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authorBrian <brian.paul@tungstengraphics.com>2007-11-27 10:27:55 -0700
committerBrian <brian.paul@tungstengraphics.com>2007-11-27 10:31:55 -0700
commit5ef3a2c06d474891a667ef66ffd7aaa52af5fc04 (patch)
treef0092df51d2b907e56a9c0e90b8e17a847da772f
parent4fe3bf2d77aeb289d2f1c7c695206c2e7889c5ed (diff)
document GLSL float f/F suffix bug
-rw-r--r--docs/shading.html1
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/shading.html b/docs/shading.html
index 0e1a5e1a7b..0a9f5f36f4 100644
--- a/docs/shading.html
+++ b/docs/shading.html
@@ -48,6 +48,7 @@ in Mesa:
<li>The inverse trig functions asin(), acos(), and atan() are not implemented
<li>The gl_Color and gl_SecondaryColor varying vars are interpolated
without perspective correction
+<li>Floating point literal suffixes 'f' and 'F' aren't allowed.
</ul>
<p>