diff options
author | Kenneth Graunke <kenneth@whitecape.org> | 2010-06-08 16:29:17 -0700 |
---|---|---|
committer | Kenneth Graunke <kenneth@whitecape.org> | 2010-06-09 11:14:58 -0700 |
commit | 4b0029a97d564679becb4bbf243dadb8b8b87c0a (patch) | |
tree | ecfcac59783375aa0b3e534b7324c5f8b017778e | |
parent | 5e65c1ccaefe8b47bb4df93251aa5a737621af75 (diff) |
Commit output of texture_builtins.py and refresh builtin_function.cpp.
-rw-r--r-- | builtin_function.cpp | 1599 | ||||
-rw-r--r-- | builtins/110/textures | 213 | ||||
-rw-r--r-- | builtins/110_fs/textures | 113 | ||||
-rw-r--r-- | builtins/130/texelFetch | 107 | ||||
-rw-r--r-- | builtins/130/texture | 110 | ||||
-rw-r--r-- | builtins/130/textureGrad | 147 | ||||
-rw-r--r-- | builtins/130/textureLod | 128 | ||||
-rw-r--r-- | builtins/130/textureProj | 92 | ||||
-rw-r--r-- | builtins/130/textureProjGrad | 122 | ||||
-rw-r--r-- | builtins/130/textureProjLod | 107 | ||||
-rw-r--r-- | builtins/130_fs/texture | 128 | ||||
-rw-r--r-- | builtins/130_fs/textureProj | 107 | ||||
-rw-r--r-- | builtins/ARB_texture_rectangle/textures | 16 | ||||
-rw-r--r-- | builtins/EXT_texture_array/textures | 59 |
14 files changed, 3041 insertions, 7 deletions
diff --git a/builtin_function.cpp b/builtin_function.cpp index 5bb0007e6d..7a6457cc95 100644 --- a/builtin_function.cpp +++ b/builtin_function.cpp @@ -43,7 +43,7 @@ read_builtins(_mesa_glsl_parse_state *st, exec_list *instructions, } } -/* Version 110 builtins */ +/* 110 builtins */ static const char *builtins_110_abs = { "((function abs\n" @@ -1797,6 +1797,222 @@ static const char *builtins_110_tan = { "))\n" }; +static const char *builtins_110_textures = { + "((function texture1D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) float P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + ")\n" + " (function texture1DLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) float P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" + "\n" + ")\n" + " (function texture1DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec2 P) )\n" + " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec4 P) )\n" + " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n" + "\n" + ")\n" + " (function texture1DProjLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + ")\n" + " (function texture2D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec2 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + ")\n" + "(function texture2DLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" + "\n" + ")\n" + " (function texture2DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec4 P) )\n" + " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n" + "\n" + ")\n" + " (function texture2DProjLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + ")\n" + " (function texture3D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + ")\n" + " (function texture3DLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" + "\n" + ")\n" + " (function texture3DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec4 P) )\n" + " ((return (tex (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n" + "\n" + ")\n" + " (function texture3DProjLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + ")\n" + " (function textureCube\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) samplerCube sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + ")\n" + " (function textureCubeLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) samplerCube sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" + "\n" + ")\n" + " (function shadow1D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) ))))\n" + "\n" + ")\n" + " (function shadow1DLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) (var_ref lod) ))))\n" + "\n" + ")\n" + " (function shadow1DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec4 P) )\n" + " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) ))))\n" + "\n" + ")\n" + " (function shadow1DProjLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) (var_ref lod) ))))\n" + "\n" + ")\n" + " (function shadow2D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) ))))\n" + "\n" + ")\n" + " (function shadow2DLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) (var_ref lod) ))))\n" + "\n" + ")\n" + " (function shadow2DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec4 P) )\n" + " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) ))))\n" + "\n" + ")\n" + " (function shadow2DProjLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) (var_ref lod) ))))\n" + "\n" + "))\n" +}; + static const char *functions_for_110 [] = { builtins_110_abs, builtins_110_all, @@ -1838,9 +2054,132 @@ static const char *functions_for_110 [] = { builtins_110_sqrt, builtins_110_step, builtins_110_tan, + builtins_110_textures, +}; + +/* 110_fs builtins */ + +static const char *builtins_110_fs_textures = { + "((function texture1D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) float P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + ")\n" + " (function texture1DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n" + "\n" + ")\n" + " (function texture2D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + ")\n" + " (function texture2DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n" + "\n" + ")\n" + " (function texture3D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + ")\n" + " (function texture3DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n" + "\n" + ")\n" + " (function textureCube\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) samplerCube sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + ")\n" + " (function shadow1D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) (var_ref bias) ))))\n" + "\n" + ")\n" + " (function shadow1DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DShadow sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) (var_ref bias) ))))\n" + "\n" + ")\n" + " (function shadow2D\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) (var_ref bias) ))))\n" + "\n" + ")\n" + " (function shadow2DProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DShadow sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) (var_ref bias) ))))\n" + "\n" + "))\n" }; -/* Version 110_vs builtins */ +static const char *functions_for_110_fs [] = { + builtins_110_fs_textures, +}; + +/* 110_vs builtins */ static const char *builtins_110_vs_ftransform = { "((function ftransform\n" @@ -1856,7 +2195,7 @@ static const char *functions_for_110_vs [] = { builtins_110_vs_ftransform, }; -/* Version 130 builtins */ +/* 130 builtins */ static const char *builtins_130_equal = { "((function equal\n" @@ -2099,6 +2438,840 @@ static const char *builtins_130_sign = { "\n" }; +static const char *builtins_130_texelFetch = { + "((function texelFetch\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) int P) \n" + " (declare (in) int lod) )\n" + " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) int P) \n" + " (declare (in) int lod) )\n" + " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) int P) \n" + " (declare (in) int lod) )\n" + " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) ivec2 P) \n" + " (declare (in) int lod) )\n" + " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) ivec2 P) \n" + " (declare (in) int lod) )\n" + " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) ivec2 P) \n" + " (declare (in) int lod) )\n" + " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) ivec3 P) \n" + " (declare (in) int lod) )\n" + " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler3D sampler)\n" + " (declare (in) ivec3 P) \n" + " (declare (in) int lod) )\n" + " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler3D sampler)\n" + " (declare (in) ivec3 P) \n" + " (declare (in) int lod) )\n" + " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArray sampler)\n" + " (declare (in) ivec2 P) \n" + " (declare (in) int lod) )\n" + " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1DArray sampler)\n" + " (declare (in) ivec2 P) \n" + " (declare (in) int lod) )\n" + " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1DArray sampler)\n" + " (declare (in) ivec2 P) \n" + " (declare (in) int lod) )\n" + " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DArray sampler)\n" + " (declare (in) ivec3 P) \n" + " (declare (in) int lod) )\n" + " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2DArray sampler)\n" + " (declare (in) ivec3 P) \n" + " (declare (in) int lod) )\n" + " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2DArray sampler)\n" + " (declare (in) ivec3 P) \n" + " (declare (in) int lod) )\n" + " ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) ))))\n" + "\n" + "))\n" +}; + +static const char *builtins_130_texture = { + "((function texture\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) float P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) float P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) float P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec2 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) vec2 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) vec2 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler3D sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler3D sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) samplerCube sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isamplerCube sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usamplerCube sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArray sampler)\n" + " (declare (in) vec2 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1DArray sampler)\n" + " (declare (in) vec2 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1DArray sampler)\n" + " (declare (in) vec2 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DArray sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2DArray sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2DArray sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + "))\n" +}; + +static const char *builtins_130_textureGrad = { + "((function textureGrad\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) float P) \n" + " (declare (in) float dPdx) \n" + " (declare (in) float dPdy) )\n" + " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) float P) \n" + " (declare (in) float dPdx) \n" + " (declare (in) float dPdy) )\n" + " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) float P) \n" + " (declare (in) float dPdx) \n" + " (declare (in) float dPdy) )\n" + " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) )\n" + " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) )\n" + " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) )\n" + " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) vec3 dPdx) \n" + " (declare (in) vec3 dPdy) )\n" + " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler3D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) vec3 dPdx) \n" + " (declare (in) vec3 dPdy) )\n" + " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler3D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) vec3 dPdx) \n" + " (declare (in) vec3 dPdy) )\n" + " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) samplerCube sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) vec3 dPdx) \n" + " (declare (in) vec3 dPdy) )\n" + " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isamplerCube sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) vec3 dPdx) \n" + " (declare (in) vec3 dPdy) )\n" + " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usamplerCube sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) vec3 dPdx) \n" + " (declare (in) vec3 dPdy) )\n" + " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArray sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) )\n" + " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1DArray sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) )\n" + " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1DArray sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) )\n" + " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DArray sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) vec3 dPdx) \n" + " (declare (in) vec3 dPdy) )\n" + " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2DArray sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) vec3 dPdx) \n" + " (declare (in) vec3 dPdy) )\n" + " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2DArray sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) vec3 dPdx) \n" + " (declare (in) vec3 dPdy) )\n" + " ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + ")\n" + ")\n" +}; + +static const char *builtins_130_textureLod = { + "((function textureLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) float P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) float P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) float P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler3D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler3D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) samplerCube sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isamplerCube sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usamplerCube sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArray sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1DArray sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1DArray sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DArray sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2DArray sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2DArray sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" + "\n" + "))\n" +}; + +static const char *builtins_130_textureProj = { + "((function textureProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec2 P) )\n" + " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) vec2 P) )\n" + " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) vec2 P) )\n" + " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec4 P) )\n" + " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) vec4 P) )\n" + " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) vec4 P) )\n" + " ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec4 P) )\n" + " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) vec4 P) )\n" + " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) vec4 P) )\n" + " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec4 P) )\n" + " ((return (tex (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler3D sampler)\n" + " (declare (in) vec4 P) )\n" + " ((return (tex (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler3D sampler)\n" + " (declare (in) vec4 P) )\n" + " ((return (tex (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ))))\n" + "\n" + "))\n" +}; + +static const char *builtins_130_textureProjGrad = { + "((function textureLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float dPdx) \n" + " (declare (in) float dPdy) )\n" + " ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float dPdx) \n" + " (declare (in) float dPdy) )\n" + " ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float dPdx) \n" + " (declare (in) float dPdy) )\n" + " ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float dPdx) \n" + " (declare (in) float dPdy) )\n" + " ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float dPdx) \n" + " (declare (in) float dPdy) )\n" + " ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float dPdx) \n" + " (declare (in) float dPdy) )\n" + " ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) )\n" + " ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) )\n" + " ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) )\n" + " ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) )\n" + " ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) )\n" + " ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) vec2 dPdx) \n" + " (declare (in) vec2 dPdy) )\n" + " ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) vec3 dPdx) \n" + " (declare (in) vec3 dPdy) )\n" + " ((return (txd (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler3D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) vec3 dPdx) \n" + " (declare (in) vec3 dPdy) )\n" + " ((return (txd (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler3D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) vec3 dPdx) \n" + " (declare (in) vec3 dPdy) )\n" + " ((return (txd (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) ))))\n" + "\n" + "))\n" +}; + +static const char *builtins_130_textureProjLod = { + "((function textureLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler3D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler3D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) ))))\n" + "\n" + "))\n" +}; + static const char *functions_for_130 [] = { builtins_130_equal, builtins_130_greaterThan, @@ -2107,6 +3280,390 @@ static const char *functions_for_130 [] = { builtins_130_lessThanEqual, builtins_130_notEqual, builtins_130_sign, + builtins_130_texelFetch, + builtins_130_texture, + builtins_130_textureGrad, + builtins_130_textureLod, + builtins_130_textureProj, + builtins_130_textureProjGrad, + builtins_130_textureProjLod, +}; + +/* 130_fs builtins */ + +static const char *builtins_130_fs_texture = { + "((function texture\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) float P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) float P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) float P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler3D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler3D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) samplerCube sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isamplerCube sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usamplerCube sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArray sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1DArray sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1DArray sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DArray sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2DArray sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2DArray sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + "))\n" +}; + +static const char *builtins_130_fs_textureProj = { + "((function textureProj\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler1D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler1D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler2D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler2D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler3D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature ivec4\n" + " (parameters\n" + " (declare (in) isampler3D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n" + "\n" + " (signature uvec4\n" + " (parameters\n" + " (declare (in) usampler3D sampler)\n" + " (declare (in) vec4 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) ))))\n" + "\n" + "))\n" +}; + +static const char *functions_for_130_fs [] = { + builtins_130_fs_texture, + builtins_130_fs_textureProj, +}; + +/* ARB_texture_rectangle builtins */ + +static const char *builtins_ARB_texture_rectangle_textures = { + "((function texture2DRect\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DRect sampler)\n" + " (declare (in) vec2 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + ")\n" + " (function shadow2DRect\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DRectShadow sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) ))))\n" + "\n" + "))\n" +}; + +static const char *functions_for_ARB_texture_rectangle [] = { + builtins_ARB_texture_rectangle_textures, +}; + +/* EXT_texture_array builtins */ + +static const char *builtins_EXT_texture_array_textures = { + "((function texture1DArray\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArray sampler)\n" + " (declare (in) vec2 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + ")\n" + " (function texture1DArrayLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArray sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" + "\n" + ")\n" + " (function texture2DArray\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DArray sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () ))))\n" + "\n" + ")\n" + " (function texture2DArrayLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DArray sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) ))))\n" + "\n" + ")\n" + " (function shadow1DArray\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArrayShadow sampler)\n" + " (declare (in) vec3 P) )\n" + " ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) ))))\n" + "\n" + ")\n" + " (function shadow1DArrayLod\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArrayShadow sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float lod) )\n" + " ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) (var_ref lod) ))))\n" + "\n" + ")\n" + " (function shadow2DArray\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DArrayShadow sampler)\n" + " (declare (in) vec4 P) )\n" + " ((return (tex (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) 1 (swiz w (var_ref P)) ))))\n" + "\n" + "))\n" +}; + +static const char *functions_for_EXT_texture_array [] = { + builtins_EXT_texture_array_textures, +}; + +/* EXT_texture_array_fs builtins */ + +static const char *builtins_EXT_texture_array_fs_textures = { + "((function texture1DArray\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArray sampler)\n" + " (declare (in) vec2 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + ")\n" + " (function texture2DArray\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler2DArray sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) ))))\n" + "\n" + ")\n" + " (function shadow1DArray\n" + " (signature vec4\n" + " (parameters\n" + " (declare (in) sampler1DArrayShadow sampler)\n" + " (declare (in) vec3 P) \n" + " (declare (in) float bias) )\n" + " ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) (var_ref bias) ))))\n" + "\n" + "))\n" +}; + +static const char *functions_for_EXT_texture_array_fs [] = { + builtins_EXT_texture_array_fs_textures, }; void @@ -2114,15 +3671,43 @@ _mesa_glsl_initialize_functions(exec_list *instructions, struct _mesa_glsl_parse_state *state) { if (state->language_version >= 110) - read_builtins(state, instructions, functions_for_110, + read_builtins(state, instructions, + functions_for_110, sizeof(functions_for_110) / sizeof(const char *)); - if (state->language_version >= 110 && state->target == vertex_shader) - read_builtins(state, instructions, functions_for_110_vs, + if (state->target == fragment_shader && state->language_version >= 110) + read_builtins(state, instructions, + functions_for_110_fs, + sizeof(functions_for_110_fs) / sizeof(const char *)); + + if (state->target == vertex_shader && state->language_version >= 