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authorJerome Glisse <jglisse@redhat.com>2010-08-20 17:57:38 +0200
committerJerome Glisse <jglisse@redhat.com>2010-08-20 18:54:26 +0200
commit921c987c6f43b4d63a98b61013d43bac97baff21 (patch)
tree9cfa490978f422c17fb39ec8bb6cebdd0a31f4ee
parenta43a2f0662c4aa33b50882411181252198819942 (diff)
r600g: cleanup definition, fix segfault when no valid pixel shader
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
-rw-r--r--src/gallium/drivers/r600/r600_shader.c30
-rw-r--r--src/gallium/drivers/r600/r600_sq.h41
-rw-r--r--src/gallium/drivers/r600/r600_state.c6
3 files changed, 40 insertions, 37 deletions
diff --git a/src/gallium/drivers/r600/r600_shader.c b/src/gallium/drivers/r600/r600_shader.c
index 455730320e..62cd8f567a 100644
--- a/src/gallium/drivers/r600/r600_shader.c
+++ b/src/gallium/drivers/r600/r600_shader.c
@@ -711,9 +711,9 @@ static int tgsi_trig(struct r600_shader_ctx *ctx)
alu.src[0] = r600_src[0];
alu.src[0].chan = tgsi_chan(&inst->Src[0], 0);
- alu.src[1].sel = SQ_ALU_SRC_LITERAL;
+ alu.src[1].sel = V_SQ_ALU_SRC_LITERAL;
alu.src[1].chan = 0;
- alu.src[2].sel = SQ_ALU_SRC_LITERAL;
+ alu.src[2].sel = V_SQ_ALU_SRC_LITERAL;
alu.src[2].chan = 1;
alu.last = 1;
r = r600_bc_add_alu(ctx->bc, &alu);
@@ -756,9 +756,9 @@ static int tgsi_trig(struct r600_shader_ctx *ctx)
alu.src[0].sel = ctx->temp_reg;
alu.src[0].chan = 0;
- alu.src[1].sel = SQ_ALU_SRC_LITERAL;
+ alu.src[1].sel = V_SQ_ALU_SRC_LITERAL;
alu.src[1].chan = 0;
- alu.src[2].sel = SQ_ALU_SRC_LITERAL;
+ alu.src[2].sel = V_SQ_ALU_SRC_LITERAL;
alu.src[2].chan = 1;
alu.last = 1;
r = r600_bc_add_alu(ctx->bc, &alu);
@@ -810,7 +810,7 @@ static int tgsi_kill(struct r600_shader_ctx *ctx)
memset(&alu, 0, sizeof(struct r600_bc_alu));
alu.inst = ctx->inst_info->r600_opcode;
alu.dst.chan = i;
- alu.src[0].sel = SQ_ALU_SRC_0;
+ alu.src[0].sel = V_SQ_ALU_SRC_0;
r = tgsi_src(ctx, &inst->Src[0], &alu.src[1]);
if (r)
return r;
@@ -869,7 +869,7 @@ static int tgsi_lit(struct r600_shader_ctx *ctx)
/* dst.x, <- 1.0 */
memset(&alu, 0, sizeof(struct r600_bc_alu));
alu.inst = V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOV;
- alu.src[0].sel = SQ_ALU_SRC_1; /*1.0*/
+ alu.src[0].sel = V_SQ_ALU_SRC_1; /*1.0*/
alu.src[0].chan = 0;
r = tgsi_dst(ctx, &inst->Dst[0], 0, &alu.dst);
if (r)
@@ -885,7 +885,7 @@ static int tgsi_lit(struct r600_shader_ctx *ctx)
r = tgsi_src(ctx, &inst->Src[0], &alu.src[0]);
if (r)
return r;
- alu.src[1].sel = SQ_ALU_SRC_0; /*0.0*/
+ alu.src[1].sel = V_SQ_ALU_SRC_0; /*0.0*/
alu.src[1].chan = tgsi_chan(&inst->Src[0], 0);
r = tgsi_dst(ctx, &inst->Dst[0], 1, &alu.dst);
if (r)
@@ -906,7 +906,7 @@ static int tgsi_lit(struct r600_shader_ctx *ctx)
/* dst.w, <- 1.0 */
memset(&alu, 0, sizeof(struct r600_bc_alu));
alu.inst = V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOV;
