diff options
author | Chia-I Wu <olv@lunarg.com> | 2010-06-25 18:32:41 +0800 |
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committer | Chia-I Wu <olv@lunarg.com> | 2010-06-25 23:17:18 +0800 |
commit | 7a9246c5d72290ed8455a426801b85b54374e102 (patch) | |
tree | cdc9a7bf9a5587356c92c35f240e3b619cc17a1b | |
parent | a879d14ecf818d767f5da9dd7fd3b0cd8816cf29 (diff) |
draw: Work around an invalid write.
SSE vertex shader does not seem to honor the execution mask. Pad the
output array as a workaround.
-rw-r--r-- | src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c index 24c538b099..121dfc414a 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c @@ -184,7 +184,7 @@ static void draw_vertex_shader_run(struct draw_vertex_shader *vshader, output_verts->count = input_verts->count; output_verts->verts = (struct vertex_header *)MALLOC(output_verts->vertex_size * - output_verts->count); + align(output_verts->count, 4)); vshader->run_linear(vshader, (const float (*)[4])input_verts->verts->data, |