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authorNicolai Hähnle <nhaehnle@gmail.com>2009-10-03 16:18:57 +0200
committerNicolai Hähnle <nhaehnle@gmail.com>2009-10-03 19:30:05 +0200
commit7d2699aedc084d9cb9c2bd2f8bdb5f038271ac1e (patch)
tree6ff94db1805358c34759505a49c308712df1868f
parent81e5188f66248424d54fcf1d85a81510694bd472 (diff)
prog_parameter: Document the fact that Size may be > 4
Signed-off-by: Nicolai Hähnle <nhaehnle@gmail.com>
-rw-r--r--src/mesa/shader/prog_parameter.h8
1 files changed, 7 insertions, 1 deletions
diff --git a/src/mesa/shader/prog_parameter.h b/src/mesa/shader/prog_parameter.h
index d1fcf47e61..699cb0c735 100644
--- a/src/mesa/shader/prog_parameter.h
+++ b/src/mesa/shader/prog_parameter.h
@@ -56,7 +56,13 @@ struct gl_program_parameter
const char *Name; /**< Null-terminated string */
gl_register_file Type; /**< PROGRAM_NAMED_PARAM, CONSTANT or STATE_VAR */
GLenum DataType; /**< GL_FLOAT, GL_FLOAT_VEC2, etc */
- GLuint Size; /**< Number of components (1..4) */
+ /**
+ * Number of components (1..4), or more.
+ * If the number of components is greater than 4,
+ * this parameter is part of a larger uniform like a GLSL matrix or array.
+ * The next program parameter's Size will be Size-4 of this parameter.
+ */
+ GLuint Size;
GLboolean Used; /**< Helper flag for GLSL uniform tracking */
GLboolean Initialized; /**< Has the ParameterValue[] been set? */
GLbitfield Flags; /**< Bitmask of PROG_PARAM_*_BIT */