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authorBrian Paul <brian.paul@tungstengraphics.com>2003-04-08 13:33:41 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2003-04-08 13:33:41 +0000
commit38c619bf15609037e89d9b6377fe1d033d707ff1 (patch)
treec6ed270b5677ff34052f9ecb9115ce5d1a95fb68
parentdcf3d8d61dbc22353560a66af8d72e620e94b147 (diff)
add missing return in raster_pos4f()
-rw-r--r--src/mesa/main/rastpos.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/main/rastpos.c b/src/mesa/main/rastpos.c
index 2ca7b22a9b..5c019bd00b 100644
--- a/src/mesa/main/rastpos.c
+++ b/src/mesa/main/rastpos.c
@@ -1,5 +1,3 @@
-/* $Id: rastpos.c,v 1.40 2003/03/01 01:50:22 brianp Exp $ */
-
/*
* Mesa 3-D graphics library
* Version: 5.1
@@ -329,8 +327,10 @@ raster_pos4f(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
/* clip to view volume */
if (ctx->Transform.RasterPositionUnclipped) {
/* GL_IBM_rasterpos_clip: only clip against Z */
- if (viewclip_point_z(clip) == 0)
+ if (viewclip_point_z(clip) == 0) {
ctx->Current.RasterPosValid = GL_FALSE;
+ return;
+ }
}
else if (viewclip_point(clip) == 0) {
/* Normal OpenGL behaviour */