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authorAlex Deucher <alexdeucher@gmail.com>2010-12-09 00:13:21 -0500
committerAlex Deucher <alexdeucher@gmail.com>2010-12-09 00:16:02 -0500
commitfd543e1f9506fe41e6e9e78aebbe0bca01df055c (patch)
treed4512388ce001ad2c4f80375a4896b44fa90898c
parent09a5e028a6d254f619132e302a96c8535018603d (diff)
radeon: bump mip tree levels to 15
I forgot to bump this when I bumped the tex levels.
-rw-r--r--src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
index 088f970172..a68a976877 100644
--- a/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
+++ b/src/mesa/drivers/dri/radeon/radeon_mipmap_tree.h
@@ -49,7 +49,7 @@ struct _radeon_mipmap_level {
};
/* store the max possible in the miptree */
-#define RADEON_MIPTREE_MAX_TEXTURE_LEVELS 13
+#define RADEON_MIPTREE_MAX_TEXTURE_LEVELS 15
/**
* A mipmap tree contains texture images in the layout that the hardware