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authorEric Anholt <eric@anholt.net>2010-06-25 17:23:31 -0700
committerEric Anholt <eric@anholt.net>2010-06-25 17:23:31 -0700
commit6152fa16a16c876497ab1791212dc79b15e91c1a (patch)
tree52bd4bc84541959b7c342efd9da63c3fe223b3ab
parentb2d7ed2aba916a995af9037c955930524977d310 (diff)
glsl2: Take out the spamming of debug flags I'd added.
-rw-r--r--src/mesa/shader/ir_to_mesa.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/src/mesa/shader/ir_to_mesa.cpp b/src/mesa/shader/ir_to_mesa.cpp
index 456f69cd36..f28f5fcbfc 100644
--- a/src/mesa/shader/ir_to_mesa.cpp
+++ b/src/mesa/shader/ir_to_mesa.cpp
@@ -1448,7 +1448,6 @@ _mesa_glsl_link_shader(GLcontext *ctx, struct gl_shader_program *prog)
}
}
}
- ctx->Shader.Flags |= GLSL_UNIFORMS;
talloc_free(whole_program);
}