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authorMarkus Amsler <markus.amsler@oribi.org>2008-03-09 17:53:22 -0600
committerBrian <brian.paul@tungstengraphics.com>2008-03-09 17:54:32 -0600
commit29fbf72dbf158d766d3cac3b2db16d9fcbef0d0b (patch)
tree2028fcf6a1579c62653086c4703ee79c12097cfc
parent507da247679e061cef765b9d4cc37470c633cccc (diff)
Set normalized flag for GLubyte arrays in _mesa_VertexAttribPointerNV()
-rw-r--r--src/mesa/main/varray.c3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 11720e4073..f41ee73c88 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -443,7 +443,7 @@ void GLAPIENTRY
_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr)
{
- const GLboolean normalized = GL_FALSE;
+ GLboolean normalized = GL_FALSE;
GLsizei elementSize;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -471,6 +471,7 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
/* check for valid 'type' and compute StrideB right away */
switch (type) {
case GL_UNSIGNED_BYTE:
+ normalized = GL_TRUE;
elementSize = size * sizeof(GLubyte);
break;
case GL_SHORT: