - + r300ContextPtr r300 = (r300ContextPtr) rmesa; + if (first) { - r300->span_dlocking = getenv("R300_SPAN_DISABLE_LOCKING") ? 1 : 0; + r300->span_dlocking = + getenv("R300_SPAN_DISABLE_LOCKING") ? 1 : 0; if (r300->span_dlocking == 0) { - fprintf(stderr, "Try R300_SPAN_DISABLE_LOCKING env var if this hangs.\n"); + fprintf(stderr, + "Try R300_SPAN_DISABLE_LOCKING env var if this hangs.\n"); fflush(stderr); sleep(1); } first = 0; } - + if (r300->span_dlocking) { r300Flush(ctx); - LOCK_HARDWARE( rmesa ); - radeonWaitForIdleLocked( rmesa ); - UNLOCK_HARDWARE( rmesa ); - + LOCK_HARDWARE(rmesa); + radeonWaitForIdleLocked(rmesa); + UNLOCK_HARDWARE(rmesa); + return; } - } - // R300_FIREVERTICES( rmesa ); - // old code has flush - r300Flush(ctx); - LOCK_HARDWARE( rmesa ); - radeonWaitForIdleLocked( rmesa ); + // R300_FIREVERTICES( rmesa ); + // old code has flush + r300Flush(ctx); + LOCK_HARDWARE(rmesa); + radeonWaitForIdleLocked(rmesa); } -static void radeonSpanRenderFinish( GLcontext *ctx ) +static void radeonSpanRenderFinish(GLcontext * ctx) { - radeonContextPtr rmesa = RADEON_CONTEXT( ctx ); - r300ContextPtr r300 = (r300ContextPtr)rmesa; - _swrast_flush( ctx ); - if (r300->span_dlocking == 0) - UNLOCK_HARDWARE( rmesa ); + radeonContextPtr rmesa = RADEON_CONTEXT(ctx); + r300ContextPtr r300 = (r300ContextPtr) rmesa; + _swrast_flush(ctx); + if (r300->span_dlocking == 0) + UNLOCK_HARDWARE(rmesa); } -void radeonInitSpanFuncs( GLcontext *ctx ) +void radeonInitSpanFuncs(GLcontext * ctx) { - struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx); - swdd->SpanRenderStart = radeonSpanRenderStart; - swdd->SpanRenderFinish = radeonSpanRenderFinish; + struct swrast_device_driver *swdd = + _swrast_GetDeviceDriverReference(ctx); + swdd->SpanRenderStart = radeonSpanRenderStart; + swdd->SpanRenderFinish = radeonSpanRenderFinish; } - /** * Plug in the Get/Put routines for the given driRenderbuffer. */ -void -radeonSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) +void radeonSetSpanFunctions(driRenderbuffer * drb, const GLvisual * vis) { - if (drb->Base.InternalFormat == GL_RGBA) { - if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { - radeonInitPointers_RGB565(&drb->Base); - } - else { - radeonInitPointers_ARGB8888(&drb->Base); - } - } - else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { - radeonInitDepthPointers_z16(&drb->Base); - } - else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { - radeonInitDepthPointers_z24_s8(&drb->Base); - } - else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { - radeonInitStencilPointers_z24_s8(&drb->Base); - } + if (drb->Base.InternalFormat == GL_RGBA) { + if (vis->redBits == 5 && vis->greenBits == 6 + && vis->blueBits == 5) { + radeonInitPointers_RGB565(&drb->Base); + } else { + radeonInitPointers_ARGB8888(&drb->Base); + } + } else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { + radeonInitDepthPointers_z16(&drb->Base); + } else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { + radeonInitDepthPointers_z24_s8(&drb->Base); + } else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { + radeonInitStencilPointers_z24_s8(&drb->Base); + } } diff --git a/src/mesa/drivers/dri/r300/radeon_span.h b/src/mesa/drivers/dri/r300/radeon_span.h index c4280b1b6d..8f0823f412 100644 --- a/src/mesa/drivers/dri/r300/radeon_span.h +++ b/src/mesa/drivers/dri/r300/radeon_span.h @@ -1,10 +1,15 @@ -/* +/************************************************************************** + +Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and + VA Linux Systems Inc., Fremont, California. Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. The Weather Channel (TM) funded Tungsten Graphics to develop the initial release of the Radeon 8500 driver under the XFree86 license. This notice must be preserved. +All Rights Reserved. + Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including @@ -29,18 +34,17 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. /* * Authors: + * Gareth Hughes <gareth@valinux.com> * Keith Whitwell <keith@tungstengraphics.com> + * Kevin E. Martin <martin@valinux.com> */ #ifndef __RADEON_SPAN_H__ #define __RADEON_SPAN_H__ -#ifdef GLX_DIRECT_RENDERING - #include "drirenderbuffer.h" extern void radeonInitSpanFuncs(GLcontext * ctx); extern void radeonSetSpanFunctions(driRenderbuffer *rb, const GLvisual *vis); #endif -#endif diff --git a/src/mesa/drivers/dri/radeon/radeon_span.c b/src/mesa/drivers/dri/radeon/radeon_span.c index c49f5870c6..39452f8b4e 100644 --- a/src/mesa/drivers/dri/radeon/radeon_span.c +++ b/src/mesa/drivers/dri/radeon/radeon_span.c @@ -1,9 +1,13 @@ -/* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_span.c,v 1.6 2002/10/30 12:51:56 alanh Exp $ */ /************************************************************************** +Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and VA Linux Systems Inc., Fremont, California. +The Weather Channel (TM) funded Tungsten Graphics to develop the +initial release of the Radeon 8500 driver under the XFree86 license. +This notice must be preserved. + All Rights Reserved. Permission is hereby granted, free of charge, to any person obtaining @@ -47,10 +51,8 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "drirenderbuffer.h" - #define DBG 0 - /* * Note that all information needed to access pixels in a renderbuffer * should be obtained through the gl_renderbuffer parameter, not per-context @@ -81,8 +83,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define HW_UNLOCK() - - /* ================================================================ * Color buffer */ @@ -97,7 +97,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define GET_PTR(X,Y) (buf + ((Y) * drb->flippedPitch + (X)) * 2) #include "spantmp2.h" - /* 32 bit, ARGB8888 color spanline and pixel functions */ #define SPANTMP_PIXEL_FMT GL_BGRA @@ -108,7 +107,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #define GET_PTR(X,Y) (buf + ((Y) * drb->flippedPitch + (X)) * 4) #include "spantmp2.h" - /* ================================================================ * Depth buffer */ @@ -123,59 +121,52 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * too... */ -static GLuint -radeon_mba_z32( const driRenderbuffer *drb, GLint x, GLint y ) +static GLuint radeon_mba_z32(const driRenderbuffer * drb, GLint x, GLint y) { - GLuint pitch = drb->pitch; - if (drb->depthHasSurface) { - return 4 * (x + y * pitch); - } - else { - GLuint ba, address = 0; /* a[0..1] = 0 */ - - ba = (y / 16) * (pitch / 16) + (x / 16); - - address |= (x & 0x7) << 2; /* a[2..4] = x[0..2] */ - address |= (y & 0x3) << 5; /* a[5..6] = y[0..1] */ - address |= - (((x & 0x10) >> 2) ^ (y & 0x4)) << 5; /* a[7] = x[4] ^ y[2] */ - address |= (ba & 0x3) << 