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author | Corbin Simpson <MostAwesomeDude@gmail.com> | 2010-06-16 11:10:46 -0700 |
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committer | Corbin Simpson <MostAwesomeDude@gmail.com> | 2010-06-16 18:58:18 -0700 |
commit | 517a4fb051017caa446730977899c9d36ca18d87 (patch) | |
tree | 38220aef9eef40253079ef40a4c5ce0f4616ff8a | |
parent | 241218845309a0c765b97b7c966a06d60ca9dd57 (diff) |
gallium/docs: Fix RST error.
-rw-r--r-- | src/gallium/docs/source/context.rst | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/docs/source/context.rst b/src/gallium/docs/source/context.rst index 0242dedbf3..9e3a272993 100644 --- a/src/gallium/docs/source/context.rst +++ b/src/gallium/docs/source/context.rst @@ -120,7 +120,7 @@ will be cleared. color value. While it is only possible to clear one surface at a time (which can include several layers), this surface need not be bound to the framebuffer. -``clear_depth_stencil``clears a single depth, stencil or depth/stencil surface +``clear_depth_stencil`` clears a single depth, stencil or depth/stencil surface with the specified depth and stencil values (for combined depth/stencil buffers, is is also possible to only clear one or the other part). While it is only possible to clear one surface at a time (which can include several layers), |