diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2004-02-06 02:01:47 +0000 |
---|---|---|
committer | Brian Paul <brian.paul@tungstengraphics.com> | 2004-02-06 02:01:47 +0000 |
commit | e5a94ba138f9a628b1237fa815c2af9c9da077eb (patch) | |
tree | 2a1b555b35c01ccd607b5bd1b05b325d835eec18 | |
parent | 1f3d9eedad03d578d8d4d86924e2168fec5bdc8d (diff) |
Added flags for _all_ extensions to the gl_extensions struct so that drivers
can disable any extension if necessary.
-rw-r--r-- | src/mesa/main/extensions.c | 40 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 25 |
2 files changed, 42 insertions, 23 deletions
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index ac3f633cb3..01810b65b2 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 5.1 + * Version: 6.1 * - * Copyright (C) 1999-2003 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -60,40 +60,40 @@ static const struct { { OFF, "GL_ARB_texture_env_dot3", F(ARB_texture_env_dot3) }, { OFF, "GL_ARB_texture_mirrored_repeat", F(ARB_texture_mirrored_repeat)}, { OFF, "GL_ARB_texture_non_power_of_two", F(ARB_texture_non_power_of_two)}, - { ON, "GL_ARB_transpose_matrix", 0 }, + { ON, "GL_ARB_transpose_matrix", F(ARB_transpose_matrix) }, { OFF, "GL_ARB_vertex_buffer_object", F(ARB_vertex_buffer_object) }, { OFF, "GL_ARB_vertex_program", F(ARB_vertex_program) }, { ON, "GL_ARB_window_pos", F(ARB_window_pos) }, - { ON, "GL_EXT_abgr", 0 }, - { ON, "GL_EXT_bgra", 0 }, + { ON, "GL_EXT_abgr", F(EXT_abgr) }, + { ON, "GL_EXT_bgra", F(EXT_bgra) }, { OFF, "GL_EXT_blend_color", F(EXT_blend_color) }, { OFF, "GL_EXT_blend_equation_separate", F(EXT_blend_equation_separate) }, { OFF, "GL_EXT_blend_func_separate", F(EXT_blend_func_separate) }, { OFF, "GL_EXT_blend_logic_op", F(EXT_blend_logic_op) }, { OFF, "GL_EXT_blend_minmax", F(EXT_blend_minmax) }, { OFF, "GL_EXT_blend_subtract", F(EXT_blend_subtract) }, - { ON, "GL_EXT_clip_volume_hint", 0 }, + { ON, "GL_EXT_clip_volume_hint", F(EXT_clip_volume_hint) }, { ON, "GL_EXT_compiled_vertex_array", F(EXT_compiled_vertex_array) }, { OFF, "GL_EXT_convolution", F(EXT_convolution) }, - { ON, "GL_EXT_copy_texture", 0 }, + { ON, "GL_EXT_copy_texture", F(EXT_copy_texture) }, { OFF, "GL_EXT_depth_bounds_test", F(EXT_depth_bounds_test) }, - { ON, "GL_EXT_draw_range_elements", 0 }, + { ON, "GL_EXT_draw_range_elements", F(EXT_draw_range_elements) }, { OFF, "GL_EXT_fog_coord", F(EXT_fog_coord) }, { OFF, "GL_EXT_histogram", F(EXT_histogram) }, { OFF, "GL_EXT_multi_draw_arrays", F(EXT_multi_draw_arrays) }, - { ON, "GL_EXT_packed_pixels", 0 }, + { ON, "GL_EXT_packed_pixels", F(EXT_packed_pixels) }, { OFF, "GL_EXT_paletted_texture", F(EXT_paletted_texture) }, { OFF, "GL_EXT_point_parameters", F(EXT_point_parameters) }, - { ON, "GL_EXT_polygon_offset", 0 }, - { ON, "GL_EXT_rescale_normal", 0 }, + { ON, "GL_EXT_polygon_offset", F(EXT_polygon_offset) }, + { ON, "GL_EXT_rescale_normal", F(EXT_rescale_normal) }, { OFF, "GL_EXT_secondary_color", F(EXT_secondary_color) }, - { ON, "GL_EXT_separate_specular_color", 0 }, + { ON, "GL_EXT_separate_specular_color", F(EXT_separate_specular_color) }, { OFF, "GL_EXT_shadow_funcs", F(EXT_shadow_funcs) }, { OFF, "GL_EXT_shared_texture_palette", F(EXT_shared_texture_palette) }, { OFF, "GL_EXT_stencil_two_side", F(EXT_stencil_two_side) }, { OFF, "GL_EXT_stencil_wrap", F(EXT_stencil_wrap) }, - { ON, "GL_EXT_subtexture", 0 }, - { ON, "GL_EXT_texture", 0 }, + { ON, "GL_EXT_subtexture", F(EXT_subtexture) }, + { ON, "GL_EXT_texture", F(EXT_texture) }, { ON, "GL_EXT_texture3D", F(EXT_texture3D) }, { OFF, "GL_EXT_texture_compression_s3tc", F(EXT_texture_compression_s3tc) }, { ON, "GL_EXT_texture_edge_clamp", F(SGIS_texture_edge_clamp) }, @@ -103,13 +103,13 @@ static const struct { { OFF, "GL_EXT_texture_filter_anisotropic", F(EXT_texture_filter_anisotropic) }, { OFF, "GL_EXT_texture_lod_bias", F(EXT_texture_lod_bias) }, { OFF, "GL_EXT_texture_mirror_clamp", F(EXT_texture_mirror_clamp) }, - { ON, "GL_EXT_texture_object", 0 }, + { ON, "GL_EXT_texture_object", F(EXT_texture_object) }, { OFF, "GL_EXT_texture_rectangle", F(NV_texture_rectangle) }, - { ON, "GL_EXT_vertex_array", 0 }, + { ON, "GL_EXT_vertex_array", F(EXT_vertex_array) }, { OFF, "GL_EXT_vertex_array_set", F(EXT_vertex_array_set) }, { OFF, "GL_3DFX_texture_compression_FXT1", F(TDFX_texture_compression_FXT1) }, { OFF, "GL_APPLE_client_storage", F(APPLE_client_storage) }, - { ON, "GL_APPLE_packed_pixels", 0 }, + { ON, "GL_APPLE_packed_pixels", F(APPLE_packed_pixels) }, { OFF, "GL_ATI_blend_equation_separate", F(EXT_blend_equation_separate) }, { OFF, "GL_ATI_texture_env_combine3", F(ATI_texture_env_combine3)}, { OFF, "GL_ATI_texture_mirror_once", F(ATI_texture_mirror_once)}, @@ -126,10 +126,10 @@ static const struct { { ON, "GL_MESA_window_pos", F(ARB_window_pos) }, { OFF, "GL_NV_blend_square", F(NV_blend_square) }, { OFF, "GL_NV_fragment_program", F(NV_fragment_program) }, - { ON, "GL_NV_light_max_exponent", 0 }, + { ON, "GL_NV_light_max_exponent", F(NV_light_max_exponent) }, { OFF, "GL_NV_point_sprite", F(NV_point_sprite) }, { OFF, "GL_NV_texture_rectangle", F(NV_texture_rectangle) }, - { ON, "GL_NV_texgen_reflection", 0 }, + { ON, "GL_NV_texgen_reflection", F(NV_texgen_reflection) }, { OFF, "GL_NV_vertex_program", F(NV_vertex_program) }, { OFF, "GL_NV_vertex_program1_1", F(NV_vertex_program1_1) }, { OFF, "GL_SGI_color_matrix", F(SGI_color_matrix) }, @@ -139,7 +139,7 @@ static const struct { { OFF, "GL_SGIS_pixel_texture", F(SGIS_pixel_texture) }, { OFF, "GL_SGIS_texture_border_clamp", F(ARB_texture_border_clamp) }, { ON, "GL_SGIS_texture_edge_clamp", F(SGIS_texture_edge_clamp) }, - { ON, "GL_SGIS_texture_lod", 0 }, + { ON, "GL_SGIS_texture_lod", F(SGIS_texture_lod) }, { OFF, "GL_SGIX_depth_texture", F(SGIX_depth_texture) }, { OFF, "GL_SGIX_pixel_texture", F(SGIX_pixel_texture) }, { OFF, "GL_SGIX_shadow", F(SGIX_shadow) }, diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 4159765017..6665e13990 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1807,30 +1807,41 @@ struct gl_extensions GLboolean ARB_texture_env_dot3; GLboolean ARB_texture_mirrored_repeat; GLboolean ARB_texture_non_power_of_two; + GLboolean ARB_transpose_matrix; GLboolean ARB_vertex_buffer_object; GLboolean ARB_vertex_program; GLboolean ARB_window_pos; - GLboolean ATI_texture_mirror_once; - GLboolean ATI_texture_env_combine3; + GLboolean EXT_abgr; + GLboolean EXT_bgra; GLboolean EXT_blend_color; GLboolean EXT_blend_equation_separate; GLboolean EXT_blend_func_separate; GLboolean EXT_blend_logic_op; GLboolean EXT_blend_minmax; GLboolean EXT_blend_subtract; + GLboolean EXT_clip_volume_hint; GLboolean EXT_convolution; GLboolean EXT_compiled_vertex_array; + GLboolean EXT_copy_texture; GLboolean EXT_depth_bounds_test; + GLboolean EXT_draw_range_elements; GLboolean EXT_fog_coord; GLboolean EXT_histogram; GLboolean EXT_multi_draw_arrays; GLboolean EXT_paletted_texture; + GLboolean EXT_packed_pixels; GLboolean EXT_point_parameters; + GLboolean EXT_polygon_offset; + GLboolean EXT_rescale_normal; GLboolean EXT_shadow_funcs; GLboolean EXT_secondary_color; + GLboolean EXT_separate_specular_color; GLboolean EXT_shared_texture_palette; GLboolean EXT_stencil_wrap; GLboolean EXT_stencil_two_side; + GLboolean EXT_subtexture; + GLboolean EXT_texture; + GLboolean EXT_texture_object; GLboolean EXT_texture3D; GLboolean EXT_texture_compression_s3tc; GLboolean EXT_texture_env_add; @@ -1839,7 +1850,13 @@ struct gl_extensions GLboolean EXT_texture_filter_anisotropic; GLboolean EXT_texture_lod_bias; GLboolean EXT_texture_mirror_clamp; + GLboolean EXT_vertex_array; GLboolean EXT_vertex_array_set; + /* vendor extensions */ + GLboolean APPLE_client_storage; + GLboolean APPLE_packed_pixels; + GLboolean ATI_texture_mirror_once; + GLboolean ATI_texture_env_combine3; GLboolean HP_occlusion_test; GLboolean IBM_rasterpos_clip; GLboolean IBM_multimode_draw_arrays; @@ -1850,7 +1867,9 @@ struct gl_extensions GLboolean MESA_ycbcr_texture; GLboolean NV_blend_square; GLboolean NV_fragment_program; + GLboolean NV_light_max_exponent; GLboolean NV_point_sprite; + GLboolean NV_texgen_reflection; GLboolean NV_texture_rectangle; GLboolean NV_vertex_program; GLboolean NV_vertex_program1_1; @@ -1860,12 +1879,12 @@ struct gl_extensions GLboolean SGIS_generate_mipmap; GLboolean SGIS_pixel_texture; GLboolean SGIS_texture_edge_clamp; + GLboolean SGIS_texture_lod; GLboolean SGIX_depth_texture; GLboolean SGIX_pixel_texture; GLboolean SGIX_shadow; GLboolean SGIX_shadow_ambient; /* or GL_ARB_shadow_ambient */ GLboolean TDFX_texture_compression_FXT1; - GLboolean APPLE_client_storage; GLboolean S3_s3tc; /*@}*/ /* The extension string */ |