8; /* a[8..9] = ba[0..1] */ - - address |= (y & 0x8) << 7; /* a[10] = y[3] */ - address |= - (((x & 0x8) << 1) ^ (y & 0x10)) << 7; /* a[11] = x[3] ^ y[4] */ - address |= (ba & ~0x3) << 10; /* a[12..] = ba[2..] */ - - return address; - } -} + GLuint pitch = drb->pitch; + if (drb->depthHasSurface) { + return 4 * (x + y * pitch); + } else { + GLuint ba, address = 0; /* a[0..1] = 0 */ + + ba = (y / 16) * (pitch / 16) + (x / 16); + address |= (x & 0x7) << 2; /* a[2..4] = x[0..2] */ + address |= (y & 0x3) << 5; /* a[5..6] = y[0..1] */ + address |= (((x & 0x10) >> 2) ^ (y & 0x4)) << 5; /* a[7] = x[4] ^ y[2] */ + address |= (ba & 0x3) << 8; /* a[8..9] = ba[0..1] */ + + address |= (y & 0x8) << 7; /* a[10] = y[3] */ + address |= (((x & 0x8) << 1) ^ (y & 0x10)) << 7; /* a[11] = x[3] ^ y[4] */ + address |= (ba & ~0x3) << 10; /* a[12..] = ba[2..] */ + + return address; + } +} static INLINE GLuint -radeon_mba_z16( const driRenderbuffer *drb, GLint x, GLint y ) +radeon_mba_z16(const driRenderbuffer * drb, GLint x, GLint y) { - GLuint pitch = drb->pitch; - if (drb->depthHasSurface) { - return 2 * (x + y * pitch); - } - else { - GLuint ba, address = 0; /* a[0] = 0 */ - - ba = (y / 16) * (pitch / 32) + (x / 32); - - address |= (x & 0x7) << 1; /* a[1..3] = x[0..2] */ - address |= (y & 0x7) << 4; /* a[4..6] = y[0..2] */ - address |= (x & 0x8) << 4; /* a[7] = x[3] */ - address |= (ba & 0x3) << 8; /* a[8..9] = ba[0..1] */ - address |= (y & 0x8) << 7; /* a[10] = y[3] */ - address |= ((x & 0x10) ^ (y & 0x10)) << 7;/* a[11] = x[4] ^ y[4] */ - address |= (ba & ~0x3) << 10; /* a[12..] = ba[2..] */ - - return address; - } + GLuint pitch = drb->pitch; + if (drb->depthHasSurface) { + return 2 * (x + y * pitch); + } else { + GLuint ba, address = 0; /* a[0] = 0 */ + + ba = (y / 16) * (pitch / 32) + (x / 32); + + address |= (x & 0x7) << 1; /* a[1..3] = x[0..2] */ + address |= (y & 0x7) << 4; /* a[4..6] = y[0..2] */ + address |= (x & 0x8) << 4; /* a[7] = x[3] */ + address |= (ba & 0x3) << 8; /* a[8..9] = ba[0..1] */ + address |= (y & 0x8) << 7; /* a[10] = y[3] */ + address |= ((x & 0x10) ^ (y & 0x10)) << 7; /* a[11] = x[4] ^ y[4] */ + address |= (ba & ~0x3) << 10; /* a[12..] = ba[2..] */ + + return address; + } } - /* 16-bit depth buffer functions */ #define WRITE_DEPTH( _x, _y, d ) \ @@ -187,7 +178,6 @@ radeon_mba_z16( const driRenderbuffer *drb, GLint x, GLint y ) #define TAG(x) radeon##x##_z16 #include "depthtmp.h" - /* 24 bit depth, 8 bit stencil depthbuffer functions */ #define WRITE_DEPTH( _x, _y, d ) \ @@ -206,7 +196,6 @@ do { \ #define TAG(x) radeon##x##_z24_s8 #include "depthtmp.h" - /* ================================================================ * Stencil buffer */ @@ -233,57 +222,51 @@ do { \ #define TAG(x) radeon##x##_z24_s8 #include "stenciltmp.h" - - /* Move locking out to get reasonable span performance (10x better * than doing this in HW_LOCK above). WaitForIdle() is the main * culprit. */ -static void radeonSpanRenderStart( GLcontext *ctx ) +static void radeonSpanRenderStart(GLcontext * ctx) { - radeonContextPtr rmesa = RADEON_CONTEXT( ctx ); - RADEON_FIREVERTICES( rmesa ); - LOCK_HARDWARE( rmesa ); - radeonWaitForIdleLocked( rmesa ); + radeonContextPtr rmesa = RADEON_CONTEXT(ctx); + RADEON_FIREVERTICES(rmesa); + LOCK_HARDWARE(rmesa); + radeonWaitForIdleLocked(rmesa); } -static void radeonSpanRenderFinish( GLcontext *ctx ) +static void radeonSpanRenderFinish(GLcontext * ctx) { - radeonContextPtr rmesa = RADEON_CONTEXT( ctx ); - _swrast_flush( ctx ); - UNLOCK_HARDWARE( rmesa ); + radeonContextPtr rmesa = RADEON_CONTEXT(ctx); + _swrast_flush(ctx); + UNLOCK_HARDWARE(rmesa); } -void radeonInitSpanFuncs( GLcontext *ctx ) +void radeonInitSpanFuncs(GLcontext * ctx) { - struct swrast_device_driver *swdd = _swrast_GetDeviceDriverReference(ctx); - swdd->SpanRenderStart = radeonSpanRenderStart; - swdd->SpanRenderFinish = radeonSpanRenderFinish; + struct swrast_device_driver *swdd = + _swrast_GetDeviceDriverReference(ctx); + swdd->SpanRenderStart = radeonSpanRenderStart; + swdd->SpanRenderFinish = radeonSpanRenderFinish; } - /** * Plug in the Get/Put routines for the given driRenderbuffer. */ -void -radeonSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis) +void radeonSetSpanFunctions(driRenderbuffer * drb, const GLvisual * vis) { - if (drb->Base.InternalFormat == GL_RGBA) { - if (vis->redBits == 5 && vis->greenBits == 6 && vis->blueBits == 5) { - radeonInitPointers_RGB565(&drb->Base); - } - else { - radeonInitPointers_ARGB8888(&drb->Base); - } - } - else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { - radeonInitDepthPointers_z16(&drb->Base); - } - else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { - radeonInitDepthPointers_z24_s8(&drb->Base); - } - else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { - radeonInitStencilPointers_z24_s8(&drb->Base); - } + if (drb->Base.InternalFormat == GL_RGBA) { + if (vis->redBits == 5 && vis->greenBits == 6 + && vis->blueBits == 5) { + radeonInitPointers_RGB565(&drb->Base); + } else { + radeonInitPointers_ARGB8888(&drb->Base); + } + } else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT16) { + radeonInitDepthPointers_z16(&drb->Base); + } else if (drb->Base.InternalFormat == GL_DEPTH_COMPONENT24) { + radeonInitDepthPointers_z24_s8(&drb->Base); + } else if (drb->Base.InternalFormat == GL_STENCIL_INDEX8_EXT) { + radeonInitStencilPointers_z24_s8(&drb->Base); + } } diff --git a/src/mesa/drivers/dri/radeon/radeon_span.h b/src/mesa/drivers/dri/radeon/radeon_span.h index 13b308e1c4..56bbb5a713 100644 --- a/src/mesa/drivers/dri/radeon/radeon_span.h +++ b/src/mesa/drivers/dri/radeon/radeon_span.h @@ -1,8 +1,12 @@ -/* $XFree86: xc/lib/GL/mesa/src/drv/radeon/radeon_span.h,v 1.2 2002/02/22 21:45:01 dawes Exp $ */ /************************************************************************** Copyright 2000, 2001 ATI Technologies Inc., Ontario, Canada, and VA Linux Systems Inc., Fremont, California. +Copyright (C) The Weather Channel, Inc. 2002. All Rights Reserved. + +The Weather Channel (TM) funded Tungsten Graphics to develop the +initial release of the Radeon 8500 driver under the XFree86 license. +This notice must be preserved. All Rights Reserved. @@ -30,8 +34,9 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. /* * Authors: - * Kevin E. Martin <martin@valinux.com> * Gareth Hughes <gareth@valinux.com> + * Keith Whitwell <keith@tungstengraphics.com> + * Kevin E. Martin <martin@valinux.com> */ #ifndef __RADEON_SPAN_H__ @@ -40,7 +45,6 @@ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. #include "drirenderbuffer.h" extern void radeonInitSpanFuncs( GLcontext *ctx ); - extern void radeonSetSpanFunctions(driRenderbuffer *rb, const GLvisual *vis); #endif |