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authorBrian Paul <brian.paul@tungstengraphics.com>2002-01-09 00:14:13 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2002-01-09 00:14:13 +0000
commit8927fbe9c5d0e0657cce61dc8bf9665d00765a61 (patch)
treebba87fa8501560e580ebb321a3583953ea869efc
parentfd1727bd1064ee2323c924cb4002d4d9a89780bf (diff)
added GL_BLEND/texenv color bug fix
-rw-r--r--docs/VERSIONS5
1 files changed, 2 insertions, 3 deletions
diff --git a/docs/VERSIONS b/docs/VERSIONS
index 50fadb29f1..da2a7983f2 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1,4 +1,4 @@
-$Id: VERSIONS,v 1.77 2001/12/19 01:29:58 brianp Exp $
+$Id: VERSIONS,v 1.78 2002/01/09 00:14:13 brianp Exp $
Mesa Version History
@@ -935,8 +935,7 @@ Mesa Version History
- GL_ARB_depth_texture extension
- GL_ARB_shadow extension
- GL_ARB_shadow_ambient extension
- - GL_NV_vertex_program
Bug fixes:
- -
+ - GL_BLEND with non-black texture env color wasn't always correct
Changes:
- New spec file and Python code to generate some GL dispatch files