diff options
author | Ian Romanick <ian.d.romanick@intel.com> | 2010-06-29 18:58:20 -0700 |
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committer | Eric Anholt <eric@anholt.net> | 2010-06-30 12:02:11 -0700 |
commit | 982e3798d8b9bfec7ff3f37c52687036b36bc153 (patch) | |
tree | 74b608d7162ed2a3c4630214007a2e1c070e6b61 | |
parent | 849e18153cd91d812f694b806a84008498860bc3 (diff) |
linker: Don't automatically allocate VERT_ATTRIB_GENERIC0
-rw-r--r-- | src/glsl/linker.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/glsl/linker.cpp b/src/glsl/linker.cpp index 719cae2f27..a53e91d2ef 100644 --- a/src/glsl/linker.cpp +++ b/src/glsl/linker.cpp @@ -669,6 +669,12 @@ assign_attribute_locations(gl_shader_program *prog, unsigned max_attribute_index qsort(to_assign, num_attr, sizeof(to_assign[0]), temp_attr::compare); + /* VERT_ATTRIB_GENERIC0 is a psdueo-alias for VERT_ATTRIB_POS. It can only + * be explicitly assigned by via glBindAttribLocation. Mark it as reserved + * to prevent it from being automatically allocated below. + */ + used_locations |= VERT_BIT_GENERIC0; + for (unsigned i = 0; i < num_attr; i++) { /* Mask representing the contiguous slots that will be used by this * attribute. |