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authorBrian Paul <brian.paul@tungstengraphics.com>2005-01-19 21:41:24 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2005-01-19 21:41:24 +0000
commit10378919d76a6ad4bc4fbb921424807cb469d791 (patch)
tree4be10543a9f94aed6af526b1f8c467e818b2beb7
parent31fb7648fc3b5b332c151226d61722c09c342570 (diff)
Removed gl_texture_object's DeletePending. Changed a comment.
-rw-r--r--src/mesa/main/mtypes.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 8b8c32a95d..026e6c60a0 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1245,8 +1245,7 @@ struct gl_texture_object
{
_glthread_Mutex Mutex; /**< for thread safety */
GLint RefCount; /**< reference count */
- GLboolean DeletePending; /**< Has glDeleteTexture been called? */
- GLuint Name; /**< an unsigned integer */
+ GLuint Name; /**< the user-visible texture object ID */
GLenum Target; /**< GL_TEXTURE_1D, GL_TEXTURE_2D, etc. */
GLfloat Priority; /**< in [0,1] */
GLfloat BorderColor[4]; /**< unclamped */