diff options
| author | Kenneth Graunke <kenneth@whitecape.org> | 2010-07-06 02:48:16 -0700 | 
|---|---|---|
| committer | Ian Romanick <ian.d.romanick@intel.com> | 2010-07-06 16:03:33 -0700 | 
| commit | e74dcd7924901e5cb3d0952f46e955e15d0b3207 (patch) | |
| tree | 0e1054c3bdd6270a676d05b3712fb60b6f76e9b8 | |
| parent | 6fc983b9bb5555e2906d2680bc3cbd11c43b63f6 (diff) | |
ir_constant_expression: Support scalar + vector and scalar + matrix.
Fixes piglit tests const-vec-scalar-01.frag, const-vec-scalar-05.frag,
and const-mat-scalar-01.frag.
| -rw-r--r-- | src/glsl/ir_constant_expression.cpp | 46 | 
1 files changed, 28 insertions, 18 deletions
| diff --git a/src/glsl/ir_constant_expression.cpp b/src/glsl/ir_constant_expression.cpp index 610d9479a9..033eee1d72 100644 --- a/src/glsl/ir_constant_expression.cpp +++ b/src/glsl/ir_constant_expression.cpp @@ -144,6 +144,16 @@ ir_constant_visitor::visit(ir_expression *ir)     if (op[1] != NULL)        assert(op[0]->type->base_type == op[1]->type->base_type); +   bool op0_scalar = op[0]->type->is_scalar(); +   bool op1_scalar = op[1] != NULL && op[1]->type->is_scalar(); + +   /* When iterating over a vector or matrix's components, we want to increase +    * the loop counter.  However, for scalars, we want to stay at 0. +    */ +   unsigned c0_inc = op0_scalar ? 1 : 0; +   unsigned c1_inc = op1_scalar ? 1 : 0; +   unsigned components = op[op1_scalar ? 0 : 1]->type->components(); +     switch (ir->operation) {     case ir_unop_logic_not:        assert(op[0]->type->base_type == GLSL_TYPE_BOOL); @@ -308,25 +318,25 @@ ir_constant_visitor::visit(ir_expression *ir)        break;     case ir_binop_add: -      if (ir->operands[0]->type == ir->operands[1]->type) { -	 for (c = 0; c < ir->operands[0]->type->components(); c++) { -	    switch (ir->operands[0]->type->base_type) { -	    case GLSL_TYPE_UINT: -	       data.u[c] = op[0]->value.u[c] + op[1]->value.u[c]; -	       break; -	    case GLSL_TYPE_INT: -	       data.i[c] = op[0]->value.i[c] + op[1]->value.i[c]; -	       break; -	    case GLSL_TYPE_FLOAT: -	       data.f[c] = op[0]->value.f[c] + op[1]->value.f[c]; -	       break; -	    default: -	       assert(0); -	    } +      assert(op[0]->type == op[1]->type || op0_scalar || op1_scalar); +      for (unsigned c = 0, c0 = 0, c1 = 0; +	   c < components; +	   c0 += c0_inc, c1 += c1_inc, c++) { + +	 switch (ir->operands[0]->type->base_type) { +	 case GLSL_TYPE_UINT: +	    data.u[c] = op[0]->value.u[c0] + op[1]->value.u[c1]; +	    break; +	 case GLSL_TYPE_INT: +	    data.i[c] = op[0]->value.i[c0] + op[1]->value.i[c1]; +	    break; +	 case GLSL_TYPE_FLOAT: +	    data.f[c] = op[0]->value.f[c0] + op[1]->value.f[c1]; +	    break; +	 default: +	    assert(0);  	 } -      } else -	 /* FINISHME: Support operations with non-equal types. */ -	 return; +      }        break;     case ir_binop_sub: | 
