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authorBrian Paul <brianp@vmware.com>2009-09-24 12:37:06 -0600
committerBrian Paul <brianp@vmware.com>2009-09-24 12:37:06 -0600
commit964792b0250ece9fe585a4a02544f0e9c4d453a0 (patch)
tree54b9ab8cb8ae4a74e53395a0e90bab1641f71851
parent1a816117258e594a073f6925edfcd2387071904d (diff)
mesa: added comment
-rw-r--r--src/mesa/shader/prog_parameter.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/mesa/shader/prog_parameter.c b/src/mesa/shader/prog_parameter.c
index 6b9e73b2cb..2f029b02e5 100644
--- a/src/mesa/shader/prog_parameter.c
+++ b/src/mesa/shader/prog_parameter.c
@@ -100,6 +100,7 @@ _mesa_free_parameter_list(struct gl_program_parameter_list *paramList)
* \param type type of parameter, such as
* \param name the parameter name, will be duplicated/copied!
* \param size number of elements in 'values' vector (1..4, or more)
+ * \param datatype GL_FLOAT, GL_FLOAT_VECx, GL_INT, GL_INT_VECx or GL_NONE.
* \param values initial parameter value, up to 4 GLfloats, or NULL
* \param state state indexes, or NULL
* \return index of new parameter in the list, or -1 if error (out of mem)