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author | Ben Skeggs <darktama@iinet.net.au> | 2006-12-08 11:51:50 +0000 |
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committer | Ben Skeggs <darktama@iinet.net.au> | 2006-12-08 11:51:50 +0000 |
commit | 046ece3a2da89c30c8d1bfa25389b19caad0a64c (patch) | |
tree | 7a9460c16770625aaebb361b8e893b7f9fa0f7bd | |
parent | e62b2f9c2ec083db40abcf2991201e9e108861f1 (diff) |
state cache is automagically flushed on a normal BEGIN_RING_SIZE
-rw-r--r-- | src/mesa/drivers/dri/nouveau/nv30_state.c | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/drivers/dri/nouveau/nv30_state.c b/src/mesa/drivers/dri/nouveau/nv30_state.c index aab0bd9fda..f0b37a76f5 100644 --- a/src/mesa/drivers/dri/nouveau/nv30_state.c +++ b/src/mesa/drivers/dri/nouveau/nv30_state.c @@ -90,7 +90,6 @@ static void nv30Clear(GLcontext *ctx, GLbitfield mask) hw_bufs |= 0x03; if (hw_bufs) { - /* should we flush the state cache before this? */ BEGIN_RING_SIZE(NvSub3D, NV30_TCL_PRIMITIVE_3D_CLEAR_WHICH_BUFFERS, 1); OUT_RING(hw_bufs); } |