110) + read_builtins(state, instructions, + functions_for_110_vs, sizeof(functions_for_110_vs) / sizeof(const char *)); if (state->language_version >= 130) - read_builtins(state, instructions, functions_for_130, + read_builtins(state, instructions, + functions_for_130, sizeof(functions_for_130) / sizeof(const char *)); + if (state->target == fragment_shader && state->language_version >= 130) + read_builtins(state, instructions, + functions_for_130_fs, + sizeof(functions_for_130_fs) / sizeof(const char *)); + + if (state->ARB_texture_rectangle_enable) + read_builtins(state, instructions, + functions_for_ARB_texture_rectangle, + sizeof(functions_for_ARB_texture_rectangle) / sizeof(const char *)); + + if (state->EXT_texture_array_enable) + read_builtins(state, instructions, + functions_for_EXT_texture_array, + sizeof(functions_for_EXT_texture_array) / sizeof(const char *)); + + if (state->target == fragment_shader && state->EXT_texture_array_enable) + read_builtins(state, instructions, + functions_for_EXT_texture_array_fs, + sizeof(functions_for_EXT_texture_array_fs) / sizeof(const char *)); + } diff --git a/builtins/110/textures b/builtins/110/textures new file mode 100644 index 0000000000..c81b7e8ad4 --- /dev/null +++ b/builtins/110/textures @@ -0,0 +1,213 @@ +((function texture1D + (signature vec4 + (parameters + (declare (in) sampler1D sampler) + (declare (in) float P) ) + ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () )))) + +) + (function texture1DLod + (signature vec4 + (parameters + (declare (in) sampler1D sampler) + (declare (in) float P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) )))) + +) + (function texture1DProj + (signature vec4 + (parameters + (declare (in) sampler1D sampler) + (declare (in) vec2 P) ) + ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () )))) + + (signature vec4 + (parameters + (declare (in) sampler1D sampler) + (declare (in) vec4 P) ) + ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () )))) + +) + (function texture1DProjLod + (signature vec4 + (parameters + (declare (in) sampler1D sampler) + (declare (in) vec2 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref lod) )))) + + (signature vec4 + (parameters + (declare (in) sampler1D sampler) + (declare (in) vec4 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) )))) + +) + (function texture2D + (signature vec4 + (parameters + (declare (in) sampler2D sampler) + (declare (in) vec2 P) ) + ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () )))) + +) +(function texture2DLod + (signature vec4 + (parameters + (declare (in) sampler2D sampler) + (declare (in) vec2 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) )))) + +) + (function texture2DProj + (signature vec4 + (parameters + (declare (in) sampler2D sampler) + (declare (in) vec3 P) ) + ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () )))) + + (signature vec4 + (parameters + (declare (in) sampler2D sampler) + (declare (in) vec4 P) ) + ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () )))) + +) + (function texture2DProjLod + (signature vec4 + (parameters + (declare (in) sampler2D sampler) + (declare (in) vec3 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref lod) )))) + + (signature vec4 + (parameters + (declare (in) sampler2D sampler) + (declare (in) vec4 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) )))) + +) + (function texture3D + (signature vec4 + (parameters + (declare (in) sampler3D sampler) + (declare (in) vec3 P) ) + ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () )))) + +) + (function texture3DLod + (signature vec4 + (parameters + (declare (in) sampler3D sampler) + (declare (in) vec3 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) )))) + +) + (function texture3DProj + (signature vec4 + (parameters + (declare (in) sampler3D sampler) + (declare (in) vec4 P) ) + ((return (tex (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () )))) + +) + (function texture3DProjLod + (signature vec4 + (parameters + (declare (in) sampler3D sampler) + (declare (in) vec4 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) )))) + +) + (function textureCube + (signature vec4 + (parameters + (declare (in) samplerCube sampler) + (declare (in) vec3 P) ) + ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () )))) + +) + (function textureCubeLod + (signature vec4 + (parameters + (declare (in) samplerCube sampler) + (declare (in) vec3 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) )))) + +) + (function shadow1D + (signature vec4 + (parameters + (declare (in) sampler1DShadow sampler) + (declare (in) vec3 P) ) + ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) )))) + +) + (function shadow1DLod + (signature vec4 + (parameters + (declare (in) sampler1DShadow sampler) + (declare (in) vec3 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) (var_ref lod) )))) + +) + (function shadow1DProj + (signature vec4 + (parameters + (declare (in) sampler1DShadow sampler) + (declare (in) vec4 P) ) + ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) )))) + +) + (function shadow1DProjLod + (signature vec4 + (parameters + (declare (in) sampler1DShadow sampler) + (declare (in) vec4 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) (var_ref lod) )))) + +) + (function shadow2D + (signature vec4 + (parameters + (declare (in) sampler2DShadow sampler) + (declare (in) vec3 P) ) + ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) )))) + +) + (function shadow2DLod + (signature vec4 + (parameters + (declare (in) sampler2DShadow sampler) + (declare (in) vec3 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) (var_ref lod) )))) + +) + (function shadow2DProj + (signature vec4 + (parameters + (declare (in) sampler2DShadow sampler) + (declare (in) vec4 P) ) + ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) )))) + +) + (function shadow2DProjLod + (signature vec4 + (parameters + (declare (in) sampler2DShadow sampler) + (declare (in) vec4 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) (var_ref lod) )))) + +)) diff --git a/builtins/110_fs/textures b/builtins/110_fs/textures new file mode 100644 index 0000000000..38f3787e9e --- /dev/null +++ b/builtins/110_fs/textures @@ -0,0 +1,113 @@ +((function texture1D + (signature vec4 + (parameters + (declare (in) sampler1D sampler) + (declare (in) float P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) )))) + +) + (function texture1DProj + (signature vec4 + (parameters + (declare (in) sampler1D sampler) + (declare (in) vec2 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref bias) )))) + + (signature vec4 + (parameters + (declare (in) sampler1D sampler) + (declare (in) vec4 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) )))) + +) + (function texture2D + (signature vec4 + (parameters + (declare (in) sampler2D sampler) + (declare (in) vec2 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) )))) + +) + (function texture2DProj + (signature vec4 + (parameters + (declare (in) sampler2D sampler) + (declare (in) vec3 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref bias) )))) + + (signature vec4 + (parameters + (declare (in) sampler2D sampler) + (declare (in) vec4 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) )))) + +) + (function texture3D + (signature vec4 + (parameters + (declare (in) sampler3D sampler) + (declare (in) vec3 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) )))) + +) + (function texture3DProj + (signature vec4 + (parameters + (declare (in) sampler3D sampler) + (declare (in) vec4 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) )))) + +) + (function textureCube + (signature vec4 + (parameters + (declare (in) samplerCube sampler) + (declare (in) vec3 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) )))) + +) + (function shadow1D + (signature vec4 + (parameters + (declare (in) sampler1DShadow sampler) + (declare (in) vec3 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) (var_ref bias) )))) + +) + (function shadow1DProj + (signature vec4 + (parameters + (declare (in) sampler1DShadow sampler) + (declare (in) vec4 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) (var_ref bias) )))) + +) + (function shadow2D + (signature vec4 + (parameters + (declare (in) sampler2DShadow sampler) + (declare (in) vec3 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) (var_ref bias) )))) + +) + (function shadow2DProj + (signature vec4 + (parameters + (declare (in) sampler2DShadow sampler) + (declare (in) vec4 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) (swiz z (var_ref P)) (var_ref bias) )))) + +)) diff --git a/builtins/130/texelFetch b/builtins/130/texelFetch new file mode 100644 index 0000000000..d51ce65a89 --- /dev/null +++ b/builtins/130/texelFetch @@ -0,0 +1,107 @@ +((function texelFetch + (signature vec4 + (parameters + (declare (in) sampler1D sampler) + (declare (in) int P) + (declare (in) int lod) ) + ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) )))) + + (signature ivec4 + (parameters + (declare (in) isampler1D sampler) + (declare (in) int P) + (declare (in) int lod) ) + ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) )))) + + (signature uvec4 + (parameters + (declare (in) usampler1D sampler) + (declare (in) int P) + (declare (in) int lod) ) + ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) )))) + + (signature vec4 + (parameters + (declare (in) sampler2D sampler) + (declare (in) ivec2 P) + (declare (in) int lod) ) + ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) )))) + + (signature ivec4 + (parameters + (declare (in) isampler2D sampler) + (declare (in) ivec2 P) + (declare (in) int lod) ) + ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) )))) + + (signature uvec4 + (parameters + (declare (in) usampler2D sampler) + (declare (in) ivec2 P) + (declare (in) int lod) ) + ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) )))) + + (signature vec4 + (parameters + (declare (in) sampler3D sampler) + (declare (in) ivec3 P) + (declare (in) int lod) ) + ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) )))) + + (signature ivec4 + (parameters + (declare (in) isampler3D sampler) + (declare (in) ivec3 P) + (declare (in) int lod) ) + ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) )))) + + (signature uvec4 + (parameters + (declare (in) usampler3D sampler) + (declare (in) ivec3 P) + (declare (in) int lod) ) + ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) )))) + + (signature vec4 + (parameters + (declare (in) sampler1DArray sampler) + (declare (in) ivec2 P) + (declare (in) int lod) ) + ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) )))) + + (signature ivec4 + (parameters + (declare (in) isampler1DArray sampler) + (declare (in) ivec2 P) + (declare (in) int lod) ) + ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) )))) + + (signature uvec4 + (parameters + (declare (in) usampler1DArray sampler) + (declare (in) ivec2 P) + (declare (in) int lod) ) + ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) )))) + + (signature vec4 + (parameters + (declare (in) sampler2DArray sampler) + (declare (in) ivec3 P) + (declare (in) int lod) ) + ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) )))) + + (signature ivec4 + (parameters + (declare (in) isampler2DArray sampler) + (declare (in) ivec3 P) + (declare (in) int lod) ) + ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) )))) + + (signature uvec4 + (parameters + (declare (in) usampler2DArray sampler) + (declare (in) ivec3 P) + (declare (in) int lod) ) + ((return (txf (var_ref sampler) (var_ref P) (0 0 0) (var_ref lod) )))) + +)) diff --git a/builtins/130/texture b/builtins/130/texture new file mode 100644 index 0000000000..b170b58309 --- /dev/null +++ b/builtins/130/texture @@ -0,0 +1,110 @@ +((function texture + (signature vec4 + (parameters + (declare (in) sampler1D sampler) + (declare (in) float P) ) + ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () )))) + + (signature ivec4 + (parameters + (declare (in) isampler1D sampler) + (declare (in) float P) ) + ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () )))) + + (signature uvec4 + (parameters + (declare (in) usampler1D sampler) + (declare (in) float P) ) + ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () )))) + + (signature vec4 + (parameters + (declare (in) sampler2D sampler) + (declare (in) vec2 P) ) + ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () )))) + + (signature ivec4 + (parameters + (declare (in) isampler2D sampler) + (declare (in) vec2 P) ) + ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () )))) + + (signature uvec4 + (parameters + (declare (in) usampler2D sampler) + (declare (in) vec2 P) ) + ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () )))) + + (signature vec4 + (parameters + (declare (in) sampler3D sampler) + (declare (in) vec3 P) ) + ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () )))) + + (signature ivec4 + (parameters + (declare (in) isampler3D sampler) + (declare (in) vec3 P) ) + ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () )))) + + (signature uvec4 + (parameters + (declare (in) usampler3D sampler) + (declare (in) vec3 P) ) + ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () )))) + + (signature vec4 + (parameters + (declare (in) samplerCube sampler) + (declare (in) vec3 P) ) + ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () )))) + + (signature ivec4 + (parameters + (declare (in) isamplerCube sampler) + (declare (in) vec3 P) ) + ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () )))) + + (signature uvec4 + (parameters + (declare (in) usamplerCube sampler) + (declare (in) vec3 P) ) + ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () )))) + + (signature vec4 + (parameters + (declare (in) sampler1DArray sampler) + (declare (in) vec2 P) ) + ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () )))) + + (signature ivec4 + (parameters + (declare (in) isampler1DArray sampler) + (declare (in) vec2 P) ) + ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () )))) + + (signature uvec4 + (parameters + (declare (in) usampler1DArray sampler) + (declare (in) vec2 P) ) + ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () )))) + + (signature vec4 + (parameters + (declare (in) sampler2DArray sampler) + (declare (in) vec3 P) ) + ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () )))) + + (signature ivec4 + (parameters + (declare (in) isampler2DArray sampler) + (declare (in) vec3 P) ) + ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () )))) + + (signature uvec4 + (parameters + (declare (in) usampler2DArray sampler) + (declare (in) vec3 P) ) + ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () )))) + +)) diff --git a/builtins/130/textureGrad b/builtins/130/textureGrad new file mode 100644 index 0000000000..0ef428c224 --- /dev/null +++ b/builtins/130/textureGrad @@ -0,0 +1,147 @@ +((function textureGrad + (signature vec4 + (parameters + (declare (in) sampler1D sampler) + (declare (in) float P) + (declare (in) float dPdx) + (declare (in) float dPdy) ) + ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature ivec4 + (parameters + (declare (in) isampler1D sampler) + (declare (in) float P) + (declare (in) float dPdx) + (declare (in) float dPdy) ) + ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature uvec4 + (parameters + (declare (in) usampler1D sampler) + (declare (in) float P) + (declare (in) float dPdx) + (declare (in) float dPdy) ) + ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature vec4 + (parameters + (declare (in) sampler2D sampler) + (declare (in) vec2 P) + (declare (in) vec2 dPdx) + (declare (in) vec2 dPdy) ) + ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature ivec4 + (parameters + (declare (in) isampler2D sampler) + (declare (in) vec2 P) + (declare (in) vec2 dPdx) + (declare (in) vec2 dPdy) ) + ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature uvec4 + (parameters + (declare (in) usampler2D sampler) + (declare (in) vec2 P) + (declare (in) vec2 dPdx) + (declare (in) vec2 dPdy) ) + ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature vec4 + (parameters + (declare (in) sampler3D sampler) + (declare (in) vec3 P) + (declare (in) vec3 dPdx) + (declare (in) vec3 dPdy) ) + ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature ivec4 + (parameters + (declare (in) isampler3D sampler) + (declare (in) vec3 P) + (declare (in) vec3 dPdx) + (declare (in) vec3 dPdy) ) + ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature uvec4 + (parameters + (declare (in) usampler3D sampler) + (declare (in) vec3 P) + (declare (in) vec3 dPdx) + (declare (in) vec3 dPdy) ) + ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature vec4 + (parameters + (declare (in) samplerCube sampler) + (declare (in) vec3 P) + (declare (in) vec3 dPdx) + (declare (in) vec3 dPdy) ) + ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature ivec4 + (parameters + (declare (in) isamplerCube sampler) + (declare (in) vec3 P) + (declare (in) vec3 dPdx) + (declare (in) vec3 dPdy) ) + ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature uvec4 + (parameters + (declare (in) usamplerCube sampler) + (declare (in) vec3 P) + (declare (in) vec3 dPdx) + (declare (in) vec3 dPdy) ) + ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature vec4 + (parameters + (declare (in) sampler1DArray sampler) + (declare (in) vec2 P) + (declare (in) vec2 dPdx) + (declare (in) vec2 dPdy) ) + ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature ivec4 + (parameters + (declare (in) isampler1DArray sampler) + (declare (in) vec2 P) + (declare (in) vec2 dPdx) + (declare (in) vec2 dPdy) ) + ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature uvec4 + (parameters + (declare (in) usampler1DArray sampler) + (declare (in) vec2 P) + (declare (in) vec2 dPdx) + (declare (in) vec2 dPdy) ) + ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature vec4 + (parameters + (declare (in) sampler2DArray sampler) + (declare (in) vec3 P) + (declare (in) vec3 dPdx) + (declare (in) vec3 dPdy) ) + ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature ivec4 + (parameters + (declare (in) isampler2DArray sampler) + (declare (in) vec3 P) + (declare (in) vec3 dPdx) + (declare (in) vec3 dPdy) ) + ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature uvec4 + (parameters + (declare (in) usampler2DArray sampler) + (declare (in) vec3 P) + (declare (in) vec3 dPdx) + (declare (in) vec3 dPdy) ) + ((return (txd (var_ref sampler) (var_ref P) (0 0 0) 1 () ((var_ref dPdx) (var_ref dPdy)) )))) + +) +) diff --git a/builtins/130/textureLod b/builtins/130/textureLod new file mode 100644 index 0000000000..7d7059d848 --- /dev/null +++ b/builtins/130/textureLod @@ -0,0 +1,128 @@ +((function textureLod + (signature vec4 + (parameters + (declare (in) sampler1D sampler) + (declare (in) float P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) )))) + + (signature ivec4 + (parameters + (declare (in) isampler1D sampler) + (declare (in) float P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) )))) + + (signature uvec4 + (parameters + (declare (in) usampler1D sampler) + (declare (in) float P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) )))) + + (signature vec4 + (parameters + (declare (in) sampler2D sampler) + (declare (in) vec2 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) )))) + + (signature ivec4 + (parameters + (declare (in) isampler2D sampler) + (declare (in) vec2 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) )))) + + (signature uvec4 + (parameters + (declare (in) usampler2D sampler) + (declare (in) vec2 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) )))) + + (signature vec4 + (parameters + (declare (in) sampler3D sampler) + (declare (in) vec3 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) )))) + + (signature ivec4 + (parameters + (declare (in) isampler3D sampler) + (declare (in) vec3 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) )))) + + (signature uvec4 + (parameters + (declare (in) usampler3D sampler) + (declare (in) vec3 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) )))) + + (signature vec4 + (parameters + (declare (in) samplerCube sampler) + (declare (in) vec3 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) )))) + + (signature ivec4 + (parameters + (declare (in) isamplerCube sampler) + (declare (in) vec3 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) )))) + + (signature uvec4 + (parameters + (declare (in) usamplerCube sampler) + (declare (in) vec3 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) )))) + + (signature vec4 + (parameters + (declare (in) sampler1DArray sampler) + (declare (in) vec2 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) )))) + + (signature ivec4 + (parameters + (declare (in) isampler1DArray sampler) + (declare (in) vec2 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) )))) + + (signature uvec4 + (parameters + (declare (in) usampler1DArray sampler) + (declare (in) vec2 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) )))) + + (signature vec4 + (parameters + (declare (in) sampler2DArray sampler) + (declare (in) vec3 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) )))) + + (signature ivec4 + (parameters + (declare (in) isampler2DArray sampler) + (declare (in) vec3 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) )))) + + (signature uvec4 + (parameters + (declare (in) usampler2DArray sampler) + (declare (in) vec3 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) )))) + +)) diff --git a/builtins/130/textureProj b/builtins/130/textureProj new file mode 100644 index 0000000000..40ea1c2af6 --- /dev/null +++ b/builtins/130/textureProj @@ -0,0 +1,92 @@ +((function textureProj + (signature vec4 + (parameters + (declare (in) sampler1D sampler) + (declare (in) vec2 P) ) + ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () )))) + + (signature ivec4 + (parameters + (declare (in) isampler1D sampler) + (declare (in) vec2 P) ) + ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () )))) + + (signature uvec4 + (parameters + (declare (in) usampler1D sampler) + (declare (in) vec2 P) ) + ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () )))) + + (signature vec4 + (parameters + (declare (in) sampler1D sampler) + (declare (in) vec4 P) ) + ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () )))) + + (signature ivec4 + (parameters + (declare (in) isampler1D sampler) + (declare (in) vec4 P) ) + ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () )))) + + (signature uvec4 + (parameters + (declare (in) usampler1D sampler) + (declare (in) vec4 P) ) + ((return (tex (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () )))) + + (signature vec4 + (parameters + (declare (in) sampler2D sampler) + (declare (in) vec3 P) ) + ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () )))) + + (signature