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authorJoakim Sindholt <opensource@zhasha.com>2009-05-12 21:41:48 +0200
committerJoakim Sindholt <opensource@zhasha.com>2009-05-12 21:41:48 +0200
commit62c0c7d81a3f271b7dc7177467f9c884e89f9eee (patch)
tree604182b2afebb5842a00a2dd62c33e50e37bf500
parent723bc9452fee2602fa702699141e91b87872e621 (diff)
r300-gallium: duplicate tokens in create_fs_state
This was all phoenix64's idea. Credit goes to him
-rw-r--r--src/gallium/drivers/r300/r300_state.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gallium/drivers/r300/r300_state.c b/src/gallium/drivers/r300/r300_state.c
index 0143e228c4..80e11d6ecf 100644
--- a/src/gallium/drivers/r300/r300_state.c
+++ b/src/gallium/drivers/r300/r300_state.c
@@ -289,6 +289,7 @@ static void* r300_create_fs_state(struct pipe_context* pipe,
/* Copy state directly into shader. */
fs->state = *shader;
+ fs->state.tokens = tgsi_dup_tokens(shader->tokens);
tgsi_scan_shader(shader->tokens, &fs->info);
@@ -317,6 +318,8 @@ static void r300_bind_fs_state(struct pipe_context* pipe, void* shader)
/* Delete fragment shader state. */
static void r300_delete_fs_state(struct pipe_context* pipe, void* shader)
{
+ struct r3xx_fragment_shader* fs = (struct r3xx_fragment_shader*)shader
+ FREE(fs->state.tokens);
FREE(shader);
}