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authorBrian <brian.paul@tungstengraphics.com>2007-12-14 11:16:49 -0700
committerBrian <brian.paul@tungstengraphics.com>2007-12-14 11:16:49 -0700
commit1e3b07f363e6bf512ab1a5c620656985aece40fd (patch)
treee76e4ac54b7bacd65928b2d4b4959c9a7948638d
parente785f190f0d49f0367f7468c22b77962d0f14ea0 (diff)
set program->SamplersUsed bit when using a texture instruction
-rw-r--r--src/mesa/main/texenvprogram.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c
index efb3b35f6a..1e46d8c375 100644
--- a/src/mesa/main/texenvprogram.c
+++ b/src/mesa/main/texenvprogram.c
@@ -936,10 +936,12 @@ static void load_texture( struct texenv_fragment_program *p, GLuint unit )
/* TODO: Use D0_MASK_XY where possible.
*/
- if (p->state->unit[unit].enabled)
+ if (p->state->unit[unit].enabled) {
p->src_texture[unit] = emit_texld( p, OPCODE_TXP,
tmp, WRITEMASK_XYZW,
unit, dim, texcoord );
+ p->program->Base.SamplersUsed |= (1 << unit);
+ }
else
p->src_texture[unit] = get_zero(p);
}