ivec4 + (parameters + (declare (in) isampler2D sampler) + (declare (in) vec3 P) ) + ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () )))) + + (signature uvec4 + (parameters + (declare (in) usampler2D sampler) + (declare (in) vec3 P) ) + ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () )))) + + (signature vec4 + (parameters + (declare (in) sampler2D sampler) + (declare (in) vec4 P) ) + ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () )))) + + (signature ivec4 + (parameters + (declare (in) isampler2D sampler) + (declare (in) vec4 P) ) + ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () )))) + + (signature uvec4 + (parameters + (declare (in) usampler2D sampler) + (declare (in) vec4 P) ) + ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () )))) + + (signature vec4 + (parameters + (declare (in) sampler3D sampler) + (declare (in) vec4 P) ) + ((return (tex (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () )))) + + (signature ivec4 + (parameters + (declare (in) isampler3D sampler) + (declare (in) vec4 P) ) + ((return (tex (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () )))) + + (signature uvec4 + (parameters + (declare (in) usampler3D sampler) + (declare (in) vec4 P) ) + ((return (tex (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () )))) + +)) diff --git a/builtins/130/textureProjGrad b/builtins/130/textureProjGrad new file mode 100644 index 0000000000..a0142c5e68 --- /dev/null +++ b/builtins/130/textureProjGrad @@ -0,0 +1,122 @@ +((function textureLod + (signature vec4 + (parameters + (declare (in) sampler1D sampler) + (declare (in) vec2 P) + (declare (in) float dPdx) + (declare (in) float dPdy) ) + ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature ivec4 + (parameters + (declare (in) isampler1D sampler) + (declare (in) vec2 P) + (declare (in) float dPdx) + (declare (in) float dPdy) ) + ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature uvec4 + (parameters + (declare (in) usampler1D sampler) + (declare (in) vec2 P) + (declare (in) float dPdx) + (declare (in) float dPdy) ) + ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature vec4 + (parameters + (declare (in) sampler1D sampler) + (declare (in) vec4 P) + (declare (in) float dPdx) + (declare (in) float dPdy) ) + ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature ivec4 + (parameters + (declare (in) isampler1D sampler) + (declare (in) vec4 P) + (declare (in) float dPdx) + (declare (in) float dPdy) ) + ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature uvec4 + (parameters + (declare (in) usampler1D sampler) + (declare (in) vec4 P) + (declare (in) float dPdx) + (declare (in) float dPdy) ) + ((return (txd (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature vec4 + (parameters + (declare (in) sampler2D sampler) + (declare (in) vec3 P) + (declare (in) vec2 dPdx) + (declare (in) vec2 dPdy) ) + ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature ivec4 + (parameters + (declare (in) isampler2D sampler) + (declare (in) vec3 P) + (declare (in) vec2 dPdx) + (declare (in) vec2 dPdy) ) + ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature uvec4 + (parameters + (declare (in) usampler2D sampler) + (declare (in) vec3 P) + (declare (in) vec2 dPdx) + (declare (in) vec2 dPdy) ) + ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature vec4 + (parameters + (declare (in) sampler2D sampler) + (declare (in) vec4 P) + (declare (in) vec2 dPdx) + (declare (in) vec2 dPdy) ) + ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature ivec4 + (parameters + (declare (in) isampler2D sampler) + (declare (in) vec4 P) + (declare (in) vec2 dPdx) + (declare (in) vec2 dPdy) ) + ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature uvec4 + (parameters + (declare (in) usampler2D sampler) + (declare (in) vec4 P) + (declare (in) vec2 dPdx) + (declare (in) vec2 dPdy) ) + ((return (txd (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature vec4 + (parameters + (declare (in) sampler3D sampler) + (declare (in) vec4 P) + (declare (in) vec3 dPdx) + (declare (in) vec3 dPdy) ) + ((return (txd (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature ivec4 + (parameters + (declare (in) isampler3D sampler) + (declare (in) vec4 P) + (declare (in) vec3 dPdx) + (declare (in) vec3 dPdy) ) + ((return (txd (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) )))) + + (signature uvec4 + (parameters + (declare (in) usampler3D sampler) + (declare (in) vec4 P) + (declare (in) vec3 dPdx) + (declare (in) vec3 dPdy) ) + ((return (txd (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () ((var_ref dPdx) (var_ref dPdy)) )))) + +)) diff --git a/builtins/130/textureProjLod b/builtins/130/textureProjLod new file mode 100644 index 0000000000..9f4ce1b493 --- /dev/null +++ b/builtins/130/textureProjLod @@ -0,0 +1,107 @@ +((function textureLod + (signature vec4 + (parameters + (declare (in) sampler1D sampler) + (declare (in) vec2 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref lod) )))) + + (signature ivec4 + (parameters + (declare (in) isampler1D sampler) + (declare (in) vec2 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref lod) )))) + + (signature uvec4 + (parameters + (declare (in) usampler1D sampler) + (declare (in) vec2 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref lod) )))) + + (signature vec4 + (parameters + (declare (in) sampler1D sampler) + (declare (in) vec4 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) )))) + + (signature ivec4 + (parameters + (declare (in) isampler1D sampler) + (declare (in) vec4 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) )))) + + (signature uvec4 + (parameters + (declare (in) usampler1D sampler) + (declare (in) vec4 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) )))) + + (signature vec4 + (parameters + (declare (in) sampler2D sampler) + (declare (in) vec3 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref lod) )))) + + (signature ivec4 + (parameters + (declare (in) isampler2D sampler) + (declare (in) vec3 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref lod) )))) + + (signature uvec4 + (parameters + (declare (in) usampler2D sampler) + (declare (in) vec3 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref lod) )))) + + (signature vec4 + (parameters + (declare (in) sampler2D sampler) + (declare (in) vec4 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) )))) + + (signature ivec4 + (parameters + (declare (in) isampler2D sampler) + (declare (in) vec4 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) )))) + + (signature uvec4 + (parameters + (declare (in) usampler2D sampler) + (declare (in) vec4 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) )))) + + (signature vec4 + (parameters + (declare (in) sampler3D sampler) + (declare (in) vec4 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) )))) + + (signature ivec4 + (parameters + (declare (in) isampler3D sampler) + (declare (in) vec4 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) )))) + + (signature uvec4 + (parameters + (declare (in) usampler3D sampler) + (declare (in) vec4 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref lod) )))) + +)) diff --git a/builtins/130_fs/texture b/builtins/130_fs/texture new file mode 100644 index 0000000000..0de981397f --- /dev/null +++ b/builtins/130_fs/texture @@ -0,0 +1,128 @@ +((function texture + (signature vec4 + (parameters + (declare (in) sampler1D sampler) + (declare (in) float P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) )))) + + (signature ivec4 + (parameters + (declare (in) isampler1D sampler) + (declare (in) float