- alu.src[0].sel = SQ_ALU_SRC_1;
+ alu.src[0].sel = V_SQ_ALU_SRC_1;
alu.src[0].chan = 0;
r = tgsi_dst(ctx, &inst->Dst[0], 3, &alu.dst);
if (r)
@@ -1050,7 +1050,7 @@ static int tgsi_ssg(struct r600_shader_ctx *ctx)
struct tgsi_full_instruction *inst = &ctx->parse.FullToken.FullInstruction;
struct r600_bc_alu alu;
struct r600_bc_alu_src r600_src[3];
- int i, j, r;
+ int i, r;
r = tgsi_split_constant(ctx, r600_src);
if (r)
@@ -1067,7 +1067,7 @@ static int tgsi_ssg(struct r600_shader_ctx *ctx)
alu.src[0] = r600_src[0];
alu.src[0].chan = tgsi_chan(&inst->Src[0], i);
- alu.src[1].sel = SQ_ALU_SRC_1;
+ alu.src[1].sel = V_SQ_ALU_SRC_1;
alu.src[2] = r600_src[0];
alu.src[2].chan = tgsi_chan(&inst->Src[0], i);
@@ -1090,7 +1090,7 @@ static int tgsi_ssg(struct r600_shader_ctx *ctx)
alu.src[0].sel = ctx->temp_reg;
alu.src[0].neg = 1;
- alu.src[1].sel = SQ_ALU_SRC_1;
+ alu.src[1].sel = V_SQ_ALU_SRC_1;
alu.src[1].neg = 1;
alu.src[2].sel = ctx->temp_reg;
@@ -1192,13 +1192,13 @@ static int tgsi_dp(struct r600_shader_ctx *ctx)
switch (ctx->inst_info->tgsi_opcode) {
case TGSI_OPCODE_DP2:
if (i > 1) {
- alu.src[0].sel = alu.src[1].sel = SQ_ALU_SRC_0;
+ alu.src[0].sel = alu.src[1].sel = V_SQ_ALU_SRC_0;
alu.src[0].chan = alu.src[1].chan = 0;
}
break;
case TGSI_OPCODE_DP3:
if (i > 2) {
- alu.src[0].sel = alu.src[1].sel = SQ_ALU_SRC_0;
+ alu.src[0].sel = alu.src[1].sel = V_SQ_ALU_SRC_0;
alu.src[0].chan = alu.src[1].chan = 0;
}
break;
@@ -1255,7 +1255,7 @@ static int tgsi_tex(struct r600_shader_ctx *ctx)
}
memset(&alu, 0, sizeof(struct r600_bc_alu));
alu.inst = V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_MOV;
- alu.src[0].sel = SQ_ALU_SRC_1;
+ alu.src[0].sel = V_SQ_ALU_SRC_1;
alu.src[0].chan = 0;
alu.dst.sel = ctx->temp_reg;
alu.dst.chan = 3;
@@ -1322,7 +1322,7 @@ static int tgsi_lrp(struct r600_shader_ctx *ctx)
for (i = 0; i < 4; i++) {
memset(&alu, 0, sizeof(struct r600_bc_alu));
alu.inst = V_SQ_ALU_WORD1_OP2_SQ_OP2_INST_ADD;
- alu.src[0].sel = SQ_ALU_SRC_1;
+ alu.src[0].sel = V_SQ_ALU_SRC_1;
alu.src[0].chan = 0;
alu.src[1] = r600_src[0];
alu.src[1].chan = tgsi_chan(&inst->Src[0], i);
diff --git a/src/gallium/drivers/r600/r600_sq.h b/src/gallium/drivers/r600/r600_sq.h
index 819624e689..ad4de0b072 100644
--- a/src/gallium/drivers/r600/r600_sq.h
+++ b/src/gallium/drivers/r600/r600_sq.h
@@ -206,6 +206,26 @@
#define S_SQ_ALU_WORD0_SRC0_SEL(x) (((x) & 0x1FF) << 0)
#define G_SQ_ALU_WORD0_SRC0_SEL(x) (((x) >> 0) & 0x1FF)
#define C_SQ_ALU_WORD0_SRC0_SEL 0xFFFFFE00
+/*
+ * 244 ALU_SRC_1_DBL_L: special constant 1.0 double-float, LSW. (RV670+)
+ * 245 ALU_SRC_1_DBL_M: special constant 1.0 double-float, MSW. (RV670+)
+ * 246 ALU_SRC_0_5_DBL_L: special constant 0.5 double-float, LSW. (RV670+)
+ * 247 ALU_SRC_0_5_DBL_M: special constant 0.5 double-float, MSW. (RV670+)
+ * 248 SQ_ALU_SRC_0: special constant 0.0.
