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authorBrian Paul <brian.paul@tungstengraphics.com>2008-07-15 15:03:42 -0600
committerBrian Paul <brian.paul@tungstengraphics.com>2008-07-15 16:40:51 -0600
commit8c653f6e093624bfdef47ca83728465c86f338b7 (patch)
tree892da19280c49f17335eb4802b6e91fb4f9c02db
parent7d7d114e5963abf57ad50159524f830e430ec51d (diff)
mesa: fix some broken bool, bvec2, bvec3, bvec4 constructors
-rw-r--r--src/mesa/shader/slang/library/slang_core.gc28
1 files changed, 14 insertions, 14 deletions
diff --git a/src/mesa/shader/slang/library/slang_core.gc b/src/mesa/shader/slang/library/slang_core.gc
index 15a0792f43..82828a826c 100644
--- a/src/mesa/shader/slang/library/slang_core.gc
+++ b/src/mesa/shader/slang/library/slang_core.gc
@@ -113,13 +113,13 @@ int __constructor(const float f)
bool __constructor(const int i)
{
const float zero = 0.0;
- __asm vec4_seq __retVal, i, zero;
+ __asm vec4_sne __retVal, i, zero;
}
bool __constructor(const float f)
{
const float zero = 0.0;
- __asm vec4_seq __retVal, i, zero;
+ __asm vec4_sne __retVal, f, zero;
}
int __constructor(const bool b)
@@ -349,25 +349,25 @@ bvec2 __constructor(const bool b)
bvec2 __constructor(const float f)
{
const vec2 zero = vec2(0.0, 0.0);
- __asm vec4_seq __retVal.xy, f.xx, zero;
+ __asm vec4_sne __retVal.xy, f.xx, zero;
}
bvec2 __constructor(const int i)
{
const ivec2 zero = ivec2(0, 0);
- __asm vec4_seq __retVal.xy, i.xx, zero;
+ __asm vec4_sne __retVal.xy, i.xx, zero;
}
bvec2 __constructor(const vec2 v)
{
const vec2 zero = vec2(0.0, 0.0);
- __asm vec4_seq __retVal.xy, v, zero;
+ __asm vec4_sne __retVal.xy, v, zero;
}
bvec2 __constructor(const ivec2 v)
{
const ivec2 zero = ivec2(0, 0);
- __asm vec4_seq __retVal.xy, v, zero;
+ __asm vec4_sne __retVal.xy, v, zero;
}
@@ -389,25 +389,25 @@ bvec3 __constructor(const bool b)
bvec3 __constructor(const float f)
{
const vec3 zero = vec3(0.0, 0.0, 0.0);
- __asm vec4_seq __retVal.xyz, f.xxx, zero;
+ __asm vec4_sne __retVal.xyz, f.xxx, zero;
}
bvec3 __constructor(const int i)
{
const ivec3 zero = ivec3(0, 0, 0);
- __asm vec4_seq __retVal.xyz, i.xxx, zero;
+ __asm vec4_sne __retVal.xyz, i.xxx, zero;
}
bvec3 __constructor(const vec3 v)
{
const vec3 zero = vec3(0.0, 0.0, 0.0);
- __asm vec4_seq __retVal.xyz, v, zero;
+ __asm vec4_sne __retVal.xyz, v, zero;
}
bvec3 __constructor(const ivec3 v)
{
const ivec3 zero = ivec3(0, 0, 0);
- __asm vec4_seq __retVal.xyz, v, zero;
+ __asm vec4_sne __retVal.xyz, v, zero;
}
@@ -430,25 +430,25 @@ bvec4 __constructor(const bool b)
bvec4 __constructor(const float f)
{
const vec4 zero = vec4(0.0, 0.0, 0.0, 0.0);
- __asm vec4_seq __retVal, f.xxxx, zero;
+ __asm vec4_sne __retVal, f.xxxx, zero;
}
bvec4 __constructor(const int i)
{
const ivec4 zero = ivec4(0, 0, 0, 0);
- __asm vec4_seq __retVal, i.xxxx, zero;
+ __asm vec4_sne __retVal, i.xxxx, zero;
}
bvec4 __constructor(const vec4 v)
{
const vec4 zero = vec4(0.0, 0.0, 0.0, 0.0);
- __asm vec4_seq __retVal, v, zero;
+ __asm vec4_sne __retVal, v, zero;
}
bvec4 __constructor(const ivec4 v)
{
const ivec4 zero = ivec4(0, 0, 0, 0);
- __asm vec4_seq __retVal, v, zero;
+ __asm vec4_sne __retVal, v, zero;
}