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authorBrian Paul <brianp@vmware.com>2010-02-25 19:04:21 -0700
committerBrian Paul <brianp@vmware.com>2010-02-25 20:11:54 -0700
commit2c1619869a9af1420e0a23b65e31d40a694b7f46 (patch)
treeeef1f15379edef63ab0c128f132af4b6c4564b34
parenta8dafe713f4b45fd09c678e1ca9fbe4eab16f8be (diff)
mesa: added cases for texture array targets
-rw-r--r--src/mesa/shader/prog_print.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c
index 765aa003b7..f66c240ce7 100644
--- a/src/mesa/shader/prog_print.c
+++ b/src/mesa/shader/prog_print.c
@@ -649,6 +649,8 @@ _mesa_fprint_instruction_opt(FILE *f,
case TEXTURE_3D_INDEX: fprintf(f, "3D"); break;
case TEXTURE_CUBE_INDEX: fprintf(f, "CUBE"); break;
case TEXTURE_RECT_INDEX: fprintf(f, "RECT"); break;
+ case TEXTURE_1D_ARRAY_INDEX: fprintf(f, "1D_ARRAY"); break;
+ case TEXTURE_2D_ARRAY_INDEX: fprintf(f, "2D_ARRAY"); break;
default:
;
}