+ * 249 SQ_ALU_SRC_1: special constant 1.0 float.
+ * 250 SQ_ALU_SRC_1_INT: special constant 1 integer.
+ * 251 SQ_ALU_SRC_M_1_INT: special constant -1 integer.
+ * 252 SQ_ALU_SRC_0_5: special constant 0.5 float.
+ * 253 SQ_ALU_SRC_LITERAL: literal constant.
+ * 254 SQ_ALU_SRC_PV: previous vector result.
+ * 255 SQ_ALU_SRC_PS: previous scalar result.
+ */
+#define V_SQ_ALU_SRC_0 0x000000F8
+#define V_SQ_ALU_SRC_1 0x000000F9
+#define V_SQ_ALU_SRC_1_INT 0x000000FA
+#define V_SQ_ALU_SRC_M_1_INT 0x000000FB
+#define V_SQ_ALU_SRC_0_5 0x000000FC
+#define V_SQ_ALU_SRC_LITERAL 0x000000FD
#define S_SQ_ALU_WORD0_SRC0_REL(x) (((x) & 0x1) << 9)
#define G_SQ_ALU_WORD0_SRC0_REL(x) (((x) >> 9) & 0x1)
#define C_SQ_ALU_WORD0_SRC0_REL 0xFFFFFDFF
@@ -583,25 +603,4 @@
#define G_SQ_TEX_WORD2_SRC_SEL_W(x) (((x) >> 29) & 0x7)
#define C_SQ_TEX_WORD2_SRC_SEL_W 0x1FFFFFFF
-/*
- * 244 ALU_SRC_1_DBL_L: special constant 1.0 double-float, LSW. (RV670+)
- * 245 ALU_SRC_1_DBL_M: special constant 1.0 double-float, MSW. (RV670+)
- * 246 ALU_SRC_0_5_DBL_L: special constant 0.5 double-float, LSW. (RV670+)
- * 247 ALU_SRC_0_5_DBL_M: special constant 0.5 double-float, MSW. (RV670+)
- * 248 SQ_ALU_SRC_0: special constant 0.0.
- * 249 SQ_ALU_SRC_1: special constant 1.0 float.
- * 250 SQ_ALU_SRC_1_INT: special constant 1 integer.
- * 251 SQ_ALU_SRC_M_1_INT: special constant -1 integer.
- * 252 SQ_ALU_SRC_0_5: special constant 0.5 float.
- * 253 SQ_ALU_SRC_LITERAL: literal constant.
- * 254 SQ_ALU_SRC_PV: previous vector result.
- * 255 SQ_ALU_SRC_PS: previous scalar result.
- */
-#define SQ_ALU_SRC_0 248
-#define SQ_ALU_SRC_1 249
-#define SQ_ALU_SRC_1_INT 250
-#define SQ_ALU_SRC_M_1_INT 251
-#define SQ_ALU_SRC_0_5 252
-#define SQ_ALU_SRC_LITERAL 253
-
#endif
diff --git a/src/gallium/drivers/r600/r600_state.c b/src/gallium/drivers/r600/r600_state.c
index 3943ebacb3..93fc68e42e 100644
--- a/src/gallium/drivers/r600/r600_state.c
+++ b/src/gallium/drivers/r600/r600_state.c
@@ -980,15 +980,19 @@ static struct radeon_state *r600_dsa(struct r600_context *rctx)
struct r600_screen *rscreen = rctx->screen;
unsigned db_depth_control, alpha_test_control, alpha_ref, db_shader_control;
unsigned stencil_ref_mask, stencil_ref_mask_bf;
- struct r600_shader *rshader = &rctx->ps_shader->shader;
+ struct r600_shader *rshader;
struct radeon_state *rstate;
int i;
+ if (rctx->ps_shader == NULL) {
+ return NULL;
+ }
rstate = radeon_state(rscreen->rw, R600_DSA_TYPE, R600_DSA);
if (rstate == NULL)
return NULL;
db_shader_control = 0x210;
+ rshader = &rctx->ps_shader->shader;
for (i = 0; i < rshader->noutput; i++) {
if (rshader->output[i].name == TGSI_SEMANTIC_POSITION)
db_shader_control |= 1;