P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) )))) + + (signature uvec4 + (parameters + (declare (in) usampler1D sampler) + (declare (in) float P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) )))) + + (signature vec4 + (parameters + (declare (in) sampler2D sampler) + (declare (in) vec2 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) )))) + + (signature ivec4 + (parameters + (declare (in) isampler2D sampler) + (declare (in) vec2 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) )))) + + (signature uvec4 + (parameters + (declare (in) usampler2D sampler) + (declare (in) vec2 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) )))) + + (signature vec4 + (parameters + (declare (in) sampler3D sampler) + (declare (in) vec3 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) )))) + + (signature ivec4 + (parameters + (declare (in) isampler3D sampler) + (declare (in) vec3 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) )))) + + (signature uvec4 + (parameters + (declare (in) usampler3D sampler) + (declare (in) vec3 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) )))) + + (signature vec4 + (parameters + (declare (in) samplerCube sampler) + (declare (in) vec3 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) )))) + + (signature ivec4 + (parameters + (declare (in) isamplerCube sampler) + (declare (in) vec3 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) )))) + + (signature uvec4 + (parameters + (declare (in) usamplerCube sampler) + (declare (in) vec3 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) )))) + + (signature vec4 + (parameters + (declare (in) sampler1DArray sampler) + (declare (in) vec2 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) )))) + + (signature ivec4 + (parameters + (declare (in) isampler1DArray sampler) + (declare (in) vec2 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) )))) + + (signature uvec4 + (parameters + (declare (in) usampler1DArray sampler) + (declare (in) vec2 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) )))) + + (signature vec4 + (parameters + (declare (in) sampler2DArray sampler) + (declare (in) vec3 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) )))) + + (signature ivec4 + (parameters + (declare (in) isampler2DArray sampler) + (declare (in) vec3 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) )))) + + (signature uvec4 + (parameters + (declare (in) usampler2DArray sampler) + (declare (in) vec3 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref bias) )))) + +)) diff --git a/builtins/130_fs/textureProj b/builtins/130_fs/textureProj new file mode 100644 index 0000000000..b1d8f0a2f3 --- /dev/null +++ b/builtins/130_fs/textureProj @@ -0,0 +1,107 @@ +((function textureProj + (signature vec4 + (parameters + (declare (in) sampler1D sampler) + (declare (in) vec2 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref bias) )))) + + (signature ivec4 + (parameters + (declare (in) isampler1D sampler) + (declare (in) vec2 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref bias) )))) + + (signature uvec4 + (parameters + (declare (in) usampler1D sampler) + (declare (in) vec2 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz y (var_ref P)) () (var_ref bias) )))) + + (signature vec4 + (parameters + (declare (in) sampler1D sampler) + (declare (in) vec4 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) )))) + + (signature ivec4 + (parameters + (declare (in) isampler1D sampler) + (declare (in) vec4 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) )))) + + (signature uvec4 + (parameters + (declare (in) usampler1D sampler) + (declare (in) vec4 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (swiz x (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) )))) + + (signature vec4 + (parameters + (declare (in) sampler2D sampler) + (declare (in) vec3 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref bias) )))) + + (signature ivec4 + (parameters + (declare (in) isampler2D sampler) + (declare (in) vec3 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref bias) )))) + + (signature uvec4 + (parameters + (declare (in) usampler2D sampler) + (declare (in) vec3 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz z (var_ref P)) () (var_ref bias) )))) + + (signature vec4 + (parameters + (declare (in) sampler2D sampler) + (declare (in) vec4 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) )))) + + (signature ivec4 + (parameters + (declare (in) isampler2D sampler) + (declare (in) vec4 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) )))) + + (signature uvec4 + (parameters + (declare (in) usampler2D sampler) + (declare (in) vec4 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) )))) + + (signature vec4 + (parameters + (declare (in) sampler3D sampler) + (declare (in) vec4 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) )))) + + (signature ivec4 + (parameters + (declare (in) isampler3D sampler) + (declare (in) vec4 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) )))) + + (signature uvec4 + (parameters + (declare (in) usampler3D sampler) + (declare (in) vec4 P) + (declare (in) float bias) ) + ((return (txb (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) (swiz w (var_ref P)) () (var_ref bias) )))) + +)) diff --git a/builtins/ARB_texture_rectangle/textures b/builtins/ARB_texture_rectangle/textures new file mode 100644 index 0000000000..161d8c4a54 --- /dev/null +++ b/builtins/ARB_texture_rectangle/textures @@ -0,0 +1,16 @@ +((function texture2DRect + (signature vec4 + (parameters + (declare (in) sampler2DRect sampler) + (declare (in) vec2 P) ) + ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () )))) + +) + (function shadow2DRect + (signature vec4 + (parameters + (declare (in) sampler2DRectShadow sampler) + (declare (in) vec3 P) ) + ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) )))) + +)) diff --git a/builtins/EXT_texture_array/textures b/builtins/EXT_texture_array/textures new file mode 100644 index 0000000000..8a91f90140 --- /dev/null +++ b/builtins/EXT_texture_array/textures @@ -0,0 +1,59 @@ +((function texture1DArray + (signature vec4 + (parameters + (declare (in) sampler1DArray sampler) + (declare (in) vec2 P) ) + ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () )))) + +) + (function texture1DArrayLod + (signature vec4 + (parameters + (declare (in) sampler1DArray sampler) + (declare (in) vec2 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) )))) + +) + (function texture2DArray + (signature vec4 + (parameters + (declare (in) sampler2DArray sampler) + (declare (in) vec3 P) ) + ((return (tex (var_ref sampler) (var_ref P) (0 0 0) 1 () )))) + +) + (function texture2DArrayLod + (signature vec4 + (parameters + (declare (in) sampler2DArray sampler) + (declare (in) vec3 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (var_ref P) (0 0 0) 1 () (var_ref lod) )))) + +) + (function shadow1DArray + (signature vec4 + (parameters + (declare (in) sampler1DArrayShadow sampler) + (declare (in) vec3 P) ) + ((return (tex (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) )))) + +) + (function shadow1DArrayLod + (signature vec4 + (parameters + (declare (in) sampler1DArrayShadow sampler) + (declare (in) vec3 P) + (declare (in) float lod) ) + ((return (txl (var_ref sampler) (swiz xy (var_ref P)) (0 0 0) 1 (swiz z (var_ref P)) (var_ref lod) )))) + +) + (function shadow2DArray + (signature vec4 + (parameters + (declare (in) sampler2DArrayShadow sampler) + (declare (in) vec4 P) ) + ((return (tex (var_ref sampler) (swiz xyz (var_ref P)) (0 0 0) 1 (swiz w (var_ref P)) )))) + +)) |