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authorEric Anholt <eric@anholt.net>2010-06-27 21:07:21 -0700
committerEric Anholt <eric@anholt.net>2010-06-28 11:14:47 -0700
commitad2dc740b95f91f66d57dffe2840dffdefce1c1a (patch)
tree8fb5fdfbc53f592c18d5dfa6161f8982dba70fdf
parentbd3b835e7c32e093f91f636330fd93b3dedd8362 (diff)
ir_to_mesa: Check the right element for matrix * scalar multiplication.
-rw-r--r--src/mesa/shader/ir_to_mesa.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/mesa/shader/ir_to_mesa.cpp b/src/mesa/shader/ir_to_mesa.cpp
index a0217bf8d9..8541906ca6 100644
--- a/src/mesa/shader/ir_to_mesa.cpp
+++ b/src/mesa/shader/ir_to_mesa.cpp
@@ -579,7 +579,7 @@ ir_to_mesa_visitor::visit(ir_expression *ir)
case ir_binop_mul:
if (ir->operands[0]->type->is_matrix() &&
!ir->operands[1]->type->is_matrix()) {
- if (ir->operands[0]->type->is_scalar()) {
+ if (ir->operands[1]->type->is_scalar()) {
ir_to_mesa_dst_reg dst_column = result_dst;
ir_to_mesa_src_reg src_column = op[0];
for (int i = 0; i < ir->operands[0]->type->matrix_columns; i++) {